|
| | Player (WorldSession *session) |
| |
| | ~Player () |
| |
| PlayerAI * | AI () const |
| |
| void | CleanupsBeforeDelete (bool finalCleanup=true) override |
| |
| void | AddToWorld () override |
| |
| void | RemoveFromWorld () override |
| |
| void | SetObjectScale (float scale) override |
| |
| bool | TeleportTo (uint32 mapid, float x, float y, float z, float orientation, uint32 options=0) |
| |
| bool | TeleportTo (WorldLocation const &loc, uint32 options=0) |
| |
| bool | TeleportToBGEntryPoint () |
| |
| bool | HasSummonPending () const |
| |
| void | SendSummonRequestFrom (Unit *summoner) |
| |
| void | SummonIfPossible (bool agree) |
| |
| bool | Create (ObjectGuid::LowType guidlow, WorldPackets::Character::CharacterCreateInfo const *createInfo) |
| |
| void | Update (uint32 time) override |
| |
| void | Heartbeat () override |
| |
| bool | IsImmunedToSpellEffect (SpellInfo const *spellInfo, SpellEffectInfo const &spellEffectInfo, WorldObject const *caster, bool requireImmunityPurgesEffectAttribute=false) const override |
| |
| bool | IsInAreaTriggerRadius (AreaTriggerEntry const *trigger) const |
| |
| void | SendInitialPacketsBeforeAddToMap () |
| |
| void | SendInitialPacketsAfterAddToMap () |
| |
| void | SendSupercededSpell (uint32 oldSpell, uint32 newSpell) const |
| |
| void | SendTransferAborted (uint32 mapid, TransferAbortReason reason, uint8 arg=0) const |
| |
| void | SendInstanceResetWarning (uint32 mapid, Difficulty difficulty, uint32 time, bool welcome) const |
| |
| bool | CanInteractWithQuestGiver (Object *questGiver) const |
| |
| Creature * | GetNPCIfCanInteractWith (ObjectGuid const &guid, NPCFlags npcFlags) const |
| |
| GameObject * | GetGameObjectIfCanInteractWith (ObjectGuid const &guid) const |
| |
| GameObject * | GetGameObjectIfCanInteractWith (ObjectGuid const &guid, GameobjectTypes type) const |
| |
| void | ToggleAFK () |
| |
| void | ToggleDND () |
| |
| bool | isAFK () const |
| |
| bool | isDND () const |
| |
| uint8 | GetChatTag () const |
| |
| uint32 | GetBarberShopCost (uint8 newhairstyle, uint8 newhaircolor, uint8 newfacialhair, BarberShopStyleEntry const *newSkin=nullptr) const |
| |
| PlayerSocial * | GetSocial () |
| |
| void | RemoveSocial () |
| |
| void | InitTaxiNodesForLevel () |
| |
| bool | ActivateTaxiPathTo (std::vector< uint32 > const &nodes, Creature *npc=nullptr, uint32 spellid=0) |
| |
| bool | ActivateTaxiPathTo (uint32 taxi_path_id, uint32 spellid=0) |
| |
| void | FinishTaxiFlight () |
| |
| void | CleanupAfterTaxiFlight () |
| |
| void | ContinueTaxiFlight () const |
| |
| void | SendTaxiNodeStatusMultiple () |
| |
| bool | IsDeveloper () const |
| |
| void | SetDeveloper (bool on) |
| |
| bool | isAcceptWhispers () const |
| |
| void | SetAcceptWhispers (bool on) |
| |
| bool | IsGameMaster () const |
| |
| bool | IsGameMasterAcceptingWhispers () const |
| |
| bool | CanBeGameMaster () const |
| |
| void | SetGameMaster (bool on) |
| |
| bool | isGMChat () const |
| |
| void | SetGMChat (bool on) |
| |
| bool | isTaxiCheater () const |
| |
| void | SetTaxiCheater (bool on) |
| |
| bool | isGMVisible () const |
| |
| void | SetGMVisible (bool on) |
| |
| bool | Has310Flyer (bool checkAllSpells, uint32 excludeSpellId=0) |
| |
| void | SetHas310Flyer (bool on) |
| |
| void | SetPvPDeath (bool on) |
| |
| bool | HasRaceChanged () const |
| |
| void | SetHasRaceChanged () |
| |
| bool | HasBeenGrantedLevelsFromRaF () const |
| |
| void | SetBeenGrantedLevelsFromRaF () |
| |
| bool | HasLevelBoosted () const |
| |
| void | SetHasLevelBoosted () |
| |
| uint32 | GetXP () const |
| |
| uint32 | GetXPForNextLevel () const |
| |
| void | SetXP (uint32 xp) |
| |
| void | GiveXP (uint32 xp, Unit *victim, float group_rate=1.0f) |
| |
| void | GiveLevel (uint8 level) |
| |
| bool | IsMaxLevel () const |
| |
| void | InitStatsForLevel (bool reapplyMods=false) |
| |
| bool | GetCommandStatus (uint32 command) const |
| |
| void | SetCommandStatusOn (uint32 command) |
| |
| void | SetCommandStatusOff (uint32 command) |
| |
| uint32 | GetTotalPlayedTime () const |
| |
| uint32 | GetLevelPlayedTime () const |
| |
| Gender | GetNativeGender () const override |
| |
| void | SetNativeGender (Gender gender) override |
| |
| uint8 | GetSkinId () const |
| |
| void | SetSkinId (uint8 skin) |
| |
| uint8 | GetFaceId () const |
| |
| void | SetFaceId (uint8 face) |
| |
| uint8 | GetHairStyleId () const |
| |
| void | SetHairStyleId (uint8 hairStyle) |
| |
| uint8 | GetHairColorId () const |
| |
| void | SetHairColorId (uint8 hairColor) |
| |
| uint8 | GetFacialStyle () const |
| |
| void | SetFacialStyle (uint8 facialStyle) |
| |
| void | setDeathState (DeathState s) override |
| |
| float | GetRestBonus () const |
| |
| void | SetRestBonus (float rest_bonus_new) |
| |
| uint8 | GetRestState () const |
| |
| void | SetRestState (uint8 restState) |
| |
| bool | HasRestFlag (RestFlag restFlag) const |
| |
| void | SetRestFlag (RestFlag restFlag, uint32 triggerId=0) |
| |
| void | RemoveRestFlag (RestFlag restFlag) |
| |
| uint32 | GetXPRestBonus (uint32 xp) |
| |
| uint32 | GetInnTriggerId () const |
| |
| PetStable * | GetPetStable () |
| |
| PetStable & | GetOrInitPetStable () |
| |
| PetStable const * | GetPetStable () const |
| |
| Pet * | GetPet () const |
| |
| Pet * | SummonPet (uint32 entry, float x, float y, float z, float ang, PetType petType, uint32 despwtime) |
| |
| void | RemovePet (Pet *pet, PetSaveMode mode, bool returnreagent=false) |
| |
| uint32 | GetPhaseMaskForSpawn () const |
| |
| void | AddPetAura (PetAura const *petSpell) |
| |
| void | RemovePetAura (PetAura const *petSpell) |
| |
| void | Say (std::string_view text, Language language, WorldObject const *=nullptr) override |
| | Handles said message in regular chat based on declared language and in config pre-defined Range.
|
| |
| void | Say (uint32 textId, WorldObject const *target=nullptr) override |
| |
| void | Yell (std::string_view text, Language language, WorldObject const *=nullptr) override |
| | Handles yelled message in regular chat based on declared language and in config pre-defined Range.
|
| |
| void | Yell (uint32 textId, WorldObject const *target=nullptr) override |
| |
| void | TextEmote (std::string_view text, WorldObject const *=nullptr, bool=false) override |
| | Outputs an universal text which is supposed to be an action.
|
| |
| void | TextEmote (uint32 textId, WorldObject const *target=nullptr, bool isBossEmote=false) override |
| |
| void | Whisper (std::string_view text, Language language, Player *receiver, bool=false) override |
| | Handles whispers from Addons and players based on sender, receiver's guid and language.
|
| |
| void | Whisper (uint32 textId, Player *target, bool isBossWhisper=false) override |
| |
| void | WhisperAddon (std::string const &text, Player *receiver) |
| |
| void | SetVirtualItemSlot (uint8 i, Item *item) |
| |
| void | SetSheath (SheathState sheathed) override |
| |
| uint8 | FindEquipSlot (Item const *item, uint32 slot, bool swap) const |
| |
| uint32 | GetItemCount (uint32 item, bool inBankAlso=false, Item *skipItem=nullptr) const |
| |
| uint32 | GetItemCountWithLimitCategory (uint32 limitCategory, Item *skipItem=nullptr) const |
| |
| Item * | GetItemByGuid (ObjectGuid guid) const |
| |
| Item * | GetItemByEntry (uint32 entry) const |
| |
| Item * | GetItemByPos (uint16 pos) const |
| |
| Item * | GetItemByPos (uint8 bag, uint8 slot) const |
| |
| Item * | GetUseableItemByPos (uint8 bag, uint8 slot) const |
| |
| Bag * | GetBagByPos (uint8 slot) const |
| |
| uint32 | GetFreeInventorySpace () const |
| |
| Item * | GetWeaponForAttack (WeaponAttackType attackType, bool useable=false) const |
| |
| Item * | GetShield (bool useable=false) const |
| |
| std::vector< Item * > & | GetItemUpdateQueue () |
| |
| bool | IsValidPos (uint16 pos, bool explicit_pos) const |
| |
| bool | IsValidPos (uint8 bag, uint8 slot, bool explicit_pos) const |
| |
| uint8 | GetBankBagSlotCount () const |
| |
| void | SetBankBagSlotCount (uint8 count) |
| |
| bool | HasItemCount (uint32 item, uint32 count=1, bool inBankAlso=false) const |
| |
| bool | HasItemFitToSpellRequirements (SpellInfo const *spellInfo, Item const *ignoreItem=nullptr) const |
| |
| bool | CanNoReagentCast (SpellInfo const *spellInfo) const |
| |
| bool | HasItemOrGemWithIdEquipped (uint32 item, uint32 count, uint8 except_slot=NULL_SLOT) const |
| |
| bool | HasItemWithLimitCategoryEquipped (uint32 limitCategory, uint32 count, uint8 except_slot=NULL_SLOT) const |
| |
| bool | HasGemWithLimitCategoryEquipped (uint32 limitCategory, uint32 count, uint8 except_slot=NULL_SLOT) const |
| |
| InventoryResult | CanTakeMoreSimilarItems (Item *pItem, uint32 *itemLimitCategory=nullptr) const |
| |
| InventoryResult | CanTakeMoreSimilarItems (uint32 entry, uint32 count, uint32 *itemLimitCategory=nullptr) const |
| |
| InventoryResult | CanStoreNewItem (uint8 bag, uint8 slot, ItemPosCountVec &dest, uint32 item, uint32 count, uint32 *no_space_count=nullptr) const |
| |
| InventoryResult | CanStoreItem (uint8 bag, uint8 slot, ItemPosCountVec &dest, Item *pItem, bool swap=false) const |
| |
| InventoryResult | CanStoreItems (Item **items, int count, uint32 *itemLimitCategory) const |
| |
| InventoryResult | CanEquipNewItem (uint8 slot, uint16 &dest, uint32 item, bool swap) const |
| |
| InventoryResult | CanEquipItem (uint8 slot, uint16 &dest, Item *pItem, bool swap, bool not_loading=true) const |
| |
| InventoryResult | CanEquipUniqueItem (Item *pItem, uint8 except_slot=NULL_SLOT, uint32 limit_count=1) const |
| |
| InventoryResult | CanEquipUniqueItem (ItemTemplate const *itemProto, uint8 except_slot=NULL_SLOT, uint32 limit_count=1) const |
| |
| InventoryResult | CanUnequipItems (uint32 item, uint32 count) const |
| |
| InventoryResult | CanUnequipItem (uint16 src, bool swap) const |
| |
| InventoryResult | CanBankItem (uint8 bag, uint8 slot, ItemPosCountVec &dest, Item *pItem, bool swap, bool not_loading=true) const |
| |
| InventoryResult | CanUseItem (Item *pItem, bool not_loading=true) const |
| |
| bool | HasItemTotemCategory (uint32 TotemCategory) const |
| |
| InventoryResult | CanUseItem (ItemTemplate const *pItem) const |
| |
| InventoryResult | CanUseAmmo (uint32 item) const |
| |
| InventoryResult | CanRollForItemInLFG (ItemTemplate const *item, WorldObject const *lootedObject) const |
| |
| Item * | StoreNewItem (ItemPosCountVec const &pos, uint32 item, bool update, int32 randomPropertyId=0, GuidSet const &allowedLooters=GuidSet()) |
| |
| Item * | StoreItem (ItemPosCountVec const &pos, Item *pItem, bool update) |
| |
| Item * | EquipNewItem (uint16 pos, uint32 item, bool update) |
| |
| Item * | EquipItem (uint16 pos, Item *pItem, bool update) |
| |
| void | AutoUnequipOffhandIfNeed (bool force=false) |
| |
| bool | StoreNewItemInBestSlots (uint32 item_id, uint32 item_count) |
| |
| void | AutoStoreLoot (uint8 bag, uint8 slot, uint32 loot_id, LootStore const &store, bool broadcast=false, bool createdByPlayer=false) |
| |
| void | AutoStoreLoot (uint32 loot_id, LootStore const &store, bool broadcast=false, bool createdByPlayer=false) |
| |
| void | StoreLootItem (uint8 lootSlot, Loot *loot) |
| |
| InventoryResult | CanTakeMoreSimilarItems (uint32 entry, uint32 count, Item *pItem, uint32 *no_space_count=nullptr, uint32 *itemLimitCategory=nullptr) const |
| |
| InventoryResult | CanStoreItem (uint8 bag, uint8 slot, ItemPosCountVec &dest, uint32 entry, uint32 count, Item *pItem=nullptr, bool swap=false, uint32 *no_space_count=nullptr) const |
| |
| void | AddRefundReference (ObjectGuid it) |
| |
| void | DeleteRefundReference (ObjectGuid it) |
| |
| void | ApplyEquipCooldown (Item *pItem) |
| |
| void | SetAmmo (uint32 item) |
| |
| void | RemoveAmmo () |
| |
| float | GetAmmoDPS () const |
| |
| bool | CheckAmmoCompatibility (ItemTemplate const *ammo_proto) const |
| |
| void | QuickEquipItem (uint16 pos, Item *pItem) |
| |
| void | VisualizeItem (uint8 slot, Item *pItem) |
| |
| void | SetVisibleItemSlot (uint8 slot, Item *pItem) |
| |
| Item * | BankItem (ItemPosCountVec const &dest, Item *pItem, bool update) |
| |
| void | RemoveItem (uint8 bag, uint8 slot, bool update) |
| |
| void | MoveItemFromInventory (uint8 bag, uint8 slot, bool update) |
| |
| void | MoveItemToInventory (ItemPosCountVec const &dest, Item *pItem, bool update, bool in_characterInventoryDB=false) |
| |
| void | RemoveItemDependentAurasAndCasts (Item *pItem) |
| |
| void | DestroyItem (uint8 bag, uint8 slot, bool update) |
| |
| uint32 | DestroyItemCount (uint32 item, uint32 count, bool update, bool unequip_check=false) |
| |
| void | DestroyItemCount (Item *item, uint32 &count, bool update) |
| |
| void | DestroyConjuredItems (bool update) |
| |
| void | DestroyZoneLimitedItem (bool update, uint32 new_zone) |
| |
| void | SplitItem (uint16 src, uint16 dst, uint32 count) |
| |
| void | SwapItem (uint16 src, uint16 dst) |
| |
| void | AddItemToBuyBackSlot (Item *pItem) |
| |
| Item * | GetItemFromBuyBackSlot (uint32 slot) |
| |
| void | RemoveItemFromBuyBackSlot (uint32 slot, bool del) |
| |
| uint32 | GetMaxKeyringSize () const |
| |
| void | SendEquipError (InventoryResult msg, Item *pItem, Item *pItem2=nullptr, uint32 itemid=0) const |
| |
| void | SendBuyError (BuyResult msg, Creature *creature, uint32 item, uint32 param) const |
| |
| void | SendSellError (SellResult msg, Creature *creature, ObjectGuid guid, uint32 param) const |
| |
| void | AddWeaponProficiency (uint32 newflag) |
| |
| void | AddArmorProficiency (uint32 newflag) |
| |
| uint32 | GetWeaponProficiency () const |
| |
| uint32 | GetArmorProficiency () const |
| |
| bool | IsUseEquipedWeapon (bool mainhand) const |
| |
| bool | IsTwoHandUsed () const |
| |
| bool | IsUsingTwoHandedWeaponInOneHand () const |
| |
| void | SendNewItem (Item *item, uint32 count, bool received, bool created, bool broadcast=false, bool sendChatMessage=true) |
| |
| bool | BuyItemFromVendorSlot (ObjectGuid vendorguid, uint32 vendorslot, uint32 item, uint32 count, uint8 bag, uint8 slot) |
| |
| bool | _StoreOrEquipNewItem (uint32 vendorslot, uint32 item, uint8 count, uint8 bag, uint8 slot, int32 price, ItemTemplate const *pProto, Creature *pVendor, VendorItem const *crItem, bool bStore) |
| |
| float | GetReputationPriceDiscount (Creature const *creature) const |
| |
| float | GetReputationPriceDiscount (FactionTemplateEntry const *factionTemplate) const |
| |
| Player * | GetTrader () const |
| |
| TradeData * | GetTradeData () const |
| |
| void | TradeCancel (bool sendback, TradeStatus status=TRADE_STATUS_TRADE_CANCELED) |
| |
| CinematicMgr * | GetCinematicMgr () const |
| |
| void | UpdateEnchantTime (uint32 time) |
| |
| void | UpdateSoulboundTradeItems () |
| |
| void | AddTradeableItem (Item *item) |
| |
| void | RemoveTradeableItem (Item *item) |
| |
| void | UpdateItemDuration (uint32 time, bool realtimeonly=false) |
| |
| void | AddEnchantmentDurations (Item *item) |
| |
| void | RemoveEnchantmentDurations (Item *item) |
| |
| void | RemoveEnchantmentDurationsReferences (Item *item) |
| |
| void | RemoveArenaEnchantments (EnchantmentSlot slot) |
| |
| void | AddEnchantmentDuration (Item *item, EnchantmentSlot slot, uint32 duration) |
| |
| void | ApplyEnchantment (Item *item, EnchantmentSlot slot, bool apply, bool apply_dur=true, bool ignore_condition=false) |
| |
| void | ApplyEnchantment (Item *item, bool apply) |
| |
| void | UpdateSkillEnchantments (uint16 skill_id, uint16 curr_value, uint16 new_value) |
| |
| void | SendEnchantmentDurations () |
| |
| void | AddItemDurations (Item *item) |
| |
| void | RemoveItemDurations (Item *item) |
| |
| void | SendItemDurations () |
| |
| void | LoadCorpse (PreparedQueryResult result) |
| |
| void | LoadPet () |
| |
| bool | AddItem (uint32 itemId, uint32 count) |
| |
| void | PrepareGossipMenu (WorldObject *source, uint32 menuId=0, bool showQuests=false) |
| |
| void | SendPreparedGossip (WorldObject *source) |
| |
| void | OnGossipSelect (WorldObject *source, uint32 gossipListId, uint32 menuId) |
| |
| uint32 | GetGossipTextId (uint32 menuId, WorldObject *source) |
| |
| uint32 | GetGossipTextId (WorldObject *source) |
| |
| int32 | GetQuestLevel (Quest const *quest) const |
| |
| void | PrepareQuestMenu (ObjectGuid guid) |
| |
| void | SendPreparedQuest (ObjectGuid guid) |
| |
| bool | IsActiveQuest (uint32 quest_id) const |
| |
| Quest const * | GetNextQuest (Object const *questGiver, Quest const *quest) const |
| |
| bool | CanSeeStartQuest (Quest const *quest) const |
| |
| bool | CanTakeQuest (Quest const *quest, bool msg) const |
| |
| bool | CanAddQuest (Quest const *quest, bool msg) const |
| |
| bool | CanCompleteQuest (uint32 quest_id) |
| |
| bool | CanCompleteRepeatableQuest (Quest const *quest) |
| |
| bool | CanRewardQuest (Quest const *quest, bool msg) |
| |
| bool | CanRewardQuest (Quest const *quest, uint32 reward, bool msg) |
| |
| void | AddQuestAndCheckCompletion (Quest const *quest, Object *questGiver) |
| |
| void | AddQuest (Quest const *quest, Object *questGiver) |
| |
| void | AbandonQuest (uint32 quest_id) |
| |
| void | CompleteQuest (uint32 quest_id) |
| |
| void | IncompleteQuest (uint32 quest_id) |
| |
| void | RewardQuest (Quest const *quest, uint32 reward, Object *questGiver, bool announce=true) |
| |
| void | SetRewardedQuest (uint32 quest_id) |
| |
| void | FailQuest (uint32 quest_id) |
| |
| bool | SatisfyQuestSkill (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestLevel (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestLog (bool msg) const |
| |
| bool | SatisfyQuestDependentQuests (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestPreviousQuest (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestDependentPreviousQuests (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestBreadcrumbQuest (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestDependentBreadcrumbQuests (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestClass (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestRace (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestReputation (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestStatus (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestConditions (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestTimed (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestExclusiveGroup (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestDay (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestWeek (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestMonth (Quest const *qInfo, bool msg) const |
| |
| bool | SatisfyQuestSeasonal (Quest const *qInfo, bool msg) const |
| |
| bool | GiveQuestSourceItem (Quest const *quest) |
| |
| bool | TakeQuestSourceItem (uint32 questId, bool msg) |
| |
| bool | GetQuestRewardStatus (uint32 quest_id) const |
| |
| QuestStatus | GetQuestStatus (uint32 quest_id) const |
| |
| void | SetQuestStatus (uint32 questId, QuestStatus status, bool update=true) |
| |
| void | RemoveActiveQuest (uint32 questId, bool update=true) |
| |
| void | RemoveRewardedQuest (uint32 questId, bool update=true) |
| |
| void | SendQuestUpdate (uint32 questId) |
| |
| QuestGiverStatus | GetQuestDialogStatus (Object *questGiver) |
| |
| void | SetDailyQuestStatus (uint32 quest_id) |
| |
| bool | IsDailyQuestDone (uint32 quest_id) |
| |
| void | SetWeeklyQuestStatus (uint32 quest_id) |
| |
| void | SetMonthlyQuestStatus (uint32 quest_id) |
| |
| void | SetSeasonalQuestStatus (uint32 quest_id) |
| |
| void | ResetDailyQuestStatus () |
| |
| void | ResetWeeklyQuestStatus () |
| |
| void | ResetMonthlyQuestStatus () |
| |
| void | ResetSeasonalQuestStatus (uint16 event_id, time_t eventStartTime) |
| |
| uint16 | FindQuestSlot (uint32 quest_id) const |
| |
| uint32 | GetQuestSlotQuestId (uint16 slot) const |
| |
| uint32 | GetQuestSlotState (uint16 slot) const |
| |
| uint16 | GetQuestSlotCounter (uint16 slot, uint8 counter) const |
| |
| uint32 | GetQuestSlotTime (uint16 slot) const |
| |
| void | SetQuestSlot (uint16 slot, uint32 quest_id, uint32 timer=0) |
| |
| void | SetQuestSlotCounter (uint16 slot, uint8 counter, uint16 count) |
| |
| void | SetQuestSlotState (uint16 slot, uint32 state) |
| |
| void | RemoveQuestSlotState (uint16 slot, uint32 state) |
| |
| void | SetQuestSlotTimer (uint16 slot, uint32 timer) |
| |
| void | SwapQuestSlot (uint16 slot1, uint16 slot2) |
| |
| uint16 | GetReqKillOrCastCurrentCount (uint32 quest_id, int32 entry) const |
| |
| void | AreaExploredOrEventHappens (uint32 questId) |
| |
| void | GroupEventHappens (uint32 questId, WorldObject const *pEventObject) |
| |
| void | ItemAddedQuestCheck (uint32 entry, uint32 count) |
| |
| void | ItemRemovedQuestCheck (uint32 entry, uint32 count) |
| |
| void | KilledMonster (CreatureTemplate const *cInfo, ObjectGuid guid) |
| |
| void | KilledMonsterCredit (uint32 entry, ObjectGuid guid=ObjectGuid::Empty) |
| |
| void | KilledPlayerCredit (uint16 count=1) |
| |
| void | KilledPlayerCreditForQuest (uint16 count, Quest const *quest) |
| |
| void | KillCreditGO (uint32 entry, ObjectGuid guid=ObjectGuid::Empty) |
| |
| void | TalkedToCreature (uint32 entry, ObjectGuid guid) |
| |
| void | MoneyChanged (uint32 value) |
| |
| void | ReputationChanged (FactionEntry const *factionEntry) |
| |
| void | ReputationChanged2 (FactionEntry const *factionEntry) |
| |
| bool | HasQuestForItem (uint32 itemId, uint32 excludeQuestId=0, bool turnIn=false) const |
| |
| bool | HasQuestForGO (int32 goId) const |
| |
| void | UpdateVisibleGameobjectsOrSpellClicks () |
| |
| bool | CanShareQuest (uint32 questId) const |
| |
| void | SendQuestComplete (uint32 questId) const |
| |
| void | SendQuestReward (Quest const *quest, uint32 XP) const |
| |
| void | SendQuestFailed (uint32 questId, InventoryResult reason=EQUIP_ERR_OK) const |
| |
| void | SendQuestTimerFailed (uint32 questId) const |
| |
| void | SendCanTakeQuestResponse (QuestFailedReason msg) const |
| |
| void | SendQuestConfirmAccept (Quest const *quest, Player *pReceiver) const |
| |
| void | SendPushToPartyResponse (Player const *player, QuestShareMessages msg) const |
| |
| void | SendQuestUpdateAddItem (Quest const *quest, uint32 itemIdx, uint16 count) const |
| |
| void | SendQuestUpdateAddCreatureOrGo (Quest const *quest, ObjectGuid guid, uint32 creatureOrGOIdx, uint16 oldCount, uint16 addCount) |
| |
| void | SendQuestUpdateAddPlayer (Quest const *quest, uint16 oldCount, uint16 addCount) |
| |
| void | SendQuestGiverStatusMultiple () |
| |
| uint32 | GetSharedQuestID () const |
| |
| ObjectGuid | GetPlayerSharingQuest () const |
| |
| void | SetQuestSharingInfo (ObjectGuid guid, uint32 id) |
| |
| void | ClearQuestSharingInfo () |
| |
| uint32 | GetInGameTime () const |
| |
| void | SetInGameTime (uint32 time) |
| |
| void | AddTimedQuest (uint32 questId) |
| |
| void | RemoveTimedQuest (uint32 questId) |
| |
| bool | HasPvPForcingQuest () const |
| |
| bool | LoadFromDB (ObjectGuid guid, CharacterDatabaseQueryHolder const &holder) |
| |
| bool | IsLoading () const override |
| |
| void | SaveToDB (bool create=false) |
| |
| void | SaveToDB (CharacterDatabaseTransaction trans, bool create=false) |
| |
| void | SaveInventoryAndGoldToDB (CharacterDatabaseTransaction trans) |
| |
| void | SaveGoldToDB (CharacterDatabaseTransaction trans) const |
| |
| void | SetBindPoint (ObjectGuid guid) const |
| |
| void | SendTalentWipeConfirm (ObjectGuid trainerGuid) const |
| |
| void | ResetPetTalents () |
| |
| void | RegenerateAll () |
| |
| void | Regenerate (Powers power) |
| |
| void | RegenerateHealth () |
| |
| void | setRegenTimerCount (uint32 time) |
| |
| void | setWeaponChangeTimer (uint32 time) |
| |
| uint32 | GetMoney () const |
| |
| bool | ModifyMoney (int32 amount, bool sendError=true) |
| |
| bool | HasEnoughMoney (uint32 amount) const |
| |
| bool | HasEnoughMoney (int32 amount) const |
| |
| void | SetMoney (uint32 value) |
| |
| RewardedQuestSet const & | getRewardedQuests () const |
| |
| QuestStatusMap & | getQuestStatusMap () |
| |
| size_t | GetRewardedQuestCount () const |
| |
| bool | IsQuestRewarded (uint32 quest_id) const |
| |
| Unit * | GetSelectedUnit () const |
| |
| Player * | GetSelectedPlayer () const |
| |
| void | SetTarget (ObjectGuid) override |
| |
| void | SetSelection (ObjectGuid guid) |
| | Used for serverside target changes, does not apply to players.
|
| |
| void | SendMailResult (uint32 mailId, MailResponseType mailAction, MailResponseResult mailError, uint32 equipError=0, ObjectGuid::LowType item_guid=0, uint32 item_count=0) const |
| |
| void | SendNewMail () const |
| |
| void | UpdateNextMailTimeAndUnreads () |
| |
| void | AddNewMailDeliverTime (time_t deliver_time) |
| |
| void | RemoveMail (uint32 id) |
| |
| void | AddMail (Mail *mail) |
| |
| uint32 | GetMailSize () |
| |
| Mail * | GetMail (uint32 id) |
| |
| PlayerMails const & | GetMails () const |
| |
| void | SendItemRetrievalMail (uint32 itemEntry, uint32 count) |
| |
| Item * | GetMItem (ObjectGuid::LowType id) |
| |
| void | AddMItem (Item *it) |
| |
| bool | RemoveMItem (ObjectGuid::LowType id) |
| |
| void | SendOnCancelExpectedVehicleRideAura () const |
| |
| void | PetSpellInitialize () |
| |
| void | CharmSpellInitialize () |
| |
| void | PossessSpellInitialize () |
| |
| void | VehicleSpellInitialize () |
| |
| void | SendRemoveControlBar () const |
| |
| bool | HasSpell (uint32 spell) const override |
| |
| bool | HasActiveSpell (uint32 spell) const |
| |
| bool | IsSpellFitByClassAndRace (uint32 spell_id) const |
| |
| bool | HandlePassiveSpellLearn (SpellInfo const *spellInfo) |
| |
| void | SendProficiency (ItemClass itemClass, uint32 itemSubclassMask) const |
| |
| void | SendInitialSpells () |
| |
| void | SendUnlearnSpells () |
| |
| bool | AddSpell (uint32 spellId, bool active, bool learning, bool dependent, bool disabled, bool loading=false, uint32 fromSkill=0) |
| |
| void | LearnSpell (uint32 spell_id, bool dependent, uint32 fromSkill=0) |
| |
| void | RemoveSpell (uint32 spell_id, bool disabled=false, bool learn_low_rank=true) |
| |
| void | ResetSpells (bool myClassOnly=false) |
| |
| void | LearnCustomSpells () |
| |
| void | LearnDefaultSkills () |
| |
| void | LearnDefaultSkill (uint32 skillId, uint16 rank) |
| |
| void | LearnQuestRewardedSpells () |
| |
| void | LearnQuestRewardedSpells (Quest const *quest) |
| |
| void | AddTemporarySpell (uint32 spellId) |
| |
| void | RemoveTemporarySpell (uint32 spellId) |
| |
| void | SetReputation (uint32 factionentry, uint32 value) |
| |
| uint32 | GetReputation (uint32 factionentry) const |
| |
| std::string | GetGuildName () const |
| |
| uint32 | GetFreeTalentPoints () const |
| |
| void | SetFreeTalentPoints (uint32 points) |
| |
| uint32 | GetUsedTalentCount () const |
| |
| void | SetUsedTalentCount (uint32 talents) |
| |
| uint32 | GetQuestRewardedTalentCount () const |
| |
| void | AddQuestRewardedTalentCount (uint32 points) |
| |
| uint32 | GetTalentResetCost () const |
| |
| void | SetTalentResetCost (uint32 cost) |
| |
| time_t | GetTalentResetTime () const |
| |
| void | SetTalentResetTime (time_t time_) |
| |
| uint8 | GetActiveTalentGroup () const |
| |
| void | SetActiveTalentGroup (uint8 group) |
| |
| uint8 | GetTalentGroupsCount () const |
| |
| void | SetTalentGroupsCount (uint8 count) |
| |
| bool | ResetTalents (bool involuntarily=false) |
| |
| uint32 | ResetTalentsCost () const |
| |
| void | IncreaseResetTalentsCostAndCounters (uint32 lastResetTalentsCost) |
| |
| void | InitTalentForLevel () |
| |
| void | BuildPlayerTalentsInfoData (WorldPackets::Talent::TalentInfoUpdate &talentInfo) |
| |
| void | BuildPetTalentsInfoData (WorldPackets::Talent::PetTalentInfoUpdate &petTalentInfo) const |
| |
| void | SendTalentsInfoData (bool pet) |
| |
| bool | LearnTalent (uint32 talentId, uint32 talentRank) |
| |
| void | LearnPetTalent (ObjectGuid petGuid, uint32 talentId, uint32 talentRank) |
| |
| void | SendTameFailure (uint8 result) |
| |
| bool | AddTalent (uint32 spellId, uint8 spec, bool learning) |
| |
| bool | HasTalent (uint32 spell_id, uint8 spec) const |
| |
| uint32 | CalculateTalentsPoints () const |
| |
| void | UpdateTalentGroupCount (uint8 count) |
| |
| void | ActivateTalentGroup (uint8 group) |
| |
| void | LoadActions (PreparedQueryResult result) |
| |
| void | InitGlyphsForLevel () |
| |
| void | SetGlyphSlot (uint8 slot, uint32 slottype) |
| |
| uint32 | GetGlyphSlot (uint8 slot) const |
| |
| void | SetGlyph (uint8 slot, uint32 glyph) |
| |
| uint32 | GetGlyph (uint8 group, uint8 slot) const |
| |
| PlayerTalentMap const * | GetTalentMap (uint8 group) const |
| |
| PlayerTalentMap * | GetTalentMap (uint8 group) |
| |
| ActionButtonList const & | GetActionButtons () const |
| |
| uint32 | GetFreePrimaryProfessionPoints () const |
| |
| void | SetFreePrimaryProfessions (uint16 profs) |
| |
| void | InitPrimaryProfessions () |
| |
| PlayerSpellMap const & | GetSpellMap () const |
| |
| PlayerSpellMap & | GetSpellMap () |
| |
| void | AddSpellMod (SpellModifier *mod, bool apply) |
| |
| template<class T > |
| void | ApplySpellMod (uint32 spellId, SpellModOp op, T &basevalue, Spell *spell=nullptr) const |
| |
| void | SetSpellModTakingSpell (Spell *spell, bool apply) |
| |
| void | RemoveArenaSpellCooldowns (bool removeActivePetCooldowns=false) |
| |
| uint32 | GetLastPotionId () const |
| |
| void | SetLastPotionId (uint32 item_id) |
| |
| void | UpdatePotionCooldown (Spell *spell=nullptr) |
| |
| void | SetResurrectRequestData (WorldObject const *caster, uint32 health, uint32 mana, uint32 appliedAura) |
| |
| void | ClearResurrectRequestData () |
| |
| bool | IsResurrectRequestedBy (ObjectGuid const &guid) const |
| |
| bool | IsResurrectRequested () const |
| |
| void | ResurrectUsingRequestData () |
| |
| void | ResurrectUsingRequestDataImpl () |
| |
| uint8 | getCinematic () const |
| |
| void | setCinematic (uint8 cine) |
| |
| uint32 | GetMovie () const |
| |
| void | SetMovie (uint32 movie) |
| |
| ActionButton * | addActionButton (uint8 button, uint32 action, uint8 type) |
| |
| void | removeActionButton (uint8 button) |
| |
| ActionButton const * | GetActionButton (uint8 button) |
| |
| void | SendInitialActionButtons () const |
| |
| void | SendActionButtons (uint32 state) const |
| |
| bool | IsActionButtonDataValid (uint8 button, uint32 action, uint8 type) const |
| |
| void | InitPvP () |
| |
| void | UpdatePvPState (bool onlyFFA=false) |
| |
| void | SetPvP (bool state) override |
| |
| void | UpdatePvP (bool state, bool override=false) |
| |
| void | UpdateZone (uint32 newZone, uint32 newArea) |
| |
| void | UpdateArea (uint32 newArea) |
| |
| void | SetNeedsZoneUpdate (bool needsUpdate) |
| |
| void | UpdateZoneDependentAuras (uint32 zone_id) |
| |
| void | UpdateAreaDependentAuras (uint32 area_id) |
| |
| void | UpdateAfkReport (time_t currTime) |
| | checks the 15 afk reports per 5 minutes limit
|
| |
| void | UpdatePvPFlag (time_t currTime) |
| |
| void | SetContestedPvP (Player *attackedPlayer=nullptr) |
| |
| void | UpdateContestedPvP (uint32 currTime) |
| |
| void | SetContestedPvPTimer (uint32 newTime) |
| |
| void | ResetContestedPvP () |
| |
| void | UpdateDuelFlag (time_t currTime) |
| |
| void | CheckDuelDistance (time_t currTime) |
| |
| void | DuelComplete (DuelCompleteType type) |
| |
| void | SendDuelCountdown (uint32 counter) |
| |
| bool | IsGroupVisibleFor (Player const *p) const |
| |
| bool | IsInSameGroupWith (Player const *p) const |
| |
| bool | IsInSameRaidWith (Player const *p) const |
| |
| void | UninviteFromGroup () |
| |
| void | RemoveFromGroup (RemoveMethod method=GROUP_REMOVEMETHOD_DEFAULT) |
| |
| void | SendUpdateToOutOfRangeGroupMembers () |
| |
| void | SetInGuild (ObjectGuid::LowType guildId) |
| |
| void | SetGuildRank (uint8 rankId) |
| |
| uint8 | GetGuildRank () const |
| |
| void | SetGuildIdInvited (ObjectGuid::LowType GuildId) |
| |
| ObjectGuid::LowType | GetGuildId () const |
| |
| Guild * | GetGuild () |
| |
| ObjectGuid::LowType | GetGuildIdInvited () const |
| |
| void | SetInArenaTeam (uint32 ArenaTeamId, uint8 slot, uint8 type) |
| |
| void | SetArenaTeamInfoField (uint8 slot, ArenaTeamInfoType type, uint32 value) |
| |
| uint32 | GetArenaTeamId (uint8 slot) const |
| |
| uint32 | GetArenaPersonalRating (uint8 slot) const |
| |
| void | SetArenaTeamIdInvited (uint32 ArenaTeamId) |
| |
| uint32 | GetArenaTeamIdInvited () const |
| |
| Difficulty | GetDifficulty (bool isRaid) const |
| |
| Difficulty | GetDungeonDifficulty () const |
| |
| Difficulty | GetRaidDifficulty () const |
| |
| Difficulty | GetStoredRaidDifficulty () const |
| |
| void | SetDungeonDifficulty (Difficulty dungeon_difficulty) |
| |
| void | SetRaidDifficulty (Difficulty raid_difficulty) |
| |
| void | StoreRaidMapDifficulty () |
| |
| bool | UpdateSkill (uint32 skill_id, uint32 step) |
| |
| bool | UpdateSkillPro (uint16 skillId, int32 chance, uint32 step) |
| |
| bool | UpdateCraftSkill (uint32 spellid) |
| |
| bool | UpdateGatherSkill (uint32 SkillId, uint32 SkillValue, uint32 RedLevel, uint32 Multiplicator=1) |
| |
| bool | UpdateFishingSkill () |
| |
| uint32 | GetBaseDefenseSkillValue () const |
| |
| uint32 | GetBaseWeaponSkillValue (WeaponAttackType attType) const |
| |
| float | GetHealthBonusFromStamina () |
| |
| float | GetManaBonusFromIntellect () |
| |
| bool | UpdateStats (Stats stat) override |
| |
| bool | UpdateAllStats () override |
| |
| void | ApplySpellPenetrationBonus (int32 amount, bool apply) |
| |
| void | UpdateResistances (uint32 school) override |
| |
| void | UpdateArmor () override |
| |
| void | UpdateMaxHealth () override |
| |
| void | UpdateMaxPower (Powers power) override |
| |
| void | ApplyFeralAPBonus (int32 amount, bool apply) |
| |
| void | UpdateAttackPowerAndDamage (bool ranged=false) override |
| |
| void | UpdateShieldBlockValue () |
| |
| void | ApplySpellPowerBonus (int32 amount, bool apply) |
| |
| void | UpdateSpellDamageAndHealingBonus () |
| |
| void | ApplyRatingMod (CombatRating cr, int32 value, bool apply) |
| |
| void | UpdateRating (CombatRating cr) |
| |
| void | UpdateAllRatings () |
| |
| void | CalculateMinMaxDamage (WeaponAttackType attType, bool normalized, bool addTotalPct, float &minDamage, float &maxDamage, uint8 damageIndex) const override |
| |
| void | UpdateDefenseBonusesMod () |
| |
| void | RecalculateRating (CombatRating cr) |
| |
| float | GetMeleeCritFromAgility () const |
| |
| void | GetDodgeFromAgility (float &diminishing, float &nondiminishing) const |
| |
| float | GetMissPercentageFromDefense () const |
| |
| float | GetSpellCritFromIntellect () const |
| |
| float | OCTRegenHPPerSpirit () const |
| |
| float | OCTRegenMPPerSpirit () const |
| |
| float | GetRatingMultiplier (CombatRating cr) const |
| |
| float | GetRatingBonusValue (CombatRating cr) const |
| |
| uint32 | GetBaseSpellPowerBonus () const |
| | Returns base spellpower bonus from spellpower stat on items.
|
| |
| int32 | GetSpellPenetrationItemMod () const |
| |
| bool | CanApplyResilience () const override |
| |
| float | GetExpertiseDodgeOrParryReduction (WeaponAttackType attType) const |
| |
| void | UpdateBlockPercentage () |
| |
| void | UpdateCritPercentage (WeaponAttackType attType) |
| |
| void | UpdateAllCritPercentages () |
| |
| void | UpdateParryPercentage () |
| |
| void | UpdateDodgePercentage () |
| |
| void | UpdateMeleeHitChances () |
| |
| void | UpdateRangedHitChances () |
| |
| void | UpdateSpellHitChances () |
| |
| void | UpdateAllSpellCritChances () |
| |
| void | UpdateSpellCritChance (uint32 school) |
| |
| void | UpdateArmorPenetration (int32 amount) |
| |
| void | UpdateExpertise (WeaponAttackType attType) |
| |
| void | ApplyManaRegenBonus (int32 amount, bool apply) |
| |
| void | ApplyHealthRegenBonus (int32 amount, bool apply) |
| |
| void | UpdatePowerRegen (Powers power) |
| |
| void | UpdateRuneRegen (RuneType rune) |
| |
| float | GetPowerRegen (Powers power) const |
| |
| uint32 | GetRuneTimer (uint8 index) const |
| |
| void | SetRuneTimer (uint8 index, uint32 timer) |
| |
| uint32 | GetLastRuneGraceTimer (uint8 index) const |
| |
| void | SetLastRuneGraceTimer (uint8 index, uint32 timer) |
| |
| ObjectGuid | GetLootGUID () const |
| |
| void | SetLootGUID (ObjectGuid guid) |
| |
| void | RemovedInsignia (Player *looterPlr) |
| |
| WorldSession * | GetSession () const |
| |
| GameClient * | GetGameClient () const |
| |
| void | BuildCreateUpdateBlockForPlayer (UpdateData *data, Player *target) const override |
| |
| void | DestroyForPlayer (Player *target, bool onDeath=false) const override |
| |
| void | SendLogXPGain (uint32 GivenXP, Unit *victim, uint32 BonusXP, bool recruitAFriend=false, float group_rate=1.0f) const |
| |
| void | SendAttackSwingCantAttack () const |
| |
| void | SendAttackSwingCancelAttack () const |
| |
| void | SendAttackSwingDeadTarget () const |
| |
| void | SendAttackSwingNotInRange () const |
| |
| void | SendAttackSwingBadFacingAttack () const |
| |
| void | SendAutoRepeatCancel (Unit *target) |
| |
| void | SendExplorationExperience (uint32 Area, uint32 Experience) const |
| |
| void | SendDungeonDifficulty (bool IsInGroup) const |
| |
| void | SendRaidDifficulty (bool IsInGroup, int32 forcedDifficulty=-1) const |
| |
| void | ResetInstances (uint8 method, bool isRaid) |
| | Reset all solo instances and optionally send a message on success for each.
|
| |
| void | SendResetInstanceSuccess (uint32 MapId) const |
| |
| void | SendResetInstanceFailed (uint32 reason, uint32 MapId) const |
| |
| void | SendResetFailedNotify (uint32 mapid) const |
| |
| bool | UpdatePosition (float x, float y, float z, float orientation, bool teleport=false) override |
| |
| bool | UpdatePosition (Position const &pos, bool teleport=false) override |
| |
| void | ProcessTerrainStatusUpdate (ZLiquidStatus oldLiquidStatus, Optional< LiquidData > const &newLiquidData) override |
| |
| void | AtExitCombat () override |
| |
| void | SendMessageToSet (WorldPacket const *data, bool self) const override |
| |
| void | SendMessageToSetInRange (WorldPacket const *data, float dist, bool self) const override |
| |
| void | SendMessageToSetInRange (WorldPacket const *data, float dist, bool self, bool own_team_only, bool required3dDist=false) const |
| |
| void | SendMessageToSet (WorldPacket const *data, Player const *skipped_rcvr) const override |
| |
| Corpse * | GetCorpse () const |
| |
| void | SpawnCorpseBones (bool triggerSave=true) |
| |
| Corpse * | CreateCorpse () |
| |
| void | KillPlayer () |
| |
| bool | HasCorpse () const |
| |
| WorldLocation const & | GetCorpseLocation () const |
| |
| uint32 | GetResurrectionSpellId () |
| |
| void | ResurrectPlayer (float restore_percent, bool applySickness=false) |
| |
| void | BuildPlayerRepop () |
| |
| void | RepopAtGraveyard () |
| |
| void | RemoveGhoul () |
| |
| void | SendDurabilityLoss () |
| |
| void | DurabilityLossAll (double percent, bool inventory) |
| |
| void | DurabilityLoss (Item *item, double percent) |
| |
| void | DurabilityPointsLossAll (int32 points, bool inventory) |
| |
| void | DurabilityPointsLoss (Item *item, int32 points) |
| |
| void | DurabilityPointLossForEquipSlot (EquipmentSlots slot) |
| |
| void | DurabilityRepairAll (bool takeCost, float discountMod, bool guildBank) |
| |
| void | DurabilityRepair (uint16 pos, bool takeCost, float discountMod) |
| |
| void | UpdateMirrorTimers () |
| |
| void | StopMirrorTimers () |
| |
| bool | IsMirrorTimerActive (MirrorTimerType type) const |
| |
| bool | CanJoinConstantChannelInZone (ChatChannelsEntry const *channel, AreaTableEntry const *zone) const |
| |
| void | JoinedChannel (Channel *c) |
| |
| void | LeftChannel (Channel *c) |
| |
| void | CleanupChannels () |
| |
| void | UpdateLocalChannels (uint32 newZone) |
| |
| void | LeaveLFGChannel () |
| |
| JoinedChannelsList const & | GetJoinedChannels () const |
| |
| void | UpdateDefense () |
| |
| void | UpdateWeaponSkill (Unit *victim, WeaponAttackType attType) |
| |
| void | UpdateCombatSkills (Unit *victim, WeaponAttackType attType, bool defense) |
| |
| void | SetSkill (uint32 id, uint16 step, uint16 newVal, uint16 maxVal) |
| |
| uint16 | GetMaxSkillValue (uint32 skill) const |
| |
| uint16 | GetPureMaxSkillValue (uint32 skill) const |
| |
| uint16 | GetSkillValue (uint32 skill) const |
| |
| uint16 | GetBaseSkillValue (uint32 skill) const |
| |
| uint16 | GetPureSkillValue (uint32 skill) const |
| |
| int16 | GetSkillPermBonusValue (uint32 skill) const |
| |
| int16 | GetSkillTempBonusValue (uint32 skill) const |
| |
| uint16 | GetSkillStep (uint32 skill) const |
| |
| bool | HasSkill (uint32 skill) const |
| |
| void | LearnSkillRewardedSpells (uint32 skillId, uint32 skillValue) |
| |
| uint16 | GetSkillLineIdByPos (uint32 pos) const |
| |
| void | SetSkillLineId (uint32 pos, uint16 skillLineId) |
| |
| uint16 | GetSkillStepByPos (uint32 pos) const |
| |
| void | SetSkillStep (uint32 pos, uint16 step) |
| |
| uint16 | GetSkillRankByPos (uint32 pos) const |
| |
| void | SetSkillRank (uint32 pos, uint16 rank) |
| |
| uint16 | GetSkillMaxRankByPos (uint32 pos) const |
| |
| void | SetSkillMaxRank (uint32 pos, uint16 max) |
| |
| int16 | GetSkillTempBonusByPos (uint32 pos) const |
| |
| void | SetSkillTempBonus (uint32 pos, int16 bonus) |
| |
| uint16 | GetSkillPermBonusByPos (uint32 pos) const |
| |
| void | SetSkillPermBonus (uint32 pos, uint16 bonus) |
| |
| WorldLocation & | GetTeleportDest () |
| |
| uint32 | GetTeleportOptions () const |
| |
| bool | IsBeingTeleported () const |
| |
| bool | IsBeingTeleportedNear () const |
| |
| bool | IsBeingTeleportedFar () const |
| |
| void | SetSemaphoreTeleportNear (bool semphsetting) |
| |
| void | SetSemaphoreTeleportFar (bool semphsetting) |
| |
| void | ProcessDelayedOperations () |
| |
| void | CheckAreaExplore () |
| |
| void | CheckOutdoorsAuraRequirements () |
| |
| uint32 | GetTeam () const |
| |
| TeamId | GetTeamId () const |
| |
| void | SetFactionForRace (uint8 race) |
| |
| void | InitDisplayIds () |
| |
| bool | IsAtGroupRewardDistance (WorldObject const *pRewardSource) const |
| |
| bool | IsAtRecruitAFriendDistance (WorldObject const *pOther) const |
| |
| void | RewardPlayerAndGroupAtKill (Unit *victim, bool isBattleGround) |
| |
| void | RewardPlayerAndGroupAtEvent (uint32 creature_id, WorldObject *pRewardSource) |
| |
| bool | isHonorOrXPTarget (Unit const *victim) const |
| |
| bool | GetsRecruitAFriendBonus (bool forXP) |
| |
| uint8 | GetGrantableLevels () const |
| |
| void | SetGrantableLevels (uint8 val) |
| |
| ReputationMgr & | GetReputationMgr () |
| |
| ReputationMgr const & | GetReputationMgr () const |
| |
| ReputationRank | GetReputationRank (uint32 faction_id) const |
| |
| void | RewardReputation (Unit *victim, float rate) |
| |
| void | RewardReputation (Quest const *quest) |
| |
| int32 | CalculateReputationGain (ReputationSource source, uint32 creatureOrQuestLevel, int32 rep, int32 faction, bool noQuestBonus=false) |
| |
| void | UpdateSkillsForLevel () |
| |
| void | UpdateWeaponsSkillsToMaxSkillsForLevel () |
| |
| void | ModifySkillBonus (uint32 skillid, int32 val, bool talent) |
| |
| void | SetArenaFaction (uint8 arenaFaction) |
| |
| void | UpdateHonorFields () |
| |
| bool | RewardHonor (Unit *victim, uint32 groupsize, int32 honor=-1, bool pvptoken=false) |
| |
| uint32 | GetHonorPoints () const |
| |
| uint32 | GetArenaPoints () const |
| |
| void | ModifyHonorPoints (int32 value, CharacterDatabaseTransaction trans=CharacterDatabaseTransaction(nullptr)) |
| |
| void | ModifyArenaPoints (int32 value, CharacterDatabaseTransaction trans=CharacterDatabaseTransaction(nullptr)) |
| | If trans is specified, honor save query will be added to trans.
|
| |
| uint32 | GetMaxPersonalArenaRatingRequirement (uint32 minarenaslot) const |
| | If trans is specified, arena point save query will be added to trans.
|
| |
| void | SetHonorPoints (uint32 value) |
| |
| void | SetArenaPoints (uint32 value) |
| |
| void | SaveHealthBeforeDuel () |
| |
| void | SaveManaBeforeDuel () |
| |
| void | RestoreHealthAfterDuel () |
| |
| void | RestoreManaAfterDuel () |
| |
| void | SetDrunkValue (uint8 newDrunkValue, uint32 itemId=0) |
| |
| uint8 | GetDrunkValue () const |
| |
| int32 | GetFakeDrunkValue () const |
| |
| void | UpdateInvisibilityDrunkDetect () |
| |
| uint32 | GetDeathTimer () const |
| |
| uint32 | GetCorpseReclaimDelay (bool pvp) const |
| |
| void | UpdateCorpseReclaimDelay () |
| |
| int32 | CalculateCorpseReclaimDelay (bool load=false) const |
| |
| void | SendCorpseReclaimDelay (uint32 delay) const |
| |
| uint32 | GetShieldBlockValue () const override |
| |
| bool | CanParry () const |
| |
| void | SetCanParry (bool value) |
| |
| bool | CanBlock () const |
| |
| void | SetCanBlock (bool value) |
| |
| bool | CanTitanGrip (Item const *item) const |
| |
| void | SetCanTitanGrip (bool value, uint32 penaltySpellId=0, int32 allowedItemClass=0, int32 allowedItemSubClassMask=0) |
| |
| void | CheckTitanGripPenalty () |
| |
| bool | CanTameExoticPets () const |
| |
| void | SetRegularAttackTime () |
| |
| void | HandleBaseModFlatValue (BaseModGroup modGroup, float amount, bool apply) |
| |
| void | ApplyBaseModPctValue (BaseModGroup modGroup, float pct) |
| |
| void | SetBaseModFlatValue (BaseModGroup modGroup, float val) |
| |
| void | SetBaseModPctValue (BaseModGroup modGroup, float val) |
| |
| void | UpdateDamageDoneMods (WeaponAttackType attackType, int32 skipEnchantSlot=-1) override |
| |
| void | UpdateBaseModGroup (BaseModGroup modGroup) |
| |
| float | GetBaseModValue (BaseModGroup modGroup, BaseModType modType) const |
| |
| float | GetTotalBaseModValue (BaseModGroup modGroup) const |
| |
| void | _ApplyAllStatBonuses () |
| |
| void | _RemoveAllStatBonuses () |
| |
| void | ResetAllPowers () |
| |
| SpellSchoolMask | GetMeleeDamageSchoolMask (WeaponAttackType attackType=BASE_ATTACK, uint8 damageIndex=0) const override |
| |
| void | CastAllObtainSpells () |
| |
| void | ApplyItemObtainSpells (Item *item, bool apply) |
| |
| void | UpdateWeaponDependentCritAuras (WeaponAttackType attackType) |
| |
| void | UpdateAllWeaponDependentCritAuras () |
| |
| void | UpdateWeaponDependentAuras (WeaponAttackType attackType) |
| |
| void | ApplyItemDependentAuras (Item *item, bool apply) |
| |
| bool | CheckAttackFitToAuraRequirement (WeaponAttackType attackType, AuraEffect const *aurEff) const override |
| |
| void | _ApplyItemMods (Item *item, uint8 slot, bool apply, bool updateItemAuras=true) |
| |
| void | _RemoveAllItemMods () |
| |
| void | _ApplyAllItemMods () |
| |
| void | _ApplyAllLevelScaleItemMods (bool apply) |
| |
| ScalingStatDistributionEntry const * | GetScalingStatDistributionFor (ItemTemplate const &itemTemplate) const |
| |
| ScalingStatValuesEntry const * | GetScalingStatValuesFor (ItemTemplate const &itemTemplate) const |
| |
| void | _ApplyItemBonuses (ItemTemplate const *proto, uint8 slot, bool apply, bool only_level_scale=false) |
| |
| void | _ApplyWeaponDamage (uint8 slot, ItemTemplate const *proto, bool apply) |
| |
| void | _ApplyAmmoBonuses () |
| |
| bool | EnchantmentFitsRequirements (uint32 enchantmentcondition, int8 slot) const |
| |
| void | ToggleMetaGemsActive (uint8 exceptslot, bool apply) |
| |
| void | CorrectMetaGemEnchants (uint8 slot, bool apply) |
| |
| void | InitDataForForm (bool reapplyMods=false) |
| |
| void | ApplyItemEquipSpell (Item *item, bool apply, bool form_change=false) |
| |
| void | ApplyEquipSpell (SpellInfo const *spellInfo, Item *item, bool apply, bool form_change=false) |
| |
| void | UpdateEquipSpellsAtFormChange () |
| |
| void | CastItemCombatSpell (DamageInfo const &damageInfo) |
| |
| void | CastItemCombatSpell (DamageInfo const &damageInfo, Item *item, ItemTemplate const *proto) |
| |
| void | CastItemUseSpell (Item *item, uint32 spellId, SpellCastTargets const &targets, uint8 cast_count, uint32 glyphIndex) |
| |
| void | SendEquipmentSetList () |
| |
| void | SetEquipmentSet (EquipmentSetInfo::EquipmentSetData const &eqset) |
| |
| void | DeleteEquipmentSet (uint64 setGuid) |
| |
| void | SendInitWorldStates (uint32 zoneId, uint32 areaId) |
| |
| void | SendUpdateWorldState (uint32 variable, uint32 value) const |
| |
| void | SendDirectMessage (WorldPacket const *data) const |
| |
| void | SendBGWeekendWorldStates () const |
| |
| void | SendBattlefieldWorldStates () const |
| |
| void | SendAurasForTarget (Unit *target, bool force=false) const |
| |
| void | SendLoot (ObjectGuid guid, LootType loot_type) |
| |
| void | SendLootError (ObjectGuid guid, LootError error) const |
| |
| void | SendLootRelease (ObjectGuid guid) const |
| |
| void | SendNotifyLootItemRemoved (uint8 lootSlot) const |
| |
| void | SendNotifyLootMoneyRemoved () const |
| |
| bool | InBattleground () const |
| |
| bool | InArena () const |
| |
| uint32 | GetBattlegroundId () const |
| |
| BattlegroundTypeId | GetBattlegroundTypeId () const |
| |
| Battleground * | GetBattleground () const |
| |
| bool | InBattlegroundQueue (bool ignoreArena=false) const |
| |
| bool | IsDeserter () const |
| |
| BattlegroundQueueTypeId | GetBattlegroundQueueTypeId (uint32 index) const |
| |
| uint32 | GetBattlegroundQueueIndex (BattlegroundQueueTypeId bgQueueTypeId) const |
| |
| bool | IsInvitedForBattlegroundQueueType (BattlegroundQueueTypeId bgQueueTypeId) const |
| |
| bool | InBattlegroundQueueForBattlegroundQueueType (BattlegroundQueueTypeId bgQueueTypeId) const |
| |
| void | SetBattlegroundId (uint32 val, BattlegroundTypeId bgTypeId) |
| |
| uint32 | AddBattlegroundQueueId (BattlegroundQueueTypeId val) |
| |
| bool | HasFreeBattlegroundQueueId () const |
| |
| void | RemoveBattlegroundQueueId (BattlegroundQueueTypeId val) |
| |
| void | SetInviteForBattlegroundQueueType (BattlegroundQueueTypeId bgQueueTypeId, uint32 instanceId) |
| |
| bool | IsInvitedForBattlegroundInstance (uint32 instanceId) const |
| |
| WorldLocation const & | GetBattlegroundEntryPoint () const |
| |
| void | SetBattlegroundEntryPoint () |
| |
| void | SetBGTeam (uint32 team) |
| |
| uint32 | GetBGTeam () const |
| |
| void | LeaveBattleground (bool teleportToEntryPoint=true, bool withoutDeserterDebuff=false) |
| |
| bool | CanJoinToBattleground (Battleground const *bg) const |
| |
| bool | CanReportAfkDueToLimit () |
| |
| void | ReportedAfkBy (Player *reporter) |
| | This player has been blamed to be inactive in a battleground.
|
| |
| void | ClearAfkReports () |
| |
| bool | GetBGAccessByLevel (BattlegroundTypeId bgTypeId) const |
| |
| bool | CanUseBattlegroundObject (GameObject *gameobject) const |
| |
| bool | isTotalImmune () const |
| |
| bool | CanCaptureTowerPoint () const |
| |
| bool | GetRandomWinner () const |
| |
| void | SetRandomWinner (bool isWinner) |
| |
| OutdoorPvP * | GetOutdoorPvP () const |
| |
| bool | IsOutdoorPvPActive () const |
| |
| bool | IsImmuneToEnvironmentalDamage () const |
| |
| uint32 | EnvironmentalDamage (EnviromentalDamage type, uint32 damage) |
| |
| void | UpdateSpeakTime (ChatFloodThrottle::Index index) |
| |
| void | UpdateFallInformationIfNeed (MovementInfo const &minfo, uint16 opcode) |
| |
| void | SetFallInformation (uint32 time, float z) |
| |
| void | HandleFall (MovementInfo const &movementInfo) |
| |
| bool | CanFlyInZone (uint32 mapid, uint32 zone, SpellInfo const *bySpell) const |
| |
| void | SetClientControl (Unit *target, bool allowMove) |
| |
| void | SetSeer (WorldObject *target) |
| |
| void | SetViewpoint (WorldObject *target, bool apply) |
| |
| WorldObject * | GetViewpoint () const |
| |
| void | StopCastingCharm () |
| |
| void | StopCastingBindSight () const |
| |
| uint32 | GetSaveTimer () const |
| |
| void | SetSaveTimer (uint32 timer) |
| |
| void | SaveRecallPosition () |
| |
| void | Recall () |
| |
| void | SetHomebind (WorldLocation const &loc, uint32 areaId) |
| |
| void | SendBindPointUpdate () |
| |
| uint8 | GetStartLevel (uint8 playerClass) const |
| |
| WorldLocation | GetStartPosition () const |
| |
| bool | HaveAtClient (Object const *u) const |
| |
| bool | IsNeverVisible (bool allowServersideObjects) const override |
| |
| bool | IsVisibleGloballyFor (Player const *player) const |
| |
| void | SendInitialVisiblePackets (Unit *target) const |
| |
| void | UpdateObjectVisibility (bool forced=true) override |
| |
| void | UpdateVisibilityForPlayer () |
| |
| void | UpdateVisibilityOf (WorldObject *target) |
| |
| void | UpdateTriggerVisibility () |
| |
| void | SetPhaseMask (uint32 newPhaseMask, bool update) override |
| |
| template<class T > |
| void | UpdateVisibilityOf (T *target, UpdateData &data, std::set< Unit * > &visibleNow) |
| |
| bool | HasAtLoginFlag (AtLoginFlags f) const |
| |
| void | SetAtLoginFlag (AtLoginFlags f) |
| |
| void | RemoveAtLoginFlag (AtLoginFlags flags, bool persist=false) |
| |
| bool | isUsingLfg () const |
| |
| bool | inRandomLfgDungeon () const |
| |
| uint32 | GetTemporaryUnsummonedPetNumber () const |
| |
| void | SetTemporaryUnsummonedPetNumber (uint32 petnumber) |
| |
| void | UnsummonPetTemporaryIfAny () |
| |
| void | ResummonPetTemporaryUnSummonedIfAny () |
| |
| bool | IsPetNeedBeTemporaryUnsummoned () const |
| |
| void | SendCinematicStart (uint32 CinematicSequenceId) const |
| |
| void | SendMovieStart (uint32 movieId) |
| |
| uint32 | DoRandomRoll (uint32 minimum, uint32 maximum) |
| |
| void | UpdateHomebindTime (uint32 time) |
| |
| InstancePlayerBind * | GetBoundInstance (uint32 mapid, Difficulty difficulty, bool withExpired=false) |
| |
| BoundInstancesMap & | GetBoundInstances (Difficulty difficulty) |
| |
| InstanceSave * | GetInstanceSave (uint32 mapid, bool raid) |
| |
| void | UnbindInstance (uint32 mapid, Difficulty difficulty, bool unload=false) |
| |
| void | UnbindInstance (BoundInstancesMap::iterator &itr, Difficulty difficulty, bool unload=false) |
| |
| InstancePlayerBind * | BindToInstance (InstanceSave *save, bool permanent, BindExtensionState extendState=EXTEND_STATE_NORMAL, bool load=false) |
| |
| void | BindToInstance () |
| |
| void | SetPendingBind (uint32 instanceId, uint32 bindTimer) |
| |
| bool | HasPendingBind () const |
| |
| void | SendRaidInfo () |
| |
| void | SendSavedInstances () |
| |
| bool | Satisfy (AccessRequirement const *ar, uint32 target_map, bool report=false) |
| |
| bool | CheckInstanceValidity (bool) |
| |
| uint32 | GetLastPetNumber () const |
| |
| void | SetLastPetNumber (uint32 petnumber) |
| |
| Group * | GetGroupInvite () const |
| |
| void | SetGroupInvite (Group *group) |
| |
| Group * | GetGroup () |
| |
| Group const * | GetGroup () const |
| |
| GroupReference & | GetGroupRef () |
| |
| void | SetGroup (Group *group, int8 subgroup=-1) |
| |
| uint8 | GetSubGroup () const |
| |
| uint32 | GetGroupUpdateFlag () const |
| |
| void | SetGroupUpdateFlag (uint32 flag) |
| |
| uint64 | GetAuraUpdateMaskForRaid () const |
| |
| void | SetAuraUpdateMaskForRaid (uint8 slot) |
| |
| Player * | GetNextRandomRaidMember (float radius) |
| |
| PartyResult | CanUninviteFromGroup (ObjectGuid guidMember=ObjectGuid::Empty) const |
| |
| void | SetBattlegroundOrBattlefieldRaid (Group *group, int8 subgroup=-1) |
| |
| void | RemoveFromBattlegroundOrBattlefieldRaid () |
| |
| Group * | GetOriginalGroup () const |
| |
| GroupReference & | GetOriginalGroupRef () |
| |
| uint8 | GetOriginalSubGroup () const |
| |
| void | SetOriginalGroup (Group *group, int8 subgroup=-1) |
| |
| void | SetPassOnGroupLoot (bool bPassOnGroupLoot) |
| |
| bool | GetPassOnGroupLoot () const |
| |
| MapReference & | GetMapRef () |
| |
| void | SetMap (Map *map) override |
| |
| void | ResetMap () override |
| |
| bool | isAllowedToLoot (Creature const *creature) const |
| |
| DeclinedName const * | GetDeclinedNames () const |
| |
| uint8 | GetRunesState () const |
| |
| RuneType | GetBaseRune (uint8 index) const |
| |
| RuneType | GetCurrentRune (uint8 index) const |
| |
| uint32 | GetRuneCooldown (uint8 index) const |
| |
| uint32 | GetRuneBaseCooldown (uint8 index) const |
| |
| uint32 | GetRuneTypeBaseCooldown (RuneType runeType) const |
| |
| bool | IsBaseRuneSlotsOnCooldown (RuneType runeType) const |
| |
| RuneType | GetLastUsedRune () const |
| |
| void | SetLastUsedRune (RuneType type) |
| |
| void | SetBaseRune (uint8 index, RuneType baseRune) |
| |
| void | SetCurrentRune (uint8 index, RuneType currentRune) |
| |
| void | SetRuneCooldown (uint8 index, uint32 cooldown, bool casted=false) |
| |
| void | SetRuneConvertAura (uint8 index, AuraEffect const *aura) |
| |
| void | RemoveRuneConvertAura (uint8 index, AuraEffect const *aura) |
| |
| void | AddRuneByAuraEffect (uint8 index, RuneType newType, AuraEffect const *aura) |
| |
| void | RemoveRunesByAuraEffect (AuraEffect const *aura) |
| |
| void | RestoreBaseRune (uint8 index) |
| |
| void | ConvertRune (uint8 index, RuneType newType) |
| |
| void | ResyncRunes () const |
| |
| void | AddRunePower (uint8 index) const |
| |
| void | InitRunes () |
| |
| void | SendRespondInspectAchievements (Player *player) const |
| |
| bool | HasAchieved (uint32 achievementId) const |
| |
| void | ResetAchievements () |
| |
| void | ResetAchievementCriteria (AchievementCriteriaCondition condition, uint32 value, bool evenIfCriteriaComplete=false) |
| |
| void | UpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, WorldObject *ref=nullptr) |
| |
| void | StartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry, uint32 timeLost=0) |
| |
| void | RemoveTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry) |
| |
| void | CompletedAchievement (AchievementEntry const *entry) |
| |
| bool | HasTitle (uint32 bitIndex) const |
| |
| bool | HasTitle (CharTitlesEntry const *title) const |
| |
| void | SetTitle (CharTitlesEntry const *title, bool lost=false) |
| |
| bool | CanSeeSpellClickOn (Creature const *creature) const |
| |
| uint32 | GetChampioningFaction () const |
| |
| void | SetChampioningFaction (uint32 faction) |
| |
| float | GetAverageItemLevel () const |
| |
| void | ClearWhisperWhiteList () |
| |
| void | AddWhisperWhiteList (ObjectGuid guid) |
| |
| bool | IsInWhisperWhiteList (ObjectGuid guid) |
| |
| void | RemoveFromWhisperWhiteList (ObjectGuid guid) |
| |
| void | SendMovementSetCollisionHeight (float height) |
| |
| bool | CanFly () const override |
| |
| bool | CanEnterWater () const override |
| |
| std::string | GetMapAreaAndZoneString () const |
| |
| std::string | GetCoordsMapAreaAndZoneString () const |
| |
| std::string | GetDebugInfo () const override |
| |
| virtual | ~Unit () |
| |
| bool | IsAIEnabled () const |
| |
| void | AIUpdateTick (uint32 diff) |
| |
| UnitAI * | GetAI () const |
| |
| void | ScheduleAIChange () |
| |
| void | PushAI (UnitAI *newAI) |
| |
| bool | PopAI () |
| |
| void | AddToWorld () override |
| |
| void | RemoveFromWorld () override |
| |
| void | CleanupBeforeRemoveFromMap (bool finalCleanup) |
| |
| void | CleanupsBeforeDelete (bool finalCleanup=true) override |
| |
| uint32 | GetDynamicFlags () const override |
| |
| void | ReplaceAllDynamicFlags (uint32 flag) override |
| |
| virtual bool | IsAffectedByDiminishingReturns () const |
| |
| DiminishingLevels | GetDiminishing (DiminishingGroup group) const |
| |
| void | IncrDiminishing (SpellInfo const *auraSpellInfo, bool triggered) |
| |
| bool | ApplyDiminishingToDuration (SpellInfo const *auraSpellInfo, bool triggered, int32 &duration, WorldObject *caster, DiminishingLevels previousLevel) const |
| |
| void | ApplyDiminishingAura (DiminishingGroup group, bool apply) |
| |
| void | ClearDiminishings () |
| |
| void | Heartbeat () override |
| |
| void | setAttackTimer (WeaponAttackType type, uint32 time) |
| |
| void | resetAttackTimer (WeaponAttackType type=BASE_ATTACK) |
| |
| uint32 | getAttackTimer (WeaponAttackType type) const |
| |
| bool | isAttackReady (WeaponAttackType type=BASE_ATTACK) const |
| |
| bool | haveOffhandWeapon () const |
| |
| bool | CanDualWield () const |
| |
| virtual void | SetCanDualWield (bool value) |
| |
| float | GetCombatReach () const override |
| |
| void | SetCombatReach (float combatReach) |
| |
| float | GetBoundingRadius () const |
| |
| void | SetBoundingRadius (float boundingRadius) |
| |
| bool | IsWithinCombatRange (Unit const *obj, float dist2compare) const |
| |
| bool | IsWithinMeleeRange (Unit const *obj) const |
| |
| bool | IsWithinMeleeRangeAt (Position const &pos, Unit const *obj) const |
| |
| float | GetMeleeRange (Unit const *target) const |
| |
| void | _addAttacker (Unit *pAttacker) |
| |
| void | _removeAttacker (Unit *pAttacker) |
| |
| Unit * | getAttackerForHelper () const |
| |
| bool | Attack (Unit *victim, bool meleeAttack) |
| |
| void | CastStop (uint32 except_spellid=0) |
| |
| bool | AttackStop () |
| |
| void | RemoveAllAttackers () |
| |
| AttackerSet const & | getAttackers () const |
| |
| bool | isAttackingPlayer () const |
| |
| Unit * | GetVictim () const |
| |
| Unit * | EnsureVictim () const |
| |
| void | ValidateAttackersAndOwnTarget () |
| |
| void | CombatStop (bool includingCast=false, bool mutualPvP=true) |
| |
| void | CombatStopWithPets (bool includingCast=false) |
| |
| void | StopAttackFaction (uint32 faction_id) |
| |
| Unit * | SelectNearbyTarget (Unit *exclude=nullptr, float dist=NOMINAL_MELEE_RANGE) const |
| |
| void | SendMeleeAttackStop (Unit *victim=nullptr) |
| |
| void | SendMeleeAttackStart (Unit *victim) |
| |
| void | AddUnitState (uint32 f) |
| |
| bool | HasUnitState (const uint32 f) const |
| |
| void | ClearUnitState (uint32 f) |
| |
| bool | CanFreeMove () const |
| |
| uint32 | HasUnitTypeMask (uint32 mask) const |
| |
| void | AddUnitTypeMask (uint32 mask) |
| |
| bool | IsSummon () const |
| |
| bool | IsGuardian () const |
| |
| bool | IsPet () const |
| |
| bool | IsHunterPet () const |
| |
| bool | IsTotem () const |
| |
| bool | IsVehicle () const |
| |
| uint8 | GetLevel () const |
| |
| uint8 | GetLevelForTarget (WorldObject const *) const override |
| |
| void | SetLevel (uint8 lvl, bool sendUpdate=true) |
| |
| uint8 | GetRace () const |
| |
| void | SetRace (uint8 race) |
| |
| uint32 | GetRaceMask () const |
| |
| uint8 | GetClass () const |
| |
| void | SetClass (uint8 classId) |
| |
| uint32 | GetClassMask () const |
| |
| Gender | GetGender () const |
| |
| void | SetGender (Gender gender) |
| |
| float | GetStat (Stats stat) const |
| |
| void | SetStat (Stats stat, int32 val) |
| |
| uint32 | GetArmor () const |
| |
| void | SetArmor (int32 val) |
| |
| int32 | GetResistance (SpellSchools school) const |
| |
| int32 | GetResistance (SpellSchoolMask mask) const |
| |
| void | SetResistance (SpellSchools school, int32 val) |
| |
| uint32 | GetHealth () const |
| |
| uint32 | GetMaxHealth () const |
| |
| bool | IsFullHealth () const |
| |
| bool | HealthBelowPct (int32 pct) const |
| |
| bool | HealthBelowPctDamaged (int32 pct, uint32 damage) const |
| |
| bool | HealthAbovePct (int32 pct) const |
| |
| bool | HealthAbovePctHealed (int32 pct, uint32 heal) const |
| |
| float | GetHealthPct () const |
| |
| uint32 | CountPctFromMaxHealth (int32 pct) const |
| |
| uint32 | CountPctFromCurHealth (int32 pct) const |
| |
| void | SetHealth (uint32 val) |
| |
| void | SetMaxHealth (uint32 val) |
| |
| void | SetFullHealth () |
| |
| int32 | ModifyHealth (int32 val) |
| |
| int32 | GetHealthGain (int32 dVal) |
| |
| Powers | GetPowerType () const |
| |
| void | SetPowerType (Powers power, bool sendUpdate=true) |
| |
| void | UpdateDisplayPower () |
| |
| uint32 | GetPower (Powers power) const |
| |
| int32 | GetMinPower (Powers) const |
| |
| uint32 | GetMaxPower (Powers power) const |
| |
| float | GetPowerPct (Powers power) const |
| |
| int32 | CountPctFromMaxPower (Powers power, int32 pct) const |
| |
| void | SetPower (Powers power, uint32 val, bool withPowerUpdate=true, bool force=false) |
| |
| void | SetMaxPower (Powers power, uint32 val) |
| |
| void | SetFullPower (Powers power) |
| |
| int32 | ModifyPower (Powers power, int32 val, bool withPowerUpdate=true) |
| |
| uint32 | GetAttackTime (WeaponAttackType att) const |
| |
| void | SetAttackTime (WeaponAttackType att, uint32 val) |
| |
| void | ApplyAttackTimePercentMod (WeaponAttackType att, float val, bool apply) |
| |
| void | ApplyCastTimePercentMod (float val, bool apply) |
| |
| void | SetModCastingSpeed (float castingSpeed) |
| |
| UnitFlags | GetUnitFlags () const |
| |
| bool | HasUnitFlag (UnitFlags flags) const |
| |
| void | SetUnitFlag (UnitFlags flags) |
| |
| void | RemoveUnitFlag (UnitFlags flags) |
| |
| void | ReplaceAllUnitFlags (UnitFlags flags) |
| |
| UnitFlags2 | GetUnitFlags2 () const |
| |
| bool | HasUnitFlag2 (UnitFlags2 flags) const |
| |
| void | SetUnitFlag2 (UnitFlags2 flags) |
| |
| void | RemoveUnitFlag2 (UnitFlags2 flags) |
| |
| void | ReplaceAllUnitFlags2 (UnitFlags2 flags) |
| |
| void | SetCreatedBySpell (int32 spellId) |
| |
| Emote | GetEmoteState () const |
| |
| void | SetEmoteState (Emote emote) |
| |
| SheathState | GetSheath () const |
| |
| uint32 | GetFaction () const override |
| |
| void | SetFaction (uint32 faction) override |
| |
| bool | IsInPartyWith (Unit const *unit) const |
| |
| bool | IsInRaidWith (Unit const *unit) const |
| |
| void | GetPartyMembers (std::list< Unit * > &units) |
| |
| bool | IsContestedGuard () const |
| |
| UnitPVPStateFlags | GetPvpFlags () const |
| |
| bool | HasPvpFlag (UnitPVPStateFlags flags) const |
| |
| void | SetPvpFlag (UnitPVPStateFlags flags) |
| |
| void | RemovePvpFlag (UnitPVPStateFlags flags) |
| |
| void | ReplaceAllPvpFlags (UnitPVPStateFlags flags) |
| |
| bool | IsInSanctuary () const |
| |
| bool | IsPvP () const |
| |
| bool | IsFFAPvP () const |
| |
| UnitPetFlag | GetPetFlags () const |
| |
| bool | HasPetFlag (UnitPetFlag flags) const |
| |
| void | SetPetFlag (UnitPetFlag flags) |
| |
| void | RemovePetFlag (UnitPetFlag flags) |
| |
| void | ReplaceAllPetFlags (UnitPetFlag flags) |
| |
| uint32 | GetCreatureType () const |
| |
| uint32 | GetCreatureTypeMask () const |
| |
| UnitStandStateType | GetStandState () const |
| |
| bool | IsSitState () const |
| |
| bool | IsStandState () const |
| |
| void | SetStandState (UnitStandStateType state) |
| |
| void | SetVisFlag (UnitVisFlags flags) |
| |
| void | RemoveVisFlag (UnitVisFlags flags) |
| |
| void | ReplaceAllVisFlags (UnitVisFlags flags) |
| |
| AnimTier | GetAnimTier () const |
| |
| void | SetAnimTier (AnimTier animTier) |
| |
| bool | IsMounted () const |
| |
| uint32 | GetMountDisplayId () const |
| |
| void | SetMountDisplayId (uint32 mountDisplayId) |
| |
| void | Mount (uint32 mount, uint32 vehicleId=0, uint32 creatureEntry=0) |
| |
| void | Dismount () |
| |
| uint32 | GetMaxSkillValueForLevel (Unit const *target=nullptr) const |
| |
| void | KillSelf (bool durabilityLoss=true) |
| |
| void | GetProcAurasTriggeredOnEvent (AuraApplicationProcContainer &aurasTriggeringProc, AuraApplicationList *procAuras, ProcEventInfo &eventInfo) |
| |
| void | TriggerAurasProcOnEvent (Unit *actionTarget, uint32 typeMaskActor, uint32 typeMaskActionTarget, uint32 spellTypeMask, uint32 spellPhaseMask, uint32 hitMask, Spell *spell, DamageInfo *damageInfo, HealInfo *healInfo) |
| |
| void | TriggerAurasProcOnEvent (ProcEventInfo &eventInfo, AuraApplicationProcContainer &procAuras) |
| |
| void | HandleEmoteCommand (Emote emoteId) |
| |
| void | AttackerStateUpdate (Unit *victim, WeaponAttackType attType=BASE_ATTACK, bool extra=false) |
| |
| void | CalculateMeleeDamage (Unit *victim, CalcDamageInfo *damageInfo, WeaponAttackType attackType=BASE_ATTACK) |
| |
| void | DealMeleeDamage (CalcDamageInfo *damageInfo, bool durabilityLoss) |
| |
| void | HandleProcExtraAttackFor (Unit *victim, uint32 count) |
| |
| void | SetLastExtraAttackSpell (uint32 spellId) |
| |
| uint32 | GetLastExtraAttackSpell () const |
| |
| void | AddExtraAttacks (uint32 count) |
| |
| void | SetLastDamagedTargetGuid (ObjectGuid guid) |
| |
| ObjectGuid | GetLastDamagedTargetGuid () const |
| |
| void | CalculateSpellDamageTaken (SpellNonMeleeDamage *damageInfo, int32 damage, SpellInfo const *spellInfo, WeaponAttackType attackType=BASE_ATTACK, bool crit=false, bool blocked=false, Spell *spell=nullptr) |
| |
| void | DealSpellDamage (SpellNonMeleeDamage const *damageInfo, bool durabilityLoss) |
| |
| float | GetMeleeCritChanceReduction () const |
| |
| float | GetRangedCritChanceReduction () const |
| |
| float | GetSpellCritChanceReduction () const |
| |
| uint32 | GetMeleeCritDamageReduction (uint32 damage) const |
| |
| uint32 | GetRangedCritDamageReduction (uint32 damage) const |
| |
| uint32 | GetSpellCritDamageReduction (uint32 damage) const |
| |
| uint32 | GetMeleeDamageReduction (uint32 damage) const |
| |
| uint32 | GetRangedDamageReduction (uint32 damage) const |
| |
| uint32 | GetSpellDamageReduction (uint32 damage) const |
| |
| int32 | CalculateAOEAvoidance (int32 damage, uint32 schoolMask, ObjectGuid const &casterGuid) const |
| |
| float | MeleeSpellMissChance (Unit const *victim, WeaponAttackType attType, int32 skillDiff, uint32 spellId) const override |
| |
| SpellMissInfo | MeleeSpellHitResult (Unit *victim, SpellInfo const *spellInfo) const override |
| |
| float | GetUnitDodgeChance (WeaponAttackType attType, Unit const *victim) const |
| |
| float | GetUnitParryChance (WeaponAttackType attType, Unit const *victim) const |
| |
| float | GetUnitBlockChance (WeaponAttackType attType, Unit const *victim) const |
| |
| float | GetUnitMissChance () const |
| |
| float | GetUnitCriticalChanceDone (WeaponAttackType attackType) const |
| |
| float | GetUnitCriticalChanceTaken (Unit const *attacker, WeaponAttackType attackType, float critDone) const |
| |
| float | GetUnitCriticalChanceAgainst (WeaponAttackType attackType, Unit const *victim) const |
| |
| int32 | GetMechanicResistChance (SpellInfo const *spellInfo) const |
| |
| bool | CanUseAttackType (uint8 attacktype) const |
| |
| uint32 | GetShieldBlockValue (uint32 soft_cap, uint32 hard_cap) const |
| |
| uint32 | GetDefenseSkillValue (Unit const *target=nullptr) const |
| |
| uint32 | GetWeaponSkillValue (WeaponAttackType attType, Unit const *target=nullptr) const |
| |
| float | GetWeaponProcChance () const |
| |
| float | GetPPMProcChance (uint32 WeaponSpeed, float PPM, SpellInfo const *spellProto) const |
| |
| MeleeHitOutcome | RollMeleeOutcomeAgainst (Unit const *victim, WeaponAttackType attType) const |
| |
| NPCFlags | GetNpcFlags () const |
| |
| bool | HasNpcFlag (NPCFlags flags) const |
| |
| void | SetNpcFlag (NPCFlags flags) |
| |
| void | RemoveNpcFlag (NPCFlags flags) |
| |
| void | ReplaceAllNpcFlags (NPCFlags flags) |
| |
| bool | IsVendor () const |
| |
| bool | IsTrainer () const |
| |
| bool | IsQuestGiver () const |
| |
| bool | IsGossip () const |
| |
| bool | IsTaxi () const |
| |
| bool | IsGuildMaster () const |
| |
| bool | IsBattleMaster () const |
| |
| bool | IsBanker () const |
| |
| bool | IsInnkeeper () const |
| |
| bool | IsSpiritHealer () const |
| |
| bool | IsSpiritGuide () const |
| |
| bool | IsTabardDesigner () const |
| |
| bool | IsAuctioner () const |
| |
| bool | IsArmorer () const |
| |
| bool | IsServiceProvider () const |
| |
| bool | IsSpiritService () const |
| |
| bool | IsCritter () const |
| |
| bool | IsInFlight () const |
| |
| bool | CanHaveThreatList () const |
| | ====================== THREAT & COMBAT ====================
|
| |
| virtual bool | IsEngaged () const |
| |
| bool | IsEngagedBy (Unit const *who) const |
| |
| void | EngageWithTarget (Unit *who) |
| |
| CombatManager & | GetCombatManager () |
| |
| CombatManager const & | GetCombatManager () const |
| |
| void | AtTargetAttacked (Unit *target, bool canInitialAggro) |
| |
| bool | IsImmuneToAll () const |
| |
| void | SetImmuneToAll (bool apply, bool keepCombat) |
| |
| virtual void | SetImmuneToAll (bool apply) |
| |
| bool | IsImmuneToPC () const |
| |
| void | SetImmuneToPC (bool apply, bool keepCombat) |
| |
| virtual void | SetImmuneToPC (bool apply) |
| |
| bool | IsImmuneToNPC () const |
| |
| void | SetImmuneToNPC (bool apply, bool keepCombat) |
| |
| virtual void | SetImmuneToNPC (bool apply) |
| |
| bool | IsInCombat () const |
| |
| bool | IsInCombatWith (Unit const *who) const |
| |
| void | SetInCombatWith (Unit *enemy, bool addSecondUnitSuppressed=false) |
| |
| void | ClearInCombat () |
| |
| void | UpdatePetCombatState () |
| |
| bool | IsThreatened () const |
| |
| bool | IsThreatenedBy (Unit const *who) const |
| |
| ThreatManager & | GetThreatManager () |
| |
| ThreatManager const & | GetThreatManager () const |
| |
| void | SendClearTarget () |
| |
| bool | HasAuraTypeWithFamilyFlags (AuraType auraType, uint32 familyName, flag96 familyFlags) const |
| |
| bool | HasBreakableByDamageAuraType (AuraType type, uint32 excludeAura=0) const |
| |
| bool | HasBreakableByDamageCrowdControlAura (Unit *excludeCasterChannel=nullptr) const |
| |
| bool | HasStealthAura () const |
| |
| bool | HasInvisibilityAura () const |
| |
| bool | IsFeared () const |
| |
| bool | IsRooted () const |
| |
| bool | IsPolymorphed () const |
| |
| bool | IsFrozen () const |
| |
| bool | isTargetableForAttack (bool checkFakeDeath=true) const |
| |
| bool | IsInWater () const |
| |
| bool | IsUnderWater () const |
| |
| bool | isInAccessiblePlaceFor (Creature const *c) const |
| |
| void | SendHealSpellLog (HealInfo &healInfo, bool critical=false) |
| |
| int32 | HealBySpell (HealInfo &healInfo, bool critical=false) |
| |
| void | SendEnergizeSpellLog (Unit *victim, uint32 spellId, int32 damage, Powers powerType) |
| |
| void | EnergizeBySpell (Unit *victim, uint32 spellId, int32 damage, Powers powerType) |
| |
| void | EnergizeBySpell (Unit *victim, SpellInfo const *spellInfo, int32 damage, Powers powerType) |
| |
| Aura * | AddAura (uint32 spellId, Unit *target) |
| |
| Aura * | AddAura (SpellInfo const *spellInfo, uint8 effMask, Unit *target) |
| |
| void | SetAuraStack (uint32 spellId, Unit *target, uint32 stack) |
| |
| void | SendPlaySpellVisualKit (uint32 id, uint32 type) const |
| |
| void | DeMorph () |
| |
| void | SendAttackStateUpdate (CalcDamageInfo *damageInfo) |
| |
| void | SendAttackStateUpdate (uint32 HitInfo, Unit *target, uint8 SwingType, SpellSchoolMask damageSchoolMask, uint32 Damage, uint32 AbsorbDamage, uint32 Resist, VictimState TargetState, uint32 BlockedAmount) |
| |
| void | SendSpellNonMeleeDamageLog (SpellNonMeleeDamage const *log) |
| |
| void | SendSpellNonMeleeDamageLog (Unit *target, uint32 spellID, uint32 damage, SpellSchoolMask damageSchoolMask, uint32 absorbedDamage, uint32 resist, bool isPeriodic, uint32 blocked, bool criticalHit=false, bool split=false) |
| |
| void | SendPeriodicAuraLog (SpellPeriodicAuraLogInfo *pInfo) |
| |
| void | SendSpellDamageResist (Unit *target, uint32 spellId) |
| |
| void | SendSpellDamageImmune (Unit *target, uint32 spellId) |
| |
| void | NearTeleportTo (Position const &pos, bool casting=false) |
| |
| void | NearTeleportTo (float x, float y, float z, float orientation, bool casting=false) |
| |
| void | SendTeleportPacket (Position const &pos, bool teleportingTransport=false) |
| |
| void | UpdateOrientation (float orientation) |
| | Only server-side orientation update, does not broadcast to client.
|
| |
| void | UpdateHeight (float newZ) |
| | Only server-side height update, does not broadcast to client.
|
| |
| void | SendMoveKnockBack (Player *player, float speedXY, float speedZ, float vcos, float vsin) |
| |
| void | KnockbackFrom (float x, float y, float speedXY, float speedZ) |
| |
| void | JumpTo (float speedXY, float speedZ, bool forward=true, Optional< Position > dest={}) |
| |
| void | JumpTo (WorldObject *obj, float speedZ, bool withOrientation=false) |
| |
| void | MonsterMoveWithSpeed (float x, float y, float z, float speed, bool generatePath=false, bool forceDestination=false) |
| |
| void | SetHoverHeight (float hoverHeight) |
| |
| bool | IsGravityDisabled () const |
| |
| bool | IsWalking () const |
| |
| bool | IsHovering () const |
| |
| bool | SetWalk (bool enable) |
| |
| bool | SetDisableGravity (bool disable, bool updateAnimTier=true) |
| |
| bool | SetFall (bool enable) |
| |
| bool | SetSwim (bool enable) |
| |
| bool | SetCanFly (bool enable, bool packetOnly=false) |
| |
| bool | SetWaterWalking (bool enable) |
| |
| bool | SetFeatherFall (bool enable) |
| |
| bool | SetHover (bool enable, bool updateAnimTier=true) |
| |
| void | SetInFront (WorldObject const *target) |
| |
| void | SetFacingTo (float ori, bool force=true, uint32 movementId=EVENT_FACE) |
| |
| void | SetFacingToObject (WorldObject const *object, bool force=true, uint32 movementId=EVENT_FACE) |
| |
| bool | IsAlive () const |
| |
| bool | isDying () const |
| |
| bool | isDead () const |
| |
| bool | IsGhouled () const |
| |
| DeathState | getDeathState () const |
| |
| ObjectGuid | GetOwnerGUID () const override |
| |
| void | SetOwnerGUID (ObjectGuid owner) |
| |
| ObjectGuid | GetCreatorGUID () const |
| |
| void | SetCreatorGUID (ObjectGuid creator) |
| |
| ObjectGuid | GetMinionGUID () const |
| |
| void | SetMinionGUID (ObjectGuid guid) |
| |
| ObjectGuid | GetPetGUID () const |
| |
| void | SetPetGUID (ObjectGuid guid) |
| |
| ObjectGuid | GetCritterGUID () const |
| |
| void | SetCritterGUID (ObjectGuid guid) |
| |
| ObjectGuid | GetCharmerGUID () const |
| |
| Unit * | GetCharmer () const |
| |
| ObjectGuid | GetCharmedGUID () const |
| |
| Unit * | GetCharmed () const |
| |
| bool | IsControlledByPlayer () const |
| |
| Player * | GetControllingPlayer () const |
| |
| ObjectGuid | GetCharmerOrOwnerGUID () const override |
| |
| bool | IsCharmedOwnedByPlayerOrPlayer () const |
| |
| Guardian * | GetGuardianPet () const |
| |
| Minion * | GetFirstMinion () const |
| |
| Unit * | GetCharmerOrOwner () const |
| |
| void | SetMinion (Minion *minion, bool apply) |
| |
| void | GetAllMinionsByEntry (std::list< Creature * > &Minions, uint32 entry) |
| |
| void | RemoveAllMinionsByEntry (uint32 entry) |
| |
| void | SetCharm (Unit *target, bool apply) |
| |
| Unit * | GetNextRandomRaidMemberOrPet (float radius) |
| |
| bool | SetCharmedBy (Unit *charmer, CharmType type, AuraApplication const *aurApp=nullptr) |
| |
| void | RemoveCharmedBy (Unit *charmer) |
| |
| void | RestoreFaction () |
| |
| Unit * | GetFirstControlled () const |
| |
| void | RemoveAllControlled () |
| |
| bool | IsCharmed () const |
| |
| bool | IsCharming () const |
| |
| bool | isPossessed () const |
| |
| bool | isPossessedByPlayer () const |
| |
| bool | isPossessing () const |
| |
| bool | isPossessing (Unit *u) const |
| |
| CharmInfo * | GetCharmInfo () |
| |
| CharmInfo * | InitCharmInfo () |
| |
| void | DeleteCharmInfo () |
| |
| void | SetPetNumberForClient (uint32 petNumber) |
| |
| void | SetPetNameTimestamp (uint32 timestamp) |
| |
| bool | IsCharmerOrSelfPlayer () const |
| |
| Unit * | GetCharmerOrSelf () const |
| |
| Player * | GetCharmerOrSelfPlayer () const |
| |
| Unit * | GetCharmedOrSelf () const |
| |
| bool | IsMovedByClient () const |
| |
| bool | IsMovedByServer () const |
| |
| GameClient * | GetGameClientMovingMe () const |
| |
| void | SetGameClientMovingMe (GameClient *gameClientMovingMe) |
| |
| SharedVisionList const & | GetSharedVisionList () |
| |
| void | AddPlayerToVision (Player *player) |
| |
| void | RemovePlayerFromVision (Player *player) |
| |
| bool | HasSharedVision () const |
| |
| void | RemoveBindSightAuras () |
| |
| void | RemoveCharmAuras () |
| |
| Pet * | CreateTamedPetFrom (Creature *creatureTarget, uint32 spell_id=0) |
| |
| Pet * | CreateTamedPetFrom (uint32 creatureEntry, uint32 spell_id=0) |
| |
| bool | InitTamedPet (Pet *pet, uint8 level, uint32 spell_id) |
| |
| Aura * | _TryStackingOrRefreshingExistingAura (AuraCreateInfo &createInfo) |
| |
| void | _AddAura (UnitAura *aura, Unit *caster) |
| |
| AuraApplication * | _CreateAuraApplication (Aura *aura, uint8 effMask) |
| |
| void | _ApplyAuraEffect (Aura *aura, uint8 effIndex) |
| |
| void | _ApplyAura (AuraApplication *aurApp, uint8 effMask) |
| |
| void | _UnapplyAura (AuraApplicationMap::iterator &i, AuraRemoveMode removeMode) |
| |
| void | _UnapplyAura (AuraApplication *aurApp, AuraRemoveMode removeMode) |
| |
| void | _RemoveNoStackAurasDueToAura (Aura *aura, bool owned) |
| |
| void | _RegisterAuraEffect (AuraEffect *aurEff, bool apply) |
| |
| AuraMap & | GetOwnedAuras () |
| |
| AuraMap const & | GetOwnedAuras () const |
| |
| void | RemoveOwnedAura (AuraMap::iterator &i, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) |
| |
| void | RemoveOwnedAura (uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) |
| |
| void | RemoveOwnedAura (Aura *aura, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) |
| |
| Aura * | GetOwnedAura (uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, Aura *except=nullptr) const |
| |
| AuraApplicationMap & | GetAppliedAuras () |
| |
| AuraApplicationMap const & | GetAppliedAuras () const |
| |
| void | RemoveAura (AuraApplicationMap::iterator &i, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT) |
| |
| void | RemoveAura (uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) |
| |
| void | RemoveAura (AuraApplication *aurApp, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT) |
| |
| void | RemoveAura (Aura *aur, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT) |
| |
| void | RemoveAppliedAuras (std::function< bool(AuraApplication const *)> const &check, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) |
| |
| void | RemoveOwnedAuras (std::function< bool(Aura const *)> const &check, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) |
| |
| void | RemoveAppliedAuras (uint32 spellId, std::function< bool(AuraApplication const *)> const &check, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) |
| |
| void | RemoveOwnedAuras (uint32 spellId, std::function< bool(Aura const *)> const &check, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) |
| |
| void | RemoveAurasByType (AuraType auraType, std::function< bool(AuraApplication const *)> const &check, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) |
| |
| void | RemoveAurasDueToSpell (uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) |
| |
| void | RemoveAuraFromStack (uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT) |
| |
| void | RemoveAurasDueToSpellByDispel (uint32 spellId, uint32 dispellerSpellId, ObjectGuid casterGUID, WorldObject *dispeller, uint8 chargesRemoved=1) |
| |
| void | RemoveAurasDueToSpellBySteal (uint32 spellId, ObjectGuid casterGUID, WorldObject *stealer) |
| |
| void | RemoveAurasDueToItemSpell (uint32 spellId, ObjectGuid castItemGuid) |
| |
| void | RemoveAurasByType (AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true) |
| |
| void | RemoveNotOwnSingleTargetAuras (uint32 newPhase=0x0) |
| |
| void | RemoveAurasWithInterruptFlags (uint32 flag, uint32 except=0) |
| |
| void | RemoveAurasWithAttribute (uint32 flags) |
| |
| void | RemoveAurasWithFamily (SpellFamilyNames family, flag96 const &familyFlag, ObjectGuid casterGUID) |
| |
| void | RemoveAurasWithMechanic (uint32 mechanicMaskToRemove, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT, uint32 exceptSpellId=0, bool withEffectMechanics=false) |
| |
| void | RemoveMovementImpairingAuras (bool withRoot) |
| |
| void | RemoveAurasByShapeShift () |
| |
| void | RemoveAreaAurasDueToLeaveWorld () |
| |
| void | RemoveAllAuras () |
| |
| void | RemoveArenaAuras () |
| |
| void | RemoveAurasOnEvade () |
| |
| void | RemoveAllAurasOnDeath () |
| |
| void | RemoveAllAurasRequiringDeadTarget () |
| |
| void | RemoveAllAurasExceptType (AuraType type) |
| |
| void | RemoveAllAurasExceptType (AuraType type1, AuraType type2) |
| |
| void | RemoveAllGroupBuffsFromCaster (ObjectGuid casterGUID) |
| |
| void | DelayOwnedAuras (uint32 spellId, ObjectGuid caster, int32 delaytime) |
| |
| void | _RemoveAllAuraStatMods () |
| |
| void | _ApplyAllAuraStatMods () |
| |
| AuraEffectList const & | GetAuraEffectsByType (AuraType type) const |
| |
| AuraEffectList & | GetAuraEffectsByType (AuraType type) |
| |
| AuraList & | GetSingleCastAuras () |
| |
| AuraList const & | GetSingleCastAuras () const |
| |
| AuraEffect * | GetAuraEffect (uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const |
| |
| AuraEffect * | GetAuraEffectOfRankedSpell (uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const |
| |
| AuraEffect * | GetAuraEffect (AuraType type, SpellFamilyNames name, uint32 iconId, uint8 effIndex) const |
| |
| AuraEffect * | GetAuraEffect (AuraType type, SpellFamilyNames family, uint32 familyFlag1, uint32 familyFlag2, uint32 familyFlag3, ObjectGuid casterGUID=ObjectGuid::Empty) const |
| |
| AuraEffect * | GetDummyAuraEffect (SpellFamilyNames name, uint32 iconId, uint8 effIndex) const |
| |
| AuraApplication * | GetAuraApplication (uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraApplication *except=nullptr) const |
| |
| Aura * | GetAura (uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const |
| |
| AuraApplication * | GetAuraApplicationOfRankedSpell (uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraApplication *except=nullptr) const |
| |
| Aura * | GetAuraOfRankedSpell (uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const |
| |
| void | GetDispellableAuraList (WorldObject const *caster, uint32 dispelMask, DispelChargesList &dispelList, bool isReflect=false) const |
| |
| bool | HasAuraEffect (uint32 spellId, uint8 effIndex, ObjectGuid caster=ObjectGuid::Empty) const |
| |
| uint32 | GetAuraCount (uint32 spellId) const |
| |
| bool | HasAura (uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const |
| |
| bool | HasAuraType (AuraType auraType) const |
| |
| bool | HasAuraTypeWithCaster (AuraType auraType, ObjectGuid caster) const |
| |
| bool | HasAuraTypeWithMiscvalue (AuraType auraType, int32 miscValue) const |
| |
| bool | HasAuraTypeWithAffectMask (AuraType auraType, SpellInfo const *affectedSpell) const |
| |
| bool | HasAuraTypeWithValue (AuraType auraType, int32 value) const |
| |
| bool | HasAuraTypeWithTriggerSpell (AuraType auratype, uint32 triggerSpell) const |
| |
| bool | HasNegativeAuraWithInterruptFlag (uint32 flag, ObjectGuid guid=ObjectGuid::Empty) const |
| |
| bool | HasAuraWithMechanic (uint32 mechanicMask) const |
| |
| bool | HasStrongerAuraWithDR (SpellInfo const *auraSpellInfo, Unit *caster, bool triggered) const |
| |
| AuraEffect * | IsScriptOverriden (SpellInfo const *spell, int32 script) const |
| |
| uint32 | GetDiseasesByCaster (ObjectGuid casterGUID, bool remove=false) |
| |
| uint32 | GetDoTsByCaster (ObjectGuid casterGUID) const |
| |
| int32 | GetTotalAuraModifier (AuraType auraType) const |
| |
| float | GetTotalAuraMultiplier (AuraType auraType) const |
| |
| int32 | GetMaxPositiveAuraModifier (AuraType auraType) const |
| |
| int32 | GetMaxNegativeAuraModifier (AuraType auraType) const |
| |
| int32 | GetTotalAuraModifier (AuraType auraType, std::function< bool(AuraEffect const *)> const &predicate) const |
| |
| float | GetTotalAuraMultiplier (AuraType auraType, std::function< bool(AuraEffect const *)> const &predicate) const |
| |
| int32 | GetMaxPositiveAuraModifier (AuraType auraType, std::function< bool(AuraEffect const *)> const &predicate) const |
| |
| int32 | GetMaxNegativeAuraModifier (AuraType auraType, std::function< bool(AuraEffect const *)> const &predicate) const |
| |
| int32 | GetTotalAuraModifierByMiscMask (AuraType auraType, uint32 misc_mask) const |
| |
| float | GetTotalAuraMultiplierByMiscMask (AuraType auraType, uint32 misc_mask) const |
| |
| int32 | GetMaxPositiveAuraModifierByMiscMask (AuraType auraType, uint32 misc_mask, AuraEffect const *except=nullptr) const |
| |
| int32 | GetMaxNegativeAuraModifierByMiscMask (AuraType auraType, uint32 misc_mask) const |
| |
| int32 | GetTotalAuraModifierByMiscValue (AuraType auraType, int32 misc_value) const |
| |
| float | GetTotalAuraMultiplierByMiscValue (AuraType auraType, int32 misc_value) const |
| |
| int32 | GetMaxPositiveAuraModifierByMiscValue (AuraType auraType, int32 misc_value) const |
| |
| int32 | GetMaxNegativeAuraModifierByMiscValue (AuraType auraType, int32 misc_value) const |
| |
| int32 | GetTotalAuraModifierByAffectMask (AuraType auraType, SpellInfo const *affectedSpell) const |
| |
| float | GetTotalAuraMultiplierByAffectMask (AuraType auraType, SpellInfo const *affectedSpell) const |
| |
| int32 | GetMaxPositiveAuraModifierByAffectMask (AuraType auraType, SpellInfo const *affectedSpell) const |
| |
| int32 | GetMaxNegativeAuraModifierByAffectMask (AuraType auraType, SpellInfo const *affectedSpell) const |
| |
| void | UpdateResistanceBuffModsMod (SpellSchools school) |
| |
| void | InitStatBuffMods () |
| |
| void | UpdateStatBuffMod (Stats stat) |
| |
| void | SetCreateStat (Stats stat, float val) |
| |
| void | SetCreateHealth (uint32 val) |
| |
| uint32 | GetCreateHealth () const |
| |
| void | SetCreateMana (uint32 val) |
| |
| uint32 | GetCreateMana () const |
| |
| uint32 | GetCreatePowerValue (Powers power) const |
| |
| float | GetPosStat (Stats stat) const |
| |
| float | GetNegStat (Stats stat) const |
| |
| float | GetCreateStat (Stats stat) const |
| |
| uint32 | GetChannelSpellId () const |
| |
| void | SetChannelSpellId (uint32 channelSpellId) |
| |
| ObjectGuid | GetChannelObjectGuid () const |
| |
| void | SetChannelObjectGuid (ObjectGuid guid) |
| |
| void | SetCurrentCastSpell (Spell *pSpell) |
| |
| void | InterruptSpell (CurrentSpellTypes spellType, bool withDelayed=true, bool withInstant=true, SpellCastResult result=SPELL_FAILED_INTERRUPTED, Optional< SpellCastResult > resultOther={}) |
| |
| void | FinishSpell (CurrentSpellTypes spellType, bool ok=true) |
| |
| bool | IsNonMeleeSpellCast (bool withDelayed, bool skipChanneled=false, bool skipAutorepeat=false, bool isAutoshoot=false, bool skipInstant=true) const |
| |
| void | InterruptNonMeleeSpells (bool withDelayed, uint32 spellid=0, bool withInstant=true) |
| |
| Spell * | GetCurrentSpell (CurrentSpellTypes spellType) const |
| |
| Spell * | GetCurrentSpell (uint32 spellType) const |
| |
| Spell * | FindCurrentSpellBySpellId (uint32 spell_id) const |
| |
| int32 | GetCurrentSpellCastTime (uint32 spell_id) const |
| |
| virtual bool | HasSpellFocus (Spell const *=nullptr) const |
| |
| virtual bool | IsMovementPreventedByCasting () const |
| |
| SpellHistory * | GetSpellHistory () |
| |
| SpellHistory const * | GetSpellHistory () const |
| |
| ShapeshiftForm | GetShapeshiftForm () const |
| |
| void | SetShapeshiftForm (ShapeshiftForm form) |
| |
| bool | IsInFeralForm () const |
| |
| bool | IsInDisallowedMountForm () const |
| |
| void | HandleStatFlatModifier (UnitMods unitMod, UnitModifierFlatType modifierType, float amount, bool apply) |
| |
| void | ApplyStatPctModifier (UnitMods unitMod, UnitModifierPctType modifierType, float amount) |
| |
| void | SetStatFlatModifier (UnitMods unitMod, UnitModifierFlatType modifierType, float val) |
| |
| void | SetStatPctModifier (UnitMods unitMod, UnitModifierPctType modifierType, float val) |
| |
| float | GetFlatModifierValue (UnitMods unitMod, UnitModifierFlatType modifierType) const |
| |
| float | GetPctModifierValue (UnitMods unitMod, UnitModifierPctType modifierType) const |
| |
| void | UpdateUnitMod (UnitMods unitMod) |
| |
| void | UpdateAllDamageDoneMods () |
| |
| void | UpdateDamagePctDoneMods (WeaponAttackType attackType) |
| |
| void | UpdateAllDamagePctDoneMods () |
| |
| float | GetTotalStatValue (Stats stat) const |
| |
| float | GetTotalAuraModValue (UnitMods unitMod) const |
| |
| SpellSchools | GetSpellSchoolByAuraGroup (UnitMods unitMod) const |
| |
| Stats | GetStatByAuraGroup (UnitMods unitMod) const |
| |
| Powers | GetPowerTypeByAuraGroup (UnitMods unitMod) const |
| |
| bool | CanModifyStats () const |
| |
| void | SetCanModifyStats (bool modifyStats) |
| |
| virtual void | UpdateAllResistances () |
| |
| void | SetAttackPower (int32 attackPower) |
| |
| void | SetAttackPowerModPos (int32 attackPowerMod) |
| |
| void | SetAttackPowerModNeg (int32 attackPowerMod) |
| |
| void | SetAttackPowerMultiplier (float attackPowerMult) |
| |
| void | SetRangedAttackPower (int32 attackPower) |
| |
| void | SetRangedAttackPowerModPos (int32 attackPowerMod) |
| |
| void | SetRangedAttackPowerModNeg (int32 attackPowerMod) |
| |
| void | SetRangedAttackPowerMultiplier (float attackPowerMult) |
| |
| virtual void | UpdateDamagePhysical (WeaponAttackType attType) |
| |
| float | GetTotalAttackPowerValue (WeaponAttackType attType) const |
| |
| float | GetWeaponDamageRange (WeaponAttackType attType, WeaponDamageRange type, uint8 damageIndex=0) const |
| |
| void | SetBaseWeaponDamage (WeaponAttackType attType, WeaponDamageRange damageRange, float value, uint8 damageIndex=0) |
| |
| uint32 | CalculateDamage (WeaponAttackType attType, bool normalized, bool addTotalPct, uint8 itemDamagesMask=0) const |
| |
| float | GetAPMultiplier (WeaponAttackType attType, bool normalized) const |
| |
| bool | isInFrontInMap (Unit const *target, float distance, float arc=float(M_PI)) const |
| |
| bool | isInBackInMap (Unit const *target, float distance, float arc=float(M_PI)) const |
| |
| bool | IsVisible () const |
| |
| void | SetVisible (bool x) |
| |
| void | SetPhaseMask (uint32 newPhaseMask, bool update) override |
| |
| void | UpdateObjectVisibility (bool forced=true) override |
| |
| VisibleAuraMap const & | GetVisibleAuras () const |
| |
| AuraApplication * | GetVisibleAura (uint8 slot) const |
| |
| void | SetVisibleAura (uint8 slot, AuraApplication *aurApp) |
| |
| void | RemoveVisibleAura (uint8 slot) |
| |
| bool | HasInterruptFlag (uint32 flags) const |
| |
| void | AddInterruptMask (uint32 flags) |
| |
| void | UpdateInterruptMask () |
| |
| virtual float | GetNativeObjectScale () const |
| |
| virtual void | RecalculateObjectScale () |
| |
| uint32 | GetDisplayId () const |
| |
| virtual void | SetDisplayId (uint32 modelId) |
| |
| uint32 | GetNativeDisplayId () const |
| |
| void | RestoreDisplayId () |
| |
| void | SetNativeDisplayId (uint32 displayId) |
| |
| void | SetTransformSpell (uint32 spellid) |
| |
| uint32 | GetTransformSpell () const |
| |
| void | _RegisterDynObject (DynamicObject *dynObj) |
| |
| void | _UnregisterDynObject (DynamicObject *dynObj) |
| |
| DynamicObject * | GetDynObject (uint32 spellId) const |
| |
| std::vector< DynamicObject * > | GetDynObjects (uint32 spellId) const |
| |
| void | RemoveDynObject (uint32 spellId) |
| |
| void | RemoveAllDynObjects () |
| |
| GameObject * | GetGameObject (uint32 spellId) const |
| |
| std::vector< GameObject * > | GetGameObjects (uint32 spellId) const |
| |
| void | AddGameObject (GameObject *gameObj) |
| |
| void | RemoveGameObject (GameObject *gameObj, bool del) |
| |
| void | RemoveGameObject (uint32 spellid, bool del) |
| |
| void | RemoveAllGameObjects () |
| |
| void | ModifyAuraState (AuraStateType flag, bool apply) |
| |
| uint32 | BuildAuraStateUpdateForTarget (Unit const *target) const |
| |
| bool | HasAuraState (AuraStateType flag, SpellInfo const *spellProto=nullptr, Unit const *Caster=nullptr) const |
| |
| void | UnsummonAllTotems () |
| |
| bool | IsMagnet () const |
| |
| Unit * | GetMeleeHitRedirectTarget (Unit *victim, SpellInfo const *spellInfo=nullptr) |
| |
| int32 | SpellBaseDamageBonusDone (SpellSchoolMask schoolMask) const |
| |
| uint32 | SpellDamageBonusDone (Unit *victim, SpellInfo const *spellProto, uint32 pdamage, DamageEffectType damagetype, SpellEffectInfo const &spellEffectInfo, Optional< float > const &donePctTotal, uint32 stack=1) const |
| |
| float | SpellDamagePctDone (Unit *victim, SpellInfo const *spellProto, DamageEffectType damagetype) const |
| |
| uint32 | SpellDamageBonusTaken (Unit *caster, SpellInfo const *spellProto, uint32 pdamage, DamageEffectType damagetype) const |
| |
| int32 | SpellBaseHealingBonusDone (SpellSchoolMask schoolMask) const |
| |
| uint32 | SpellHealingBonusDone (Unit *victim, SpellInfo const *spellProto, uint32 healamount, DamageEffectType damagetype, SpellEffectInfo const &spellEffectInfo, Optional< float > const &donePctTotal, uint32 stack=1) const |
| |
| float | SpellHealingPctDone (Unit *victim, SpellInfo const *spellProto) const |
| |
| uint32 | SpellHealingBonusTaken (Unit *caster, SpellInfo const *spellProto, uint32 healamount, DamageEffectType damagetype) const |
| |
| uint32 | MeleeDamageBonusDone (Unit *pVictim, uint32 damage, WeaponAttackType attType, SpellInfo const *spellProto=nullptr, SpellSchoolMask damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL) |
| |
| uint32 | MeleeDamageBonusTaken (Unit *attacker, uint32 pdamage, WeaponAttackType attType, SpellInfo const *spellProto=nullptr, SpellSchoolMask damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL) |
| |
| bool | IsBlockCritical () |
| |
| float | SpellCritChanceDone (SpellInfo const *spellInfo, SpellSchoolMask schoolMask, WeaponAttackType attackType=BASE_ATTACK, bool isPeriodic=false) const |
| |
| float | SpellCritChanceTaken (Unit const *caster, SpellInfo const *spellInfo, SpellSchoolMask schoolMask, float doneChance, WeaponAttackType attackType=BASE_ATTACK, bool isPeriodic=false) const |
| |
| void | SetLastManaUse (uint32 spellCastTime) |
| |
| bool | IsUnderLastManaUseEffect () const |
| |
| uint32 | GetCastingTimeForBonus (SpellInfo const *spellProto, DamageEffectType damagetype, uint32 CastingTime) const |
| |
| float | CalculateDefaultCoefficient (SpellInfo const *spellInfo, DamageEffectType damagetype) const |
| |
| void | ApplySpellImmune (uint32 spellId, uint32 op, uint32 type, bool apply) |
| |
| virtual bool | IsImmunedToSpell (SpellInfo const *spellInfo, WorldObject const *caster, bool requireImmunityPurgesEffectAttribute=false) const |
| |
| uint32 | GetSchoolImmunityMask () const |
| |
| uint32 | GetDamageImmunityMask () const |
| |
| uint32 | GetMechanicImmunityMask () const |
| |
| bool | IsImmunedToDamage (SpellSchoolMask meleeSchoolMask) const |
| |
| bool | IsImmunedToDamage (SpellInfo const *spellInfo) const |
| |
| void | UpdateSpeed (UnitMoveType mtype) |
| |
| float | GetSpeed (UnitMoveType mtype) const |
| |
| float | GetSpeedRate (UnitMoveType mtype) const |
| |
| void | SetSpeed (UnitMoveType mtype, float newValue) |
| |
| void | SetSpeedRate (UnitMoveType mtype, float rate) |
| |
| float | CalculateSpellpowerCoefficientLevelPenalty (SpellInfo const *spellInfo) const |
| |
| void | FollowerAdded (AbstractFollower *f) |
| |
| void | FollowerRemoved (AbstractFollower *f) |
| |
| void | RemoveAllFollowers () |
| |
| MotionMaster * | GetMotionMaster () |
| |
| MotionMaster const * | GetMotionMaster () const |
| |
| virtual MovementGeneratorType | GetDefaultMovementType () const |
| |
| bool | IsStopped () const |
| |
| void | StopMoving (bool force=false) |
| |
| void | PauseMovement (uint32 timer=0, uint8 slot=0, bool forced=true) |
| |
| void | ResumeMovement (uint32 timer=0, uint8 slot=0) |
| |
| void | AddUnitMovementFlag (uint32 f) |
| |
| void | RemoveUnitMovementFlag (uint32 f) |
| |
| bool | HasUnitMovementFlag (uint32 f) const |
| |
| uint32 | GetUnitMovementFlags () const |
| |
| void | SetUnitMovementFlags (uint32 f) |
| |
| void | AddExtraUnitMovementFlag (uint32 f) |
| |
| void | RemoveExtraUnitMovementFlag (uint32 f) |
| |
| bool | HasExtraUnitMovementFlag (uint32 f) const |
| |
| uint32 | GetExtraUnitMovementFlags () const |
| |
| void | SetExtraUnitMovementFlags (uint32 f) |
| |
| bool | IsSplineEnabled () const |
| |
| void | SetControlled (bool apply, UnitState state) |
| |
| void | ApplyControlStatesIfNeeded () |
| |
| uint8 | GetComboPoints (Unit const *who=nullptr) const |
| | --------—Combo point system----------------—
|
| |
| uint8 | GetComboPoints (ObjectGuid const &guid) const |
| |
| Unit * | GetComboTarget () const |
| |
| ObjectGuid | GetComboTargetGUID () const |
| |
| void | AddComboPoints (Unit *target, int8 count) |
| |
| void | AddComboPoints (int8 count) |
| |
| void | ClearComboPoints () |
| |
| void | SendComboPoints () |
| |
| void | AddComboPointHolder (Unit *unit) |
| |
| void | RemoveComboPointHolder (Unit *unit) |
| |
| void | ClearComboPointHolders () |
| |
| void | SendPetActionFeedback (PetActionFeedback msg, uint32 spellId) const |
| | -------—Pet responses methods--------------—
|
| |
| void | SendPetActionSound (PetAction action) const |
| |
| void | SendPetDismissSound () const |
| |
| void | SendPetAIReaction (ObjectGuid guid) const |
| |
| void | PropagateSpeedChange () |
| | -------—End of Pet responses methods-------—
|
| |
| void | ClearAllReactives () |
| |
| void | StartReactiveTimer (ReactiveType reactive) |
| |
| void | UpdateReactives (uint32 p_time) |
| |
| void | UpdateAuraForGroup (uint8 slot) |
| |
| bool | CanProc () const |
| |
| void | SetCantProc (bool apply) |
| |
| uint32 | GetModelForForm (ShapeshiftForm form, uint32 spellId) const |
| |
| bool | CreateVehicleKit (uint32 id, uint32 creatureEntry) |
| |
| void | RemoveVehicleKit () |
| |
| Vehicle * | GetVehicleKit () const |
| |
| Trinity::unique_weak_ptr< Vehicle > | GetVehicleKitWeakPtr () const |
| |
| Vehicle * | GetVehicle () const |
| |
| void | SetVehicle (Vehicle *vehicle) |
| |
| bool | IsOnVehicle (Unit const *vehicle) const |
| |
| Unit * | GetVehicleBase () const |
| |
| Unit * | GetVehicleRoot () const |
| |
| Creature * | GetVehicleCreatureBase () const |
| |
| ObjectGuid | GetTransGUID () const override |
| |
| TransportBase * | GetDirectTransport () const |
| | Returns the transport this unit is on directly (if on vehicle and transport, return vehicle)
|
| |
| void | HandleSpellClick (Unit *clicker, int8 seatId=-1) |
| |
| void | EnterVehicle (Unit *base, int8 seatId=-1) |
| |
| virtual void | ExitVehicle (Position const *exitPosition=nullptr) |
| |
| void | ChangeSeat (int8 seatId, bool next=true) |
| |
| void | _ExitVehicle (Position const *exitPosition=nullptr) |
| |
| void | _EnterVehicle (Vehicle *vehicle, int8 seatId, AuraApplication const *aurApp=nullptr) |
| |
| void | BuildMovementPacket (ByteBuffer *data) const |
| |
| bool | isMoving () const |
| |
| bool | isTurning () const |
| |
| bool | IsFlying () const |
| |
| bool | IsFalling () const |
| |
| virtual bool | CanSwim () const |
| |
| float | GetHoverOffset () const |
| |
| uint32 | GetMovementCounterAndInc () |
| |
| PlayerMovementPendingChange & | PeakFirstPendingMovementChange () |
| |
| PlayerMovementPendingChange | PopPendingMovementChange () |
| |
| void | PushPendingMovementChange (PlayerMovementPendingChange newChange) |
| |
| bool | HasPendingMovementChange () const |
| |
| bool | HasPendingMovementChange (MovementChangeType changeType) const |
| |
| void | PurgeAndApplyPendingMovementChanges (bool informObservers=true) |
| |
| void | RewardRage (uint32 damage, uint32 weaponSpeedHitFactor, bool attacker) |
| |
| virtual float | GetFollowAngle () const |
| |
| void | OutDebugInfo () const |
| |
| bool | IsDuringRemoveFromWorld () const |
| |
| Pet * | ToPet () |
| |
| Pet const * | ToPet () const |
| |
| Totem * | ToTotem () |
| |
| Totem const * | ToTotem () const |
| |
| TempSummon * | ToTempSummon () |
| |
| TempSummon const * | ToTempSummon () const |
| |
| ObjectGuid | GetTarget () const |
| |
| void | SetInstantCast (bool set) |
| |
| bool | CanInstantCast () const |
| |
| int32 | GetHighestExclusiveSameEffectSpellGroupValue (AuraEffect const *aurEff, AuraType auraType, bool checkMiscValue=false, int32 miscValue=0) const |
| |
| bool | IsHighestExclusiveAura (Aura const *aura, bool removeOtherAuraApplications=false) |
| |
| bool | IsHighestExclusiveAuraEffect (SpellInfo const *spellInfo, AuraType auraType, int32 effectAmount, uint8 auraEffectMask, bool removeOtherAuraApplications=false) |
| |
| virtual void | Talk (std::string_view text, ChatMsg msgType, Language language, float textRange, WorldObject const *target) |
| |
| virtual void | Talk (uint32 textId, ChatMsg msgType, float textRange, WorldObject const *target) |
| |
| float | GetCollisionHeight () const override |
| |
| uint32 | GetVirtualItemId (uint32 slot) const |
| |
| void | SetVirtualItem (uint32 slot, uint32 itemId) |
| |
| bool | IsCombatDisallowed () const |
| |
| void | SetIsCombatDisallowed (bool apply) |
| |
| std::string | GetDebugInfo () const override |
| |
| virtual | ~WorldObject () |
| |
| void | AddToWorld () override |
| |
| void | RemoveFromWorld () override |
| |
| void | GetNearPoint2D (WorldObject const *searcher, float &x, float &y, float distance, float absAngle) const |
| |
| void | GetNearPoint (WorldObject const *searcher, float &x, float &y, float &z, float distance2d, float absAngle) const |
| |
| void | GetClosePoint (float &x, float &y, float &z, float size, float distance2d=0, float relAngle=0) const |
| |
| void | MovePosition (Position &pos, float dist, float angle) |
| |
| Position | GetNearPosition (float dist, float angle) |
| |
| void | MovePositionToFirstCollision (Position &pos, float dist, float angle) |
| |
| Position | GetFirstCollisionPosition (float dist, float angle) |
| |
| Position | GetRandomNearPosition (float radius) |
| |
| void | GetContactPoint (WorldObject const *obj, float &x, float &y, float &z, float distance2d=CONTACT_DISTANCE) const |
| |
| void | UpdateGroundPositionZ (float x, float y, float &z) const |
| |
| void | UpdateAllowedPositionZ (float x, float y, float &z, float *groundZ=nullptr) const |
| |
| void | GetRandomPoint (Position const &srcPos, float distance, float &rand_x, float &rand_y, float &rand_z) const |
| |
| Position | GetRandomPoint (Position const &srcPos, float distance) const |
| |
| uint32 | GetInstanceId () const |
| |
| uint32 | GetPhaseMask () const |
| |
| bool | InSamePhase (uint32 phasemask) const |
| |
| bool | InSamePhase (WorldObject const *obj) const |
| |
| uint32 | GetZoneId () const |
| |
| uint32 | GetAreaId () const |
| |
| void | GetZoneAndAreaId (uint32 &zoneid, uint32 &areaid) const |
| |
| bool | IsInWorldPvpZone () const |
| |
| bool | IsOutdoors () const |
| |
| ZLiquidStatus | GetLiquidStatus () const |
| |
| InstanceScript * | GetInstanceScript () const |
| |
| std::string const & | GetName () const |
| |
| void | SetName (std::string newname) |
| |
| virtual std::string const & | GetNameForLocaleIdx (LocaleConstant) const |
| |
| float | GetDistance (WorldObject const *obj) const |
| |
| float | GetDistance (Position const &pos) const |
| |
| float | GetDistance (float x, float y, float z) const |
| |
| float | GetDistance2d (WorldObject const *obj) const |
| |
| float | GetDistance2d (float x, float y) const |
| |
| float | GetDistanceZ (WorldObject const *obj) const |
| |
| bool | IsSelfOrInSameMap (WorldObject const *obj) const |
| |
| bool | IsInMap (WorldObject const *obj) const |
| |
| bool | IsWithinDist3d (float x, float y, float z, float dist) const |
| |
| bool | IsWithinDist3d (Position const *pos, float dist) const |
| |
| bool | IsWithinDist2d (float x, float y, float dist) const |
| |
| bool | IsWithinDist2d (Position const *pos, float dist) const |
| |
| bool | IsWithinDist (WorldObject const *obj, float dist2compare, bool is3D=true) const |
| |
| bool | IsWithinDistInMap (WorldObject const *obj, float dist2compare, bool is3D=true, bool incOwnRadius=true, bool incTargetRadius=true) const |
| |
| bool | IsWithinLOS (float x, float y, float z, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing) const |
| |
| bool | IsWithinLOSInMap (WorldObject const *obj, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing) const |
| |
| Position | GetHitSpherePointFor (Position const &dest) const |
| |
| void | GetHitSpherePointFor (Position const &dest, float &x, float &y, float &z) const |
| |
| bool | GetDistanceOrder (WorldObject const *obj1, WorldObject const *obj2, bool is3D=true) const |
| |
| bool | IsInRange (WorldObject const *obj, float minRange, float maxRange, bool is3D=true) const |
| |
| bool | IsInRange2d (float x, float y, float minRange, float maxRange) const |
| |
| bool | IsInRange3d (float x, float y, float z, float minRange, float maxRange) const |
| |
| bool | isInFront (WorldObject const *target, float arc=float(M_PI)) const |
| |
| bool | isInBack (WorldObject const *target, float arc=float(M_PI)) const |
| |
| bool | IsInBetween (Position const &pos1, Position const &pos2, float size=0) const |
| |
| bool | IsInBetween (WorldObject const *obj1, WorldObject const *obj2, float size=0) const |
| |
| void | PlayDistanceSound (uint32 soundId, Player *target=nullptr) |
| |
| void | PlayDirectSound (uint32 soundId, Player *target=nullptr) |
| |
| void | PlayDirectMusic (uint32 musicId, Player *target=nullptr) |
| |
| void | SendObjectDeSpawnAnim (ObjectGuid guid) |
| |
| void | AddObjectToRemoveList () |
| |
| float | GetGridActivationRange () const |
| |
| float | GetVisibilityRange () const |
| |
| float | GetSightRange (WorldObject const *target=nullptr) const |
| |
| bool | CanSeeOrDetect (WorldObject const *obj, bool implicitDetect=false, bool distanceCheck=false, bool checkAlert=false) const |
| |
| Map * | GetMap () const |
| |
| Map * | FindMap () const |
| |
| void | SetZoneScript () |
| |
| void | ClearZoneScript () |
| |
| ZoneScript * | GetZoneScript () const |
| |
| TempSummon * | SummonCreature (uint32 entry, Position const &pos, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, uint32 vehId=0, uint32 spellId=0, ObjectGuid privateObjectOwner=ObjectGuid::Empty) |
| |
| TempSummon * | SummonCreature (uint32 entry, float x, float y, float z, float o=0, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, ObjectGuid privateObjectOwner=ObjectGuid::Empty) |
| |
| GameObject * | SummonGameObject (uint32 entry, Position const &pos, QuaternionData const &rot, Seconds respawnTime, GOSummonType summonType=GO_SUMMON_TIMED_OR_CORPSE_DESPAWN) |
| |
| GameObject * | SummonGameObject (uint32 entry, float x, float y, float z, float ang, QuaternionData const &rot, Seconds respawnTime, GOSummonType summonType=GO_SUMMON_TIMED_OR_CORPSE_DESPAWN) |
| |
| Creature * | SummonTrigger (float x, float y, float z, float ang, Milliseconds despawnTime, CreatureAI *(*GetAI)(Creature *)=nullptr) |
| |
| void | SummonCreatureGroup (uint8 group, std::list< TempSummon * > *list=nullptr) |
| |
| Creature * | FindNearestCreature (uint32 entry, float range, bool alive=true) const |
| |
| Creature * | FindNearestCreatureWithOptions (float range, FindCreatureOptions const &options) const |
| |
| GameObject * | FindNearestGameObject (uint32 entry, float range, bool spawnedOnly=true) const |
| |
| GameObject * | FindNearestGameObjectWithOptions (float range, FindGameObjectOptions const &options) const |
| |
| GameObject * | FindNearestUnspawnedGameObject (uint32 entry, float range) const |
| |
| GameObject * | FindNearestGameObjectOfType (GameobjectTypes type, float range) const |
| |
| Player * | SelectNearestPlayer (float distance) const |
| |
| ObjectGuid | GetCharmerOrOwnerOrOwnGUID () const |
| |
| Unit * | GetOwner () const |
| |
| Unit * | GetCharmerOrOwner () const |
| |
| Unit * | GetCharmerOrOwnerOrSelf () const |
| |
| Player * | GetCharmerOrOwnerPlayerOrPlayerItself () const |
| |
| Player * | GetAffectingPlayer () const |
| |
| Player * | GetSpellModOwner () const |
| |
| int32 | CalculateSpellDamage (SpellEffectInfo const &spellEffectInfo, int32 const *basePoints=nullptr) const |
| |
| float | GetSpellMaxRangeForTarget (Unit const *target, SpellInfo const *spellInfo) const |
| |
| float | GetSpellMinRangeForTarget (Unit const *target, SpellInfo const *spellInfo) const |
| |
| float | ApplyEffectModifiers (SpellInfo const *spellInfo, uint8 effIndex, float value) const |
| |
| int32 | CalcSpellDuration (SpellInfo const *spellInfo) const |
| |
| int32 | ModSpellDuration (SpellInfo const *spellInfo, WorldObject const *target, int32 duration, bool positive, uint32 effectMask) const |
| |
| void | ModSpellCastTime (SpellInfo const *spellInfo, int32 &castTime, Spell *spell=nullptr) const |
| |
| void | ModSpellDurationTime (SpellInfo const *spellInfo, int32 &durationTime, Spell *spell=nullptr) const |
| |
| SpellMissInfo | MagicSpellHitResult (Unit *victim, SpellInfo const *spellInfo) const |
| |
| SpellMissInfo | SpellHitResult (Unit *victim, SpellInfo const *spellInfo, bool canReflect=false) const |
| |
| void | SendSpellMiss (Unit *target, uint32 spellID, SpellMissInfo missInfo) |
| |
| FactionTemplateEntry const * | GetFactionTemplateEntry () const |
| |
| ReputationRank | GetReactionTo (WorldObject const *target) const |
| |
| bool | IsHostileTo (WorldObject const *target) const |
| |
| bool | IsHostileToPlayers () const |
| |
| bool | IsFriendlyTo (WorldObject const *target) const |
| |
| bool | IsNeutralToAll () const |
| |
| SpellCastResult | CastSpell (CastSpellTargetArg const &targets, uint32 spellId, CastSpellExtraArgs const &args={ }) |
| |
| bool | IsValidAttackTarget (WorldObject const *target, SpellInfo const *bySpell=nullptr) const |
| |
| bool | IsValidAssistTarget (WorldObject const *target, SpellInfo const *bySpell=nullptr) const |
| |
| Unit * | GetMagicHitRedirectTarget (Unit *victim, SpellInfo const *spellInfo) |
| |
| template<typename Container > |
| void | GetGameObjectListWithEntryInGrid (Container &gameObjectContainer, uint32 entry, float maxSearchRange=250.0f) const |
| |
| template<typename Container > |
| void | GetGameObjectListWithOptionsInGrid (Container &gameObjectContainer, float maxSearchRange, FindGameObjectOptions const &options) const |
| |
| template<typename Container > |
| void | GetCreatureListWithEntryInGrid (Container &creatureContainer, uint32 entry, float maxSearchRange=250.0f) const |
| |
| template<typename Container > |
| void | GetCreatureListWithOptionsInGrid (Container &creatureContainer, float maxSearchRange, FindCreatureOptions const &options) const |
| |
| template<typename Container > |
| void | GetPlayerListInGrid (Container &playerContainer, float maxSearchRange, bool alive=true) const |
| |
| void | DestroyForNearbyPlayers () |
| |
| virtual void | UpdateObjectVisibilityOnCreate () |
| |
| void | UpdatePositionData () |
| |
| void | BuildUpdate (UpdateDataMapType &) override |
| |
| bool | AddToObjectUpdate () override |
| |
| void | RemoveFromObjectUpdate () override |
| |
| void | AddToNotify (uint16 f) |
| |
| bool | isNeedNotify (uint16 f) const |
| |
| uint16 | GetNotifyFlags () const |
| |
| void | ResetAllNotifies () |
| |
| bool | isActiveObject () const |
| |
| void | setActive (bool isActiveObject) |
| |
| bool | IsFarVisible () const |
| |
| void | SetFarVisible (bool on) |
| |
| bool | IsVisibilityOverridden () const |
| |
| void | SetVisibilityDistanceOverride (VisibilityDistanceType type) |
| |
| void | SetIsStoredInWorldObjectGridContainer (bool apply) |
| |
| bool | IsAlwaysStoredInWorldObjectGridContainer () const |
| |
| bool | IsStoredInWorldObjectGridContainer () const |
| |
| Transport * | GetTransport () const |
| |
| float | GetTransOffsetX () const |
| |
| float | GetTransOffsetY () const |
| |
| float | GetTransOffsetZ () const |
| |
| float | GetTransOffsetO () const |
| |
| Position const & | GetTransOffset () const |
| |
| uint32 | GetTransTime () const |
| |
| int8 | GetTransSeat () const |
| |
| void | SetTransport (Transport *t) |
| |
| virtual float | GetStationaryX () const |
| |
| virtual float | GetStationaryY () const |
| |
| virtual float | GetStationaryZ () const |
| |
| virtual float | GetStationaryO () const |
| |
| float | GetFloorZ () const |
| |
| float | GetMapWaterOrGroundLevel (float x, float y, float z, float *ground=nullptr) const |
| |
| float | GetMapHeight (float x, float y, float z, bool vmap=true, float distanceToSearch=50.0f) const |
| |
| std::string | GetDebugInfo () const override |
| |
| bool | IsPrivateObject () const |
| |
| ObjectGuid | GetPrivateObjectOwner () const |
| |
| void | SetPrivateObjectOwner (ObjectGuid const &owner) |
| |
| bool | CheckPrivateObjectOwnerVisibility (WorldObject const *seer) const |
| |
| virtual | ~Object () |
| |
| bool | IsInWorld () const |
| |
| ObjectGuid | GetGUID () const |
| |
| PackedGuid const & | GetPackGUID () const |
| |
| uint32 | GetEntry () const |
| |
| void | SetEntry (uint32 entry) |
| |
| float | GetObjectScale () const |
| |
| bool | HasDynamicFlag (uint32 flag) const |
| |
| virtual void | SetDynamicFlag (uint32 flag) |
| |
| virtual void | RemoveDynamicFlag (uint32 flag) |
| |
| TypeID | GetTypeId () const |
| |
| bool | isType (uint16 mask) const |
| |
| void | SendUpdateToPlayer (Player *player) |
| |
| void | BuildValuesUpdateBlockForPlayer (UpdateData *data, Player const *target) const |
| |
| void | BuildOutOfRangeUpdateBlock (UpdateData *data) const |
| |
| void | BuildMovementUpdateBlock (UpdateData *data, uint32 flags=0) const |
| |
| int32 | GetInt32Value (uint16 index) const |
| |
| uint32 | GetUInt32Value (uint16 index) const |
| |
| uint64 | GetUInt64Value (uint16 index) const |
| |
| float | GetFloatValue (uint16 index) const |
| |
| uint8 | GetByteValue (uint16 index, uint8 offset) const |
| |
| uint16 | GetUInt16Value (uint16 index, uint8 offset) const |
| |
| ObjectGuid | GetGuidValue (uint16 index) const |
| |
| void | SetInt32Value (uint16 index, int32 value) |
| |
| void | SetUInt32Value (uint16 index, uint32 value) |
| |
| void | UpdateUInt32Value (uint16 index, uint32 value) |
| |
| void | SetUInt64Value (uint16 index, uint64 value) |
| |
| void | SetFloatValue (uint16 index, float value) |
| |
| void | SetByteValue (uint16 index, uint8 offset, uint8 value) |
| |
| void | SetUInt16Value (uint16 index, uint8 offset, uint16 value) |
| |
| void | SetInt16Value (uint16 index, uint8 offset, int16 value) |
| |
| void | SetGuidValue (uint16 index, ObjectGuid value) |
| |
| void | SetStatFloatValue (uint16 index, float value) |
| |
| void | SetStatInt32Value (uint16 index, int32 value) |
| |
| bool | AddGuidValue (uint16 index, ObjectGuid value) |
| |
| bool | RemoveGuidValue (uint16 index, ObjectGuid value) |
| |
| void | ApplyModUInt32Value (uint16 index, int32 val, bool apply) |
| |
| void | ApplyModInt32Value (uint16 index, int32 val, bool apply) |
| |
| void | ApplyModPositiveFloatValue (uint16 index, float val, bool apply) |
| |
| void | ApplyModSignedFloatValue (uint16 index, float val, bool apply) |
| |
| void | SetFlag (uint16 index, uint32 newFlag) |
| |
| void | RemoveFlag (uint16 index, uint32 oldFlag) |
| |
| void | ToggleFlag (uint16 index, uint32 flag) |
| |
| bool | HasFlag (uint16 index, uint32 flag) const |
| |
| void | ApplyModFlag (uint16 index, uint32 flag, bool apply) |
| |
| void | SetByteFlag (uint16 index, uint8 offset, uint8 newFlag) |
| |
| void | RemoveByteFlag (uint16 index, uint8 offset, uint8 newFlag) |
| |
| void | ToggleByteFlag (uint16 index, uint8 offset, uint8 flag) |
| |
| bool | HasByteFlag (uint16 index, uint8 offset, uint8 flag) const |
| |
| void | ApplyModByteFlag (uint16 index, uint8 offset, uint8 flag, bool apply) |
| |
| void | SetFlag64 (uint16 index, uint64 newFlag) |
| |
| void | RemoveFlag64 (uint16 index, uint64 oldFlag) |
| |
| void | ToggleFlag64 (uint16 index, uint64 flag) |
| |
| bool | HasFlag64 (uint16 index, uint64 flag) const |
| |
| void | ApplyModFlag64 (uint16 index, uint64 flag, bool apply) |
| |
| void | ClearUpdateMask (bool remove) |
| |
| uint16 | GetValuesCount () const |
| |
| virtual bool | hasQuest (uint32) const |
| |
| virtual bool | hasInvolvedQuest (uint32) const |
| |
| void | SetIsNewObject (bool enable) |
| |
| void | BuildFieldsUpdate (Player *, UpdateDataMapType &) const |
| |
| void | SetFieldNotifyFlag (uint16 flag) |
| |
| void | RemoveFieldNotifyFlag (uint16 flag) |
| |
| void | ForceValuesUpdateAtIndex (uint32) |
| |
| bool | IsWorldObject () const |
| |
| WorldObject * | ToWorldObject () |
| |
| WorldObject const * | ToWorldObject () const |
| |
| bool | IsItem () const |
| |
| Item * | ToItem () |
| |
| Item const * | ToItem () const |
| |
| bool | IsPlayer () const |
| |
| Player * | ToPlayer () |
| |
| Player const * | ToPlayer () const |
| |
| bool | IsCreature () const |
| |
| Creature * | ToCreature () |
| |
| Creature const * | ToCreature () const |
| |
| bool | IsUnit () const |
| |
| Unit * | ToUnit () |
| |
| Unit const * | ToUnit () const |
| |
| bool | IsGameObject () const |
| |
| GameObject * | ToGameObject () |
| |
| GameObject const * | ToGameObject () const |
| |
| bool | IsCorpse () const |
| |
| Corpse * | ToCorpse () |
| |
| Corpse const * | ToCorpse () const |
| |
| bool | IsDynObject () const |
| |
| DynamicObject * | ToDynObject () |
| |
| DynamicObject const * | ToDynObject () const |
| |
| Trinity::unique_weak_ptr< Object > | GetWeakPtr () const |
| |
| | WorldLocation () |
| |
| | WorldLocation (uint32 _mapId, float x, float y, float z=0.0f, float o=0.0f) |
| |
| | WorldLocation (uint32 mapId, Position const &position) |
| |
| void | WorldRelocate (WorldLocation const &loc) |
| |
| void | WorldRelocate (WorldLocation const *loc) |
| |
| void | WorldRelocate (uint32 mapId, Position const &pos) |
| |
| void | WorldRelocate (uint32 mapId=MAPID_INVALID, float x=0.f, float y=0.f, float z=0.f, float o=0.f) |
| |
| WorldLocation | GetWorldLocation () const |
| |
| uint32 | GetMapId () const |
| |
| std::string | GetDebugInfo () const |
| |
| | Position () |
| |
| | Position (float x, float y, float z=0.0f, float o=0.0f) |
| |
| bool | operator== (Position const &a) const |
| |
| void | Relocate (float x, float y) |
| |
| void | Relocate (float x, float y, float z) |
| |
| void | Relocate (float x, float y, float z, float o) |
| |
| void | Relocate (Position const &pos) |
| |
| void | Relocate (Position const *pos) |
| |
| void | RelocateOffset (Position const &offset) |
| |
| void | SetOrientation (float orientation) |
| |
| float | GetPositionX () const |
| |
| float | GetPositionY () const |
| |
| float | GetPositionZ () const |
| |
| float | GetOrientation () const |
| |
| void | GetPosition (float &x, float &y) const |
| |
| void | GetPosition (float &x, float &y, float &z) const |
| |
| void | GetPosition (float &x, float &y, float &z, float &o) const |
| |
| Position | GetPosition () const |
| |
| Streamer< XY > | PositionXYStream () |
| |
| ConstStreamer< XY > | PositionXYStream () const |
| |
| Streamer< XYZ > | PositionXYZStream () |
| |
| ConstStreamer< XYZ > | PositionXYZStream () const |
| |
| Streamer< XYZO > | PositionXYZOStream () |
| |
| ConstStreamer< XYZO > | PositionXYZOStream () const |
| |
| Streamer< PackedXYZ > | PositionPackedXYZStream () |
| |
| ConstStreamer< PackedXYZ > | PositionPackedXYZStream () const |
| |
| bool | IsPositionValid () const |
| |
| float | GetExactDist2dSq (const float x, const float y) const |
| |
| float | GetExactDist2dSq (Position const &pos) const |
| |
| float | GetExactDist2dSq (Position const *pos) const |
| |
| float | GetExactDist2d (const float x, const float y) const |
| |
| float | GetExactDist2d (Position const &pos) const |
| |
| float | GetExactDist2d (Position const *pos) const |
| |
| float | GetExactDistSq (float x, float y, float z) const |
| |
| float | GetExactDistSq (Position const &pos) const |
| |
| float | GetExactDistSq (Position const *pos) const |
| |
| float | GetExactDist (float x, float y, float z) const |
| |
| float | GetExactDist (Position const &pos) const |
| |
| float | GetExactDist (Position const *pos) const |
| |
| void | GetPositionOffsetTo (Position const &endPos, Position &retOffset) const |
| |
| Position | GetPositionWithOffset (Position const &offset) const |
| |
| float | GetAbsoluteAngle (float x, float y) const |
| |
| float | GetAbsoluteAngle (Position const &pos) const |
| |
| float | GetAbsoluteAngle (Position const *pos) const |
| |
| float | ToAbsoluteAngle (float relAngle) const |
| |
| float | ToRelativeAngle (float absAngle) const |
| |
| float | GetRelativeAngle (float x, float y) const |
| |
| float | GetRelativeAngle (Position const &pos) const |
| |
| float | GetRelativeAngle (Position const *pos) const |
| |
| void | GetSinCos (float x, float y, float &vsin, float &vcos) const |
| |
| bool | IsInDist2d (float x, float y, float dist) const |
| |
| bool | IsInDist2d (Position const *pos, float dist) const |
| |
| bool | IsInDist (float x, float y, float z, float dist) const |
| |
| bool | IsInDist (Position const &pos, float dist) const |
| |
| bool | IsInDist (Position const *pos, float dist) const |
| |
| bool | IsWithinBox (Position const ¢er, float xradius, float yradius, float zradius) const |
| |
| bool | IsWithinDoubleVerticalCylinder (Position const *center, float radius, float height) const |
| |
| bool | HasInArc (float arcangle, Position const *pos, float border=2.0f) const |
| |
| bool | HasInLine (Position const *pos, float objSize, float width) const |
| |
| std::string | ToString () const |
| |
| virtual | ~GridObject () |
| |
| bool | IsInGrid () const |
| |
| void | AddToGrid (GridRefManager< Player > &m) |
| |
| void | RemoveFromGrid () |
| |