TrinityCore
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AuraEffect Class Reference

#include <SpellAuraEffects.h>

Public Member Functions

Unit * GetCaster () const
 
ObjectGuid GetCasterGUID () const
 
Aura * GetBase () const
 
template<typename Container >
void GetTargetList (Container &targetContainer) const
 
template<typename Container >
void GetApplicationList (Container &applicationContainer) const
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
SpellEffIndex GetEffIndex () const
 
int32 GetBaseAmount () const
 
int32 GetPeriod () const
 
int32 GetMiscValueB () const
 
int32 GetMiscValue () const
 
AuraType GetAuraType () const
 
int32 GetAmount () const
 
void SetAmount (int32 amount)
 
int32 GetPeriodicTimer () const
 
void SetPeriodicTimer (int32 periodicTimer)
 
int32 CalculateAmount (Unit *caster)
 
void CalculatePeriodic (Unit *caster, bool resetPeriodicTimer=true, bool load=false)
 
void CalculateSpellMod ()
 
void ChangeAmount (int32 newAmount, bool mark=true, bool onStackOrReapply=false)
 
void RecalculateAmount ()
 
void RecalculateAmount (Unit *caster)
 
bool CanBeRecalculated () const
 
void SetCanBeRecalculated (bool val)
 
void HandleEffect (AuraApplication *aurApp, uint8 mode, bool apply)
 
void HandleEffect (Unit *target, uint8 mode, bool apply)
 
void ApplySpellMod (Unit *target, bool apply)
 
void Update (uint32 diff, Unit *caster)
 
uint32 GetTickNumber () const
 
uint32 GetRemainingTicks () const
 
uint32 GetTotalTicks () const
 
void ResetPeriodic (bool resetPeriodicTimer=false)
 
void ResetTicks ()
 
bool IsPeriodic () const
 
void SetPeriodic (bool isPeriodic)
 
bool IsAffectingSpell (SpellInfo const *spell) const
 
bool HasSpellClassMask () const
 
void SendTickImmune (Unit *target, Unit *caster) const
 
void PeriodicTick (AuraApplication *aurApp, Unit *caster) const
 
bool CheckEffectProc (AuraApplication *aurApp, ProcEventInfo &eventInfo) const
 
void HandleProc (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 
void CleanupTriggeredSpells (Unit *target)
 
void HandleShapeshiftBoosts (Unit *target, bool apply) const
 
SpellEffectInfo const & GetSpellEffectInfo () const
 
void HandleNULL (AuraApplication const *, uint8, bool) const
 
void HandleUnused (AuraApplication const *, uint8, bool) const
 
void HandleNoImmediateEffect (AuraApplication const *, uint8, bool) const
 
void HandleModInvisibilityDetect (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModInvisibility (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModStealth (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModStealthLevel (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModStealthDetect (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleDetectAmore (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleSpiritOfRedemption (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraGhost (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandlePhase (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModShapeshift (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraTransform (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModScale (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraCloneCaster (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleFeignDeath (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModUnattackable (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModDisarm (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModSilence (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModPacify (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModPacifyAndSilence (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraAllowOnlyAbility (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraTrackResources (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraTrackCreatures (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraTrackStealthed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModStalked (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraUntrackable (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModPetTalentsPoints (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModSkill (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraMounted (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraAllowFlight (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraWaterWalk (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraFeatherFall (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraHover (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleWaterBreathing (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleForceMoveForward (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModThreat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModTotalThreat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModTaunt (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModDetaunt (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModConfuse (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModFear (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModStun (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModRoot (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandlePreventFleeing (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModPossess (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModPossessPet (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModCharm (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleCharmConvert (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraControlVehicle (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseMountedSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseFlightSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseSwimSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModDecreaseSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModUseNormalSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModMechanicImmunityMask (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModMechanicImmunity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModEffectImmunity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModStateImmunity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModSchoolImmunity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModDmgImmunity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModDispelImmunity (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModResistanceExclusive (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModResistance (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModBaseResistancePCT (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModResistancePercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModBaseResistance (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModTargetResistance (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModStat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModPercentStat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModSpellDamagePercentFromStat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModSpellHealingPercentFromStat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModSpellDamagePercentFromAttackPower (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModSpellHealingPercentFromAttackPower (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModHealingDone (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModTotalPercentStat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModResistenceOfStatPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModExpertise (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModPowerRegen (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModPowerRegenPCT (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModManaRegen (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseHealth (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseMaxHealth (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseEnergy (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseEnergyPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModIncreaseHealthPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraIncreaseBaseHealthPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModParryPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModDodgePercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModBlockPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModRegenInterrupt (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModWeaponCritPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModSpellHitChance (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModSpellCritChance (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModSpellCritChanceShool (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModCritPct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModCastingSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModMeleeRangedSpeedPct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModCombatSpeedPct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModAttackSpeed (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModMeleeSpeedPct (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModRangedHaste (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleRangedAmmoHaste (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModRating (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModRatingFromStat (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModAttackPower (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModRangedAttackPower (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModAttackPowerPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModRangedAttackPowerPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModRangedAttackPowerOfStatPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModAttackPowerOfStatPercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModDamageDone (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModDamagePercentDone (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModOffhandDamagePercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleShieldBlockValue (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleShieldBlockValuePercent (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModPowerCostPCT (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleModPowerCost (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleArenaPreparation (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleNoReagentUseAura (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraRetainComboPoints (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraDummy (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleChannelDeathItem (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleBindSight (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleForceReaction (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraEmpathy (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModFaction (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleComprehendLanguage (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraConvertRune (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraLinked (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraOpenStable (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraModFakeInebriation (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraOverrideSpells (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraPreventRegeneratePower (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandleAuraSetVehicle (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandlePreventResurrection (AuraApplication const *aurApp, uint8 mode, bool apply) const
 
void HandlePeriodicTriggerSpellAuraTick (Unit *target, Unit *caster) const
 
void HandlePeriodicTriggerSpellWithValueAuraTick (Unit *target, Unit *caster) const
 
void HandlePeriodicDamageAurasTick (Unit *target, Unit *caster) const
 
void HandlePeriodicHealthLeechAuraTick (Unit *target, Unit *caster) const
 
void HandlePeriodicHealthFunnelAuraTick (Unit *target, Unit *caster) const
 
void HandlePeriodicHealAurasTick (Unit *target, Unit *caster) const
 
void HandlePeriodicManaLeechAuraTick (Unit *target, Unit *caster) const
 
void HandleObsModPowerAuraTick (Unit *target, Unit *caster) const
 
void HandlePeriodicEnergizeAuraTick (Unit *target, Unit *caster) const
 
void HandlePeriodicPowerBurnAuraTick (Unit *target, Unit *caster) const
 
void HandleModAttackPowerOfArmorAuraTick (Unit *target, Unit *caster) const
 
void HandleBreakableCCAuraProc (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 
void HandleProcTriggerSpellAuraProc (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 
void HandleProcTriggerSpellWithValueAuraProc (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 
void HandleProcTriggerDamageAuraProc (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 
void HandleRaidProcFromChargeAuraProc (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 
void HandleRaidProcFromChargeWithValueAuraProc (AuraApplication *aurApp, ProcEventInfo &eventInfo)
 

Private Member Functions

friend Aura::~Aura ()
 
 ~AuraEffect ()
 
 AuraEffect (Aura *base, SpellEffectInfo const &spellEfffectInfo, int32 const *baseAmount, Unit *caster)
 
float GetCritChanceFor (Unit const *caster, Unit const *target) const
 

Private Attributes

Aura *const m_base
 
SpellInfo const *const m_spellInfo
 
SpellEffectInfo const & m_effectInfo
 
SpellModifier * m_spellmod
 
int32 const m_baseAmount
 
int32 _amount
 
int32 _periodicTimer
 
int32 _period
 
uint32 _ticksDone
 
bool m_canBeRecalculated
 
bool m_isPeriodic
 

Friends

class Unit
 
void Aura::_InitEffects (uint8 effMask, Unit *caster, int32 const *baseAmount)
 

Detailed Description

Definition at line 28 of file SpellAuraEffects.h.

Constructor & Destructor Documentation

◆ Aura::~Aura()

AuraEffect::Aura::~Aura ( )
private

◆ ~AuraEffect()

AuraEffect::~AuraEffect ( )
private

Definition at line 394 of file SpellAuraEffects.cpp.

References m_spellmod.

◆ AuraEffect()

AuraEffect::AuraEffect ( Aura *  base,
SpellEffectInfo const &  spellEfffectInfo,
int32 const *  baseAmount,
Unit *  caster 
)
explicitprivate

Member Function Documentation

◆ ApplySpellMod()

◆ CalculateAmount()

◆ CalculatePeriodic()

void AuraEffect::CalculatePeriodic ( Unit *  caster,
bool  resetPeriodicTimer = true,
bool  load = false 
)

◆ CalculateSpellMod()

◆ CanBeRecalculated()

bool AuraEffect::CanBeRecalculated ( ) const
inline

Definition at line 70 of file SpellAuraEffects.h.

Referenced by Unit::RemoveAurasDueToSpellBySteal().

◆ ChangeAmount()

◆ CheckEffectProc()

◆ CleanupTriggeredSpells()

void AuraEffect::CleanupTriggeredSpells ( Unit *  target)

◆ GetAmount()

int32 AuraEffect::GetAmount ( ) const
inline

Definition at line 58 of file SpellAuraEffects.h.

Referenced by AuraApplication::_HandleEffect(), spell_dru_survival_instincts_aura::AfterApply(), spell_the_lich_king_necrotic_plague_jump_aura::AfterDispel(), spell_mage_ice_barrier::AfterRemove(), spell_mage_living_bomb::AfterRemove(), spell_warl_curse_of_agony::ApplyEffect(), Unit::CalcAbsorbResist(), Unit::CalcHealAbsorb(), spell_jormungars_paralytic_toxin::CalculateAmount(), CalculateAmount(), CalculateSpellMod(), spell_dk_pet_scaling_01::spell_dk_pet_scaling_01_AuraScript::CalculateStrengthAmount(), ChangeAmount(), spell_hun_lock_and_load::CheckPeriodicProc(), spell_pal_divine_purpose::CheckProc(), spell_hun_lock_and_load::CheckTrapProc(), spell_yogg_saron_brain_link::spell_yogg_saron_brain_link_AuraScript::DummyTick(), Spell::EffectHeal(), Spell::EffectSchoolDMG(), spell_pri_renew::HandleApplyEffect(), HandleAuraControlVehicle(), HandleAuraConvertRune(), HandleAuraDummy(), HandleAuraIncreaseBaseHealthPercent(), HandleAuraLinked(), HandleAuraModAttackPower(), HandleAuraModAttackPowerPercent(), HandleAuraModBaseResistancePCT(), HandleAuraModCritPct(), HandleAuraModFakeInebriation(), HandleAuraModIncreaseEnergy(), HandleAuraModIncreaseEnergyPercent(), HandleAuraModIncreaseHealth(), HandleAuraModIncreaseHealthPercent(), HandleAuraModIncreaseMaxHealth(), HandleAuraModRangedAttackPower(), HandleAuraModRangedAttackPowerPercent(), HandleAuraModRangedHaste(), HandleAuraModResistance(), HandleAuraModResistanceExclusive(), HandleAuraModSkill(), HandleAuraModStat(), HandleAuraPreventRegeneratePower(), HandleAuraRetainComboPoints(), Aura::HandleAuraSpecificMods(), spell_sha_maelstrom_weapon::HandleBonus(), HandleBreakableCCAuraProc(), HandleChannelDeathItem(), spell_shadowfang_keep_haunting_spirits::spell_shadowfang_keep_haunting_spirits_AuraScript::HandleDummyTick(), spell_dk_death_and_decay::HandleDummyTick(), spell_general_vezax_saronite_vapors::spell_general_vezax_saronite_vapors_AuraScript::HandleEffectApply(), spell_dk_improved_blood_presence::HandleEffectApply(), spell_dk_improved_frost_presence::HandleEffectApply(), spell_dk_improved_unholy_presence::HandleEffectApply(), spell_dru_idol_lifebloom::HandleEffectCalcSpellMod(), spell_pal_exorcism_and_holy_wrath_damage::HandleEffectCalcSpellMod(), spell_warr_glyph_of_sunder_armor::HandleEffectCalcSpellMod(), spell_anubarak_leeching_swarm::HandleEffectPeriodic(), spell_general_vezax_mark_of_the_faceless::spell_general_vezax_mark_of_the_faceless_AuraScript::HandleEffectPeriodic(), spell_brutallus_burn::HandleEffectPeriodicUpdate(), spell_kalecgos_curse_of_boundless_agony::HandleEffectPeriodicUpdate(), spell_sha_item_t10_elemental_2p_bonus::HandleEffectProc(), spell_marwyn_shared_suffering::spell_marwyn_shared_suffering_AuraScript::HandleEffectRemove(), HandleForceReaction(), HandleModAttackSpeed(), HandleModBaseResistance(), HandleModCastingSpeed(), HandleModCombatSpeedPct(), HandleModDamageDone(), HandleModInvisibility(), HandleModInvisibilityDetect(), HandleModMeleeRangedSpeedPct(), HandleModMeleeSpeedPct(), HandleModPercentStat(), HandleModPowerCost(), HandleModPowerCostPCT(), HandleModRating(), HandleModSpellCritChance(), HandleModSpellHitChance(), HandleModStealth(), HandleModStealthDetect(), HandleModStealthLevel(), HandleModTargetResistance(), HandleObsModPowerAuraTick(), spell_hun_rapid_recuperation::HandlePeriodic(), spell_hun_sniper_training::HandlePeriodic(), HandlePeriodicDamageAurasTick(), HandlePeriodicEnergizeAuraTick(), HandlePeriodicHealAurasTick(), HandlePeriodicHealthFunnelAuraTick(), HandlePeriodicHealthLeechAuraTick(), HandlePeriodicManaLeechAuraTick(), HandlePeriodicPowerBurnAuraTick(), HandlePeriodicTriggerSpellWithValueAuraTick(), spell_dru_living_seed_proc::HandleProc(), spell_sha_earth_shield::HandleProc(), spell_sha_shamanistic_rage::HandleProc(), spell_warr_extra_proc::HandleProc(), spell_deathwhisper_vampiric_might::HandleProc(), spell_oculus_temporal_rift::HandleProc(), spell_pet_guard_dog::HandleProc(), spell_dk_butchery::HandleProc(), spell_dk_improved_blood_presence_triggered::HandleProc(), spell_dk_necrosis::HandleProc(), spell_dk_threat_of_thassarian::HandleProc(), spell_dk_unholy_blight::HandleProc(), spell_dk_vendetta::HandleProc(), spell_dk_wandering_plague::HandleProc(), spell_dru_glyph_of_innervate::HandleProc(), spell_dru_glyph_of_rejuvenation::HandleProc(), spell_dru_glyph_of_shred::HandleProc(), spell_dru_leader_of_the_pack::HandleProc(), spell_dru_living_seed::HandleProc(), spell_dru_revitalize::HandleProc(), spell_dru_savage_defense::HandleProc(), spell_dru_t3_8p_bonus::HandleProc(), spell_dru_t10_balance_4p_bonus::HandleProc(), spell_gen_blood_reserve::HandleProc(), spell_hun_glyph_of_arcane_shot::HandleProc(), spell_hun_piercing_shots::HandleProc(), spell_hun_roar_of_sacrifice::HandleProc(), spell_hun_thrill_of_the_hunt::HandleProc(), spell_item_frozen_shadoweave::HandleProc(), spell_item_necrotic_touch::HandleProc(), spell_item_pet_healing::HandleProc(), spell_item_swift_hand_justice_dummy::HandleProc(), spell_item_trinket_stack::spell_item_trinket_stack_AuraScript::HandleProc(), spell_mage_burnout::HandleProc(), spell_mage_hot_streak::HandleProc(), spell_mage_magic_absorption::HandleProc(), spell_mage_master_of_elements::HandleProc(), spell_pal_glyph_of_holy_light_dummy::HandleProc(), spell_pal_judgement_of_light_heal::HandleProc(), spell_pal_light_s_beacon::HandleProc(), spell_pal_righteous_vengeance::HandleProc(), spell_pal_sacred_shield_dummy::HandleProc(), spell_pal_spiritual_attunement::HandleProc(), spell_pal_sheath_of_light::HandleProc(), spell_pal_t8_2p_bonus::HandleProc(), spell_pri_blessed_recovery::HandleProc(), spell_pri_divine_aegis::HandleProc(), spell_pri_glyph_of_dispel_magic::HandleProc(), spell_pri_glyph_of_prayer_of_healing::HandleProc(), spell_pri_imp_shadowform::HandleProc(), spell_pri_vampiric_embrace::HandleProc(), spell_pri_t10_heal_2p_bonus::HandleProc(), spell_rog_quick_recovery::HandleProc(), spell_sha_ancestral_awakening::HandleProc(), spell_sha_frozen_power::HandleProc(), spell_sha_glyph_of_earth_shield::HandleProc(), spell_sha_glyph_of_healing_wave::HandleProc(), spell_sha_glyph_of_totem_of_wrath::HandleProc(), spell_sha_nature_guardian::HandleProc(), spell_sha_spirit_hunt::HandleProc(), spell_sha_t8_elemental_4p_bonus::HandleProc(), spell_sha_t9_elemental_4p_bonus::HandleProc(), spell_sha_t10_elemental_4p_bonus::HandleProc(), spell_sha_t10_restoration_4p_bonus::HandleProc(), spell_warl_seed_of_corruption_dummy::HandleProc(), spell_warl_seed_of_corruption_generic::HandleProc(), spell_warl_soul_leech::HandleProc(), spell_warr_improved_spell_reflection::HandleProc(), spell_pri_body_and_soul::HandleProcDummy(), HandleProcTriggerDamageAuraProc(), HandleProcTriggerSpellWithValueAuraProc(), HandleRaidProcFromChargeWithValueAuraProc(), HandleRangedAmmoHaste(), spell_warl_haunt_aura::HandleRemove(), HandleShieldBlockValue(), HandleShieldBlockValuePercent(), spell_hun_sniper_training::HandleUpdatePeriodic(), Unit::IsHighestExclusiveAuraEffect(), Unit::MeleeDamageBonusDone(), spell_valanar_kinetic_bomb_absorb::OnAbsorb(), spell_pilgrims_bounty_a_serving_of::OnApply(), spell_shade_soul_channel::OnApply(), spell_the_lich_king_necrotic_plague_jump_aura::OnDispel(), spell_mark_of_kazrogal_aura::OnPeriodic(), spell_xt002_gravity_bomb_aura::OnPeriodic(), spell_the_lurker_below_spout_periodic::OnPeriodic(), spell_kaelthas_nether_vapor_lightning::OnPeriodic(), spell_nethermancer_sepethrea_inferno::OnPeriodic(), spell_illidari_nightlord_shadow_inferno::OnPeriodic(), spell_blood_queen_essence_of_the_blood_queen::OnProc(), spell_pal_eye_for_an_eye::OnProc(), spell_warl_fel_synergy::OnProc(), spell_warl_siphon_life::OnProc(), spell_warr_damage_shield::OnProc(), spell_pilgrims_bounty_a_serving_of::OnRemove(), spell_sindragosa_instability::OnRemove(), spell_the_lich_king_necrotic_plague_jump_aura::OnRemove(), spell_xt002_searing_light_spawn_life_spark::OnRemove(), spell_xt002_gravity_bomb_aura::OnRemove(), spell_yogg_saron_nondescript::spell_yogg_saron_nondescript_AuraScript::OnRemove(), spell_claw_swipe_check::OnRemove(), spell_dru_lifebloom::OnRemoveEffect(), spell_ulduar_stone_grip::spell_ulduar_stone_grip_AuraScript::OnRemoveStun(), spell_the_lich_king_infest::OnUpdate(), spell_moragg_optic_link::OnUpdate(), spell_hun_explosive_shot::PeriodicTick(), spell_sha_mana_tide::PeriodicTick(), Unit::RemoveAurasDueToSpellBySteal(), Unit::SpellDamagePctDone(), spell_gen_arena_drink::UpdatePeriodic(), spell_gen_chains_of_ice::UpdatePeriodic(), Unit::UpdateResistanceBuffModsMod(), Unit::UpdateStatBuffMod(), and Guardian::UpdateStats().

◆ GetApplicationList()

template<typename Container >
template TC_GAME_API void AuraEffect::GetApplicationList ( Container &  applicationContainer) const

Definition at line 412 of file SpellAuraEffects.cpp.

References Aura::GetApplicationMap(), GetBase(), and GetEffIndex().

Referenced by ChangeAmount(), and Update().

◆ GetAuraType()

◆ GetBase()

Aura * AuraEffect::GetBase ( ) const
inline

Definition at line 41 of file SpellAuraEffects.h.

Referenced by spell_rog_overkill_mos< RemoveSpellId >::AfterApply(), ApplySpellMod(), Unit::CalcAbsorbResist(), Unit::CalcHealAbsorb(), CalculateAmount(), CalculatePeriodic(), CalculateSpellMod(), CheckEffectProc(), Spell::EffectHeal(), GetApplicationList(), Unit::GetAuraEffect(), GetCritChanceFor(), GetTargetList(), GetTotalTicks(), HandleAuraDummy(), HandleAuraLinked(), HandleAuraModShapeshift(), HandleAuraMounted(), HandleAuraRetainComboPoints(), HandleEffect(), HandleEffect(), spell_pal_exorcism_and_holy_wrath_damage::HandleEffectCalcSpellMod(), spell_warr_glyph_of_sunder_armor::HandleEffectCalcSpellMod(), spell_reliquary_of_souls_aura_of_anger::HandleEffectPeriodicUpdate(), HandleObsModPowerAuraTick(), HandlePeriodicDamageAurasTick(), HandlePeriodicEnergizeAuraTick(), HandlePeriodicHealAurasTick(), HandlePeriodicHealthLeechAuraTick(), HandlePeriodicManaLeechAuraTick(), spell_intense_cold::HandlePeriodicTick(), HandleProc(), spell_mark_of_malice::HandleProc(), spell_dk_bloodworms::HandleProc(), spell_sha_static_shock::HandleProc(), spell_sha_t10_elemental_4p_bonus::HandleProc(), HandleRaidProcFromChargeAuraProc(), HandleRaidProcFromChargeWithValueAuraProc(), spell_dk_glyph_of_scourge_strike_script::HandleScriptEffect(), spell_pal_seal_of_vengeance< DoTSpellId, DamageSpellId >::spell_pal_seal_of_vengeance_AuraScript< DoTSpell, DamageSpell >::HandleSeal(), Unit::IsHighestExclusiveAuraEffect(), spell_halion_marks::OnRemove(), PeriodicTick(), Spell::prepare(), and Update().

◆ GetBaseAmount()

◆ GetCaster()

◆ GetCasterGUID()

◆ GetCritChanceFor()

float AuraEffect::GetCritChanceFor ( Unit const *  caster,
Unit const *  target 
) const
private

◆ GetEffIndex()

◆ GetId()

◆ GetMiscValue()

int32 AuraEffect::GetMiscValue ( ) const
inline

Definition at line 56 of file SpellAuraEffects.h.

Referenced by ApplySpellMod(), Unit::CalcAbsorbResist(), Unit::CalcSpellResistedDamage(), CalculateSpellMod(), CheckEffectProc(), spell_hun_roar_of_sacrifice::CheckProc(), Unit::GetMaxNegativeAuraModifierByMiscMask(), Unit::GetMaxNegativeAuraModifierByMiscValue(), Unit::GetMaxPositiveAuraModifierByMiscMask(), Unit::GetMaxPositiveAuraModifierByMiscValue(), Unit::GetTotalAuraModifierByMiscMask(), Unit::GetTotalAuraModifierByMiscValue(), Unit::GetTotalAuraMultiplierByMiscMask(), Unit::GetTotalAuraMultiplierByMiscValue(), HandleAuraConvertRune(), HandleAuraDummy(), HandleAuraModBaseResistancePCT(), HandleAuraModFaction(), HandleAuraModIncreaseEnergy(), HandleAuraModIncreaseEnergyPercent(), HandleAuraModResistance(), HandleAuraModResistanceExclusive(), HandleAuraModResistenceOfStatPercent(), HandleAuraModSchoolImmunity(), HandleAuraModShapeshift(), HandleAuraModSkill(), HandleAuraModStat(), HandleAuraMounted(), HandleAuraOverrideSpells(), HandleAuraSetVehicle(), HandleAuraTrackCreatures(), HandleAuraTrackResources(), HandleAuraTransform(), HandleDetectAmore(), spell_warr_glyph_of_sunder_armor::HandleEffectCalcSpellMod(), HandleForceReaction(), HandleModBaseResistance(), HandleModDamageDone(), HandleModDamagePercentDone(), HandleModInvisibility(), HandleModInvisibilityDetect(), HandleModPercentStat(), HandleModPowerCost(), HandleModPowerCostPCT(), HandleModPowerRegen(), HandleModRating(), HandleModRatingFromStat(), HandleModResistancePercent(), HandleModSpellCritChanceShool(), HandleModStealth(), HandleModStealthDetect(), HandleModStealthLevel(), HandleModTargetResistance(), HandleModTotalPercentStat(), HandleObsModPowerAuraTick(), HandlePeriodicEnergizeAuraTick(), HandlePeriodicManaLeechAuraTick(), HandlePeriodicPowerBurnAuraTick(), HandleShapeshiftBoosts(), Unit::MeleeDamageBonusDone(), Unit::MeleeDamageBonusTaken(), Unit::SendPeriodicAuraLog(), Unit::SpellBaseHealingBonusDone(), Unit::SpellDamageBonusDone(), Unit::SpellDamageBonusTaken(), Unit::SpellDamagePctDone(), Unit::UpdateDamageDoneMods(), Unit::UpdateDamagePctDoneMods(), Unit::UpdateResistanceBuffModsMod(), and Unit::UpdateStatBuffMod().

◆ GetMiscValueB()

int32 AuraEffect::GetMiscValueB ( ) const
inline

◆ GetPeriod()

int32 AuraEffect::GetPeriod ( ) const
inline

Definition at line 53 of file SpellAuraEffects.h.

Referenced by spell_igb_rocket_pack::HandleRemove().

◆ GetPeriodicTimer()

int32 AuraEffect::GetPeriodicTimer ( ) const
inline

◆ GetRemainingTicks()

uint32 AuraEffect::GetRemainingTicks ( ) const
inline

◆ GetSpellEffectInfo()

SpellEffectInfo const & AuraEffect::GetSpellEffectInfo ( ) const
inline

Definition at line 100 of file SpellAuraEffects.h.

Referenced by Unit::CalcAbsorbResist(), CalculateAmount(), spell_warl_seed_of_corruption_dummy::CalculateBuffer(), CalculatePeriodic(), CalculateSpellMod(), CheckEffectProc(), CleanupTriggeredSpells(), HandleAuraLinked(), HandleAuraModDispelImmunity(), HandleAuraModDmgImmunity(), HandleAuraModEffectImmunity(), HandleAuraModSchoolImmunity(), HandleAuraModStateImmunity(), HandleChannelDeathItem(), spell_garr_separation_anxiety::HandleDummyTick(), spell_majordomo_separation_anxiety::HandleDummyTick(), spell_dru_idol_lifebloom::HandleEffectCalcSpellMod(), spell_warr_glyph_of_sunder_armor::HandleEffectCalcSpellMod(), spell_chapter1_emblazon_runeblade::HandleEffectPeriodic(), spell_rog_prey_on_the_weak::HandleEffectPeriodic(), HandleModAttackPowerOfArmorAuraTick(), HandleModMechanicImmunity(), HandleModMechanicImmunityMask(), spell_oculus_ride_ruby_emerald_amber_drake_que::HandlePeriodic(), spell_algalon_phase_constellation::HandlePeriodic(), spell_hun_rapid_recuperation::HandlePeriodic(), spell_hun_sniper_training::HandlePeriodic(), HandlePeriodicDamageAurasTick(), HandlePeriodicHealAurasTick(), HandlePeriodicHealthFunnelAuraTick(), HandlePeriodicHealthLeechAuraTick(), HandlePeriodicManaLeechAuraTick(), HandlePeriodicPowerBurnAuraTick(), spell_igb_periodic_trigger_with_power_cost::HandlePeriodicTick(), HandlePeriodicTriggerSpellAuraTick(), HandlePeriodicTriggerSpellWithValueAuraTick(), spell_hun_cobra_strikes::HandleProc(), spell_rog_honor_among_thieves::HandleProc(), spell_rog_turn_the_tables::HandleProc(), spell_putricide_ooze_tank_protection::HandleProc(), spell_dru_savage_defense::HandleProc(), spell_pal_improved_lay_of_hands::HandleProc(), spell_sha_flametongue_weapon::HandleProc(), spell_sha_imp_water_shield::HandleProc(), HandleProcTriggerDamageAuraProc(), HandleProcTriggerSpellAuraProc(), HandleProcTriggerSpellWithValueAuraProc(), HandleRaidProcFromChargeAuraProc(), HandleRaidProcFromChargeWithValueAuraProc(), spell_halion_combustion_consumption_periodic::HandleTick(), spell_putricide_mutated_plague::HandleTriggerSpell(), spell_hun_sniper_training::HandleUpdatePeriodic(), IsAffectingSpell(), spell_zuljin_claw_rage_periodic::OnPeriodic(), spell_the_lich_king_vile_spirits::OnPeriodic(), spell_moragg_ray::OnPeriodic(), spell_leotheras_the_blind_demon_link::OnPeriodic(), spell_broggok_poison_cloud::OnPeriodic(), spell_omor_the_unscarred_orbital_strike_whip::OnPeriodic(), spell_putricide_mutated_plague::OnRemove(), spell_wintergrasp_tenacity_refresh::OnRemove(), spell_mother_shahraz_saber_lash::OnTrigger(), spell_mother_shahraz_generic_periodic::OnTrigger(), spell_muru_negative_energy_periodic::PeriodicTick(), spell_silithus_summon_cultist_periodic::PeriodicTick(), spell_jormungars_slime_pool::PeriodicTick(), spell_grobbulus_poison_cloud::PeriodicTick(), spell_tar_blaze::PeriodicTick(), spell_dk_hysteria::PeriodicTick(), spell_gen_aura_of_fear::PeriodicTick(), spell_mage_mirror_image::PeriodicTick(), spell_pal_beacon_of_light::PeriodicTick(), spell_sha_mana_tide::PeriodicTick(), spell_wintergrasp_tenacity_refresh::Refresh(), and SpellInfo::SpellCancelsAuraEffect().

◆ GetSpellInfo()

SpellInfo const * AuraEffect::GetSpellInfo ( ) const
inline

Definition at line 49 of file SpellAuraEffects.h.

Referenced by spell_dragonblight_corrosive_spit::AfterApply(), Unit::CalcArmorReducedDamage(), CalculateAmount(), spell_dk_pet_scaling_01::spell_dk_pet_scaling_01_AuraScript::CalculateStrengthAmount(), Player::CheckAttackFitToAuraRequirement(), CheckEffectProc(), Spell::EffectHeal(), Spell::EffectSchoolDMG(), GetCritChanceFor(), Unit::GetHighestExclusiveSameEffectSpellGroupValue(), HandleAuraModEffectImmunity(), HandleAuraModSchoolImmunity(), HandleAuraModShapeshift(), HandleAuraMounted(), HandleAuraTransform(), HandleChannelDeathItem(), HandleObsModPowerAuraTick(), HandlePeriodicDamageAurasTick(), HandlePeriodicEnergizeAuraTick(), HandlePeriodicHealAurasTick(), HandlePeriodicHealthFunnelAuraTick(), HandlePeriodicHealthLeechAuraTick(), HandlePeriodicManaLeechAuraTick(), HandlePeriodicPowerBurnAuraTick(), spell_warr_extra_proc::HandleProc(), spell_dru_leader_of_the_pack::HandleProc(), spell_item_charm_witch_doctor::HandleProc(), spell_pal_illumination::HandleProc(), spell_pri_blessed_recovery::HandleProc(), spell_sha_lightning_shield::HandleProc(), spell_sha_static_shock::HandleProc(), spell_warl_soul_leech::HandleProc(), HandleProcTriggerDamageAuraProc(), HandleRaidProcFromChargeWithValueAuraProc(), spell_dk_glyph_of_scourge_strike_script::HandleScriptEffect(), spell_pal_seal_of_vengeance< DoTSpellId, DamageSpellId >::spell_pal_seal_of_vengeance_AuraScript< DoTSpell, DamageSpell >::HandleSeal(), Unit::IsHighestExclusiveAuraEffect(), Trinity::AbsorbAuraOrderPred::operator()(), spell_dragonblight_corrosive_spit::PeriodicTick(), Spell::prepare(), Unit::SendPeriodicAuraLog(), SpellInfo::SpellCancelsAuraEffect(), Player::UpdateExpertise(), and Guardian::UpdateStats().

◆ GetTargetList()

template<typename Container >
template TC_GAME_API void AuraEffect::GetTargetList ( Container &  targetContainer) const

Definition at line 400 of file SpellAuraEffects.cpp.

References Aura::GetApplicationMap(), GetBase(), and GetEffIndex().

◆ GetTickNumber()

uint32 AuraEffect::GetTickNumber ( ) const
inline

Definition at line 78 of file SpellAuraEffects.h.

Referenced by spell_mimiron_rapid_burst::spell_mimiron_rapid_burst_AuraScript::HandleDummyTick(), spell_muru_darkness::HandleEffectPeriodic(), spell_brutallus_burn::HandleEffectPeriodicUpdate(), spell_kalecgos_curse_of_boundless_agony::HandleEffectPeriodicUpdate(), spell_reliquary_of_souls_aura_of_anger::HandleEffectPeriodicUpdate(), spell_warl_curse_of_agony::HandleEffectPeriodicUpdate(), spell_bronjahm_soulstorm_visual::HandlePeriodicTick(), spell_igb_rocket_pack::HandleRemove(), spell_mimiron_weld::spell_mimiron_weld_AuraScript::HandleTick(), spell_dru_wild_growth_aura::HandleTickUpdate(), spell_baron_geddon_inferno::OnPeriodic(), spell_vexallus_energy_feedback::OnPeriodic(), spell_kalecgos_curse_of_boundless_agony::OnPeriodic(), spell_janalai_fire_bomb::OnPeriodic(), spell_brewfest_ram::OnPeriodic(), spell_black_morass_corrupt_medivh::OnPeriodic(), spell_black_morass_time_rift_periodic::OnPeriodic(), spell_the_lich_king_vile_spirits::OnPeriodic(), spell_the_lich_king_soul_rip::OnPeriodic(), spell_hodir_flash_freeze::OnPeriodic(), spell_hodir_biting_cold_area_aura::OnPeriodic(), spell_keleseth_frost_tomb_periodic::OnPeriodic(), spell_moragg_optic_link::OnPeriodic(), spell_murmur_murmurs_touch::OnPeriodic(), spell_illidan_demon_transform2::OnPeriodic(), spell_ahune_summoning_rhyme_aura::OnPeriodic(), spell_broggok_poison_cloud::OnPeriodic(), spell_kaelthas_gaining_power::OnPeriodic(), spell_illidari_nightlord_shadow_inferno::OnPeriodic(), spell_rain_of_bones::spell_rain_of_bones_AuraScript::OnTrigger(), spell_the_lich_king_infest::OnUpdate(), spell_moragg_optic_link::OnUpdate(), spell_headless_horseman_summoning_rhyme_aura::PeriodicTick(), spell_muru_negative_energy_periodic::PeriodicTick(), spell_jormungars_slime_pool::PeriodicTick(), spell_trollgore_corpse_explode::PeriodicTick(), spell_blood_queen_pact_of_the_darkfallen_dmg::PeriodicTick(), spell_sindragosa_ice_tomb_trap::PeriodicTick(), spell_dreamwalker_mana_void::PeriodicTick(), spell_grobbulus_poison_cloud::PeriodicTick(), spell_violet_hold_portal_periodic::PeriodicTick(), spell_gen_remove_on_full_health::PeriodicTick(), and spell_gen_arena_drink::UpdatePeriodic().

◆ GetTotalTicks()

◆ HandleArenaPreparation()

void AuraEffect::HandleArenaPreparation ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraAllowFlight()

◆ HandleAuraAllowOnlyAbility()

◆ HandleAuraCloneCaster()

◆ HandleAuraControlVehicle()

◆ HandleAuraConvertRune()

◆ HandleAuraDummy()

void AuraEffect::HandleAuraDummy ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const
Todo:
drop aura charges for ApplySpellMod in ProcDamageAndSpell

Definition at line 4317 of file SpellAuraEffects.cpp.

References Player::AddPetAura(), ThreatManager::AddThreat(), Unit::ApplySpellImmune(), AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK, AURA_EFFECT_HANDLE_REAL, AURA_EFFECT_HANDLE_REAPPLY, AURA_REMOVE_BY_EXPIRE, Unit::CanHaveThreatList(), WorldObject::CastSpell(), ObjectMgr::ChooseDisplayId(), GENDER_FEMALE, GetAmount(), Unit::GetAura(), Unit::GetAuraEffectsByType(), GetBase(), Player::GetBattleground(), GetCaster(), GetCasterGUID(), Aura::GetDuration(), GetEffIndex(), Unit::GetGender(), Unit::GetGuardianPet(), Object::GetGUID(), GetId(), WorldObject::GetMap(), GetMiscValue(), Unit::GetMotionMaster(), AuraApplication::GetRemoveMode(), Aura::GetSpellInfo(), AuraApplication::GetTarget(), Unit::GetThreatManager(), Object::GetTypeId(), WorldObject::GetZoneId(), Unit::HasAuraType(), SpellInfo::Id, IMMUNITY_MECHANIC, Map::IsBattleground(), Player::LeaveBattleground(), m_spellInfo, MotionMaster::MoveFall(), WorldObject::PlayDirectSound(), WorldObject::PlayDistanceSound(), Player::RemoveAmmo(), Unit::RemoveAurasDueToSpell(), Player::RemovePetAura(), roll_chance_i(), sBattlefieldMgr, Player::SetChampioningFaction(), Aura::SetCharges(), Aura::SetDuration(), Object::SetEntry(), Unit::SetMountDisplayId(), Aura::SetStackAmount(), sObjectMgr, SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED, SPELL_AURA_MOUNTED, SPELLFAMILY_DEATHKNIGHT, SPELLFAMILY_DRUID, SPELLFAMILY_GENERIC, SPELLFAMILY_MAGE, SPELLFAMILY_PALADIN, SPELLFAMILY_PRIEST, SPELLFAMILY_SHAMAN, SpellInfo::SpellFamilyName, sSpellMgr, SpellInfo::StackAmount, Object::ToPlayer(), and TYPEID_PLAYER.

◆ HandleAuraEmpathy()

◆ HandleAuraFeatherFall()

◆ HandleAuraGhost()

◆ HandleAuraHover()

void AuraEffect::HandleAuraHover ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraIncreaseBaseHealthPercent()

◆ HandleAuraLinked()

◆ HandleAuraModAttackPower()

void AuraEffect::HandleAuraModAttackPower ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModAttackPowerOfStatPercent()

void AuraEffect::HandleAuraModAttackPowerOfStatPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModAttackPowerPercent()

void AuraEffect::HandleAuraModAttackPowerPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModBaseResistancePCT()

◆ HandleAuraModBlockPercent()

void AuraEffect::HandleAuraModBlockPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModCritPct()

◆ HandleAuraModDecreaseSpeed()

void AuraEffect::HandleAuraModDecreaseSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModDisarm()

◆ HandleAuraModDispelImmunity()

void AuraEffect::HandleAuraModDispelImmunity ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModDmgImmunity()

◆ HandleAuraModDodgePercent()

void AuraEffect::HandleAuraModDodgePercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModEffectImmunity()

◆ HandleAuraModExpertise()

void AuraEffect::HandleAuraModExpertise ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModFaction()

◆ HandleAuraModFakeInebriation()

void AuraEffect::HandleAuraModFakeInebriation ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModIncreaseEnergy()

void AuraEffect::HandleAuraModIncreaseEnergy ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModIncreaseEnergyPercent()

◆ HandleAuraModIncreaseFlightSpeed()

◆ HandleAuraModIncreaseHealth()

void AuraEffect::HandleAuraModIncreaseHealth ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModIncreaseHealthPercent()

◆ HandleAuraModIncreaseMaxHealth()

◆ HandleAuraModIncreaseMountedSpeed()

void AuraEffect::HandleAuraModIncreaseMountedSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3019 of file SpellAuraEffects.cpp.

References HandleAuraModIncreaseSpeed().

◆ HandleAuraModIncreaseSpeed()

void AuraEffect::HandleAuraModIncreaseSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModIncreaseSwimSpeed()

void AuraEffect::HandleAuraModIncreaseSwimSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModPacify()

◆ HandleAuraModPacifyAndSilence()

◆ HandleAuraModParryPercent()

void AuraEffect::HandleAuraModParryPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModPetTalentsPoints()

void AuraEffect::HandleAuraModPetTalentsPoints ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModRangedAttackPower()

void AuraEffect::HandleAuraModRangedAttackPower ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModRangedAttackPowerOfStatPercent()

void AuraEffect::HandleAuraModRangedAttackPowerOfStatPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModRangedAttackPowerPercent()

void AuraEffect::HandleAuraModRangedAttackPowerPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModRangedHaste()

void AuraEffect::HandleAuraModRangedHaste ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModRegenInterrupt()

void AuraEffect::HandleAuraModRegenInterrupt ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3816 of file SpellAuraEffects.cpp.

References HandleModManaRegen().

◆ HandleAuraModResistance()

◆ HandleAuraModResistanceExclusive()

◆ HandleAuraModResistenceOfStatPercent()

void AuraEffect::HandleAuraModResistenceOfStatPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModRoot()

void AuraEffect::HandleAuraModRoot ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModScale()

void AuraEffect::HandleAuraModScale ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModSchoolImmunity()

◆ HandleAuraModShapeshift()

void AuraEffect::HandleAuraModShapeshift ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 1639 of file SpellAuraEffects.cpp.

References Player::_ApplyWeaponDamage(), CastSpellExtraArgs::AddSpellMod(), Player::AddTemporarySpell(), ASSERT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK, BASE_ATTACK, WorldObject::CalculateSpellDamage(), Unit::CanUseAttackType(), WorldObject::CastSpell(), CLASS_DRUID, EFFECT_0, ObjectGuid::Empty, EQUIPMENT_SLOT_MAINHAND, FORM_AMBIENT, FORM_AQUA, FORM_BATTLESTANCE, FORM_BEAR, FORM_BERSERKERSTANCE, FORM_BLB_PLAYER, FORM_CAT, FORM_CREATUREBEAR, FORM_CREATURECAT, FORM_DEFENSIVESTANCE, FORM_DIREBEAR, FORM_FLIGHT, FORM_FLIGHT_EPIC, FORM_GHOSTWOLF, FORM_GHOUL, FORM_MASTER_ANGLER, FORM_METAMORPHOSIS, FORM_MOONKIN, FORM_NONE, FORM_SHADOW, FORM_SHADOW_DANCE, FORM_SPIRITOFREDEMPTION, FORM_STEALTH, FORM_STEVES_GHOUL, FORM_TEST, FORM_TEST_OF_STRENGTH, FORM_THARONJA_SKELETON, FORM_TRAVEL, FORM_TREE, FORM_UNDEAD, FORM_ZOMBIE, Unit::GetAuraEffect(), GetBase(), Unit::GetClass(), Unit::GetDummyAuraEffect(), SpellInfo::GetEffect(), GetId(), Player::GetItemByPos(), GetMiscValue(), Unit::GetModelForForm(), Unit::GetPower(), Unit::GetPowerType(), AuraApplication::GetRemoveMode(), Unit::GetShapeshiftForm(), GetSpellInfo(), Player::GetSpellMap(), AuraApplication::GetTarget(), Unit::GetTransformSpell(), Object::GetTypeId(), HandleShapeshiftBoosts(), Unit::HasAuraType(), Player::InitDataForForm(), INVENTORY_SLOT_BAG_0, Unit::IsPolymorphed(), Unit::IsScriptOverriden(), m_spellInfo, MAX_SHAPESHIFT_SPELLS, PLAYERSPELL_REMOVED, POWER_ENERGY, POWER_MANA, POWER_RAGE, SpellShapeshiftFormEntry::PresetSpellID, Unit::RemoveAurasByShapeShift(), Unit::RemoveAurasByType(), Unit::RemoveAurasDueToSpell(), Player::RemoveTemporarySpell(), Unit::RestoreDisplayId(), roll_chance_i(), Unit::SetDisplayId(), Unit::SetPower(), Unit::SetPowerType(), Unit::SetShapeshiftForm(), SPELL_AURA_MOD_INCREASE_SPEED, SPELL_AURA_MOD_SHAPESHIFT, SPELLFAMILY_DRUID, SPELLFAMILY_WARRIOR, SpellInfo::SpellFamilyName, SpellInfo::SpellIconID, SPELLVALUE_BASE_POINT0, sSpellMgr, sSpellShapeshiftFormStore, TC_LOG_ERROR, Object::ToPlayer(), TYPEID_PLAYER, and Unit::UpdateDisplayPower().

◆ HandleAuraModSilence()

◆ HandleAuraModSkill()

◆ HandleAuraModStalked()

◆ HandleAuraModStat()

◆ HandleAuraModStateImmunity()

void AuraEffect::HandleAuraModStateImmunity ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModStun()

void AuraEffect::HandleAuraModStun ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModTotalThreat()

void AuraEffect::HandleAuraModTotalThreat ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModUseNormalSpeed()

void AuraEffect::HandleAuraModUseNormalSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraModWeaponCritPercent()

void AuraEffect::HandleAuraModWeaponCritPercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraMounted()

◆ HandleAuraOpenStable()

void AuraEffect::HandleAuraOpenStable ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraOverrideSpells()

◆ HandleAuraPreventRegeneratePower()

void AuraEffect::HandleAuraPreventRegeneratePower ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraRetainComboPoints()

void AuraEffect::HandleAuraRetainComboPoints ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraSetVehicle()

◆ HandleAuraTrackCreatures()

void AuraEffect::HandleAuraTrackCreatures ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraTrackResources()

void AuraEffect::HandleAuraTrackResources ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraTrackStealthed()

◆ HandleAuraTransform()

◆ HandleAuraUntrackable()

void AuraEffect::HandleAuraUntrackable ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleAuraWaterWalk()

void AuraEffect::HandleAuraWaterWalk ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleBindSight()

void AuraEffect::HandleBindSight ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleBreakableCCAuraProc()

void AuraEffect::HandleBreakableCCAuraProc ( AuraApplication *  aurApp,
ProcEventInfo &  eventInfo 
)

◆ HandleChannelDeathItem()

◆ HandleCharmConvert()

void AuraEffect::HandleCharmConvert ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleComprehendLanguage()

void AuraEffect::HandleComprehendLanguage ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleDetectAmore()

◆ HandleEffect() [1/2]

◆ HandleEffect() [2/2]

void AuraEffect::HandleEffect ( Unit *  target,
uint8  mode,
bool  apply 
)

◆ HandleFeignDeath()

◆ HandleForceMoveForward()

void AuraEffect::HandleForceMoveForward ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleForceReaction()

◆ HandleModAttackPowerOfArmorAuraTick()

void AuraEffect::HandleModAttackPowerOfArmorAuraTick ( Unit *  target,
Unit *  caster 
) const

◆ HandleModAttackSpeed()

void AuraEffect::HandleModAttackSpeed ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModBaseResistance()

◆ HandleModCastingSpeed()

◆ HandleModCharm()

void AuraEffect::HandleModCharm ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModCombatSpeedPct()

◆ HandleModConfuse()

void AuraEffect::HandleModConfuse ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModDamageDone()

◆ HandleModDamagePercentDone()

◆ HandleModDetaunt()

void AuraEffect::HandleModDetaunt ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModFear()

void AuraEffect::HandleModFear ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModHealingDone()

void AuraEffect::HandleModHealingDone ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModInvisibility()

◆ HandleModInvisibilityDetect()

◆ HandleModManaRegen()

void AuraEffect::HandleModManaRegen ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModMechanicImmunity()

void AuraEffect::HandleModMechanicImmunity ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModMechanicImmunityMask()

void AuraEffect::HandleModMechanicImmunityMask ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModMeleeRangedSpeedPct()

void AuraEffect::HandleModMeleeRangedSpeedPct ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModMeleeSpeedPct()

◆ HandleModOffhandDamagePercent()

void AuraEffect::HandleModOffhandDamagePercent ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModPercentStat()

◆ HandleModPossess()

void AuraEffect::HandleModPossess ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModPossessPet()

◆ HandleModPowerCost()

void AuraEffect::HandleModPowerCost ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModPowerCostPCT()

void AuraEffect::HandleModPowerCostPCT ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModPowerRegen()

◆ HandleModPowerRegenPCT()

void AuraEffect::HandleModPowerRegenPCT ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

Definition at line 3636 of file SpellAuraEffects.cpp.

References HandleModPowerRegen().

◆ HandleModRating()

◆ HandleModRatingFromStat()

void AuraEffect::HandleModRatingFromStat ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModResistancePercent()

◆ HandleModSpellCritChance()

◆ HandleModSpellCritChanceShool()

◆ HandleModSpellDamagePercentFromAttackPower()

void AuraEffect::HandleModSpellDamagePercentFromAttackPower ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModSpellDamagePercentFromStat()

void AuraEffect::HandleModSpellDamagePercentFromStat ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModSpellHealingPercentFromAttackPower()

void AuraEffect::HandleModSpellHealingPercentFromAttackPower ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModSpellHealingPercentFromStat()

void AuraEffect::HandleModSpellHealingPercentFromStat ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModSpellHitChance()

◆ HandleModStealth()

◆ HandleModStealthDetect()

◆ HandleModStealthLevel()

◆ HandleModTargetResistance()

◆ HandleModTaunt()

void AuraEffect::HandleModTaunt ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModThreat()

void AuraEffect::HandleModThreat ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleModTotalPercentStat()

◆ HandleModUnattackable()

◆ HandleNoImmediateEffect()

void AuraEffect::HandleNoImmediateEffect ( AuraApplication const *  ,
uint8  ,
bool   
) const
inline

Definition at line 133 of file SpellAuraEffects.h.

◆ HandleNoReagentUseAura()

void AuraEffect::HandleNoReagentUseAura ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleNULL()

void AuraEffect::HandleNULL ( AuraApplication const *  ,
uint8  ,
bool   
) const
inline

Definition at line 125 of file SpellAuraEffects.h.

◆ HandleObsModPowerAuraTick()

◆ HandlePeriodicDamageAurasTick()

◆ HandlePeriodicEnergizeAuraTick()

◆ HandlePeriodicHealAurasTick()

◆ HandlePeriodicHealthFunnelAuraTick()

◆ HandlePeriodicHealthLeechAuraTick()

void AuraEffect::HandlePeriodicHealthLeechAuraTick ( Unit *  target,
Unit *  caster 
) const

Definition at line 5153 of file SpellAuraEffects.cpp.

References SpellNonMeleeDamage::absorb, Unit::ApplyResilience(), ASSERT_NOTNULL, Unit::CalcAbsorbResist(), Unit::CalcArmorReducedDamage(), Unit::CalculateAOEAvoidance(), SpellEffectInfo::CalcValueMultiplier(), CR_CRIT_TAKEN_SPELL, SpellNonMeleeDamage::damage, Unit::DealDamage(), DOT, DYNOBJ_AURA_TYPE, ThreatManager::ForwardThreatForAssistingMe(), DamageInfo::GetAbsorb(), GetAmount(), GetBase(), GetCasterGUID(), GetCritChanceFor(), DamageInfo::GetDamage(), HealInfo::GetEffectiveHeal(), Object::GetGUID(), DamageInfo::GetHitMask(), GetId(), DamageInfo::GetResist(), GetSpellEffectInfo(), GetSpellInfo(), Aura::GetStackAmount(), Unit::GetThreatManager(), Unit::HasUnitState(), Unit::HealBySpell(), SpellNonMeleeDamage::HitInfo, Unit::IsAlive(), Unit::IsDamageReducedByArmor(), Unit::IsImmunedToDamage(), m_spellInfo, MELEE_HIT_NORMAL, CleanDamage::mitigated_damage, SpellNonMeleeDamage::periodicLog, PROC_FLAG_DONE_PERIODIC, PROC_FLAG_TAKEN_DAMAGE, PROC_FLAG_TAKEN_PERIODIC, PROC_HIT_CRITICAL, PROC_HIT_NORMAL, PROC_SPELL_PHASE_HIT, PROC_SPELL_TYPE_DAMAGE, PROC_SPELL_TYPE_HEAL, Unit::ProcSkillsAndAuras(), SpellNonMeleeDamage::resist, roll_chance_f(), SpellInfo::SchoolMask, Unit::SendSpellNonMeleeDamageLog(), SendTickImmune(), SPELL_ATTR4_FIXED_DAMAGE, SPELL_EFFECT_PERSISTENT_AREA_AURA, SPELL_HIT_TYPE_CRIT, SPELL_MISS_NONE, Unit::SpellCriticalDamageBonus(), Unit::SpellDamageBonusTaken(), Unit::SpellHealingBonusDone(), Unit::SpellHealingBonusTaken(), sScriptMgr, TC_LOG_DEBUG, ObjectGuid::ToString(), and UNIT_STATE_ISOLATED.

Referenced by PeriodicTick().

◆ HandlePeriodicManaLeechAuraTick()

◆ HandlePeriodicPowerBurnAuraTick()

◆ HandlePeriodicTriggerSpellAuraTick()

void AuraEffect::HandlePeriodicTriggerSpellAuraTick ( Unit *  target,
Unit *  caster 
) const

◆ HandlePeriodicTriggerSpellWithValueAuraTick()

void AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick ( Unit *  target,
Unit *  caster 
) const

◆ HandlePhase()

◆ HandlePreventFleeing()

void AuraEffect::HandlePreventFleeing ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

TODO: find a way to cancel fleeing for assistance. Currently this will only stop creatures fleeing due to low health that could not find nearby allies to flee towards.

Definition at line 2841 of file SpellAuraEffects.cpp.

References AURA_EFFECT_HANDLE_REAL, AuraApplication::GetTarget(), Unit::HasAuraType(), Unit::SetControlled(), SPELL_AURA_MOD_FEAR, and UNIT_STATE_FLEEING.

◆ HandlePreventResurrection()

◆ HandleProc()

◆ HandleProcTriggerDamageAuraProc()

◆ HandleProcTriggerSpellAuraProc()

◆ HandleProcTriggerSpellWithValueAuraProc()

◆ HandleRaidProcFromChargeAuraProc()

◆ HandleRaidProcFromChargeWithValueAuraProc()

◆ HandleRangedAmmoHaste()

void AuraEffect::HandleRangedAmmoHaste ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleShapeshiftBoosts()

◆ HandleShieldBlockValue()

void AuraEffect::HandleShieldBlockValue ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HandleShieldBlockValuePercent()

◆ HandleSpiritOfRedemption()

◆ HandleUnused()

void AuraEffect::HandleUnused ( AuraApplication const *  ,
uint8  ,
bool   
) const
inline

Definition at line 129 of file SpellAuraEffects.h.

◆ HandleWaterBreathing()

void AuraEffect::HandleWaterBreathing ( AuraApplication const *  aurApp,
uint8  mode,
bool  apply 
) const

◆ HasSpellClassMask()

bool AuraEffect::HasSpellClassMask ( ) const
inline

Definition at line 87 of file SpellAuraEffects.h.

◆ IsAffectingSpell()

◆ IsPeriodic()

bool AuraEffect::IsPeriodic ( ) const
inline

Definition at line 84 of file SpellAuraEffects.h.

Referenced by Spell::prepare().

◆ PeriodicTick()

◆ RecalculateAmount() [1/2]

void AuraEffect::RecalculateAmount ( )
inline

Definition at line 68 of file SpellAuraEffects.h.

Referenced by Aura::RecalculateAmountOfEffects().

◆ RecalculateAmount() [2/2]

void AuraEffect::RecalculateAmount ( Unit *  caster)
inline

Definition at line 69 of file SpellAuraEffects.h.

◆ ResetPeriodic()

void AuraEffect::ResetPeriodic ( bool  resetPeriodicTimer = false)

◆ ResetTicks()

void AuraEffect::ResetTicks ( )
inline

Definition at line 82 of file SpellAuraEffects.h.

◆ SendTickImmune()

◆ SetAmount()

◆ SetCanBeRecalculated()

void AuraEffect::SetCanBeRecalculated ( bool  val)
inline

Definition at line 71 of file SpellAuraEffects.h.

◆ SetPeriodic()

void AuraEffect::SetPeriodic ( bool  isPeriodic)
inline

◆ SetPeriodicTimer()

void AuraEffect::SetPeriodicTimer ( int32  periodicTimer)
inline

◆ Update()

Friends And Related Symbol Documentation

◆ Aura::_InitEffects

void Aura::_InitEffects ( uint8  effMask,
Unit *  caster,
int32 const *  baseAmount 
)
friend

◆ Unit

friend class Unit
friend

Definition at line 32 of file SpellAuraEffects.h.

Member Data Documentation

◆ _amount

int32 AuraEffect::_amount
private

Definition at line 111 of file SpellAuraEffects.h.

Referenced by AuraEffect(), and ChangeAmount().

◆ _period

int32 AuraEffect::_period
private

Definition at line 115 of file SpellAuraEffects.h.

Referenced by CalculatePeriodic(), GetTotalTicks(), ResetPeriodic(), and Update().

◆ _periodicTimer

int32 AuraEffect::_periodicTimer
private

Definition at line 114 of file SpellAuraEffects.h.

Referenced by CalculatePeriodic(), ResetPeriodic(), and Update().

◆ _ticksDone

uint32 AuraEffect::_ticksDone
private

◆ m_base

Aura* const AuraEffect::m_base
private

Definition at line 103 of file SpellAuraEffects.h.

◆ m_baseAmount

int32 const AuraEffect::m_baseAmount
private

◆ m_canBeRecalculated

bool AuraEffect::m_canBeRecalculated
private

Definition at line 118 of file SpellAuraEffects.h.

Referenced by CalculateAmount().

◆ m_effectInfo

SpellEffectInfo const& AuraEffect::m_effectInfo
private

Definition at line 106 of file SpellAuraEffects.h.

◆ m_isPeriodic

bool AuraEffect::m_isPeriodic
private

Definition at line 119 of file SpellAuraEffects.h.

Referenced by CalculatePeriodic(), and Update().

◆ m_spellInfo

◆ m_spellmod

SpellModifier* AuraEffect::m_spellmod
private

Definition at line 108 of file SpellAuraEffects.h.

Referenced by ApplySpellMod(), CalculateSpellMod(), and ~AuraEffect().


The documentation for this class was generated from the following files: