18#ifndef _UPDATEFIELDFLAGS_H
19#define _UPDATEFIELDFLAGS_H
TC_GAME_API uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END]
TC_GAME_API uint32 ItemUpdateFieldFlags[CONTAINER_END]
TC_GAME_API uint32 CorpseUpdateFieldFlags[CORPSE_END]
TC_GAME_API uint32 DynamicObjectUpdateFieldFlags[DYNAMICOBJECT_END]
TC_GAME_API uint32 UnitUpdateFieldFlags[PLAYER_END]