TrinityCore
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UpdateFieldFlags.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef _UPDATEFIELDFLAGS_H
19#define _UPDATEFIELDFLAGS_H
20
21#include "UpdateFields.h"
22#include "Define.h"
23
37
43
44#endif // _UPDATEFIELDFLAGS_H
#define TC_GAME_API
Definition Define.h:114
uint32_t uint32
Definition Define.h:133
TC_GAME_API uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END]
TC_GAME_API uint32 ItemUpdateFieldFlags[CONTAINER_END]
UpdatefieldFlags
@ UF_FLAG_DYNAMIC
@ UF_FLAG_SPECIAL_INFO
@ UF_FLAG_ITEM_OWNER
@ UF_FLAG_UNUSED2
@ UF_FLAG_NONE
@ UF_FLAG_PUBLIC
@ UF_FLAG_OWNER
@ UF_FLAG_PRIVATE
@ UF_FLAG_PARTY_MEMBER
@ UF_FLAG_UNUSED1
TC_GAME_API uint32 CorpseUpdateFieldFlags[CORPSE_END]
TC_GAME_API uint32 DynamicObjectUpdateFieldFlags[DYNAMICOBJECT_END]
TC_GAME_API uint32 UnitUpdateFieldFlags[PLAYER_END]
@ CORPSE_END
@ PLAYER_END
@ CONTAINER_END
@ DYNAMICOBJECT_END
@ GAMEOBJECT_END