TrinityCore
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SharedDefines.h File Reference
#include "DBCEnums.h"
#include "Define.h"
#include "EnumFlag.h"
#include "SmartEnum.h"
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Classes

struct  BattlegroundQueueTypeId
 
struct  Trinity::Impl::CurrentServerProcessHolder
 

Namespaces

namespace  Trinity
 
namespace  Trinity::Impl
 

Macros

#define EFFECT_FIRST_FOUND   254
 
#define EFFECT_ALL   255
 
#define MAX_RACES   12
 
#define RACEMASK_ALL_PLAYABLE
 
#define RACEMASK_ALLIANCE
 
#define RACEMASK_HORDE   RACEMASK_ALL_PLAYABLE & ~RACEMASK_ALLIANCE
 
#define MAX_CLASSES   12
 
#define CLASSMASK_ALL_PLAYABLE
 
#define MAX_TALENT_TREES   3
 
#define CLASSMASK_ALL_CREATURES   ((1<<(UNIT_CLASS_WARRIOR-1)) | (1<<(UNIT_CLASS_PALADIN-1)) | (1<<(UNIT_CLASS_ROGUE-1)) | (1<<(UNIT_CLASS_MAGE-1)))
 
#define CLASSMASK_WAND_USERS   ((1<<(CLASS_PRIEST-1)) | (1<<(CLASS_MAGE-1)) | (1<<(CLASS_WARLOCK-1)))
 
#define PLAYER_MAX_BATTLEGROUND_QUEUES   2
 
#define MIN_REPUTATION_RANK   (REP_HATED)
 
#define MAX_REPUTATION_RANK   8
 
#define MAX_SPILLOVER_FACTIONS   4
 
#define MAX_RUNES   6
 
#define MIN_TALENT_GROUP   0
 
#define MAX_TALENT_GROUP   1
 
#define MIN_TALENT_GROUPS   1
 
#define MAX_TALENT_GROUPS   2
 
#define MAX_GLYPH_SLOT_INDEX   6
 
#define MAX_SHEATHETYPE   8
 
#define LANGUAGES_COUNT   19
 
#define PER_CASTER_AURA_STATE_MASK
 
#define IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK
 
#define DISPEL_ALL_MASK   ((1<<DISPEL_MAGIC) | (1<<DISPEL_CURSE) | (1<<DISPEL_DISEASE) | (1<<DISPEL_POISON))
 
#define MAX_GAMEOBJECT_TYPE   36
 
#define MAX_GAMEOBJECT_DATA   24
 
#define MAX_GO_STATE   3
 
#define MAX_SKILL_TYPE   789
 
#define PLAYER_CORPSE_LOOT_ENTRY   1
 
#define MAX_WEATHER_TYPE   4
 
#define MAX_CHAT_MSG_TYPE   0x34
 
#define MAX_PET_DIET   9
 
#define CHAIN_SPELL_JUMP_RADIUS   8
 
#define MAX_TOTEM_SLOT   5
 
#define MAX_GAMEOBJECT_SLOT   4
 
#define MAX_BATTLEGROUND_TYPE_ID   33
 
#define THIS_SERVER_PROCESS   (Trinity::Impl::CurrentServerProcessHolder::type())
 
#define MAX_CREATURE_SPELL_DATA_SLOT   4
 

Enumerations

enum  SpellEffIndex : uint8 { EFFECT_0 = 0 , EFFECT_1 = 1 , EFFECT_2 = 2 }
 
enum  LootModes {
  LOOT_MODE_DEFAULT = 0x1 , LOOT_MODE_HARD_MODE_1 = 0x2 , LOOT_MODE_HARD_MODE_2 = 0x4 , LOOT_MODE_HARD_MODE_3 = 0x8 ,
  LOOT_MODE_HARD_MODE_4 = 0x10 , LOOT_MODE_JUNK_FISH = 0x8000
}
 
enum  Expansions { EXPANSION_CLASSIC = 0 , EXPANSION_THE_BURNING_CRUSADE = 1 , EXPANSION_WRATH_OF_THE_LICH_KING = 2 , MAX_EXPANSIONS = 3 }
 
enum  Gender { GENDER_MALE = 0 , GENDER_FEMALE = 1 , GENDER_NONE = 2 }
 
enum  Races {
  RACE_NONE = 0 , RACE_HUMAN = 1 , RACE_ORC = 2 , RACE_DWARF = 3 ,
  RACE_NIGHTELF = 4 , RACE_UNDEAD_PLAYER = 5 , RACE_TAUREN = 6 , RACE_GNOME = 7 ,
  RACE_TROLL = 8 , RACE_BLOODELF = 10 , RACE_DRAENEI = 11
}
 
enum  Classes {
  CLASS_NONE = 0 , CLASS_WARRIOR = 1 , CLASS_PALADIN = 2 , CLASS_HUNTER = 3 ,
  CLASS_ROGUE = 4 , CLASS_PRIEST = 5 , CLASS_DEATH_KNIGHT = 6 , CLASS_SHAMAN = 7 ,
  CLASS_MAGE = 8 , CLASS_WARLOCK = 9 , CLASS_DRUID = 11
}
 
enum  PlayerSpecializations {
  SPEC_WARRIOR_ARMS = 0 , SPEC_WARRIOR_FURY = 1 , SPEC_WARRIOR_PROTECTION = 2 , SPEC_PALADIN_HOLY = 0 ,
  SPEC_PALADIN_PROTECTION = 1 , SPEC_PALADIN_RETRIBUTION = 2 , SPEC_HUNTER_BEAST_MASTERY = 0 , SPEC_HUNTER_MARKSMANSHIP = 1 ,
  SPEC_HUNTER_SURVIVAL = 2 , SPEC_ROGUE_ASSASSINATION = 0 , SPEC_ROGUE_COMBAT = 1 , SPEC_ROGUE_SUBLETY = 2 ,
  SPEC_PRIEST_DISCIPLINE = 0 , SPEC_PRIEST_HOLY = 1 , SPEC_PRIEST_SHADOW = 2 , SPEC_DEATH_KNIGHT_BLOOD = 0 ,
  SPEC_DEATH_KNIGHT_FROST = 1 , SPEC_DEATH_KNIGHT_UNHOLY = 2 , SPEC_SHAMAN_ELEMENTAL = 0 , SPEC_SHAMAN_ENHANCEMENT = 1 ,
  SPEC_SHAMAN_RESTORATION = 2 , SPEC_MAGE_ARCANE = 0 , SPEC_MAGE_FIRE = 1 , SPEC_MAGE_FROST = 2 ,
  SPEC_WARLOCK_AFFLICTION = 0 , SPEC_WARLOCK_DEMONOLOGY = 1 , SPEC_WARLOCK_DESTRUCTION = 2 , SPEC_DRUID_BALANCE = 0 ,
  SPEC_DRUID_FERAL = 1 , SPEC_DRUID_RESTORATION = 2
}
 
enum  UnitClass { UNIT_CLASS_WARRIOR = 1 , UNIT_CLASS_PALADIN = 2 , UNIT_CLASS_ROGUE = 4 , UNIT_CLASS_MAGE = 8 }
 
enum  ReputationRank {
  REP_HATED = 0 , REP_HOSTILE = 1 , REP_UNFRIENDLY = 2 , REP_NEUTRAL = 3 ,
  REP_FRIENDLY = 4 , REP_HONORED = 5 , REP_REVERED = 6 , REP_EXALTED = 7
}
 
enum  FactionTemplates {
  FACTION_NONE = 0 , FACTION_CREATURE = 7 , FACTION_ESCORTEE_A_NEUTRAL_PASSIVE = 10 , FACTION_MONSTER = 14 ,
  FACTION_MONSTER_2 = 16 , FACTION_TROLL_BLOODSCALP = 28 , FACTION_PREY = 31 , FACTION_ESCORTEE_H_NEUTRAL_PASSIVE = 33 ,
  FACTION_FRIENDLY = 35 , FACTION_TROLL_FROSTMANE = 37 , FACTION_OGRE = 45 , FACTION_ORC_DRAGONMAW = 62 ,
  FACTION_HORDE_GENERIC = 83 , FACTION_ALLIANCE_GENERIC = 84 , FACTION_DEMON = 90 , FACTION_ELEMENTAL = 91 ,
  FACTION_DRAGONFLIGHT_BLACK = 103 , FACTION_ESCORTEE_N_NEUTRAL_PASSIVE = 113 , FACTION_ENEMY = 168 , FACTION_ESCORTEE_A_NEUTRAL_ACTIVE = 231 ,
  FACTION_ESCORTEE_H_NEUTRAL_ACTIVE = 232 , FACTION_ESCORTEE_N_NEUTRAL_ACTIVE = 250 , FACTION_ESCORTEE_N_FRIEND_PASSIVE = 290 , FACTION_TITAN = 415 ,
  FACTION_ESCORTEE_N_FRIEND_ACTIVE = 495 , FACTION_RATCHET = 637 , FACTION_GOBLIN_DARK_IRON_BAR_PATRON = 736 , FACTION_DARK_IRON_DWARVES = 754 ,
  FACTION_ESCORTEE_A_PASSIVE = 774 , FACTION_ESCORTEE_H_PASSIVE = 775 , FACTION_UNDEAD_SCOURGE = 974 , FACTION_EARTHEN_RING = 1726 ,
  FACTION_ALLIANCE_GENERIC_WG = 1732 , FACTION_HORDE_GENERIC_WG = 1735 , FACTION_ARAKKOA = 1738 , FACTION_ASHTONGUE_DEATHSWORN = 1820 ,
  FACTION_FLAYER_HUNTER = 1840 , FACTION_MONSTER_SPAR_BUDDY = 1868 , FACTION_ESCORTEE_N_ACTIVE = 1986 , FACTION_ESCORTEE_H_ACTIVE = 2046 ,
  FACTION_UNDEAD_SCOURGE_2 = 2068 , FACTION_UNDEAD_SCOURGE_3 = 2084 , FACTION_SCARLET_CRUSADE = 2089 , FACTION_SCARLET_CRUSADE_2 = 2096
}
 
enum  MoneyConstants { COPPER = 1 , SILVER = COPPER*100 , GOLD = SILVER*100 }
 
enum  Stats {
  STAT_STRENGTH = 0 , STAT_AGILITY = 1 , STAT_STAMINA = 2 , STAT_INTELLECT = 3 ,
  STAT_SPIRIT = 4 , MAX_STATS
}
 
enum  Powers : int8 {
  POWER_HEALTH = -2 , POWER_MANA = 0 , POWER_RAGE = 1 , POWER_FOCUS = 2 ,
  POWER_ENERGY = 3 , POWER_HAPPINESS = 4 , POWER_RUNE = 5 , POWER_RUNIC_POWER = 6 ,
  MAX_POWERS = 7 , POWER_ALL = 127
}
 
enum  SpellSchools {
  SPELL_SCHOOL_NORMAL = 0 , SPELL_SCHOOL_HOLY = 1 , SPELL_SCHOOL_FIRE = 2 , SPELL_SCHOOL_NATURE = 3 ,
  SPELL_SCHOOL_FROST = 4 , SPELL_SCHOOL_SHADOW = 5 , SPELL_SCHOOL_ARCANE = 6 , MAX_SPELL_SCHOOL = 7
}
 
enum  SpellSchoolMask : uint32 {
  SPELL_SCHOOL_MASK_NONE = 0x00 , SPELL_SCHOOL_MASK_NORMAL = (1 << SPELL_SCHOOL_NORMAL) , SPELL_SCHOOL_MASK_HOLY = (1 << SPELL_SCHOOL_HOLY) , SPELL_SCHOOL_MASK_FIRE = (1 << SPELL_SCHOOL_FIRE) ,
  SPELL_SCHOOL_MASK_NATURE = (1 << SPELL_SCHOOL_NATURE) , SPELL_SCHOOL_MASK_FROST = (1 << SPELL_SCHOOL_FROST) , SPELL_SCHOOL_MASK_SHADOW = (1 << SPELL_SCHOOL_SHADOW) , SPELL_SCHOOL_MASK_ARCANE = (1 << SPELL_SCHOOL_ARCANE) ,
  SPELL_SCHOOL_MASK_SPELL , SPELL_SCHOOL_MASK_MAGIC = (SPELL_SCHOOL_MASK_HOLY | SPELL_SCHOOL_MASK_SPELL) , SPELL_SCHOOL_MASK_ALL = (SPELL_SCHOOL_MASK_NORMAL | SPELL_SCHOOL_MASK_MAGIC)
}
 
enum  ItemQualities {
  ITEM_QUALITY_POOR = 0 , ITEM_QUALITY_NORMAL = 1 , ITEM_QUALITY_UNCOMMON = 2 , ITEM_QUALITY_RARE = 3 ,
  ITEM_QUALITY_EPIC = 4 , ITEM_QUALITY_LEGENDARY = 5 , ITEM_QUALITY_ARTIFACT = 6 , ITEM_QUALITY_HEIRLOOM = 7 ,
  MAX_ITEM_QUALITY
}
 
enum  SpellCategory { SPELL_CATEGORY_FOOD = 11 , SPELL_CATEGORY_DRINK = 59 }
 
enum  SpellVisualKit { SPELL_VISUAL_KIT_FOOD = 406 , SPELL_VISUAL_KIT_DRINK = 438 }
 
enum  SpellAttr0 : uint32 {
  SPELL_ATTR0_UNK0 = 0x00000001 , SPELL_ATTR0_REQ_AMMO = 0x00000002 , SPELL_ATTR0_ON_NEXT_SWING = 0x00000004 , SPELL_ATTR0_IS_REPLENISHMENT = 0x00000008 ,
  SPELL_ATTR0_ABILITY = 0x00000010 , SPELL_ATTR0_TRADESPELL = 0x00000020 , SPELL_ATTR0_PASSIVE = 0x00000040 , SPELL_ATTR0_HIDDEN_CLIENTSIDE = 0x00000080 ,
  SPELL_ATTR0_HIDE_IN_COMBAT_LOG = 0x00000100 , SPELL_ATTR0_TARGET_MAINHAND_ITEM = 0x00000200 , SPELL_ATTR0_ON_NEXT_SWING_2 = 0x00000400 , SPELL_ATTR0_UNK11 = 0x00000800 ,
  SPELL_ATTR0_DAYTIME_ONLY = 0x00001000 , SPELL_ATTR0_NIGHT_ONLY = 0x00002000 , SPELL_ATTR0_INDOORS_ONLY = 0x00004000 , SPELL_ATTR0_OUTDOORS_ONLY = 0x00008000 ,
  SPELL_ATTR0_NOT_SHAPESHIFT = 0x00010000 , SPELL_ATTR0_ONLY_STEALTHED = 0x00020000 , SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE = 0x00040000 , SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION = 0x00080000 ,
  SPELL_ATTR0_STOP_ATTACK_TARGET = 0x00100000 , SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK = 0x00200000 , SPELL_ATTR0_CAST_TRACK_TARGET = 0x00400000 , SPELL_ATTR0_CASTABLE_WHILE_DEAD = 0x00800000 ,
  SPELL_ATTR0_CASTABLE_WHILE_MOUNTED = 0x01000000 , SPELL_ATTR0_DISABLED_WHILE_ACTIVE = 0x02000000 , SPELL_ATTR0_NEGATIVE_1 = 0x04000000 , SPELL_ATTR0_CASTABLE_WHILE_SITTING = 0x08000000 ,
  SPELL_ATTR0_CANT_USED_IN_COMBAT = 0x10000000 , SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY = 0x20000000 , SPELL_ATTR0_HEARTBEAT_RESIST_CHECK = 0x40000000 , SPELL_ATTR0_CANT_CANCEL = 0x80000000
}
 
enum  SpellAttr1 : uint32 {
  SPELL_ATTR1_DISMISS_PET = 0x00000001 , SPELL_ATTR1_DRAIN_ALL_POWER = 0x00000002 , SPELL_ATTR1_CHANNELED_1 = 0x00000004 , SPELL_ATTR1_CANT_BE_REDIRECTED = 0x00000008 ,
  SPELL_ATTR1_UNK4 = 0x00000010 , SPELL_ATTR1_NOT_BREAK_STEALTH = 0x00000020 , SPELL_ATTR1_CHANNELED_2 = 0x00000040 , SPELL_ATTR1_CANT_BE_REFLECTED = 0x00000080 ,
  SPELL_ATTR1_CANT_TARGET_IN_COMBAT = 0x00000100 , SPELL_ATTR1_MELEE_COMBAT_START = 0x00000200 , SPELL_ATTR1_NO_THREAT = 0x00000400 , SPELL_ATTR1_DONT_REFRESH_DURATION_ON_RECAST = 0x00000800 ,
  SPELL_ATTR1_IS_PICKPOCKET = 0x00001000 , SPELL_ATTR1_FARSIGHT = 0x00002000 , SPELL_ATTR1_CHANNEL_TRACK_TARGET = 0x00004000 , SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY = 0x00008000 ,
  SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE = 0x00010000 , SPELL_ATTR1_UNAUTOCASTABLE_BY_PET = 0x00020000 , SPELL_ATTR1_PREVENTS_ANIM = 0x00040000 , SPELL_ATTR1_CANT_TARGET_SELF = 0x00080000 ,
  SPELL_ATTR1_REQ_COMBO_POINTS1 = 0x00100000 , SPELL_ATTR1_UNK21 = 0x00200000 , SPELL_ATTR1_REQ_COMBO_POINTS2 = 0x00400000 , SPELL_ATTR1_UNK23 = 0x00800000 ,
  SPELL_ATTR1_IS_FISHING = 0x01000000 , SPELL_ATTR1_UNK25 = 0x02000000 , SPELL_ATTR1_REQUIRE_ALL_TARGETS = 0x04000000 , SPELL_ATTR1_UNK27 = 0x08000000 ,
  SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR = 0x10000000 , SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME = 0x20000000 , SPELL_ATTR1_ENABLE_AT_DODGE = 0x40000000 , SPELL_ATTR1_UNK31 = 0x80000000
}
 
enum  SpellAttr2 : uint32 {
  SPELL_ATTR2_CAN_TARGET_DEAD = 0x00000001 , SPELL_ATTR2_UNK1 = 0x00000002 , SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS = 0x00000004 , SPELL_ATTR2_ALLOW_LOW_LEVEL_BUFF = 0x00000008 ,
  SPELL_ATTR2_DISPLAY_IN_STANCE_BAR = 0x00000010 , SPELL_ATTR2_AUTOREPEAT_FLAG = 0x00000020 , SPELL_ATTR2_CANT_TARGET_TAPPED = 0x00000040 , SPELL_ATTR2_UNK7 = 0x00000080 ,
  SPELL_ATTR2_UNK8 = 0x00000100 , SPELL_ATTR2_UNK9 = 0x00000200 , SPELL_ATTR2_UNK10 = 0x00000400 , SPELL_ATTR2_HEALTH_FUNNEL = 0x00000800 ,
  SPELL_ATTR2_UNK12 = 0x00001000 , SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA = 0x00002000 , SPELL_ATTR2_UNK14 = 0x00004000 , SPELL_ATTR2_UNK15 = 0x00008000 ,
  SPELL_ATTR2_TAME_BEAST = 0x00010000 , SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS = 0x00020000 , SPELL_ATTR2_REQ_DEAD_PET = 0x00040000 , SPELL_ATTR2_NOT_NEED_SHAPESHIFT = 0x00080000 ,
  SPELL_ATTR2_UNK20 = 0x00100000 , SPELL_ATTR2_FAIL_ON_ALL_TARGETS_IMMUNE = 0x00200000 , SPELL_ATTR2_UNK22 = 0x00400000 , SPELL_ATTR2_IS_ARCANE_CONCENTRATION = 0x00800000 ,
  SPELL_ATTR2_UNK24 = 0x01000000 , SPELL_ATTR2_UNK25 = 0x02000000 , SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE = 0x04000000 , SPELL_ATTR2_UNK27 = 0x08000000 ,
  SPELL_ATTR2_UNK28 = 0x10000000 , SPELL_ATTR2_CANT_CRIT = 0x20000000 , SPELL_ATTR2_ACTIVE_THREAT = 0x40000000 , SPELL_ATTR2_FOOD_BUFF = 0x80000000
}
 
enum  SpellAttr3 : uint32 {
  SPELL_ATTR3_UNK0 = 0x00000001 , SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK = 0x00000002 , SPELL_ATTR3_UNK2 = 0x00000004 , SPELL_ATTR3_COMPLETELY_BLOCKED = 0x00000008 ,
  SPELL_ATTR3_IGNORE_RESURRECTION_TIMER = 0x00000010 , SPELL_ATTR3_UNK5 = 0x00000020 , SPELL_ATTR3_UNK6 = 0x00000040 , SPELL_ATTR3_STACK_FOR_DIFF_CASTERS = 0x00000080 ,
  SPELL_ATTR3_ONLY_TARGET_PLAYERS = 0x00000100 , SPELL_ATTR3_NOT_A_PROC = 0x00000200 , SPELL_ATTR3_MAIN_HAND = 0x00000400 , SPELL_ATTR3_BATTLEGROUND = 0x00000800 ,
  SPELL_ATTR3_ONLY_TARGET_GHOSTS = 0x00001000 , SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR = 0x00002000 , SPELL_ATTR3_IS_HONORLESS_TARGET = 0x00004000 , SPELL_ATTR3_UNK15 = 0x00008000 ,
  SPELL_ATTR3_CANT_TRIGGER_PROC = 0x00010000 , SPELL_ATTR3_NO_INITIAL_AGGRO = 0x00020000 , SPELL_ATTR3_IGNORE_HIT_RESULT = 0x00040000 , SPELL_ATTR3_DISABLE_PROC = 0x00080000 ,
  SPELL_ATTR3_DEATH_PERSISTENT = 0x00100000 , SPELL_ATTR3_UNK21 = 0x00200000 , SPELL_ATTR3_REQ_WAND = 0x00400000 , SPELL_ATTR3_UNK23 = 0x00800000 ,
  SPELL_ATTR3_REQ_OFFHAND = 0x01000000 , SPELL_ATTR3_TREAT_AS_PERIODIC = 0x02000000 , SPELL_ATTR3_CAN_PROC_FROM_PROCS = 0x04000000 , SPELL_ATTR3_DRAIN_SOUL = 0x08000000 ,
  SPELL_ATTR3_UNK28 = 0x10000000 , SPELL_ATTR3_NO_DONE_BONUS = 0x20000000 , SPELL_ATTR3_DONT_DISPLAY_RANGE = 0x40000000 , SPELL_ATTR3_UNK31 = 0x80000000
}
 
enum  SpellAttr4 : uint32 {
  SPELL_ATTR4_IGNORE_RESISTANCES = 0x00000001 , SPELL_ATTR4_PROC_ONLY_ON_CASTER = 0x00000002 , SPELL_ATTR4_FADES_WHILE_LOGGED_OUT = 0x00000004 , SPELL_ATTR4_UNK3 = 0x00000008 ,
  SPELL_ATTR4_UNK4 = 0x00000010 , SPELL_ATTR4_UNK5 = 0x00000020 , SPELL_ATTR4_NOT_STEALABLE = 0x00000040 , SPELL_ATTR4_CAN_CAST_WHILE_CASTING = 0x00000080 ,
  SPELL_ATTR4_FIXED_DAMAGE = 0x00000100 , SPELL_ATTR4_TRIGGER_ACTIVATE = 0x00000200 , SPELL_ATTR4_SPELL_VS_EXTEND_COST = 0x00000400 , SPELL_ATTR4_UNK11 = 0x00000800 ,
  SPELL_ATTR4_UNK12 = 0x00001000 , SPELL_ATTR4_UNK13 = 0x00002000 , SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS = 0x00004000 , SPELL_ATTR4_UNK15 = 0x00008000 ,
  SPELL_ATTR4_NOT_USABLE_IN_ARENA = 0x00010000 , SPELL_ATTR4_USABLE_IN_ARENA = 0x00020000 , SPELL_ATTR4_AREA_TARGET_CHAIN = 0x00040000 , SPELL_ATTR4_UNK19 = 0x00080000 ,
  SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER = 0x00100000 , SPELL_ATTR4_DONT_REMOVE_IN_ARENA = 0x00200000 , SPELL_ATTR4_UNK22 = 0x00400000 , SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS = 0x00800000 ,
  SPELL_ATTR4_UNK24 = 0x01000000 , SPELL_ATTR4_IS_PET_SCALING = 0x02000000 , SPELL_ATTR4_CAST_ONLY_IN_OUTLAND = 0x04000000 , SPELL_ATTR4_FORCE_DISPLAY_CASTBAR = 0x08000000 ,
  SPELL_ATTR4_UNK28 = 0x10000000 , SPELL_ATTR4_UNK29 = 0x20000000 , SPELL_ATTR4_UNK30 = 0x40000000 , SPELL_ATTR4_UNK31 = 0x80000000
}
 
enum  SpellAttr5 : uint32 {
  SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING = 0x00000001 , SPELL_ATTR5_NO_REAGENT_WHILE_PREP = 0x00000002 , SPELL_ATTR5_REMOVE_ON_ARENA_ENTER = 0x00000004 , SPELL_ATTR5_USABLE_WHILE_STUNNED = 0x00000008 ,
  SPELL_ATTR5_UNK4 = 0x00000010 , SPELL_ATTR5_SINGLE_TARGET_SPELL = 0x00000020 , SPELL_ATTR5_UNK6 = 0x00000040 , SPELL_ATTR5_UNK7 = 0x00000080 ,
  SPELL_ATTR5_CANT_TARGET_PLAYER_CONTROLLED = 0x00000100 , SPELL_ATTR5_START_PERIODIC_AT_APPLY = 0x00000200 , SPELL_ATTR5_HIDE_DURATION = 0x00000400 , SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET = 0x00000800 ,
  SPELL_ATTR5_UNK12 = 0x00001000 , SPELL_ATTR5_HASTE_AFFECT_DURATION = 0x00002000 , SPELL_ATTR5_NOT_USABLE_WHILE_CHARMED = 0x00004000 , SPELL_ATTR5_UNK15 = 0x00008000 ,
  SPELL_ATTR5_UNK16 = 0x00010000 , SPELL_ATTR5_USABLE_WHILE_FEARED = 0x00020000 , SPELL_ATTR5_USABLE_WHILE_CONFUSED = 0x00040000 , SPELL_ATTR5_DONT_TURN_DURING_CAST = 0x00080000 ,
  SPELL_ATTR5_UNK20 = 0x00100000 , SPELL_ATTR5_UNK21 = 0x00200000 , SPELL_ATTR5_UNK22 = 0x00400000 , SPELL_ATTR5_UNK23 = 0x00800000 ,
  SPELL_ATTR5_UNK24 = 0x01000000 , SPELL_ATTR5_UNK25 = 0x02000000 , SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK = 0x04000000 , SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST = 0x08000000 ,
  SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST = 0x10000000 , SPELL_ATTR5_UNK29 = 0x20000000 , SPELL_ATTR5_UNK30 = 0x40000000 , SPELL_ATTR5_UNK31 = 0x80000000
}
 
enum  SpellAttr6 : uint32 {
  SPELL_ATTR6_DONT_DISPLAY_COOLDOWN = 0x00000001 , SPELL_ATTR6_ONLY_IN_ARENA = 0x00000002 , SPELL_ATTR6_IGNORE_CASTER_AURAS = 0x00000004 , SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG = 0x00000008 ,
  SPELL_ATTR6_UNK4 = 0x00000010 , SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES = 0x00000020 , SPELL_ATTR6_USE_SPELL_CAST_EVENT = 0x00000040 , SPELL_ATTR6_UNK7 = 0x00000080 ,
  SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED = 0x00000100 , SPELL_ATTR6_UNK9 = 0x00000200 , SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS = 0x00000400 , SPELL_ATTR6_NOT_IN_RAID_INSTANCE = 0x00000800 ,
  SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE = 0x00001000 , SPELL_ATTR6_CAN_TARGET_INVISIBLE = 0x00002000 , SPELL_ATTR6_UNK14 = 0x00004000 , SPELL_ATTR6_UNK15 = 0x00008000 ,
  SPELL_ATTR6_UNK16 = 0x00010000 , SPELL_ATTR6_UNK17 = 0x00020000 , SPELL_ATTR6_CAST_BY_CHARMER = 0x00040000 , SPELL_ATTR6_UNK19 = 0x00080000 ,
  SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER = 0x00100000 , SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS = 0x00200000 , SPELL_ATTR6_UNK22 = 0x00400000 , SPELL_ATTR6_UNK23 = 0x00800000 ,
  SPELL_ATTR6_CAN_TARGET_UNTARGETABLE = 0x01000000 , SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT = 0x02000000 , SPELL_ATTR6_UNK26 = 0x04000000 , SPELL_ATTR6_LIMIT_PCT_HEALING_MODS = 0x08000000 ,
  SPELL_ATTR6_UNK28 = 0x10000000 , SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS = 0x20000000 , SPELL_ATTR6_UNK30 = 0x40000000 , SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS = 0x80000000
}
 
enum  SpellAttr7 : uint32 {
  SPELL_ATTR7_UNK0 = 0x00000001 , SPELL_ATTR7_IGNORE_DURATION_MODS = 0x00000002 , SPELL_ATTR7_DISABLE_AURA_WHILE_DEAD = 0x00000004 , SPELL_ATTR7_IS_CHEAT_SPELL = 0x00000008 ,
  SPELL_ATTR7_UNK4 = 0x00000010 , SPELL_ATTR7_SUMMON_PLAYER_TOTEM = 0x00000020 , SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE = 0x00000040 , SPELL_ATTR7_UNK7 = 0x00000080 ,
  SPELL_ATTR7_HORDE_ONLY = 0x00000100 , SPELL_ATTR7_ALLIANCE_ONLY = 0x00000200 , SPELL_ATTR7_DISPEL_CHARGES = 0x00000400 , SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER = 0x00000800 ,
  SPELL_ATTR7_UNK12 = 0x00001000 , SPELL_ATTR7_UNK13 = 0x00002000 , SPELL_ATTR7_UNK14 = 0x00004000 , SPELL_ATTR7_UNK15 = 0x00008000 ,
  SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER = 0x00010000 , SPELL_ATTR7_UNK17 = 0x00020000 , SPELL_ATTR7_HAS_CHARGE_EFFECT = 0x00040000 , SPELL_ATTR7_ZONE_TELEPORT = 0x00080000 ,
  SPELL_ATTR7_UNK20 = 0x00100000 , SPELL_ATTR7_UNK21 = 0x00200000 , SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING = 0x00400000 , SPELL_ATTR7_CANT_DODGE = 0x00800000 ,
  SPELL_ATTR7_CANT_PARRY = 0x01000000 , SPELL_ATTR7_CANT_MISS = 0x02000000 , SPELL_ATTR7_UNK26 = 0x04000000 , SPELL_ATTR7_BYPASS_NO_RESURRECT_AURA = 0x08000000 ,
  SPELL_ATTR7_CONSOLIDATED_RAID_BUFF = 0x10000000 , SPELL_ATTR7_UNK29 = 0x20000000 , SPELL_ATTR7_UNK30 = 0x40000000 , SPELL_ATTR7_CLIENT_INDICATOR = 0x80000000
}
 
enum  SpellClickUserTypes {
  SPELL_CLICK_USER_ANY = 0 , SPELL_CLICK_USER_FRIEND = 1 , SPELL_CLICK_USER_RAID = 2 , SPELL_CLICK_USER_PARTY = 3 ,
  SPELL_CLICK_USER_MAX = 4
}
 
enum  SpellClickCastFlags { NPC_CLICK_CAST_CASTER_CLICKER = 0x01 , NPC_CLICK_CAST_TARGET_CLICKER = 0x02 , NPC_CLICK_CAST_ORIG_CASTER_OWNER = 0x04 }
 
enum  SheathTypes {
  SHEATHETYPE_NONE = 0 , SHEATHETYPE_MAINHAND = 1 , SHEATHETYPE_OFFHAND = 2 , SHEATHETYPE_LARGEWEAPONLEFT = 3 ,
  SHEATHETYPE_LARGEWEAPONRIGHT = 4 , SHEATHETYPE_HIPWEAPONLEFT = 5 , SHEATHETYPE_HIPWEAPONRIGHT = 6 , SHEATHETYPE_SHIELD = 7
}
 
enum  CharacterFlags {
  CHARACTER_FLAG_NONE = 0x00000000 , CHARACTER_FLAG_UNK1 = 0x00000001 , CHARACTER_FLAG_UNK2 = 0x00000002 , CHARACTER_LOCKED_FOR_TRANSFER = 0x00000004 ,
  CHARACTER_FLAG_UNK4 = 0x00000008 , CHARACTER_FLAG_UNK5 = 0x00000010 , CHARACTER_FLAG_UNK6 = 0x00000020 , CHARACTER_FLAG_UNK7 = 0x00000040 ,
  CHARACTER_FLAG_UNK8 = 0x00000080 , CHARACTER_FLAG_UNK9 = 0x00000100 , CHARACTER_FLAG_UNK10 = 0x00000200 , CHARACTER_FLAG_HIDE_HELM = 0x00000400 ,
  CHARACTER_FLAG_HIDE_CLOAK = 0x00000800 , CHARACTER_FLAG_UNK13 = 0x00001000 , CHARACTER_FLAG_GHOST = 0x00002000 , CHARACTER_FLAG_RENAME = 0x00004000 ,
  CHARACTER_FLAG_UNK16 = 0x00008000 , CHARACTER_FLAG_UNK17 = 0x00010000 , CHARACTER_FLAG_UNK18 = 0x00020000 , CHARACTER_FLAG_UNK19 = 0x00040000 ,
  CHARACTER_FLAG_UNK20 = 0x00080000 , CHARACTER_FLAG_UNK21 = 0x00100000 , CHARACTER_FLAG_UNK22 = 0x00200000 , CHARACTER_FLAG_UNK23 = 0x00400000 ,
  CHARACTER_FLAG_UNK24 = 0x00800000 , CHARACTER_FLAG_LOCKED_BY_BILLING = 0x01000000 , CHARACTER_FLAG_DECLINED = 0x02000000 , CHARACTER_FLAG_UNK27 = 0x04000000 ,
  CHARACTER_FLAG_UNK28 = 0x08000000 , CHARACTER_FLAG_UNK29 = 0x10000000 , CHARACTER_FLAG_UNK30 = 0x20000000 , CHARACTER_FLAG_UNK31 = 0x40000000 ,
  CHARACTER_FLAG_UNK32 = 0x80000000
}
 
enum  CharacterCustomizeFlags { CHAR_CUSTOMIZE_FLAG_NONE = 0x00000000 , CHAR_CUSTOMIZE_FLAG_CUSTOMIZE = 0x00000001 , CHAR_CUSTOMIZE_FLAG_FACTION = 0x00010000 , CHAR_CUSTOMIZE_FLAG_RACE = 0x00100000 }
 
enum  CharacterSlot {
  SLOT_HEAD = 0 , SLOT_NECK = 1 , SLOT_SHOULDERS = 2 , SLOT_SHIRT = 3 ,
  SLOT_CHEST = 4 , SLOT_WAIST = 5 , SLOT_LEGS = 6 , SLOT_FEET = 7 ,
  SLOT_WRISTS = 8 , SLOT_HANDS = 9 , SLOT_FINGER1 = 10 , SLOT_FINGER2 = 11 ,
  SLOT_TRINKET1 = 12 , SLOT_TRINKET2 = 13 , SLOT_BACK = 14 , SLOT_MAIN_HAND = 15 ,
  SLOT_OFF_HAND = 16 , SLOT_RANGED = 17 , SLOT_TABARD = 18 , SLOT_EMPTY = 19
}
 
enum  Language {
  LANG_UNIVERSAL = 0 , LANG_ORCISH = 1 , LANG_DARNASSIAN = 2 , LANG_TAURAHE = 3 ,
  LANG_DWARVISH = 6 , LANG_COMMON = 7 , LANG_DEMONIC = 8 , LANG_TITAN = 9 ,
  LANG_THALASSIAN = 10 , LANG_DRACONIC = 11 , LANG_KALIMAG = 12 , LANG_GNOMISH = 13 ,
  LANG_TROLL = 14 , LANG_GUTTERSPEAK = 33 , LANG_DRAENEI = 35 , LANG_ZOMBIE = 36 ,
  LANG_GNOMISH_BINARY = 37 , LANG_GOBLIN_BINARY = 38 , LANG_ADDON = 0xFFFFFFFF
}
 
enum  TeamId { TEAM_ALLIANCE = 0 , TEAM_HORDE , TEAM_NEUTRAL }
 
enum  Team { HORDE = 67 , ALLIANCE = 469 , TEAM_OTHER = 0 }
 
enum  SpellEffects {
  SPELL_EFFECT_NONE = 0 , SPELL_EFFECT_INSTAKILL = 1 , SPELL_EFFECT_SCHOOL_DAMAGE = 2 , SPELL_EFFECT_DUMMY = 3 ,
  SPELL_EFFECT_PORTAL_TELEPORT = 4 , SPELL_EFFECT_TELEPORT_UNITS = 5 , SPELL_EFFECT_APPLY_AURA = 6 , SPELL_EFFECT_ENVIRONMENTAL_DAMAGE = 7 ,
  SPELL_EFFECT_POWER_DRAIN = 8 , SPELL_EFFECT_HEALTH_LEECH = 9 , SPELL_EFFECT_HEAL = 10 , SPELL_EFFECT_BIND = 11 ,
  SPELL_EFFECT_PORTAL = 12 , SPELL_EFFECT_RITUAL_BASE = 13 , SPELL_EFFECT_RITUAL_SPECIALIZE = 14 , SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL = 15 ,
  SPELL_EFFECT_QUEST_COMPLETE = 16 , SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL = 17 , SPELL_EFFECT_RESURRECT = 18 , SPELL_EFFECT_ADD_EXTRA_ATTACKS = 19 ,
  SPELL_EFFECT_DODGE = 20 , SPELL_EFFECT_EVADE = 21 , SPELL_EFFECT_PARRY = 22 , SPELL_EFFECT_BLOCK = 23 ,
  SPELL_EFFECT_CREATE_ITEM = 24 , SPELL_EFFECT_WEAPON = 25 , SPELL_EFFECT_DEFENSE = 26 , SPELL_EFFECT_PERSISTENT_AREA_AURA = 27 ,
  SPELL_EFFECT_SUMMON = 28 , SPELL_EFFECT_LEAP = 29 , SPELL_EFFECT_ENERGIZE = 30 , SPELL_EFFECT_WEAPON_PERCENT_DAMAGE = 31 ,
  SPELL_EFFECT_TRIGGER_MISSILE = 32 , SPELL_EFFECT_OPEN_LOCK = 33 , SPELL_EFFECT_SUMMON_CHANGE_ITEM = 34 , SPELL_EFFECT_APPLY_AREA_AURA_PARTY = 35 ,
  SPELL_EFFECT_LEARN_SPELL = 36 , SPELL_EFFECT_SPELL_DEFENSE = 37 , SPELL_EFFECT_DISPEL = 38 , SPELL_EFFECT_LANGUAGE = 39 ,
  SPELL_EFFECT_DUAL_WIELD = 40 , SPELL_EFFECT_JUMP = 41 , SPELL_EFFECT_JUMP_DEST = 42 , SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER = 43 ,
  SPELL_EFFECT_SKILL_STEP = 44 , SPELL_EFFECT_ADD_HONOR = 45 , SPELL_EFFECT_SPAWN = 46 , SPELL_EFFECT_TRADE_SKILL = 47 ,
  SPELL_EFFECT_STEALTH = 48 , SPELL_EFFECT_DETECT = 49 , SPELL_EFFECT_TRANS_DOOR = 50 , SPELL_EFFECT_FORCE_CRITICAL_HIT = 51 ,
  SPELL_EFFECT_GUARANTEE_HIT = 52 , SPELL_EFFECT_ENCHANT_ITEM = 53 , SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY = 54 , SPELL_EFFECT_TAMECREATURE = 55 ,
  SPELL_EFFECT_SUMMON_PET = 56 , SPELL_EFFECT_LEARN_PET_SPELL = 57 , SPELL_EFFECT_WEAPON_DAMAGE = 58 , SPELL_EFFECT_CREATE_RANDOM_ITEM = 59 ,
  SPELL_EFFECT_PROFICIENCY = 60 , SPELL_EFFECT_SEND_EVENT = 61 , SPELL_EFFECT_POWER_BURN = 62 , SPELL_EFFECT_THREAT = 63 ,
  SPELL_EFFECT_TRIGGER_SPELL = 64 , SPELL_EFFECT_APPLY_AREA_AURA_RAID = 65 , SPELL_EFFECT_CREATE_MANA_GEM = 66 , SPELL_EFFECT_HEAL_MAX_HEALTH = 67 ,
  SPELL_EFFECT_INTERRUPT_CAST = 68 , SPELL_EFFECT_DISTRACT = 69 , SPELL_EFFECT_PULL = 70 , SPELL_EFFECT_PICKPOCKET = 71 ,
  SPELL_EFFECT_ADD_FARSIGHT = 72 , SPELL_EFFECT_UNTRAIN_TALENTS = 73 , SPELL_EFFECT_APPLY_GLYPH = 74 , SPELL_EFFECT_HEAL_MECHANICAL = 75 ,
  SPELL_EFFECT_SUMMON_OBJECT_WILD = 76 , SPELL_EFFECT_SCRIPT_EFFECT = 77 , SPELL_EFFECT_ATTACK = 78 , SPELL_EFFECT_SANCTUARY = 79 ,
  SPELL_EFFECT_ADD_COMBO_POINTS = 80 , SPELL_EFFECT_CREATE_HOUSE = 81 , SPELL_EFFECT_BIND_SIGHT = 82 , SPELL_EFFECT_DUEL = 83 ,
  SPELL_EFFECT_STUCK = 84 , SPELL_EFFECT_SUMMON_PLAYER = 85 , SPELL_EFFECT_ACTIVATE_OBJECT = 86 , SPELL_EFFECT_GAMEOBJECT_DAMAGE = 87 ,
  SPELL_EFFECT_GAMEOBJECT_REPAIR = 88 , SPELL_EFFECT_GAMEOBJECT_SET_DESTRUCTION_STATE = 89 , SPELL_EFFECT_KILL_CREDIT = 90 , SPELL_EFFECT_THREAT_ALL = 91 ,
  SPELL_EFFECT_ENCHANT_HELD_ITEM = 92 , SPELL_EFFECT_FORCE_DESELECT = 93 , SPELL_EFFECT_SELF_RESURRECT = 94 , SPELL_EFFECT_SKINNING = 95 ,
  SPELL_EFFECT_CHARGE = 96 , SPELL_EFFECT_CAST_BUTTON = 97 , SPELL_EFFECT_KNOCK_BACK = 98 , SPELL_EFFECT_DISENCHANT = 99 ,
  SPELL_EFFECT_INEBRIATE = 100 , SPELL_EFFECT_FEED_PET = 101 , SPELL_EFFECT_DISMISS_PET = 102 , SPELL_EFFECT_REPUTATION = 103 ,
  SPELL_EFFECT_SUMMON_OBJECT_SLOT1 = 104 , SPELL_EFFECT_SUMMON_OBJECT_SLOT2 = 105 , SPELL_EFFECT_SUMMON_OBJECT_SLOT3 = 106 , SPELL_EFFECT_SUMMON_OBJECT_SLOT4 = 107 ,
  SPELL_EFFECT_DISPEL_MECHANIC = 108 , SPELL_EFFECT_RESURRECT_PET = 109 , SPELL_EFFECT_DESTROY_ALL_TOTEMS = 110 , SPELL_EFFECT_DURABILITY_DAMAGE = 111 ,
  SPELL_EFFECT_112 = 112 , SPELL_EFFECT_RESURRECT_NEW = 113 , SPELL_EFFECT_ATTACK_ME = 114 , SPELL_EFFECT_DURABILITY_DAMAGE_PCT = 115 ,
  SPELL_EFFECT_SKIN_PLAYER_CORPSE = 116 , SPELL_EFFECT_SPIRIT_HEAL = 117 , SPELL_EFFECT_SKILL = 118 , SPELL_EFFECT_APPLY_AREA_AURA_PET = 119 ,
  SPELL_EFFECT_TELEPORT_GRAVEYARD = 120 , SPELL_EFFECT_NORMALIZED_WEAPON_DMG = 121 , SPELL_EFFECT_122 = 122 , SPELL_EFFECT_SEND_TAXI = 123 ,
  SPELL_EFFECT_PULL_TOWARDS = 124 , SPELL_EFFECT_MODIFY_THREAT_PERCENT = 125 , SPELL_EFFECT_STEAL_BENEFICIAL_BUFF = 126 , SPELL_EFFECT_PROSPECTING = 127 ,
  SPELL_EFFECT_APPLY_AREA_AURA_FRIEND = 128 , SPELL_EFFECT_APPLY_AREA_AURA_ENEMY = 129 , SPELL_EFFECT_REDIRECT_THREAT = 130 , SPELL_EFFECT_PLAY_SOUND = 131 ,
  SPELL_EFFECT_PLAY_MUSIC = 132 , SPELL_EFFECT_UNLEARN_SPECIALIZATION = 133 , SPELL_EFFECT_KILL_CREDIT2 = 134 , SPELL_EFFECT_CALL_PET = 135 ,
  SPELL_EFFECT_HEAL_PCT = 136 , SPELL_EFFECT_ENERGIZE_PCT = 137 , SPELL_EFFECT_LEAP_BACK = 138 , SPELL_EFFECT_CLEAR_QUEST = 139 ,
  SPELL_EFFECT_FORCE_CAST = 140 , SPELL_EFFECT_FORCE_CAST_WITH_VALUE = 141 , SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE = 142 , SPELL_EFFECT_APPLY_AREA_AURA_OWNER = 143 ,
  SPELL_EFFECT_KNOCK_BACK_DEST = 144 , SPELL_EFFECT_PULL_TOWARDS_DEST = 145 , SPELL_EFFECT_ACTIVATE_RUNE = 146 , SPELL_EFFECT_QUEST_FAIL = 147 ,
  SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE = 148 , SPELL_EFFECT_CHARGE_DEST = 149 , SPELL_EFFECT_QUEST_START = 150 , SPELL_EFFECT_TRIGGER_SPELL_2 = 151 ,
  SPELL_EFFECT_SUMMON_RAF_FRIEND = 152 , SPELL_EFFECT_CREATE_TAMED_PET = 153 , SPELL_EFFECT_DISCOVER_TAXI = 154 , SPELL_EFFECT_TITAN_GRIP = 155 ,
  SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC = 156 , SPELL_EFFECT_CREATE_ITEM_2 = 157 , SPELL_EFFECT_MILLING = 158 , SPELL_EFFECT_ALLOW_RENAME_PET = 159 ,
  SPELL_EFFECT_FORCE_CAST_2 = 160 , SPELL_EFFECT_TALENT_SPEC_COUNT = 161 , SPELL_EFFECT_TALENT_SPEC_SELECT = 162 , SPELL_EFFECT_163 = 163 ,
  SPELL_EFFECT_REMOVE_AURA = 164 , TOTAL_SPELL_EFFECTS = 165
}
 
enum  SpellCastResult : uint8 {
  SPELL_FAILED_SUCCESS = 0 , SPELL_FAILED_AFFECTING_COMBAT = 1 , SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 2 , SPELL_FAILED_ALREADY_AT_FULL_MANA = 3 ,
  SPELL_FAILED_ALREADY_AT_FULL_POWER = 4 , SPELL_FAILED_ALREADY_BEING_TAMED = 5 , SPELL_FAILED_ALREADY_HAVE_CHARM = 6 , SPELL_FAILED_ALREADY_HAVE_SUMMON = 7 ,
  SPELL_FAILED_ALREADY_OPEN = 8 , SPELL_FAILED_AURA_BOUNCED = 9 , SPELL_FAILED_AUTOTRACK_INTERRUPTED = 10 , SPELL_FAILED_BAD_IMPLICIT_TARGETS = 11 ,
  SPELL_FAILED_BAD_TARGETS = 12 , SPELL_FAILED_CANT_BE_CHARMED = 13 , SPELL_FAILED_CANT_BE_DISENCHANTED = 14 , SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 15 ,
  SPELL_FAILED_CANT_BE_MILLED = 16 , SPELL_FAILED_CANT_BE_PROSPECTED = 17 , SPELL_FAILED_CANT_CAST_ON_TAPPED = 18 , SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 19 ,
  SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 20 , SPELL_FAILED_CANT_STEALTH = 21 , SPELL_FAILED_CASTER_AURASTATE = 22 , SPELL_FAILED_CASTER_DEAD = 23 ,
  SPELL_FAILED_CHARMED = 24 , SPELL_FAILED_CHEST_IN_USE = 25 , SPELL_FAILED_CONFUSED = 26 , SPELL_FAILED_DONT_REPORT = 27 ,
  SPELL_FAILED_EQUIPPED_ITEM = 28 , SPELL_FAILED_EQUIPPED_ITEM_CLASS = 29 , SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 30 , SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 31 ,
  SPELL_FAILED_ERROR = 32 , SPELL_FAILED_FIZZLE = 33 , SPELL_FAILED_FLEEING = 34 , SPELL_FAILED_FOOD_LOWLEVEL = 35 ,
  SPELL_FAILED_HIGHLEVEL = 36 , SPELL_FAILED_HUNGER_SATIATED = 37 , SPELL_FAILED_IMMUNE = 38 , SPELL_FAILED_INCORRECT_AREA = 39 ,
  SPELL_FAILED_INTERRUPTED = 40 , SPELL_FAILED_INTERRUPTED_COMBAT = 41 , SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 42 , SPELL_FAILED_ITEM_GONE = 43 ,
  SPELL_FAILED_ITEM_NOT_FOUND = 44 , SPELL_FAILED_ITEM_NOT_READY = 45 , SPELL_FAILED_LEVEL_REQUIREMENT = 46 , SPELL_FAILED_LINE_OF_SIGHT = 47 ,
  SPELL_FAILED_LOWLEVEL = 48 , SPELL_FAILED_LOW_CASTLEVEL = 49 , SPELL_FAILED_MAINHAND_EMPTY = 50 , SPELL_FAILED_MOVING = 51 ,
  SPELL_FAILED_NEED_AMMO = 52 , SPELL_FAILED_NEED_AMMO_POUCH = 53 , SPELL_FAILED_NEED_EXOTIC_AMMO = 54 , SPELL_FAILED_NEED_MORE_ITEMS = 55 ,
  SPELL_FAILED_NOPATH = 56 , SPELL_FAILED_NOT_BEHIND = 57 , SPELL_FAILED_NOT_FISHABLE = 58 , SPELL_FAILED_NOT_FLYING = 59 ,
  SPELL_FAILED_NOT_HERE = 60 , SPELL_FAILED_NOT_INFRONT = 61 , SPELL_FAILED_NOT_IN_CONTROL = 62 , SPELL_FAILED_NOT_KNOWN = 63 ,
  SPELL_FAILED_NOT_MOUNTED = 64 , SPELL_FAILED_NOT_ON_TAXI = 65 , SPELL_FAILED_NOT_ON_TRANSPORT = 66 , SPELL_FAILED_NOT_READY = 67 ,
  SPELL_FAILED_NOT_SHAPESHIFT = 68 , SPELL_FAILED_NOT_STANDING = 69 , SPELL_FAILED_NOT_TRADEABLE = 70 , SPELL_FAILED_NOT_TRADING = 71 ,
  SPELL_FAILED_NOT_UNSHEATHED = 72 , SPELL_FAILED_NOT_WHILE_GHOST = 73 , SPELL_FAILED_NOT_WHILE_LOOTING = 74 , SPELL_FAILED_NO_AMMO = 75 ,
  SPELL_FAILED_NO_CHARGES_REMAIN = 76 , SPELL_FAILED_NO_CHAMPION = 77 , SPELL_FAILED_NO_COMBO_POINTS = 78 , SPELL_FAILED_NO_DUELING = 79 ,
  SPELL_FAILED_NO_ENDURANCE = 80 , SPELL_FAILED_NO_FISH = 81 , SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = 82 , SPELL_FAILED_NO_MOUNTS_ALLOWED = 83 ,
  SPELL_FAILED_NO_PET = 84 , SPELL_FAILED_NO_POWER = 85 , SPELL_FAILED_NOTHING_TO_DISPEL = 86 , SPELL_FAILED_NOTHING_TO_STEAL = 87 ,
  SPELL_FAILED_ONLY_ABOVEWATER = 88 , SPELL_FAILED_ONLY_DAYTIME = 89 , SPELL_FAILED_ONLY_INDOORS = 90 , SPELL_FAILED_ONLY_MOUNTED = 91 ,
  SPELL_FAILED_ONLY_NIGHTTIME = 92 , SPELL_FAILED_ONLY_OUTDOORS = 93 , SPELL_FAILED_ONLY_SHAPESHIFT = 94 , SPELL_FAILED_ONLY_STEALTHED = 95 ,
  SPELL_FAILED_ONLY_UNDERWATER = 96 , SPELL_FAILED_OUT_OF_RANGE = 97 , SPELL_FAILED_PACIFIED = 98 , SPELL_FAILED_POSSESSED = 99 ,
  SPELL_FAILED_REAGENTS = 100 , SPELL_FAILED_REQUIRES_AREA = 101 , SPELL_FAILED_REQUIRES_SPELL_FOCUS = 102 , SPELL_FAILED_ROOTED = 103 ,
  SPELL_FAILED_SILENCED = 104 , SPELL_FAILED_SPELL_IN_PROGRESS = 105 , SPELL_FAILED_SPELL_LEARNED = 106 , SPELL_FAILED_SPELL_UNAVAILABLE = 107 ,
  SPELL_FAILED_STUNNED = 108 , SPELL_FAILED_TARGETS_DEAD = 109 , SPELL_FAILED_TARGET_AFFECTING_COMBAT = 110 , SPELL_FAILED_TARGET_AURASTATE = 111 ,
  SPELL_FAILED_TARGET_DUELING = 112 , SPELL_FAILED_TARGET_ENEMY = 113 , SPELL_FAILED_TARGET_ENRAGED = 114 , SPELL_FAILED_TARGET_FRIENDLY = 115 ,
  SPELL_FAILED_TARGET_IN_COMBAT = 116 , SPELL_FAILED_TARGET_IS_PLAYER = 117 , SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = 118 , SPELL_FAILED_TARGET_NOT_DEAD = 119 ,
  SPELL_FAILED_TARGET_NOT_IN_PARTY = 120 , SPELL_FAILED_TARGET_NOT_LOOTED = 121 , SPELL_FAILED_TARGET_NOT_PLAYER = 122 , SPELL_FAILED_TARGET_NO_POCKETS = 123 ,
  SPELL_FAILED_TARGET_NO_WEAPONS = 124 , SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = 125 , SPELL_FAILED_TARGET_UNSKINNABLE = 126 , SPELL_FAILED_THIRST_SATIATED = 127 ,
  SPELL_FAILED_TOO_CLOSE = 128 , SPELL_FAILED_TOO_MANY_OF_ITEM = 129 , SPELL_FAILED_TOTEM_CATEGORY = 130 , SPELL_FAILED_TOTEMS = 131 ,
  SPELL_FAILED_TRY_AGAIN = 132 , SPELL_FAILED_UNIT_NOT_BEHIND = 133 , SPELL_FAILED_UNIT_NOT_INFRONT = 134 , SPELL_FAILED_WRONG_PET_FOOD = 135 ,
  SPELL_FAILED_NOT_WHILE_FATIGUED = 136 , SPELL_FAILED_TARGET_NOT_IN_INSTANCE = 137 , SPELL_FAILED_NOT_WHILE_TRADING = 138 , SPELL_FAILED_TARGET_NOT_IN_RAID = 139 ,
  SPELL_FAILED_TARGET_FREEFORALL = 140 , SPELL_FAILED_NO_EDIBLE_CORPSES = 141 , SPELL_FAILED_ONLY_BATTLEGROUNDS = 142 , SPELL_FAILED_TARGET_NOT_GHOST = 143 ,
  SPELL_FAILED_TRANSFORM_UNUSABLE = 144 , SPELL_FAILED_WRONG_WEATHER = 145 , SPELL_FAILED_DAMAGE_IMMUNE = 146 , SPELL_FAILED_PREVENTED_BY_MECHANIC = 147 ,
  SPELL_FAILED_PLAY_TIME = 148 , SPELL_FAILED_REPUTATION = 149 , SPELL_FAILED_MIN_SKILL = 150 , SPELL_FAILED_NOT_IN_ARENA = 151 ,
  SPELL_FAILED_NOT_ON_SHAPESHIFT = 152 , SPELL_FAILED_NOT_ON_STEALTHED = 153 , SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = 154 , SPELL_FAILED_NOT_ON_MOUNTED = 155 ,
  SPELL_FAILED_TOO_SHALLOW = 156 , SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = 157 , SPELL_FAILED_TARGET_IS_TRIVIAL = 158 , SPELL_FAILED_BM_OR_INVISGOD = 159 ,
  SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = 160 , SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = 161 , SPELL_FAILED_NOT_IDLE = 162 , SPELL_FAILED_NOT_INACTIVE = 163 ,
  SPELL_FAILED_PARTIAL_PLAYTIME = 164 , SPELL_FAILED_NO_PLAYTIME = 165 , SPELL_FAILED_NOT_IN_BATTLEGROUND = 166 , SPELL_FAILED_NOT_IN_RAID_INSTANCE = 167 ,
  SPELL_FAILED_ONLY_IN_ARENA = 168 , SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = 169 , SPELL_FAILED_ON_USE_ENCHANT = 170 , SPELL_FAILED_NOT_ON_GROUND = 171 ,
  SPELL_FAILED_CUSTOM_ERROR = 172 , SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = 173 , SPELL_FAILED_TOO_MANY_SOCKETS = 174 , SPELL_FAILED_INVALID_GLYPH = 175 ,
  SPELL_FAILED_UNIQUE_GLYPH = 176 , SPELL_FAILED_GLYPH_SOCKET_LOCKED = 177 , SPELL_FAILED_NO_VALID_TARGETS = 178 , SPELL_FAILED_ITEM_AT_MAX_CHARGES = 179 ,
  SPELL_FAILED_NOT_IN_BARBERSHOP = 180 , SPELL_FAILED_FISHING_TOO_LOW = 181 , SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW = 182 , SPELL_FAILED_SUMMON_PENDING = 183 ,
  SPELL_FAILED_MAX_SOCKETS = 184 , SPELL_FAILED_PET_CAN_RENAME = 185 , SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED = 186 , SPELL_FAILED_UNKNOWN = 187 ,
  SPELL_CAST_OK = 255
}
 
enum  SpellCustomErrors {
  SPELL_CUSTOM_ERROR_NONE = 0 , SPELL_CUSTOM_ERROR_CUSTOM_MSG = 1 , SPELL_CUSTOM_ERROR_ALEX_BROKE_QUEST = 2 , SPELL_CUSTOM_ERROR_NEED_HELPLESS_VILLAGER = 3 ,
  SPELL_CUSTOM_ERROR_NEED_WARSONG_DISGUISE = 4 , SPELL_CUSTOM_ERROR_REQUIRES_PLAGUE_WAGON = 5 , SPELL_CUSTOM_ERROR_CANT_TARGET_FRIENDLY_NONPARTY = 6 , SPELL_CUSTOM_ERROR_NEED_CHILL_NYMPH = 7 ,
  SPELL_CUSTOM_ERROR_MUST_BE_IN_ENKILAH = 8 , SPELL_CUSTOM_ERROR_REQUIRES_CORPSE_DUST = 9 , SPELL_CUSTOM_ERROR_CANT_SUMMON_GARGOYLE = 10 , SPELL_CUSTOM_ERROR_NEED_CORPSE_DUST_IF_NO_TARGET = 11 ,
  SPELL_CUSTOM_ERROR_MUST_BE_AT_SHATTERHORN = 12 , SPELL_CUSTOM_ERROR_MUST_TARGET_PROTO_DRAKE_EGG = 13 , SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_TREE = 14 , SPELL_CUSTOM_ERROR_MUST_TARGET_TURKEY = 15 ,
  SPELL_CUSTOM_ERROR_MUST_TARGET_HAWK = 16 , SPELL_CUSTOM_ERROR_TOO_FAR_FROM_BOUY = 17 , SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_OIL_SLICK = 18 , SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_BOUY = 19 ,
  SPELL_CUSTOM_ERROR_WYRMREST_VANQUISHER = 20 , SPELL_CUSTOM_ERROR_MUST_TARGET_ICE_HEART_JORMUNGAR = 21 , SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_SINKHOLE = 22 , SPELL_CUSTOM_ERROR_REQUIRES_HAROLD_LANE = 23 ,
  SPELL_CUSTOM_ERROR_REQUIRES_GAMMOTH_MAGNATAUR = 24 , SPELL_CUSTOM_ERROR_MUST_BE_IN_RESURRECTION_CHAMBER = 25 , SPELL_CUSTOM_ERROR_CANT_CALL_WINTERGARDE_HERE = 26 , SPELL_CUSTOM_ERROR_MUST_TARGET_WILHELM = 27 ,
  SPELL_CUSTOM_ERROR_NOT_ENOUGH_HEALTH = 28 , SPELL_CUSTOM_ERROR_NO_NEARBY_CORPSES = 29 , SPELL_CUSTOM_ERROR_TOO_MANY_GHOULS = 30 , SPELL_CUSTOM_ERROR_GO_FURTHER_FROM_SUNDERED_SHARD = 31 ,
  SPELL_CUSTOM_ERROR_MUST_BE_IN_CAT_FORM = 32 , SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT = 33 , SPELL_CUSTOM_ERROR_MUST_BE_IN_FERAL_FORM = 34 , SPELL_CUSTOM_ERROR_MUST_BE_NEAR_HELPLESS_VILLAGER = 35 ,
  SPELL_CUSTOM_ERROR_CANT_TARGET_ELEMENTAL_MECHANICAL = 36 , SPELL_CUSTOM_ERROR_MUST_HAVE_USED_DALARAN_CRYSTAL = 37 , SPELL_CUSTOM_ERROR_YOU_ALREADY_HOLD_SOMETHING = 38 , SPELL_CUSTOM_ERROR_YOU_DONT_HOLD_ANYTHING = 39 ,
  SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_VALDURAN = 40 , SPELL_CUSTOM_ERROR_NO_PASSENGER = 41 , SPELL_CUSTOM_ERROR_CANT_BUILD_MORE_VEHICLES = 42 , SPELL_CUSTOM_ERROR_ALREADY_CARRYING_CRUSADER = 43 ,
  SPELL_CUSTOM_ERROR_CANT_DO_WHILE_ROOTED = 44 , SPELL_CUSTOM_ERROR_REQUIRES_NEARBY_TARGET = 45 , SPELL_CUSTOM_ERROR_NOTHING_TO_DISCOVER = 46 , SPELL_CUSTOM_ERROR_NOT_ENOUGH_TARGETS = 47 ,
  SPELL_CUSTOM_ERROR_CONSTRUCT_TOO_FAR = 48 , SPELL_CUSTOM_ERROR_REQUIRES_GRAND_MASTER_ENGINEER = 49 , SPELL_CUSTOM_ERROR_CANT_USE_THAT_MOUNT = 50 , SPELL_CUSTOM_ERROR_NOONE_TO_EJECT = 51 ,
  SPELL_CUSTOM_ERROR_TARGET_MUST_BE_BOUND = 52 , SPELL_CUSTOM_ERROR_TARGET_MUST_BE_UNDEAD = 53 , SPELL_CUSTOM_ERROR_TARGET_TOO_FAR = 54 , SPELL_CUSTOM_ERROR_MISSING_DARK_MATTER = 55 ,
  SPELL_CUSTOM_ERROR_CANT_USE_THAT_ITEM = 56 , SPELL_CUSTOM_ERROR_CANT_DO_WHILE_CYCYLONED = 57 , SPELL_CUSTOM_ERROR_TARGET_HAS_SCROLL = 58 , SPELL_CUSTOM_ERROR_POISON_TOO_STRONG = 59 ,
  SPELL_CUSTOM_ERROR_MUST_HAVE_LANCE_EQUIPPED = 60 , SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_MAIDEN = 61 , SPELL_CUSTOM_ERROR_LEARNED_EVERYTHING = 62 , SPELL_CUSTOM_ERROR_PET_IS_DEAD = 63 ,
  SPELL_CUSTOM_ERROR_NO_VALID_TARGETS = 64 , SPELL_CUSTOM_ERROR_GM_ONLY = 65 , SPELL_CUSTOM_ERROR_REQUIRES_LEVEL_58 = 66 , SPELL_CUSTOM_ERROR_AT_HONOR_CAP = 67 ,
  SPELL_CUSTOM_ERROR_68 = 68 , SPELL_CUSTOM_ERROR_69 = 69 , SPELL_CUSTOM_ERROR_70 = 70 , SPELL_CUSTOM_ERROR_71 = 71 ,
  SPELL_CUSTOM_ERROR_72 = 72 , SPELL_CUSTOM_ERROR_73 = 73 , SPELL_CUSTOM_ERROR_74 = 74 , SPELL_CUSTOM_ERROR_MUST_HAVE_DEMONIC_CIRCLE = 75 ,
  SPELL_CUSTOM_ERROR_AT_MAX_RAGE = 76 , SPELL_CUSTOM_ERROR_REQUIRES_350_ENGINEERING = 77 , SPELL_CUSTOM_ERROR_SOUL_BELONGS_TO_LICH_KING = 78 , SPELL_CUSTOM_ERROR_ATTENDANT_HAS_PONY = 79 ,
  SPELL_CUSTOM_ERROR_80 = 80 , SPELL_CUSTOM_ERROR_81 = 81 , SPELL_CUSTOM_ERROR_82 = 82 , SPELL_CUSTOM_ERROR_MUST_HAVE_FIRE_TOTEM = 83 ,
  SPELL_CUSTOM_ERROR_CANT_TARGET_VAMPIRES = 84 , SPELL_CUSTOM_ERROR_PET_ALREADY_AT_YOUR_LEVEL = 85 , SPELL_CUSTOM_ERROR_MISSING_ITEM_REQUIREMENS = 86 , SPELL_CUSTOM_ERROR_TOO_MANY_ABOMINATIONS = 87 ,
  SPELL_CUSTOM_ERROR_ALL_POTIONS_USED = 88 , SPELL_CUSTOM_ERROR_89 = 89 , SPELL_CUSTOM_ERROR_REQUIRES_LEVEL_65 = 90 , SPELL_CUSTOM_ERROR_91 = 91 ,
  SPELL_CUSTOM_ERROR_92 = 92 , SPELL_CUSTOM_ERROR_93 = 93 , SPELL_CUSTOM_ERROR_94 = 94 , SPELL_CUSTOM_ERROR_95 = 95 ,
  SPELL_CUSTOM_ERROR_MAX_NUMBER_OF_RECRUITS = 96 , SPELL_CUSTOM_ERROR_MAX_NUMBER_OF_VOLUNTEERS = 97 , SPELL_CUSTOM_ERROR_FROSTMOURNE_RENDERED_RESURRECT = 98 , SPELL_CUSTOM_ERROR_CANT_MOUNT_WITH_SHAPESHIFT = 99
}
 
enum  StealthType { STEALTH_GENERAL = 0 , STEALTH_TRAP = 1 , TOTAL_STEALTH_TYPES = 2 }
 
enum  InvisibilityType {
  INVISIBILITY_GENERAL = 0 , INVISIBILITY_UNK1 = 1 , INVISIBILITY_UNK2 = 2 , INVISIBILITY_TRAP = 3 ,
  INVISIBILITY_UNK4 = 4 , INVISIBILITY_UNK5 = 5 , INVISIBILITY_DRUNK = 6 , INVISIBILITY_UNK7 = 7 ,
  INVISIBILITY_UNK8 = 8 , INVISIBILITY_UNK9 = 9 , INVISIBILITY_UNK10 = 10 , INVISIBILITY_UNK11 = 11 ,
  TOTAL_INVISIBILITY_TYPES = 12
}
 
enum  ServerSideVisibilityType { SERVERSIDE_VISIBILITY_GM = 0 , SERVERSIDE_VISIBILITY_GHOST = 1 , TOTAL_SERVERSIDE_VISIBILITY_TYPES = 2 }
 
enum  GhostVisibilityType { GHOST_VISIBILITY_ALIVE = 0x1 , GHOST_VISIBILITY_GHOST = 0x2 }
 
enum  AuraStateType {
  AURA_STATE_NONE = 0 , AURA_STATE_DEFENSE = 1 , AURA_STATE_HEALTHLESS_20_PERCENT = 2 , AURA_STATE_BERSERKING = 3 ,
  AURA_STATE_FROZEN = 4 , AURA_STATE_JUDGEMENT = 5 , AURA_STATE_HUNTER_PARRY = 7 , AURA_STATE_WARRIOR_VICTORY_RUSH = 10 ,
  AURA_STATE_FAERIE_FIRE = 12 , AURA_STATE_HEALTHLESS_35_PERCENT = 13 , AURA_STATE_CONFLAGRATE = 14 , AURA_STATE_SWIFTMEND = 15 ,
  AURA_STATE_DEADLY_POISON = 16 , AURA_STATE_ENRAGE = 17 , AURA_STATE_BLEEDING = 18 , AURA_STATE_UNKNOWN19 = 19 ,
  AURA_STATE_UNKNOWN22 = 22 , AURA_STATE_HEALTH_ABOVE_75_PERCENT = 23
}
 
enum  Mechanics : uint32 {
  MECHANIC_NONE = 0 , MECHANIC_CHARM = 1 , MECHANIC_DISORIENTED = 2 , MECHANIC_DISARM = 3 ,
  MECHANIC_DISTRACT = 4 , MECHANIC_FEAR = 5 , MECHANIC_GRIP = 6 , MECHANIC_ROOT = 7 ,
  MECHANIC_SLOW_ATTACK = 8 , MECHANIC_SILENCE = 9 , MECHANIC_SLEEP = 10 , MECHANIC_SNARE = 11 ,
  MECHANIC_STUN = 12 , MECHANIC_FREEZE = 13 , MECHANIC_KNOCKOUT = 14 , MECHANIC_BLEED = 15 ,
  MECHANIC_BANDAGE = 16 , MECHANIC_POLYMORPH = 17 , MECHANIC_BANISH = 18 , MECHANIC_SHIELD = 19 ,
  MECHANIC_SHACKLE = 20 , MECHANIC_MOUNT = 21 , MECHANIC_INFECTED = 22 , MECHANIC_TURN = 23 ,
  MECHANIC_HORROR = 24 , MECHANIC_INVULNERABILITY = 25 , MECHANIC_INTERRUPT = 26 , MECHANIC_DAZE = 27 ,
  MECHANIC_DISCOVERY = 28 , MECHANIC_IMMUNE_SHIELD = 29 , MECHANIC_SAPPED = 30 , MECHANIC_ENRAGED = 31 ,
  MAX_MECHANIC = 32
}
 
enum  DispelType {
  DISPEL_NONE = 0 , DISPEL_MAGIC = 1 , DISPEL_CURSE = 2 , DISPEL_DISEASE = 3 ,
  DISPEL_POISON = 4 , DISPEL_STEALTH = 5 , DISPEL_INVISIBILITY = 6 , DISPEL_ALL = 7 ,
  DISPEL_SPE_NPC_ONLY = 8 , DISPEL_ENRAGE = 9 , DISPEL_ZG_TICKET = 10 , DESPEL_OLD_UNUSED = 11
}
 
enum  SpellImmunity {
  IMMUNITY_EFFECT = 0 , IMMUNITY_STATE = 1 , IMMUNITY_SCHOOL = 2 , IMMUNITY_DAMAGE = 3 ,
  IMMUNITY_DISPEL = 4 , IMMUNITY_MECHANIC = 5 , IMMUNITY_ID = 6 , MAX_SPELL_IMMUNITY
}
 
enum  Targets {
  TARGET_UNIT_CASTER = 1 , TARGET_UNIT_NEARBY_ENEMY = 2 , TARGET_UNIT_NEARBY_ALLY = 3 , TARGET_UNIT_NEARBY_PARTY = 4 ,
  TARGET_UNIT_PET = 5 , TARGET_UNIT_TARGET_ENEMY = 6 , TARGET_UNIT_SRC_AREA_ENTRY = 7 , TARGET_UNIT_DEST_AREA_ENTRY = 8 ,
  TARGET_DEST_HOME = 9 , TARGET_UNIT_SRC_AREA_UNK_11 = 11 , TARGET_UNIT_SRC_AREA_ENEMY = 15 , TARGET_UNIT_DEST_AREA_ENEMY = 16 ,
  TARGET_DEST_DB = 17 , TARGET_DEST_CASTER = 18 , TARGET_UNIT_CASTER_AREA_PARTY = 20 , TARGET_UNIT_TARGET_ALLY = 21 ,
  TARGET_SRC_CASTER = 22 , TARGET_GAMEOBJECT_TARGET = 23 , TARGET_UNIT_CONE_ENEMY_24 = 24 , TARGET_UNIT_TARGET_ANY = 25 ,
  TARGET_GAMEOBJECT_ITEM_TARGET = 26 , TARGET_UNIT_MASTER = 27 , TARGET_DEST_DYNOBJ_ENEMY = 28 , TARGET_DEST_DYNOBJ_ALLY = 29 ,
  TARGET_UNIT_SRC_AREA_ALLY = 30 , TARGET_UNIT_DEST_AREA_ALLY = 31 , TARGET_DEST_CASTER_SUMMON = 32 , TARGET_UNIT_SRC_AREA_PARTY = 33 ,
  TARGET_UNIT_DEST_AREA_PARTY = 34 , TARGET_UNIT_TARGET_PARTY = 35 , TARGET_DEST_CASTER_UNK_36 = 36 , TARGET_UNIT_LASTTARGET_AREA_PARTY = 37 ,
  TARGET_UNIT_NEARBY_ENTRY = 38 , TARGET_DEST_CASTER_FISHING = 39 , TARGET_GAMEOBJECT_NEARBY_ENTRY = 40 , TARGET_DEST_CASTER_FRONT_RIGHT = 41 ,
  TARGET_DEST_CASTER_BACK_RIGHT = 42 , TARGET_DEST_CASTER_BACK_LEFT = 43 , TARGET_DEST_CASTER_FRONT_LEFT = 44 , TARGET_UNIT_TARGET_CHAINHEAL_ALLY = 45 ,
  TARGET_DEST_NEARBY_ENTRY = 46 , TARGET_DEST_CASTER_FRONT = 47 , TARGET_DEST_CASTER_BACK = 48 , TARGET_DEST_CASTER_RIGHT = 49 ,
  TARGET_DEST_CASTER_LEFT = 50 , TARGET_GAMEOBJECT_SRC_AREA = 51 , TARGET_GAMEOBJECT_DEST_AREA = 52 , TARGET_DEST_TARGET_ENEMY = 53 ,
  TARGET_UNIT_CONE_ENEMY_54 = 54 , TARGET_DEST_CASTER_FRONT_LEAP = 55 , TARGET_UNIT_CASTER_AREA_RAID = 56 , TARGET_UNIT_TARGET_RAID = 57 ,
  TARGET_UNIT_NEARBY_RAID = 58 , TARGET_UNIT_CONE_ALLY = 59 , TARGET_UNIT_CONE_ENTRY = 60 , TARGET_UNIT_TARGET_AREA_RAID_CLASS = 61 ,
  TARGET_UNK_62 = 62 , TARGET_DEST_TARGET_ANY = 63 , TARGET_DEST_TARGET_FRONT = 64 , TARGET_DEST_TARGET_BACK = 65 ,
  TARGET_DEST_TARGET_RIGHT = 66 , TARGET_DEST_TARGET_LEFT = 67 , TARGET_DEST_TARGET_FRONT_RIGHT = 68 , TARGET_DEST_TARGET_BACK_RIGHT = 69 ,
  TARGET_DEST_TARGET_BACK_LEFT = 70 , TARGET_DEST_TARGET_FRONT_LEFT = 71 , TARGET_DEST_CASTER_RANDOM = 72 , TARGET_DEST_CASTER_RADIUS = 73 ,
  TARGET_DEST_TARGET_RANDOM = 74 , TARGET_DEST_TARGET_RADIUS = 75 , TARGET_DEST_CHANNEL_TARGET = 76 , TARGET_UNIT_CHANNEL_TARGET = 77 ,
  TARGET_DEST_DEST_FRONT = 78 , TARGET_DEST_DEST_BACK = 79 , TARGET_DEST_DEST_RIGHT = 80 , TARGET_DEST_DEST_LEFT = 81 ,
  TARGET_DEST_DEST_FRONT_RIGHT = 82 , TARGET_DEST_DEST_BACK_RIGHT = 83 , TARGET_DEST_DEST_BACK_LEFT = 84 , TARGET_DEST_DEST_FRONT_LEFT = 85 ,
  TARGET_DEST_DEST_RANDOM = 86 , TARGET_DEST_DEST = 87 , TARGET_DEST_DYNOBJ_NONE = 88 , TARGET_DEST_TRAJ = 89 ,
  TARGET_UNIT_TARGET_MINIPET = 90 , TARGET_DEST_DEST_RADIUS = 91 , TARGET_UNIT_SUMMONER = 92 , TARGET_CORPSE_SRC_AREA_ENEMY = 93 ,
  TARGET_UNIT_VEHICLE = 94 , TARGET_UNIT_TARGET_PASSENGER = 95 , TARGET_UNIT_PASSENGER_0 = 96 , TARGET_UNIT_PASSENGER_1 = 97 ,
  TARGET_UNIT_PASSENGER_2 = 98 , TARGET_UNIT_PASSENGER_3 = 99 , TARGET_UNIT_PASSENGER_4 = 100 , TARGET_UNIT_PASSENGER_5 = 101 ,
  TARGET_UNIT_PASSENGER_6 = 102 , TARGET_UNIT_PASSENGER_7 = 103 , TARGET_UNIT_CONE_ENEMY_104 = 104 , TARGET_UNIT_UNK_105 = 105 ,
  TARGET_DEST_CHANNEL_CASTER = 106 , TARGET_UNK_DEST_AREA_UNK_107 = 107 , TARGET_GAMEOBJECT_CONE = 108 , TARGET_UNIT_CONE_ENTRY_110 = 110 ,
  TOTAL_SPELL_TARGETS
}
 
enum  SpellMissInfo {
  SPELL_MISS_NONE = 0 , SPELL_MISS_MISS = 1 , SPELL_MISS_RESIST = 2 , SPELL_MISS_DODGE = 3 ,
  SPELL_MISS_PARRY = 4 , SPELL_MISS_BLOCK = 5 , SPELL_MISS_EVADE = 6 , SPELL_MISS_IMMUNE = 7 ,
  SPELL_MISS_IMMUNE2 = 8 , SPELL_MISS_DEFLECT = 9 , SPELL_MISS_ABSORB = 10 , SPELL_MISS_REFLECT = 11
}
 
enum  SpellHitType {
  SPELL_HIT_TYPE_CRIT_DEBUG = 0x01 , SPELL_HIT_TYPE_CRIT = 0x02 , SPELL_HIT_TYPE_HIT_DEBUG = 0x04 , SPELL_HIT_TYPE_SPLIT = 0x08 ,
  SPELL_HIT_TYPE_VICTIM_IS_ATTACKER = 0x10 , SPELL_HIT_TYPE_ATTACK_TABLE_DEBUG = 0x20
}
 
enum  SpellDmgClass { SPELL_DAMAGE_CLASS_NONE = 0 , SPELL_DAMAGE_CLASS_MAGIC = 1 , SPELL_DAMAGE_CLASS_MELEE = 2 , SPELL_DAMAGE_CLASS_RANGED = 3 }
 
enum  SpellPreventionType { SPELL_PREVENTION_TYPE_NONE = 0 , SPELL_PREVENTION_TYPE_SILENCE = 1 , SPELL_PREVENTION_TYPE_PACIFY = 2 }
 
enum  GameobjectTypes {
  GAMEOBJECT_TYPE_DOOR = 0 , GAMEOBJECT_TYPE_BUTTON = 1 , GAMEOBJECT_TYPE_QUESTGIVER = 2 , GAMEOBJECT_TYPE_CHEST = 3 ,
  GAMEOBJECT_TYPE_BINDER = 4 , GAMEOBJECT_TYPE_GENERIC = 5 , GAMEOBJECT_TYPE_TRAP = 6 , GAMEOBJECT_TYPE_CHAIR = 7 ,
  GAMEOBJECT_TYPE_SPELL_FOCUS = 8 , GAMEOBJECT_TYPE_TEXT = 9 , GAMEOBJECT_TYPE_GOOBER = 10 , GAMEOBJECT_TYPE_TRANSPORT = 11 ,
  GAMEOBJECT_TYPE_AREADAMAGE = 12 , GAMEOBJECT_TYPE_CAMERA = 13 , GAMEOBJECT_TYPE_MAP_OBJECT = 14 , GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT = 15 ,
  GAMEOBJECT_TYPE_DUEL_ARBITER = 16 , GAMEOBJECT_TYPE_FISHINGNODE = 17 , GAMEOBJECT_TYPE_RITUAL = 18 , GAMEOBJECT_TYPE_MAILBOX = 19 ,
  GAMEOBJECT_TYPE_DO_NOT_USE = 20 , GAMEOBJECT_TYPE_GUARDPOST = 21 , GAMEOBJECT_TYPE_SPELLCASTER = 22 , GAMEOBJECT_TYPE_MEETINGSTONE = 23 ,
  GAMEOBJECT_TYPE_FLAGSTAND = 24 , GAMEOBJECT_TYPE_FISHINGHOLE = 25 , GAMEOBJECT_TYPE_FLAGDROP = 26 , GAMEOBJECT_TYPE_MINI_GAME = 27 ,
  GAMEOBJECT_TYPE_DO_NOT_USE_2 = 28 , GAMEOBJECT_TYPE_CAPTURE_POINT = 29 , GAMEOBJECT_TYPE_AURA_GENERATOR = 30 , GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY = 31 ,
  GAMEOBJECT_TYPE_BARBER_CHAIR = 32 , GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING = 33 , GAMEOBJECT_TYPE_GUILD_BANK = 34 , GAMEOBJECT_TYPE_TRAPDOOR = 35
}
 
enum  GameObjectFlags {
  GO_FLAG_IN_USE = 0x00000001 , GO_FLAG_LOCKED = 0x00000002 , GO_FLAG_INTERACT_COND = 0x00000004 , GO_FLAG_TRANSPORT = 0x00000008 ,
  GO_FLAG_NOT_SELECTABLE = 0x00000010 , GO_FLAG_NODESPAWN = 0x00000020 , GO_FLAG_AI_OBSTACLE = 0x00000040 , GO_FLAG_FREEZE_ANIMATION = 0x00000080 ,
  GO_FLAG_DAMAGED = 0x00000200 , GO_FLAG_DESTROYED = 0x00000400
}
 
enum  GameObjectDynamicLowFlags {
  GO_DYNFLAG_LO_ACTIVATE = 0x01 , GO_DYNFLAG_LO_ANIMATE = 0x02 , GO_DYNFLAG_LO_NO_INTERACT = 0x04 , GO_DYNFLAG_LO_SPARKLE = 0x08 ,
  GO_DYNFLAG_LO_STOPPED = 0x10
}
 
enum  GOState : uint8 { GO_STATE_ACTIVE = 0 , GO_STATE_READY = 1 , GO_STATE_DESTROYED = 2 }
 
enum  GameObjectDestructibleState { GO_DESTRUCTIBLE_INTACT = 0 , GO_DESTRUCTIBLE_DAMAGED = 1 , GO_DESTRUCTIBLE_DESTROYED = 2 , GO_DESTRUCTIBLE_REBUILDING = 3 }
 
enum  TextEmotes {
  TEXT_EMOTE_AGREE = 1 , TEXT_EMOTE_AMAZE = 2 , TEXT_EMOTE_ANGRY = 3 , TEXT_EMOTE_APOLOGIZE = 4 ,
  TEXT_EMOTE_APPLAUD = 5 , TEXT_EMOTE_BASHFUL = 6 , TEXT_EMOTE_BECKON = 7 , TEXT_EMOTE_BEG = 8 ,
  TEXT_EMOTE_BITE = 9 , TEXT_EMOTE_BLEED = 10 , TEXT_EMOTE_BLINK = 11 , TEXT_EMOTE_BLUSH = 12 ,
  TEXT_EMOTE_BONK = 13 , TEXT_EMOTE_BORED = 14 , TEXT_EMOTE_BOUNCE = 15 , TEXT_EMOTE_BRB = 16 ,
  TEXT_EMOTE_BOW = 17 , TEXT_EMOTE_BURP = 18 , TEXT_EMOTE_BYE = 19 , TEXT_EMOTE_CACKLE = 20 ,
  TEXT_EMOTE_CHEER = 21 , TEXT_EMOTE_CHICKEN = 22 , TEXT_EMOTE_CHUCKLE = 23 , TEXT_EMOTE_CLAP = 24 ,
  TEXT_EMOTE_CONFUSED = 25 , TEXT_EMOTE_CONGRATULATE = 26 , TEXT_EMOTE_COUGH = 27 , TEXT_EMOTE_COWER = 28 ,
  TEXT_EMOTE_CRACK = 29 , TEXT_EMOTE_CRINGE = 30 , TEXT_EMOTE_CRY = 31 , TEXT_EMOTE_CURIOUS = 32 ,
  TEXT_EMOTE_CURTSEY = 33 , TEXT_EMOTE_DANCE = 34 , TEXT_EMOTE_DRINK = 35 , TEXT_EMOTE_DROOL = 36 ,
  TEXT_EMOTE_EAT = 37 , TEXT_EMOTE_EYE = 38 , TEXT_EMOTE_FART = 39 , TEXT_EMOTE_FIDGET = 40 ,
  TEXT_EMOTE_FLEX = 41 , TEXT_EMOTE_FROWN = 42 , TEXT_EMOTE_GASP = 43 , TEXT_EMOTE_GAZE = 44 ,
  TEXT_EMOTE_GIGGLE = 45 , TEXT_EMOTE_GLARE = 46 , TEXT_EMOTE_GLOAT = 47 , TEXT_EMOTE_GREET = 48 ,
  TEXT_EMOTE_GRIN = 49 , TEXT_EMOTE_GROAN = 50 , TEXT_EMOTE_GROVEL = 51 , TEXT_EMOTE_GUFFAW = 52 ,
  TEXT_EMOTE_HAIL = 53 , TEXT_EMOTE_HAPPY = 54 , TEXT_EMOTE_HELLO = 55 , TEXT_EMOTE_HUG = 56 ,
  TEXT_EMOTE_HUNGRY = 57 , TEXT_EMOTE_KISS = 58 , TEXT_EMOTE_KNEEL = 59 , TEXT_EMOTE_LAUGH = 60 ,
  TEXT_EMOTE_LAYDOWN = 61 , TEXT_EMOTE_MESSAGE = 62 , TEXT_EMOTE_MOAN = 63 , TEXT_EMOTE_MOON = 64 ,
  TEXT_EMOTE_MOURN = 65 , TEXT_EMOTE_NO = 66 , TEXT_EMOTE_NOD = 67 , TEXT_EMOTE_NOSEPICK = 68 ,
  TEXT_EMOTE_PANIC = 69 , TEXT_EMOTE_PEER = 70 , TEXT_EMOTE_PLEAD = 71 , TEXT_EMOTE_POINT = 72 ,
  TEXT_EMOTE_POKE = 73 , TEXT_EMOTE_PRAY = 74 , TEXT_EMOTE_ROAR = 75 , TEXT_EMOTE_ROFL = 76 ,
  TEXT_EMOTE_RUDE = 77 , TEXT_EMOTE_SALUTE = 78 , TEXT_EMOTE_SCRATCH = 79 , TEXT_EMOTE_SEXY = 80 ,
  TEXT_EMOTE_SHAKE = 81 , TEXT_EMOTE_SHOUT = 82 , TEXT_EMOTE_SHRUG = 83 , TEXT_EMOTE_SHY = 84 ,
  TEXT_EMOTE_SIGH = 85 , TEXT_EMOTE_SIT = 86 , TEXT_EMOTE_SLEEP = 87 , TEXT_EMOTE_SNARL = 88 ,
  TEXT_EMOTE_SPIT = 89 , TEXT_EMOTE_STARE = 90 , TEXT_EMOTE_SURPRISED = 91 , TEXT_EMOTE_SURRENDER = 92 ,
  TEXT_EMOTE_TALK = 93 , TEXT_EMOTE_TALKEX = 94 , TEXT_EMOTE_TALKQ = 95 , TEXT_EMOTE_TAP = 96 ,
  TEXT_EMOTE_THANK = 97 , TEXT_EMOTE_THREATEN = 98 , TEXT_EMOTE_TIRED = 99 , TEXT_EMOTE_VICTORY = 100 ,
  TEXT_EMOTE_WAVE = 101 , TEXT_EMOTE_WELCOME = 102 , TEXT_EMOTE_WHINE = 103 , TEXT_EMOTE_WHISTLE = 104 ,
  TEXT_EMOTE_WORK = 105 , TEXT_EMOTE_YAWN = 106 , TEXT_EMOTE_BOGGLE = 107 , TEXT_EMOTE_CALM = 108 ,
  TEXT_EMOTE_COLD = 109 , TEXT_EMOTE_COMFORT = 110 , TEXT_EMOTE_CUDDLE = 111 , TEXT_EMOTE_DUCK = 112 ,
  TEXT_EMOTE_INSULT = 113 , TEXT_EMOTE_INTRODUCE = 114 , TEXT_EMOTE_JK = 115 , TEXT_EMOTE_LICK = 116 ,
  TEXT_EMOTE_LISTEN = 117 , TEXT_EMOTE_LOST = 118 , TEXT_EMOTE_MOCK = 119 , TEXT_EMOTE_PONDER = 120 ,
  TEXT_EMOTE_POUNCE = 121 , TEXT_EMOTE_PRAISE = 122 , TEXT_EMOTE_PURR = 123 , TEXT_EMOTE_PUZZLE = 124 ,
  TEXT_EMOTE_RAISE = 125 , TEXT_EMOTE_READY = 126 , TEXT_EMOTE_SHIMMY = 127 , TEXT_EMOTE_SHIVER = 128 ,
  TEXT_EMOTE_SHOO = 129 , TEXT_EMOTE_SLAP = 130 , TEXT_EMOTE_SMIRK = 131 , TEXT_EMOTE_SNIFF = 132 ,
  TEXT_EMOTE_SNUB = 133 , TEXT_EMOTE_SOOTHE = 134 , TEXT_EMOTE_STINK = 135 , TEXT_EMOTE_TAUNT = 136 ,
  TEXT_EMOTE_TEASE = 137 , TEXT_EMOTE_THIRSTY = 138 , TEXT_EMOTE_VETO = 139 , TEXT_EMOTE_SNICKER = 140 ,
  TEXT_EMOTE_STAND = 141 , TEXT_EMOTE_TICKLE = 142 , TEXT_EMOTE_VIOLIN = 143 , TEXT_EMOTE_SMILE = 163 ,
  TEXT_EMOTE_RASP = 183 , TEXT_EMOTE_PITY = 203 , TEXT_EMOTE_GROWL = 204 , TEXT_EMOTE_BARK = 205 ,
  TEXT_EMOTE_SCARED = 223 , TEXT_EMOTE_FLOP = 224 , TEXT_EMOTE_LOVE = 225 , TEXT_EMOTE_MOO = 226 ,
  TEXT_EMOTE_COMMEND = 243 , TEXT_EMOTE_TRAIN = 264 , TEXT_EMOTE_HELPME = 303 , TEXT_EMOTE_INCOMING = 304 ,
  TEXT_EMOTE_CHARGE = 305 , TEXT_EMOTE_FLEE = 306 , TEXT_EMOTE_ATTACKMYTARGET = 307 , TEXT_EMOTE_OOM = 323 ,
  TEXT_EMOTE_FOLLOW = 324 , TEXT_EMOTE_WAIT = 325 , TEXT_EMOTE_HEALME = 326 , TEXT_EMOTE_OPENFIRE = 327 ,
  TEXT_EMOTE_FLIRT = 328 , TEXT_EMOTE_JOKE = 329 , TEXT_EMOTE_GOLFCLAP = 343 , TEXT_EMOTE_WINK = 363 ,
  TEXT_EMOTE_PAT = 364 , TEXT_EMOTE_SERIOUS = 365 , TEXT_EMOTE_MOUNT_SPECIAL = 366 , TEXT_EMOTE_GOODLUCK = 367 ,
  TEXT_EMOTE_BLAME = 368 , TEXT_EMOTE_BLANK = 369 , TEXT_EMOTE_BRANDISH = 370 , TEXT_EMOTE_BREATH = 371 ,
  TEXT_EMOTE_DISAGREE = 372 , TEXT_EMOTE_DOUBT = 373 , TEXT_EMOTE_EMBARRASS = 374 , TEXT_EMOTE_ENCOURAGE = 375 ,
  TEXT_EMOTE_ENEMY = 376 , TEXT_EMOTE_EYEBROW = 377 , TEXT_EMOTE_TOAST = 378 , TEXT_EMOTE_FAIL = 379 ,
  TEXT_EMOTE_HIGHFIVE = 380 , TEXT_EMOTE_ABSENT = 381 , TEXT_EMOTE_ARM = 382 , TEXT_EMOTE_AWE = 383 ,
  TEXT_EMOTE_BACKPACK = 384 , TEXT_EMOTE_BADFEELING = 385 , TEXT_EMOTE_CHALLENGE = 386 , TEXT_EMOTE_CHUG = 387 ,
  TEXT_EMOTE_DING = 389 , TEXT_EMOTE_FACEPALM = 390 , TEXT_EMOTE_FAINT = 391 , TEXT_EMOTE_GO = 392 ,
  TEXT_EMOTE_GOING = 393 , TEXT_EMOTE_GLOWER = 394 , TEXT_EMOTE_HEADACHE = 395 , TEXT_EMOTE_HICCUP = 396 ,
  TEXT_EMOTE_HISS = 398 , TEXT_EMOTE_HOLDHAND = 399 , TEXT_EMOTE_HURRY = 401 , TEXT_EMOTE_IDEA = 402 ,
  TEXT_EMOTE_JEALOUS = 403 , TEXT_EMOTE_LUCK = 404 , TEXT_EMOTE_MAP = 405 , TEXT_EMOTE_MERCY = 406 ,
  TEXT_EMOTE_MUTTER = 407 , TEXT_EMOTE_NERVOUS = 408 , TEXT_EMOTE_OFFER = 409 , TEXT_EMOTE_PET = 410 ,
  TEXT_EMOTE_PINCH = 411 , TEXT_EMOTE_PROUD = 413 , TEXT_EMOTE_PROMISE = 414 , TEXT_EMOTE_PULSE = 415 ,
  TEXT_EMOTE_PUNCH = 416 , TEXT_EMOTE_POUT = 417 , TEXT_EMOTE_REGRET = 418 , TEXT_EMOTE_REVENGE = 420 ,
  TEXT_EMOTE_ROLLEYES = 421 , TEXT_EMOTE_RUFFLE = 422 , TEXT_EMOTE_SAD = 423 , TEXT_EMOTE_SCOFF = 424 ,
  TEXT_EMOTE_SCOLD = 425 , TEXT_EMOTE_SCOWL = 426 , TEXT_EMOTE_SEARCH = 427 , TEXT_EMOTE_SHAKEFIST = 428 ,
  TEXT_EMOTE_SHIFTY = 429 , TEXT_EMOTE_SHUDDER = 430 , TEXT_EMOTE_SIGNAL = 431 , TEXT_EMOTE_SILENCE = 432 ,
  TEXT_EMOTE_SING = 433 , TEXT_EMOTE_SMACK = 434 , TEXT_EMOTE_SNEAK = 435 , TEXT_EMOTE_SNEEZE = 436 ,
  TEXT_EMOTE_SNORT = 437 , TEXT_EMOTE_SQUEAL = 438 , TEXT_EMOTE_STOPATTACK = 439 , TEXT_EMOTE_SUSPICIOUS = 440 ,
  TEXT_EMOTE_THINK = 441 , TEXT_EMOTE_TRUCE = 442 , TEXT_EMOTE_TWIDDLE = 443 , TEXT_EMOTE_WARN = 444 ,
  TEXT_EMOTE_SNAP = 445 , TEXT_EMOTE_CHARM = 446 , TEXT_EMOTE_COVEREARS = 447 , TEXT_EMOTE_CROSSARMS = 448 ,
  TEXT_EMOTE_LOOK = 449 , TEXT_EMOTE_OBJECT = 450 , TEXT_EMOTE_SWEAT = 451 , TEXT_EMOTE_YW = 453
}
 
enum  Emote : uint32 {
  EMOTE_ONESHOT_NONE = 0 , EMOTE_ONESHOT_TALK = 1 , EMOTE_ONESHOT_BOW = 2 , EMOTE_ONESHOT_WAVE = 3 ,
  EMOTE_ONESHOT_CHEER = 4 , EMOTE_ONESHOT_EXCLAMATION = 5 , EMOTE_ONESHOT_QUESTION = 6 , EMOTE_ONESHOT_EAT = 7 ,
  EMOTE_STATE_DANCE = 10 , EMOTE_ONESHOT_LAUGH = 11 , EMOTE_STATE_SLEEP = 12 , EMOTE_STATE_SIT = 13 ,
  EMOTE_ONESHOT_RUDE = 14 , EMOTE_ONESHOT_ROAR = 15 , EMOTE_ONESHOT_KNEEL = 16 , EMOTE_ONESHOT_KISS = 17 ,
  EMOTE_ONESHOT_CRY = 18 , EMOTE_ONESHOT_CHICKEN = 19 , EMOTE_ONESHOT_BEG = 20 , EMOTE_ONESHOT_APPLAUD = 21 ,
  EMOTE_ONESHOT_SHOUT = 22 , EMOTE_ONESHOT_FLEX = 23 , EMOTE_ONESHOT_SHY = 24 , EMOTE_ONESHOT_POINT = 25 ,
  EMOTE_STATE_STAND = 26 , EMOTE_STATE_READY_UNARMED = 27 , EMOTE_STATE_WORK_SHEATHED = 28 , EMOTE_STATE_POINT = 29 ,
  EMOTE_STATE_NONE = 30 , EMOTE_ONESHOT_WOUND = 33 , EMOTE_ONESHOT_WOUND_CRITICAL = 34 , EMOTE_ONESHOT_ATTACK_UNARMED = 35 ,
  EMOTE_ONESHOT_ATTACK1H = 36 , EMOTE_ONESHOT_ATTACK2HTIGHT = 37 , EMOTE_ONESHOT_ATTACK2H_LOOSE = 38 , EMOTE_ONESHOT_PARRY_UNARMED = 39 ,
  EMOTE_ONESHOT_PARRY_SHIELD = 43 , EMOTE_ONESHOT_READY_UNARMED = 44 , EMOTE_ONESHOT_READY1H = 45 , EMOTE_ONESHOT_READY_BOW = 48 ,
  EMOTE_ONESHOT_SPELL_PRECAST = 50 , EMOTE_ONESHOT_SPELL_CAST = 51 , EMOTE_ONESHOT_BATTLE_ROAR = 53 , EMOTE_ONESHOT_SPECIALATTACK1H = 54 ,
  EMOTE_ONESHOT_KICK = 60 , EMOTE_ONESHOT_ATTACK_THROWN = 61 , EMOTE_STATE_STUN = 64 , EMOTE_STATE_DEAD = 65 ,
  EMOTE_ONESHOT_SALUTE = 66 , EMOTE_STATE_KNEEL = 68 , EMOTE_STATE_USE_STANDING = 69 , EMOTE_ONESHOT_WAVE_NO_SHEATHE = 70 ,
  EMOTE_ONESHOT_CHEER_NO_SHEATHE = 71 , EMOTE_ONESHOT_EAT_NO_SHEATHE = 92 , EMOTE_STATE_STUN_NO_SHEATHE = 93 , EMOTE_ONESHOT_DANCE = 94 ,
  EMOTE_ONESHOT_SALUTE_NO_SHEATH = 113 , EMOTE_STATE_USE_STANDING_NO_SHEATHE = 133 , EMOTE_ONESHOT_LAUGH_NO_SHEATHE = 153 , EMOTE_STATE_WORK = 173 ,
  EMOTE_STATE_SPELL_PRECAST = 193 , EMOTE_ONESHOT_READY_RIFLE = 213 , EMOTE_STATE_READY_RIFLE = 214 , EMOTE_STATE_WORK_MINING = 233 ,
  EMOTE_STATE_WORK_CHOPWOOD = 234 , EMOTE_STATE_APPLAUD = 253 , EMOTE_ONESHOT_LIFTOFF = 254 , EMOTE_ONESHOT_YES = 273 ,
  EMOTE_ONESHOT_NO = 274 , EMOTE_ONESHOT_TRAIN = 275 , EMOTE_ONESHOT_LAND = 293 , EMOTE_STATE_AT_EASE = 313 ,
  EMOTE_STATE_READY1H = 333 , EMOTE_STATE_SPELL_KNEEL_START = 353 , EMOTE_STATE_SUBMERGED = 373 , EMOTE_ONESHOT_SUBMERGE = 374 ,
  EMOTE_STATE_READY2H = 375 , EMOTE_STATE_READY_BOW = 376 , EMOTE_ONESHOT_MOUNT_SPECIAL = 377 , EMOTE_STATE_TALK = 378 ,
  EMOTE_STATE_FISHING = 379 , EMOTE_ONESHOT_FISHING = 380 , EMOTE_ONESHOT_LOOT = 381 , EMOTE_STATE_WHIRLWIND = 382 ,
  EMOTE_STATE_DROWNED = 383 , EMOTE_STATE_HOLD_BOW = 384 , EMOTE_STATE_HOLD_RIFLE = 385 , EMOTE_STATE_HOLD_THROWN = 386 ,
  EMOTE_ONESHOT_DROWN = 387 , EMOTE_ONESHOT_STOMP = 388 , EMOTE_ONESHOT_ATTACK_OFF = 389 , EMOTE_ONESHOT_ATTACK_OFF_PIERCE = 390 ,
  EMOTE_STATE_ROAR = 391 , EMOTE_STATE_LAUGH = 392 , EMOTE_ONESHOT_CREATURE_SPECIAL = 393 , EMOTE_ONESHOT_JUMPLANDRUN = 394 ,
  EMOTE_ONESHOT_JUMPEND = 395 , EMOTE_ONESHOT_TALK_NO_SHEATHE = 396 , EMOTE_ONESHOT_POINT_NO_SHEATHE = 397 , EMOTE_STATE_CANNIBALIZE = 398 ,
  EMOTE_ONESHOT_JUMPSTART = 399 , EMOTE_STATE_DANCESPECIAL = 400 , EMOTE_ONESHOT_DANCESPECIAL = 401 , EMOTE_ONESHOT_CUSTOM_SPELL_01 = 402 ,
  EMOTE_ONESHOT_CUSTOM_SPELL_02 = 403 , EMOTE_ONESHOT_CUSTOM_SPELL_03 = 404 , EMOTE_ONESHOT_CUSTOM_SPELL_04 = 405 , EMOTE_ONESHOT_CUSTOM_SPELL_05 = 406 ,
  EMOTE_ONESHOT_CUSTOM_SPELL_06 = 407 , EMOTE_ONESHOT_CUSTOM_SPELL_07 = 408 , EMOTE_ONESHOT_CUSTOM_SPELL_08 = 409 , EMOTE_ONESHOT_CUSTOM_SPELL_09 = 410 ,
  EMOTE_ONESHOT_CUSTOM_SPELL_10 = 411 , EMOTE_STATE_EXCLAIM = 412 , EMOTE_STATE_DANCE_CUSTOM = 413 , EMOTE_STATE_SIT_CHAIR_MED = 415 ,
  EMOTE_STATE_CUSTOM_SPELL_01 = 416 , EMOTE_STATE_CUSTOM_SPELL_02 = 417 , EMOTE_STATE_EAT = 418 , EMOTE_STATE_CUSTOM_SPELL_04 = 419 ,
  EMOTE_STATE_CUSTOM_SPELL_03 = 420 , EMOTE_STATE_CUSTOM_SPELL_05 = 421 , EMOTE_STATE_SPELLEFFECT_HOLD = 422 , EMOTE_STATE_EAT_NO_SHEATHE = 423 ,
  EMOTE_STATE_MOUNT = 424 , EMOTE_STATE_READY2HL = 425 , EMOTE_STATE_SIT_CHAIR_HIGH = 426 , EMOTE_STATE_FALL = 427 ,
  EMOTE_STATE_LOOT = 428 , EMOTE_STATE_SUBMERGED_NEW = 429 , EMOTE_ONESHOT_COWER = 430 , EMOTE_STATE_COWER = 431 ,
  EMOTE_ONESHOT_USE_STANDING = 432 , EMOTE_STATE_STEALTH_STAND = 433 , EMOTE_ONESHOT_OMNICAST_GHOUL = 434 , EMOTE_ONESHOT_ATTACK_BOW = 435 ,
  EMOTE_ONESHOT_ATTACK_RIFLE = 436 , EMOTE_STATE_SWIM_IDLE = 437 , EMOTE_STATE_ATTACK_UNARMED = 438 , EMOTE_ONESHOT_SPELL_CAST_W_SOUND = 439 ,
  EMOTE_ONESHOT_DODGE = 440 , EMOTE_ONESHOT_PARRY1H = 441 , EMOTE_ONESHOT_PARRY2H = 442 , EMOTE_ONESHOT_PARRY2HL = 443 ,
  EMOTE_STATE_FLYFALL = 444 , EMOTE_ONESHOT_FLYDEATH = 445 , EMOTE_STATE_FLY_FALL = 446 , EMOTE_ONESHOT_FLY_SIT_GROUND_DOWN = 447 ,
  EMOTE_ONESHOT_FLY_SIT_GROUND_UP = 448 , EMOTE_ONESHOT_EMERGE = 449 , EMOTE_ONESHOT_DRAGON_SPIT = 450 , EMOTE_STATE_SPECIAL_UNARMED = 451 ,
  EMOTE_ONESHOT_FLYGRAB = 452 , EMOTE_STATE_FLYGRABCLOSED = 453 , EMOTE_ONESHOT_FLYGRABTHROWN = 454 , EMOTE_STATE_FLY_SIT_GROUND = 455 ,
  EMOTE_STATE_WALK_BACKWARDS = 456 , EMOTE_ONESHOT_FLYTALK = 457 , EMOTE_ONESHOT_FLYATTACK1H = 458 , EMOTE_STATE_CUSTOM_SPELL_08 = 459 ,
  EMOTE_ONESHOT_FLY_DRAGON_SPIT = 460 , EMOTE_STATE_SIT_CHAIR_LOW = 461 , EMOTE_ONESHOT_STUN = 462 , EMOTE_ONESHOT_SPELL_CAST_OMNI = 463 ,
  EMOTE_STATE_READY_THROWN = 465 , EMOTE_ONESHOT_WORK_CHOPWOOD = 466 , EMOTE_ONESHOT_WORK_MINING = 467 , EMOTE_STATE_SPELL_CHANNEL_OMNI = 468 ,
  EMOTE_STATE_SPELL_CHANNEL_DIRECTED = 469 , EMOTE_STAND_STATE_NONE = 470 , EMOTE_STATE_READYJOUST = 471 , EMOTE_STATE_STRANGULATE = 473 ,
  EMOTE_STATE_READY_SPELL_OMNI = 474 , EMOTE_STATE_HOLD_JOUST = 475 , EMOTE_ONESHOT_CRY_JAINA = 476
}
 
enum  Anim {
  ANIM_STAND = 0 , ANIM_DEATH = 1 , ANIM_SPELL = 2 , ANIM_STOP = 3 ,
  ANIM_WALK = 4 , ANIM_RUN = 5 , ANIM_DEAD = 6 , ANIM_RISE = 7 ,
  ANIM_STAND_WOUND = 8 , ANIM_COMBAT_WOUND = 9 , ANIM_COMBAT_CRITICAL = 10 , ANIM_SHUFFLE_LEFT = 11 ,
  ANIM_SHUFFLE_RIGHT = 12 , ANIM_WALK_BACKWARDS = 13 , ANIM_STUN = 14 , ANIM_HANDS_CLOSED = 15 ,
  ANIM_ATTACK_UNARMED = 16 , ANIM_ATTACK1H = 17 , ANIM_ATTACK2H = 18 , ANIM_ATTACK2HL = 19 ,
  ANIM_PARRY_UNARMED = 20 , ANIM_PARRY1H = 21 , ANIM_PARRY2H = 22 , ANIM_PARRY2HL = 23 ,
  ANIM_SHIELD_BLOCK = 24 , ANIM_READY_UNARMED = 25 , ANIM_READY1H = 26 , ANIM_READY2H = 27 ,
  ANIM_READY2HL = 28 , ANIM_READY_BOW = 29 , ANIM_DODGE = 30 , ANIM_SPELL_PRECAST = 31 ,
  ANIM_SPELL_CAST = 32 , ANIM_SPELL_CAST_AREA = 33 , ANIM_NPC_WELCOME = 34 , ANIM_NPC_GOODBYE = 35 ,
  ANIM_BLOCK = 36 , ANIM_JUMP_START = 37 , ANIM_JUMP = 38 , ANIM_JUMP_END = 39 ,
  ANIM_FALL = 40 , ANIM_SWIM_IDLE = 41 , ANIM_SWIM = 42 , ANIM_SWIM_LEFT = 43 ,
  ANIM_SWIM_RIGHT = 44 , ANIM_SWIM_BACKWARDS = 45 , ANIM_ATTACK_BOW = 46 , ANIM_FIRE_BOW = 47 ,
  ANIM_READY_RIFLE = 48 , ANIM_ATTACK_RIFLE = 49 , ANIM_LOOT = 50 , ANIM_READY_SPELL_DIRECTED = 51 ,
  ANIM_READY_SPELL_OMNI = 52 , ANIM_SPELL_CAST_DIRECTED = 53 , ANIM_SPELL_CAST_OMNI = 54 , ANIM_BATTLE_ROAR = 55 ,
  ANIM_READY_ABILITY = 56 , ANIM_SPECIAL1H = 57 , ANIM_SPECIAL2H = 58 , ANIM_SHIELD_BASH = 59 ,
  ANIM_EMOTE_TALK = 60 , ANIM_EMOTE_EAT = 61 , ANIM_EMOTE_WORK = 62 , ANIM_EMOTE_USE_STANDING = 63 ,
  ANIM_EMOTE_TALK_EXCLAMATION = 64 , ANIM_EMOTE_TALK_QUESTION = 65 , ANIM_EMOTE_BOW = 66 , ANIM_EMOTE_WAVE = 67 ,
  ANIM_EMOTE_CHEER = 68 , ANIM_EMOTE_DANCE = 69 , ANIM_EMOTE_LAUGH = 70 , ANIM_EMOTE_SLEEP = 71 ,
  ANIM_EMOTE_SIT_GROUND = 72 , ANIM_EMOTE_RUDE = 73 , ANIM_EMOTE_ROAR = 74 , ANIM_EMOTE_KNEEL = 75 ,
  ANIM_EMOTE_KISS = 76 , ANIM_EMOTE_CRY = 77 , ANIM_EMOTE_CHICKEN = 78 , ANIM_EMOTE_BEG = 79 ,
  ANIM_EMOTE_APPLAUD = 80 , ANIM_EMOTE_SHOUT = 81 , ANIM_EMOTE_FLEX = 82 , ANIM_EMOTE_SHY = 83 ,
  ANIM_EMOTE_POINT = 84 , ANIM_ATTACK1H_PIERCE = 85 , ANIM_ATTACK2H_LOOSE_PIERCE = 86 , ANIM_ATTACK_OFF = 87 ,
  ANIM_ATTACK_OFF_PIERCE = 88 , ANIM_SHEATHE = 89 , ANIM_HIP_SHEATHE = 90 , ANIM_MOUNT = 91 ,
  ANIM_RUN_RIGHT = 92 , ANIM_RUN_LEFT = 93 , ANIM_MOUNT_SPECIAL = 94 , ANIM_KICK = 95 ,
  ANIM_SIT_GROUND_DOWN = 96 , ANIM_SIT_GROUND = 97 , ANIM_SIT_GROUND_UP = 98 , ANIM_SLEEP_DOWN = 99 ,
  ANIM_SLEEP = 100 , ANIM_SLEEP_UP = 101 , ANIM_SIT_CHAIR_LOW = 102 , ANIM_SIT_CHAIR_MED = 103 ,
  ANIM_SIT_CHAIR_HIGH = 104 , ANIM_LOAD_BOW = 105 , ANIM_LOAD_RIFLE = 106 , ANIM_ATTACK_THROWN = 107 ,
  ANIM_READY_THROWN = 108 , ANIM_HOLD_BOW = 109 , ANIM_HOLD_RIFLE = 110 , ANIM_HOLD_THROWN = 111 ,
  ANIM_LOAD_THROWN = 112 , ANIM_EMOTE_SALUTE = 113 , ANIM_KNEEL_START = 114 , ANIM_KNEEL_LOOP = 115 ,
  ANIM_KNEEL_END = 116 , ANIM_ATTACK_UNARMED_OFF = 117 , ANIM_SPECIAL_UNARMED = 118 , ANIM_STEALTH_WALK = 119 ,
  ANIM_STEALTH_STAND = 120 , ANIM_KNOCKDOWN = 121 , ANIM_EATING_LOOP = 122 , ANIM_USE_STANDING_LOOP = 123 ,
  ANIM_CHANNEL_CAST_DIRECTED = 124 , ANIM_CHANNEL_CAST_OMNI = 125 , ANIM_WHIRLWIND = 126 , ANIM_BIRTH = 127 ,
  ANIM_USE_STANDING_START = 128 , ANIM_USE_STANDING_END = 129 , ANIM_CREATURE_SPECIAL = 130 , ANIM_DROWN = 131 ,
  ANIM_DROWNED = 132 , ANIM_FISHING_CAST = 133 , ANIM_FISHING_LOOP = 134 , ANIM_FLY = 135 ,
  ANIM_EMOTE_WORK_NO_SHEATHE = 136 , ANIM_EMOTE_STUN_NO_SHEATHE = 137 , ANIM_EMOTE_USE_STANDING_NO_SHEATHE = 138 , ANIM_SPELL_SLEEP_DOWN = 139 ,
  ANIM_SPELL_KNEEL_START = 140 , ANIM_SPELL_KNEEL_LOOP = 141 , ANIM_SPELL_KNEEL_END = 142 , ANIM_SPRINT = 143 ,
  ANIM_IN_FIGHT = 144 , ANIM_SPAWN = 145 , ANIM_CLOSE = 146 , ANIM_CLOSED = 147 ,
  ANIM_OPEN = 148 , ANIM_OPENED = 149 , ANIM_DESTROY = 150 , ANIM_DESTROYED = 151 ,
  ANIM_REBUILD = 152 , ANIM_CUSTOM_0 = 153 , ANIM_CUSTOM_1 = 154 , ANIM_CUSTOM_2 = 155 ,
  ANIM_CUSTOM_3 = 156 , ANIM_DESPAWN = 157 , ANIM_HOLD = 158 , ANIM_DECAY = 159 ,
  ANIM_BOW_PULL = 160 , ANIM_BOW_RELEASE = 161 , ANIM_SHIP_START = 162 , ANIM_SHIP_MOVING = 163 ,
  ANIM_SHIP_STOP = 164 , ANIM_GROUP_ARROW = 165 , ANIM_ARROW = 166 , ANIM_CORPSE_ARROW = 167 ,
  ANIM_GUIDE_ARROW = 168 , ANIM_SWAY = 169 , ANIM_DRUID_CAT_POUNCE = 170 , ANIM_DRUID_CAT_RIP = 171 ,
  ANIM_DRUID_CAT_RAKE = 172 , ANIM_DRUID_CAT_RAVAGE = 173 , ANIM_DRUID_CAT_CLAW = 174 , ANIM_DRUID_CAT_COWER = 175 ,
  ANIM_DRUID_BEAR_SWIPE = 176 , ANIM_DRUID_BEAR_BITE = 177 , ANIM_DRUID_BEAR_MAUL = 178 , ANIM_DRUID_BEAR_BASH = 179 ,
  ANIM_DRAGON_TAIL = 180 , ANIM_DRAGON_STOMP = 181 , ANIM_DRAGON_SPIT = 182 , ANIM_DRAGON_SPIT_HOVER = 183 ,
  ANIM_DRAGON_SPIT_FLY = 184 , ANIM_EMOTE_YES = 185 , ANIM_EMOTE_NO = 186 , ANIM_JUMP_LAND_RUN = 187 ,
  ANIM_LOOT_HOLD = 188 , ANIM_LOOT_UP = 189 , ANIM_STAND_HIGH = 190 , ANIM_IMPACT = 191 ,
  ANIM_LIFTOFF = 192 , ANIM_HOVER = 193 , ANIM_SUCCUBUS_ENTICE = 194 , ANIM_EMOTE_TRAIN = 195 ,
  ANIM_EMOTE_DEAD = 196 , ANIM_EMOTE_DANCE_ONCE = 197 , ANIM_DEFLECT = 198 , ANIM_EMOTE_EAT_NO_SHEATHE = 199 ,
  ANIM_LAND = 200 , ANIM_SUBMERGE = 201 , ANIM_SUBMERGED = 202 , ANIM_CANNIBALIZE = 203 ,
  ANIM_ARROW_BIRTH = 204 , ANIM_GROUP_ARROW_BIRTH = 205 , ANIM_CORPSE_ARROW_BIRTH = 206 , ANIM_GUIDE_ARROW_BIRTH = 207 ,
  ANIM_EMOTE_TALK_NO_SHEATHE = 208 , ANIM_EMOTE_POINT_NO_SHEATHE = 209 , ANIM_EMOTE_SALUTE_NO_SHEATHE = 210 , ANIM_EMOTE_DANCE_SPECIAL = 211 ,
  ANIM_MUTILATE = 212 , ANIM_CUSTOM_SPELL_01 = 213 , ANIM_CUSTOM_SPELL_02 = 214 , ANIM_CUSTOM_SPELL_03 = 215 ,
  ANIM_CUSTOM_SPELL_04 = 216 , ANIM_CUSTOM_SPELL_05 = 217 , ANIM_CUSTOM_SPELL_06 = 218 , ANIM_CUSTOM_SPELL_07 = 219 ,
  ANIM_CUSTOM_SPELL_08 = 220 , ANIM_CUSTOM_SPELL_09 = 221 , ANIM_CUSTOM_SPELL_10 = 222 , ANIM_STEALTH_RUN = 223 ,
  ANIM_EMERGE = 224 , ANIM_COWER = 225 , ANIM_GRAB = 226 , ANIM_GRAB_CLOSED = 227 ,
  ANIM_GRAB_THROWN = 228 , ANIM_FLY_STAND = 229 , ANIM_FLY_DEATH = 230 , ANIM_FLY_SPELL = 231 ,
  ANIM_FLY_STOP = 232 , ANIM_FLY_WALK = 233 , ANIM_FLY_RUN = 234 , ANIM_FLY_DEAD = 235 ,
  ANIM_FLY_RISE = 236 , ANIM_FLY_STAND_WOUND = 237 , ANIM_FLY_COMBAT_WOUND = 238 , ANIM_FLY_COMBAT_CRITICAL = 239 ,
  ANIM_FLY_SHUFFLE_LEFT = 240 , ANIM_FLY_SHUFFLE_RIGHT = 241 , ANIM_FLY_WALK_BACKWARDS = 242 , ANIM_FLY_STUN = 243 ,
  ANIM_FLY_HANDS_CLOSED = 244 , ANIM_FLY_ATTACK_UNARMED = 245 , ANIM_FLY_ATTACK1H = 246 , ANIM_FLY_ATTACK2H = 247 ,
  ANIM_FLY_ATTACK2HL = 248 , ANIM_FLY_PARRY_UNARMED = 249 , ANIM_FLY_PARRY1H = 250 , ANIM_FLY_PARRY2H = 251 ,
  ANIM_FLY_PARRY2HL = 252 , ANIM_FLY_SHIELD_BLOCK = 253 , ANIM_FLY_READY_UNARMED = 254 , ANIM_FLY_READY1H = 255 ,
  ANIM_FLY_READY2H = 256 , ANIM_FLY_READY2HL = 257 , ANIM_FLY_READY_BOW = 258 , ANIM_FLY_DODGE = 259 ,
  ANIM_FLY_SPELL_PRECAST = 260 , ANIM_FLY_SPELL_CAST = 261 , ANIM_FLY_SPELL_CAST_AREA = 262 , ANIM_FLY_NPC_WELCOME = 263 ,
  ANIM_FLY_NPC_GOODBYE = 264 , ANIM_FLY_BLOCK = 265 , ANIM_FLY_JUMP_START = 266 , ANIM_FLY_JUMP = 267 ,
  ANIM_FLY_JUMP_END = 268 , ANIM_FLY_FALL = 269 , ANIM_FLY_SWIM_IDLE = 270 , ANIM_FLY_SWIM = 271 ,
  ANIM_FLY_SWIM_LEFT = 272 , ANIM_FLY_SWIM_RIGHT = 273 , ANIM_FLY_SWIM_BACKWARDS = 274 , ANIM_FLY_ATTACK_BOW = 275 ,
  ANIM_FLY_FIRE_BOW = 276 , ANIM_FLY_READY_RIFLE = 277 , ANIM_FLY_ATTACK_RIFLE = 278 , ANIM_FLY_LOOT = 279 ,
  ANIM_FLY_READY_SPELL_DIRECTED = 280 , ANIM_FLY_READY_SPELL_OMNI = 281 , ANIM_FLY_SPELL_CAST_DIRECTED = 282 , ANIM_FLY_SPELL_CAST_OMNI = 283 ,
  ANIM_FLY_SPELL_BATTLE_ROAR = 284 , ANIM_FLY_READY_ABILITY = 285 , ANIM_FLY_SPECIAL1H = 286 , ANIM_FLY_SPECIAL2H = 287 ,
  ANIM_FLY_SHIELD_BASH = 288 , ANIM_FLY_EMOTE_TALK = 289 , ANIM_FLY_EMOTE_EAT = 290 , ANIM_FLY_EMOTE_WORK = 291 ,
  ANIM_FLY_USE_STANDING = 292 , ANIM_FLY_EMOTE_TALK_EXCLAMATION = 293 , ANIM_FLY_EMOTE_TALK_QUESTION = 294 , ANIM_FLY_EMOTE_BOW = 295 ,
  ANIM_FLY_EMOTE_WAVE = 296 , ANIM_FLY_EMOTE_CHEER = 297 , ANIM_FLY_EMOTE_DANCE = 298 , ANIM_FLY_EMOTE_LAUGH = 299 ,
  ANIM_FLY_EMOTE_SLEEP = 300 , ANIM_FLY_EMOTE_SIT_GROUND = 301 , ANIM_FLY_EMOTE_RUDE = 302 , ANIM_FLY_EMOTE_ROAR = 303 ,
  ANIM_FLY_EMOTE_KNEEL = 304 , ANIM_FLY_EMOTE_KISS = 305 , ANIM_FLY_EMOTE_CRY = 306 , ANIM_FLY_EMOTE_CHICKEN = 307 ,
  ANIM_FLY_EMOTE_BEG = 308 , ANIM_FLY_EMOTE_APPLAUD = 309 , ANIM_FLY_EMOTE_SHOUT = 310 , ANIM_FLY_EMOTE_FLEX = 311 ,
  ANIM_FLY_EMOTE_SHY = 312 , ANIM_FLY_EMOTE_POINT = 313 , ANIM_FLY_ATTACK1H_PIERCE = 314 , ANIM_FLY_ATTACK2H_LOOSE_PIERCE = 315 ,
  ANIM_FLY_ATTACK_OFF = 316 , ANIM_FLY_ATTACK_OFF_PIERCE = 317 , ANIM_FLY_SHEATH = 318 , ANIM_FLY_HIP_SHEATH = 319 ,
  ANIM_FLY_MOUNT = 320 , ANIM_FLY_RUN_RIGHT = 321 , ANIM_FLY_RUN_LEFT = 322 , ANIM_FLY_MOUNT_SPECIAL = 323 ,
  ANIM_FLY_KICK = 324 , ANIM_FLY_SIT_GROUND_DOWN = 325 , ANIM_FLY_SIT_GROUND = 326 , ANIM_FLY_SIT_GROUND_UP = 327 ,
  ANIM_FLY_SLEEP_DOWN = 328 , ANIM_FLY_SLEEP = 329 , ANIM_FLY_SLEEP_UP = 330 , ANIM_FLY_SIT_CHAIR_LOW = 331 ,
  ANIM_FLY_SIT_CHAIR_MED = 332 , ANIM_FLY_SIT_CHAIR_HIGH = 333 , ANIM_FLY_LOAD_BOW = 334 , ANIM_FLY_LOAD_RIFLE = 335 ,
  ANIM_FLY_ATTACK_THROWN = 336 , ANIM_FLY_READY_THROWN = 337 , ANIM_FLY_HOLD_BOW = 338 , ANIM_FLY_HOLD_RIFLE = 339 ,
  ANIM_FLY_HOLD_THROWN = 340 , ANIM_FLY_LOAD_THROWN = 341 , ANIM_FLY_EMOTE_SALUTE = 342 , ANIM_FLY_KNEEL_START = 343 ,
  ANIM_FLY_KNEEL_LOOP = 344 , ANIM_FLY_KNEEL_END = 345 , ANIM_FLY_ATTACK_UNARMED_OFF = 346 , ANIM_FLY_SPECIAL_UNARMED = 347 ,
  ANIM_FLY_STEALTH_WALK = 348 , ANIM_FLY_STEALTH_STAND = 349 , ANIM_FLY_KNOCKDOWN = 350 , ANIM_FLY_EATING_LOOP = 351 ,
  ANIM_FLY_USE_STANDING_LOOP = 352 , ANIM_FLY_CHANNEL_CAST_DIRECTED = 353 , ANIM_FLY_CHANNEL_CAST_OMNI = 354 , ANIM_FLY_WHIRLWIND = 355 ,
  ANIM_FLY_BIRTH = 356 , ANIM_FLY_USE_STANDING_START = 357 , ANIM_FLY_USE_STANDING_END = 358 , ANIM_FLY_CREATURE_SPECIAL = 359 ,
  ANIM_FLY_DROWN = 360 , ANIM_FLY_DROWNED = 361 , ANIM_FLY_FISHING_CAST = 362 , ANIM_FLY_FISHING_LOOP = 363 ,
  ANIM_FLY_FLY = 364 , ANIM_FLY_EMOTE_WORK_NO_SHEATHE = 365 , ANIM_FLY_EMOTE_STUN_NO_SHEATHE = 366 , ANIM_FLY_EMOTE_USE_STANDING_NO_SHEATHE = 367 ,
  ANIM_FLY_SPELL_SLEEP_DOWN = 368 , ANIM_FLY_SPELL_KNEEL_START = 369 , ANIM_FLY_SPELL_KNEEL_LOOP = 370 , ANIM_FLY_SPELL_KNEEL_END = 371 ,
  ANIM_FLY_SPRINT = 372 , ANIM_FLY_IN_FLIGHT = 373 , ANIM_FLY_SPAWN = 374 , ANIM_FLY_CLOSE = 375 ,
  ANIM_FLY_CLOSED = 376 , ANIM_FLY_OPEN = 377 , ANIM_FLY_OPENED = 378 , ANIM_FLY_DESTROY = 379 ,
  ANIM_FLY_DESTROYED = 380 , ANIM_FLY_REBUILD = 381 , ANIM_FLY_CUSTOM_0 = 382 , ANIM_FLY_CUSTOM_1 = 383 ,
  ANIM_FLY_CUSTOM_2 = 384 , ANIM_FLY_CUSTOM_3 = 385 , ANIM_FLY_DESPAWN = 386 , ANIM_FLY_HOLD = 387 ,
  ANIM_FLY_DECAY = 388 , ANIM_FLY_BOW_PULL = 389 , ANIM_FLY_BOW_RELEASE = 390 , ANIM_FLY_SHIP_START = 391 ,
  ANIM_FLY_SHIP_MOVING = 392 , ANIM_FLY_SHIP_STOP = 393 , ANIM_FLY_GROUP_ARROW = 394 , ANIM_FLY_ARROW = 395 ,
  ANIM_FLY_CORPSE_ARROW = 396 , ANIM_FLY_GUIDE_ARROW = 397 , ANIM_FLY_SWAY = 398 , ANIM_FLY_DRUID_CAT_POUNCE = 399 ,
  ANIM_FLY_DRUID_CAT_RIP = 400 , ANIM_FLY_DRUID_CAT_RAKE = 401 , ANIM_FLY_DRUID_CAT_RAVAGE = 402 , ANIM_FLY_DRUID_CAT_CLAW = 403 ,
  ANIM_FLY_DRUID_CAT_COWER = 404 , ANIM_FLY_DRUID_BEAR_SWIPE = 405 , ANIM_FLY_DRUID_BEAR_BITE = 406 , ANIM_FLY_DRUID_BEAR_MAUL = 407 ,
  ANIM_FLY_DRUID_BEAR_BASH = 408 , ANIM_FLY_DRAGON_TAIL = 409 , ANIM_FLY_DRAGON_STOMP = 410 , ANIM_FLY_DRAGON_SPIT = 411 ,
  ANIM_FLY_DRAGON_SPIT_HOVER = 412 , ANIM_FLY_DRAGON_SPIT_FLY = 413 , ANIM_FLY_EMOTE_YES = 414 , ANIM_FLY_EMOTE_NO = 415 ,
  ANIM_FLY_JUMP_LAND_RUN = 416 , ANIM_FLY_LOOT_HOLD = 417 , ANIM_FLY_LOOT_UP = 418 , ANIM_FLY_STAND_HIGH = 419 ,
  ANIM_FLY_IMPACT = 420 , ANIM_FLY_LIFTOFF = 421 , ANIM_FLY_HOVER = 422 , ANIM_FLY_SUCCUBUS_ENTICE = 423 ,
  ANIM_FLY_EMOTE_TRAIN = 424 , ANIM_FLY_EMOTE_DEAD = 425 , ANIM_FLY_EMOTE_DANCE_ONCE = 426 , ANIM_FLY_DEFLECT = 427 ,
  ANIM_FLY_EMOTE_EAT_NO_SHEATHE = 428 , ANIM_FLY_LAND = 429 , ANIM_FLY_SUBMERGE = 430 , ANIM_FLY_SUBMERGED = 431 ,
  ANIM_FLY_CANNIBALIZE = 432 , ANIM_FLY_ARROW_BIRTH = 433 , ANIM_FLY_GROUP_ARROW_BIRTH = 434 , ANIM_FLY_CORPSE_ARROW_BIRTH = 435 ,
  ANIM_FLY_GUIDE_ARROW_BIRTH = 436 , ANIM_FLY_EMOTE_TALK_NO_SHEATHE = 437 , ANIM_FLY_EMOTE_POINT_NO_SHEATHE = 438 , ANIM_FLY_EMOTE_SALUTE_NO_SHEATHE = 439 ,
  ANIM_FLY_EMOTE_DANCE_SPECIAL = 440 , ANIM_FLY_MUTILATE = 441 , ANIM_FLY_CUSTOM_SPELL_01 = 442 , ANIM_FLY_CUSTOM_SPELL_02 = 443 ,
  ANIM_FLY_CUSTOM_SPELL_03 = 444 , ANIM_FLY_CUSTOM_SPELL_04 = 445 , ANIM_FLY_CUSTOM_SPELL_05 = 446 , ANIM_FLY_CUSTOM_SPELL_06 = 447 ,
  ANIM_FLY_CUSTOM_SPELL_07 = 448 , ANIM_FLY_CUSTOM_SPELL_08 = 449 , ANIM_FLY_CUSTOM_SPELL_09 = 450 , ANIM_FLY_CUSTOM_SPELL_10 = 451 ,
  ANIM_FLY_STEALTH_RUN = 452 , ANIM_FLY_EMERGE = 453 , ANIM_FLY_COWER = 454 , ANIM_FLY_GRAB = 455 ,
  ANIM_FLY_GRAB_CLOSED = 456 , ANIM_FLY_GRAB_THROWN = 457 , ANIM_TO_FLY = 458 , ANIM_TO_HOVER = 459 ,
  ANIM_TO_GROUND = 460 , ANIM_FLY_TO_FLY = 461 , ANIM_FLY_TO_HOVER = 462 , ANIM_FLY_TO_GROUND = 463 ,
  ANIM_SETTLE = 464 , ANIM_FLY_SETTLE = 465 , ANIM_DEATH_START = 466 , ANIM_DEATH_LOOP = 467 ,
  ANIM_DEATH_END = 468 , ANIM_FLY_DEATH_START = 469 , ANIM_FLY_DEATH_LOOP = 470 , ANIM_FLY_DEATH_END = 471 ,
  ANIM_DEATH_END_HOLD = 472 , ANIM_FLY_DEATH_END_HOLD = 473 , ANIM_STRANGULATE = 474 , ANIM_FLY_STRANGULATE = 475 ,
  ANIM_READY_JOUST = 476 , ANIM_LOAD_JOUST = 477 , ANIM_HOLD_JOUST = 478 , ANIM_FLY_READY_JOUST = 479 ,
  ANIM_FLY_LOAD_JOUST = 480 , ANIM_FLY_HOLD_JOUST = 481 , ANIM_ATTACK_JOUST = 482 , ANIM_FLY_ATTACK_JOUST = 483 ,
  ANIM_RECLINED_MOUNT = 484 , ANIM_FLY_RECLINED_MOUNT = 485 , ANIM_TO_ALTERED = 486 , ANIM_FROM_ALTERED = 487 ,
  ANIM_FLY_TO_ALTERED = 488 , ANIM_FLY_FROM_ALTERED = 489 , ANIM_IN_STOCKS = 490 , ANIM_FLY_IN_STOCKS = 491 ,
  ANIM_VEHICLE_GRAB = 492 , ANIM_VEHICLE_THROW = 493 , ANIM_FLY_VEHICLE_GRAB = 494 , ANIM_FLY_VEHICLE_THROW = 495 ,
  ANIM_TO_ALTERED_POST_SWAP = 496 , ANIM_FROM_ALTERED_POST_SWAP = 497 , ANIM_FLY_TO_ALTERED_POST_SWAP = 498 , ANIM_FLY_FROM_ALTERED_POST_SWAP = 499 ,
  ANIM_RECLINED_MOUNT_PASSENGER = 500 , ANIM_FLY_RECLINED_MOUNT_PASSENGER = 501 , ANIM_CARRY2H = 502 , ANIM_CARRIED2H = 503 ,
  ANIM_FLY_CARRY2H = 504 , ANIM_FLY_CARRIED2H = 505
}
 
enum  LockKeyType { LOCK_KEY_NONE = 0 , LOCK_KEY_ITEM = 1 , LOCK_KEY_SKILL = 2 , LOCK_KEY_SPELL = 3 }
 
enum  LockType {
  LOCKTYPE_PICKLOCK = 1 , LOCKTYPE_HERBALISM = 2 , LOCKTYPE_MINING = 3 , LOCKTYPE_DISARM_TRAP = 4 ,
  LOCKTYPE_OPEN = 5 , LOCKTYPE_TREASURE = 6 , LOCKTYPE_CALCIFIED_ELVEN_GEMS = 7 , LOCKTYPE_CLOSE = 8 ,
  LOCKTYPE_ARM_TRAP = 9 , LOCKTYPE_QUICK_OPEN = 10 , LOCKTYPE_QUICK_CLOSE = 11 , LOCKTYPE_OPEN_TINKERING = 12 ,
  LOCKTYPE_OPEN_KNEELING = 13 , LOCKTYPE_OPEN_ATTACKING = 14 , LOCKTYPE_GAHZRIDIAN = 15 , LOCKTYPE_BLASTING = 16 ,
  LOCKTYPE_SLOW_OPEN = 17 , LOCKTYPE_SLOW_CLOSE = 18 , LOCKTYPE_FISHING = 19 , LOCKTYPE_INSCRIPTION = 20 ,
  LOCKTYPE_OPEN_FROM_VEHICLE = 21
}
 
enum  CreatureType {
  CREATURE_TYPE_BEAST = 1 , CREATURE_TYPE_DRAGONKIN = 2 , CREATURE_TYPE_DEMON = 3 , CREATURE_TYPE_ELEMENTAL = 4 ,
  CREATURE_TYPE_GIANT = 5 , CREATURE_TYPE_UNDEAD = 6 , CREATURE_TYPE_HUMANOID = 7 , CREATURE_TYPE_CRITTER = 8 ,
  CREATURE_TYPE_MECHANICAL = 9 , CREATURE_TYPE_NOT_SPECIFIED = 10 , CREATURE_TYPE_TOTEM = 11 , CREATURE_TYPE_NON_COMBAT_PET = 12 ,
  CREATURE_TYPE_GAS_CLOUD = 13
}
 
enum  CreatureFamily {
  CREATURE_FAMILY_NONE = 0 , CREATURE_FAMILY_WOLF = 1 , CREATURE_FAMILY_CAT = 2 , CREATURE_FAMILY_SPIDER = 3 ,
  CREATURE_FAMILY_BEAR = 4 , CREATURE_FAMILY_BOAR = 5 , CREATURE_FAMILY_CROCOLISK = 6 , CREATURE_FAMILY_CARRION_BIRD = 7 ,
  CREATURE_FAMILY_CRAB = 8 , CREATURE_FAMILY_GORILLA = 9 , CREATURE_FAMILY_HORSE_CUSTOM = 10 , CREATURE_FAMILY_RAPTOR = 11 ,
  CREATURE_FAMILY_TALLSTRIDER = 12 , CREATURE_FAMILY_FELHUNTER = 15 , CREATURE_FAMILY_VOIDWALKER = 16 , CREATURE_FAMILY_SUCCUBUS = 17 ,
  CREATURE_FAMILY_DOOMGUARD = 19 , CREATURE_FAMILY_SCORPID = 20 , CREATURE_FAMILY_TURTLE = 21 , CREATURE_FAMILY_IMP = 23 ,
  CREATURE_FAMILY_BAT = 24 , CREATURE_FAMILY_HYENA = 25 , CREATURE_FAMILY_BIRD_OF_PREY = 26 , CREATURE_FAMILY_WIND_SERPENT = 27 ,
  CREATURE_FAMILY_REMOTE_CONTROL = 28 , CREATURE_FAMILY_FELGUARD = 29 , CREATURE_FAMILY_DRAGONHAWK = 30 , CREATURE_FAMILY_RAVAGER = 31 ,
  CREATURE_FAMILY_WARP_STALKER = 32 , CREATURE_FAMILY_SPOREBAT = 33 , CREATURE_FAMILY_NETHER_RAY = 34 , CREATURE_FAMILY_SERPENT = 35 ,
  CREATURE_FAMILY_MOTH = 37 , CREATURE_FAMILY_CHIMAERA = 38 , CREATURE_FAMILY_DEVILSAUR = 39 , CREATURE_FAMILY_GHOUL = 40 ,
  CREATURE_FAMILY_SILITHID = 41 , CREATURE_FAMILY_WORM = 42 , CREATURE_FAMILY_RHINO = 43 , CREATURE_FAMILY_WASP = 44 ,
  CREATURE_FAMILY_CORE_HOUND = 45 , CREATURE_FAMILY_SPIRIT_BEAST = 46
}
 
enum  CreatureTypeFlags {
  CREATURE_TYPE_FLAG_TAMEABLE = 0x00000001 , CREATURE_TYPE_FLAG_VISIBLE_TO_GHOSTS = 0x00000002 , CREATURE_TYPE_FLAG_BOSS_MOB = 0x00000004 , CREATURE_TYPE_FLAG_DO_NOT_PLAY_WOUND_ANIM = 0x00000008 ,
  CREATURE_TYPE_FLAG_NO_FACTION_TOOLTIP = 0x00000010 , CREATURE_TYPE_FLAG_MORE_AUDIBLE = 0x00000020 , CREATURE_TYPE_FLAG_SPELL_ATTACKABLE = 0x00000040 , CREATURE_TYPE_FLAG_INTERACT_WHILE_DEAD = 0x00000080 ,
  CREATURE_TYPE_FLAG_SKIN_WITH_HERBALISM = 0x00000100 , CREATURE_TYPE_FLAG_SKIN_WITH_MINING = 0x00000200 , CREATURE_TYPE_FLAG_NO_DEATH_MESSAGE = 0x00000400 , CREATURE_TYPE_FLAG_ALLOW_MOUNTED_COMBAT = 0x00000800 ,
  CREATURE_TYPE_FLAG_CAN_ASSIST = 0x00001000 , CREATURE_TYPE_FLAG_NO_PET_BAR = 0x00002000 , CREATURE_TYPE_FLAG_MASK_UID = 0x00004000 , CREATURE_TYPE_FLAG_SKIN_WITH_ENGINEERING = 0x00008000 ,
  CREATURE_TYPE_FLAG_TAMEABLE_EXOTIC = 0x00010000 , CREATURE_TYPE_FLAG_USE_MODEL_COLLISION_SIZE = 0x00020000 , CREATURE_TYPE_FLAG_ALLOW_INTERACTION_WHILE_IN_COMBAT = 0x00040000 , CREATURE_TYPE_FLAG_COLLIDE_WITH_MISSILES = 0x00080000 ,
  CREATURE_TYPE_FLAG_NO_NAME_PLATE = 0x00100000 , CREATURE_TYPE_FLAG_DO_NOT_PLAY_MOUNTED_ANIMATIONS = 0x00200000 , CREATURE_TYPE_FLAG_LINK_ALL = 0x00400000 , CREATURE_TYPE_FLAG_INTERACT_ONLY_WITH_CREATOR = 0x00800000 ,
  CREATURE_TYPE_FLAG_DO_NOT_PLAY_UNIT_EVENT_SOUNDS = 0x01000000 , CREATURE_TYPE_FLAG_HAS_NO_SHADOW_BLOB = 0x02000000 , CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT = 0x04000000 , CREATURE_TYPE_FLAG_FORCE_GOSSIP = 0x08000000 ,
  CREATURE_TYPE_FLAG_DO_NOT_SHEATHE = 0x10000000 , CREATURE_TYPE_FLAG_DO_NOT_TARGET_ON_INTERACTION = 0x20000000 , CREATURE_TYPE_FLAG_DO_NOT_RENDER_OBJECT_NAME = 0x40000000 , CREATURE_TYPE_FLAG_QUEST_BOSS = 0x80000000
}
 
enum  CreatureEliteType {
  CREATURE_ELITE_NORMAL = 0 , CREATURE_ELITE_ELITE = 1 , CREATURE_ELITE_RAREELITE = 2 , CREATURE_ELITE_WORLDBOSS = 3 ,
  CREATURE_ELITE_RARE = 4 , CREATURE_ELITE_TRIVIAL = 5
}
 
enum class  StringIdType : int32 { Template = 0 , Spawn = 1 , Script = 2 }
 
enum  HolidayIds {
  HOLIDAY_NONE = 0 , HOLIDAY_FIREWORKS_SPECTACULAR = 62 , HOLIDAY_FEAST_OF_WINTER_VEIL = 141 , HOLIDAY_NOBLEGARDEN = 181 ,
  HOLIDAY_CHILDRENS_WEEK = 201 , HOLIDAY_CALL_TO_ARMS_AV = 283 , HOLIDAY_CALL_TO_ARMS_WS = 284 , HOLIDAY_CALL_TO_ARMS_AB = 285 ,
  HOLIDAY_FISHING_EXTRAVAGANZA = 301 , HOLIDAY_HARVEST_FESTIVAL = 321 , HOLIDAY_HALLOWS_END = 324 , HOLIDAY_LUNAR_FESTIVAL = 327 ,
  HOLIDAY_FIRE_FESTIVAL = 341 , HOLIDAY_CALL_TO_ARMS_EY = 353 , HOLIDAY_BREWFEST = 372 , HOLIDAY_DARKMOON_FAIRE_ELWYNN = 374 ,
  HOLIDAY_DARKMOON_FAIRE_THUNDER = 375 , HOLIDAY_DARKMOON_FAIRE_SHATTRATH = 376 , HOLIDAY_PIRATES_DAY = 398 , HOLIDAY_CALL_TO_ARMS_SA = 400 ,
  HOLIDAY_PILGRIMS_BOUNTY = 404 , HOLIDAY_WOTLK_LAUNCH = 406 , HOLIDAY_DAY_OF_DEAD = 409 , HOLIDAY_CALL_TO_ARMS_IC = 420 ,
  HOLIDAY_LOVE_IS_IN_THE_AIR = 423 , HOLIDAY_KALU_AK_FISHING_DERBY = 424
}
 
enum  QuestTypes {
  QUEST_TYPE_ELITE = 1 , QUEST_TYPE_LIFE = 21 , QUEST_TYPE_PVP = 41 , QUEST_TYPE_RAID = 62 ,
  QUEST_TYPE_DUNGEON = 81 , QUEST_TYPE_WORLD_EVENT = 82 , QUEST_TYPE_LEGENDARY = 83 , QUEST_TYPE_ESCORT = 84 ,
  QUEST_TYPE_HEROIC = 85 , QUEST_TYPE_RAID_10 = 88 , QUEST_TYPE_RAID_25 = 89
}
 
enum  QuestSort {
  QUEST_SORT_EPIC = 1 , QUEST_SORT_WAILING_CAVERNS_OLD = 21 , QUEST_SORT_SEASONAL = 22 , QUEST_SORT_UNDERCITY_OLD = 23 ,
  QUEST_SORT_HERBALISM = 24 , QUEST_SORT_BATTLEGROUNDS = 25 , QUEST_SORT_ULDAMN_OLD = 41 , QUEST_SORT_WARLOCK = 61 ,
  QUEST_SORT_WARRIOR = 81 , QUEST_SORT_SHAMAN = 82 , QUEST_SORT_FISHING = 101 , QUEST_SORT_BLACKSMITHING = 121 ,
  QUEST_SORT_PALADIN = 141 , QUEST_SORT_MAGE = 161 , QUEST_SORT_ROGUE = 162 , QUEST_SORT_ALCHEMY = 181 ,
  QUEST_SORT_LEATHERWORKING = 182 , QUEST_SORT_ENGINEERING = 201 , QUEST_SORT_TREASURE_MAP = 221 , QUEST_SORT_SUNKEN_TEMPLE_OLD = 241 ,
  QUEST_SORT_HUNTER = 261 , QUEST_SORT_PRIEST = 262 , QUEST_SORT_DRUID = 263 , QUEST_SORT_TAILORING = 264 ,
  QUEST_SORT_SPECIAL = 284 , QUEST_SORT_COOKING = 304 , QUEST_SORT_FIRST_AID = 324 , QUEST_SORT_LEGENDARY = 344 ,
  QUEST_SORT_DARKMOON_FAIRE = 364 , QUEST_SORT_AHN_QIRAJ_WAR = 365 , QUEST_SORT_LUNAR_FESTIVAL = 366 , QUEST_SORT_REPUTATION = 367 ,
  QUEST_SORT_INVASION = 368 , QUEST_SORT_MIDSUMMER = 369 , QUEST_SORT_BREWFEST = 370 , QUEST_SORT_INSCRIPTION = 371 ,
  QUEST_SORT_DEATH_KNIGHT = 372 , QUEST_SORT_JEWELCRAFTING = 373 , QUEST_SORT_NOBLEGARDEN = 374 , QUEST_SORT_PILGRIMS_BOUNTY = 375 ,
  QUEST_SORT_LOVE_IS_IN_THE_AIR = 376
}
 
enum  SkillType {
  SKILL_NONE = 0 , SKILL_FROST = 6 , SKILL_FIRE = 8 , SKILL_ARMS = 26 ,
  SKILL_COMBAT = 38 , SKILL_SUBTLETY = 39 , SKILL_SWORDS = 43 , SKILL_AXES = 44 ,
  SKILL_BOWS = 45 , SKILL_GUNS = 46 , SKILL_BEAST_MASTERY = 50 , SKILL_SURVIVAL = 51 ,
  SKILL_MACES = 54 , SKILL_2H_SWORDS = 55 , SKILL_HOLY = 56 , SKILL_SHADOW = 78 ,
  SKILL_DEFENSE = 95 , SKILL_LANG_COMMON = 98 , SKILL_RACIAL_DWARVEN = 101 , SKILL_LANG_ORCISH = 109 ,
  SKILL_LANG_DWARVEN = 111 , SKILL_LANG_DARNASSIAN = 113 , SKILL_LANG_TAURAHE = 115 , SKILL_DUAL_WIELD = 118 ,
  SKILL_RACIAL_TAUREN = 124 , SKILL_ORC_RACIAL = 125 , SKILL_RACIAL_NIGHT_ELF = 126 , SKILL_FIRST_AID = 129 ,
  SKILL_FERAL_COMBAT = 134 , SKILL_STAVES = 136 , SKILL_LANG_THALASSIAN = 137 , SKILL_LANG_DRACONIC = 138 ,
  SKILL_LANG_DEMON_TONGUE = 139 , SKILL_LANG_TITAN = 140 , SKILL_LANG_OLD_TONGUE = 141 , SKILL_SURVIVAL2 = 142 ,
  SKILL_RIDING_HORSE = 148 , SKILL_RIDING_WOLF = 149 , SKILL_RIDING_TIGER = 150 , SKILL_RIDING_RAM = 152 ,
  SKILL_SWIMING = 155 , SKILL_2H_MACES = 160 , SKILL_UNARMED = 162 , SKILL_MARKSMANSHIP = 163 ,
  SKILL_BLACKSMITHING = 164 , SKILL_LEATHERWORKING = 165 , SKILL_ALCHEMY = 171 , SKILL_2H_AXES = 172 ,
  SKILL_DAGGERS = 173 , SKILL_THROWN = 176 , SKILL_HERBALISM = 182 , SKILL_GENERIC_DND = 183 ,
  SKILL_RETRIBUTION = 184 , SKILL_COOKING = 185 , SKILL_MINING = 186 , SKILL_PET_IMP = 188 ,
  SKILL_PET_FELHUNTER = 189 , SKILL_TAILORING = 197 , SKILL_ENGINEERING = 202 , SKILL_PET_SPIDER = 203 ,
  SKILL_PET_VOIDWALKER = 204 , SKILL_PET_SUCCUBUS = 205 , SKILL_PET_INFERNAL = 206 , SKILL_PET_DOOMGUARD = 207 ,
  SKILL_PET_WOLF = 208 , SKILL_PET_CAT = 209 , SKILL_PET_BEAR = 210 , SKILL_PET_BOAR = 211 ,
  SKILL_PET_CROCILISK = 212 , SKILL_PET_CARRION_BIRD = 213 , SKILL_PET_CRAB = 214 , SKILL_PET_GORILLA = 215 ,
  SKILL_PET_RAPTOR = 217 , SKILL_PET_TALLSTRIDER = 218 , SKILL_RACIAL_UNDED = 220 , SKILL_CROSSBOWS = 226 ,
  SKILL_WANDS = 228 , SKILL_POLEARMS = 229 , SKILL_PET_SCORPID = 236 , SKILL_ARCANE = 237 ,
  SKILL_PET_TURTLE = 251 , SKILL_ASSASSINATION = 253 , SKILL_FURY = 256 , SKILL_PROTECTION = 257 ,
  SKILL_PROTECTION2 = 267 , SKILL_PET_TALENTS = 270 , SKILL_PLATE_MAIL = 293 , SKILL_LANG_GNOMISH = 313 ,
  SKILL_LANG_TROLL = 315 , SKILL_ENCHANTING = 333 , SKILL_DEMONOLOGY = 354 , SKILL_AFFLICTION = 355 ,
  SKILL_FISHING = 356 , SKILL_ENHANCEMENT = 373 , SKILL_RESTORATION = 374 , SKILL_ELEMENTAL_COMBAT = 375 ,
  SKILL_SKINNING = 393 , SKILL_MAIL = 413 , SKILL_LEATHER = 414 , SKILL_CLOTH = 415 ,
  SKILL_SHIELD = 433 , SKILL_FIST_WEAPONS = 473 , SKILL_RIDING_RAPTOR = 533 , SKILL_RIDING_MECHANOSTRIDER = 553 ,
  SKILL_RIDING_UNDEAD_HORSE = 554 , SKILL_RESTORATION2 = 573 , SKILL_BALANCE = 574 , SKILL_DESTRUCTION = 593 ,
  SKILL_HOLY2 = 594 , SKILL_DISCIPLINE = 613 , SKILL_LOCKPICKING = 633 , SKILL_PET_BAT = 653 ,
  SKILL_PET_HYENA = 654 , SKILL_PET_BIRD_OF_PREY = 655 , SKILL_PET_WIND_SERPENT = 656 , SKILL_LANG_GUTTERSPEAK = 673 ,
  SKILL_RIDING_KODO = 713 , SKILL_RACIAL_TROLL = 733 , SKILL_RACIAL_GNOME = 753 , SKILL_RACIAL_HUMAN = 754 ,
  SKILL_JEWELCRAFTING = 755 , SKILL_RACIAL_BLOODELF = 756 , SKILL_PET_EVENT_RC = 758 , SKILL_LANG_DRAENEI = 759 ,
  SKILL_RACIAL_DRAENEI = 760 , SKILL_PET_FELGUARD = 761 , SKILL_RIDING = 762 , SKILL_PET_DRAGONHAWK = 763 ,
  SKILL_PET_NETHER_RAY = 764 , SKILL_PET_SPOREBAT = 765 , SKILL_PET_WARP_STALKER = 766 , SKILL_PET_RAVAGER = 767 ,
  SKILL_PET_SERPENT = 768 , SKILL_INTERNAL = 769 , SKILL_DK_BLOOD = 770 , SKILL_DK_FROST = 771 ,
  SKILL_DK_UNHOLY = 772 , SKILL_INSCRIPTION = 773 , SKILL_PET_MOTH = 775 , SKILL_RUNEFORGING = 776 ,
  SKILL_MOUNTS = 777 , SKILL_COMPANIONS = 778 , SKILL_PET_EXOTIC_CHIMAERA = 780 , SKILL_PET_EXOTIC_DEVILSAUR = 781 ,
  SKILL_PET_GHOUL = 782 , SKILL_PET_EXOTIC_SILITHID = 783 , SKILL_PET_EXOTIC_WORM = 784 , SKILL_PET_WASP = 785 ,
  SKILL_PET_EXOTIC_RHINO = 786 , SKILL_PET_EXOTIC_CORE_HOUND = 787 , SKILL_PET_EXOTIC_SPIRIT_BEAST = 788
}
 
enum  SkillCategory {
  SKILL_CATEGORY_ATTRIBUTES = 5 , SKILL_CATEGORY_WEAPON = 6 , SKILL_CATEGORY_CLASS = 7 , SKILL_CATEGORY_ARMOR = 8 ,
  SKILL_CATEGORY_SECONDARY = 9 , SKILL_CATEGORY_LANGUAGES = 10 , SKILL_CATEGORY_PROFESSION = 11 , SKILL_CATEGORY_GENERIC = 12
}
 
enum  TotemCategory {
  TC_SKINNING_SKIFE_OLD = 1 , TC_EARTH_TOTEM = 2 , TC_AIR_TOTEM = 3 , TC_FIRE_TOTEM = 4 ,
  TC_WATER_TOTEM = 5 , TC_COPPER_ROD = 6 , TC_SILVER_ROD = 7 , TC_GOLDEN_ROD = 8 ,
  TC_TRUESILVER_ROD = 9 , TC_ARCANITE_ROD = 10 , TC_MINING_PICK_OLD = 11 , TC_PHILOSOPHERS_STONE = 12 ,
  TC_BLACKSMITH_HAMMER_OLD = 13 , TC_ARCLIGHT_SPANNER = 14 , TC_GYROMATIC_MA = 15 , TC_MASTER_TOTEM = 21 ,
  TC_FEL_IRON_ROD = 41 , TC_ADAMANTITE_ROD = 62 , TC_ETERNIUM_ROD = 63 , TC_HOLLOW_QUILL = 81 ,
  TC_RUNED_AZURITE_ROD = 101 , TC_VIRTUOSO_INKING_SET = 121 , TC_DRUMS = 141 , TC_GNOMISH_ARMY_KNIFE = 161 ,
  TC_BLACKSMITH_HAMMER = 162 , TC_MINING_PICK = 165 , TC_SKINNING_KNIFE = 166 , TC_HAMMER_PICK = 167 ,
  TC_BLADED_PICKAXE = 168 , TC_FLINT_AND_TINDER = 169 , TC_RUNED_COBALT_ROD = 189 , TC_RUNED_TITANIUM_ROD = 190
}
 
enum  UnitDynFlags {
  UNIT_DYNFLAG_NONE = 0x0000 , UNIT_DYNFLAG_LOOTABLE = 0x0001 , UNIT_DYNFLAG_TRACK_UNIT = 0x0002 , UNIT_DYNFLAG_TAPPED = 0x0004 ,
  UNIT_DYNFLAG_TAPPED_BY_PLAYER = 0x0008 , UNIT_DYNFLAG_SPECIALINFO = 0x0010 , UNIT_DYNFLAG_DEAD = 0x0020 , UNIT_DYNFLAG_REFER_A_FRIEND = 0x0040 ,
  UNIT_DYNFLAG_TAPPED_BY_ALL_THREAT_LIST = 0x0080
}
 
enum  CorpseDynFlags { CORPSE_DYNFLAG_LOOTABLE = 0x0001 }
 
enum  WeatherType {
  WEATHER_TYPE_FINE = 0 , WEATHER_TYPE_RAIN = 1 , WEATHER_TYPE_SNOW = 2 , WEATHER_TYPE_STORM = 3 ,
  WEATHER_TYPE_THUNDERS = 86 , WEATHER_TYPE_BLACKRAIN = 90
}
 
enum  ChatMsg : uint8 {
  CHAT_MSG_ADDON = 0xFF , CHAT_MSG_SYSTEM = 0x00 , CHAT_MSG_SAY = 0x01 , CHAT_MSG_PARTY = 0x02 ,
  CHAT_MSG_RAID = 0x03 , CHAT_MSG_GUILD = 0x04 , CHAT_MSG_OFFICER = 0x05 , CHAT_MSG_YELL = 0x06 ,
  CHAT_MSG_WHISPER = 0x07 , CHAT_MSG_WHISPER_FOREIGN = 0x08 , CHAT_MSG_WHISPER_INFORM = 0x09 , CHAT_MSG_EMOTE = 0x0A ,
  CHAT_MSG_TEXT_EMOTE = 0x0B , CHAT_MSG_MONSTER_SAY = 0x0C , CHAT_MSG_MONSTER_PARTY = 0x0D , CHAT_MSG_MONSTER_YELL = 0x0E ,
  CHAT_MSG_MONSTER_WHISPER = 0x0F , CHAT_MSG_MONSTER_EMOTE = 0x10 , CHAT_MSG_CHANNEL = 0x11 , CHAT_MSG_CHANNEL_JOIN = 0x12 ,
  CHAT_MSG_CHANNEL_LEAVE = 0x13 , CHAT_MSG_CHANNEL_LIST = 0x14 , CHAT_MSG_CHANNEL_NOTICE = 0x15 , CHAT_MSG_CHANNEL_NOTICE_USER = 0x16 ,
  CHAT_MSG_AFK = 0x17 , CHAT_MSG_DND = 0x18 , CHAT_MSG_IGNORED = 0x19 , CHAT_MSG_SKILL = 0x1A ,
  CHAT_MSG_LOOT = 0x1B , CHAT_MSG_MONEY = 0x1C , CHAT_MSG_OPENING = 0x1D , CHAT_MSG_TRADESKILLS = 0x1E ,
  CHAT_MSG_PET_INFO = 0x1F , CHAT_MSG_COMBAT_MISC_INFO = 0x20 , CHAT_MSG_COMBAT_XP_GAIN = 0x21 , CHAT_MSG_COMBAT_HONOR_GAIN = 0x22 ,
  CHAT_MSG_COMBAT_FACTION_CHANGE = 0x23 , CHAT_MSG_BG_SYSTEM_NEUTRAL = 0x24 , CHAT_MSG_BG_SYSTEM_ALLIANCE = 0x25 , CHAT_MSG_BG_SYSTEM_HORDE = 0x26 ,
  CHAT_MSG_RAID_LEADER = 0x27 , CHAT_MSG_RAID_WARNING = 0x28 , CHAT_MSG_RAID_BOSS_EMOTE = 0x29 , CHAT_MSG_RAID_BOSS_WHISPER = 0x2A ,
  CHAT_MSG_FILTERED = 0x2B , CHAT_MSG_BATTLEGROUND = 0x2C , CHAT_MSG_BATTLEGROUND_LEADER = 0x2D , CHAT_MSG_RESTRICTED = 0x2E ,
  CHAT_MSG_BATTLENET = 0x2F , CHAT_MSG_ACHIEVEMENT = 0x30 , CHAT_MSG_GUILD_ACHIEVEMENT = 0x31 , CHAT_MSG_ARENA_POINTS = 0x32 ,
  CHAT_MSG_PARTY_LEADER = 0x33
}
 
enum  ChatLinkColors : uint32 {
  CHAT_LINK_COLOR_TRADE = 0xffffd000 , CHAT_LINK_COLOR_TALENT = 0xff4e96f7 , CHAT_LINK_COLOR_SPELL = 0xff71d5ff , CHAT_LINK_COLOR_ENCHANT = 0xffffd000 ,
  CHAT_LINK_COLOR_ACHIEVEMENT = 0xffffff00 , CHAT_LINK_COLOR_GLYPH = 0xff66bbff
}
 
enum  PetDiet {
  PET_DIET_MEAT = 1 , PET_DIET_FISH = 2 , PET_DIET_CHEESE = 3 , PET_DIET_BREAD = 4 ,
  PET_DIET_FUNGAS = 5 , PET_DIET_FRUIT = 6 , PET_DIET_RAW_MEAT = 7 , PET_DIET_RAW_FISH = 8
}
 
enum  GuildLogs { GUILD_BANKLOG_MAX_RECORDS = 25 , GUILD_EVENTLOG_MAX_RECORDS = 100 }
 
enum  AiReaction {
  AI_REACTION_ALERT = 0 , AI_REACTION_FRIENDLY = 1 , AI_REACTION_HOSTILE = 2 , AI_REACTION_AFRAID = 3 ,
  AI_REACTION_DESTROY = 4
}
 
enum  DiminishingReturnsType { DRTYPE_NONE = 0 , DRTYPE_PLAYER = 1 , DRTYPE_ALL = 2 }
 
enum  DiminishingGroup : uint16 {
  DIMINISHING_NONE = 0 , DIMINISHING_BANISH = 1 , DIMINISHING_CHARGE = 2 , DIMINISHING_OPENING_STUN = 3 ,
  DIMINISHING_CONTROLLED_STUN = 4 , DIMINISHING_CONTROLLED_ROOT = 5 , DIMINISHING_CYCLONE = 6 , DIMINISHING_DISARM = 7 ,
  DIMINISHING_DISORIENT = 8 , DIMINISHING_ENTRAPMENT = 9 , DIMINISHING_FEAR = 10 , DIMINISHING_HORROR = 11 ,
  DIMINISHING_MIND_CONTROL = 12 , DIMINISHING_ROOT = 13 , DIMINISHING_STUN = 14 , DIMINISHING_SCATTER_SHOT = 15 ,
  DIMINISHING_SILENCE = 16 , DIMINISHING_SLEEP = 17 , DIMINISHING_TAUNT = 18 , DIMINISHING_LIMITONLY = 19 ,
  DIMINISHING_DRAGONS_BREATH = 20 , DIMINISHING_MAX
}
 
enum  SummonCategory {
  SUMMON_CATEGORY_WILD = 0 , SUMMON_CATEGORY_ALLY = 1 , SUMMON_CATEGORY_PET = 2 , SUMMON_CATEGORY_PUPPET = 3 ,
  SUMMON_CATEGORY_VEHICLE = 4 , SUMMON_CATEGORY_UNK = 5
}
 
enum  SummonType {
  SUMMON_TYPE_NONE = 0 , SUMMON_TYPE_PET = 1 , SUMMON_TYPE_GUARDIAN = 2 , SUMMON_TYPE_MINION = 3 ,
  SUMMON_TYPE_TOTEM = 4 , SUMMON_TYPE_MINIPET = 5 , SUMMON_TYPE_GUARDIAN2 = 6 , SUMMON_TYPE_WILD2 = 7 ,
  SUMMON_TYPE_WILD3 = 8 , SUMMON_TYPE_VEHICLE = 9 , SUMMON_TYPE_VEHICLE2 = 10 , SUMMON_TYPE_LIGHTWELL = 11 ,
  SUMMON_TYPE_JEEVES = 12
}
 
enum  SummonSlot {
  SUMMON_SLOT_PET = 0 , SUMMON_SLOT_TOTEM_FIRE = 1 , SUMMON_SLOT_TOTEM_EARTH = 2 , SUMMON_SLOT_TOTEM_WATER = 3 ,
  SUMMON_SLOT_TOTEM_AIR = 4 , SUMMON_SLOT_MINIPET = 5 , SUMMON_SLOT_QUEST = 6 , MAX_SUMMON_SLOT
}
 
enum  EventId {
  EVENT_CHARGE = 1003 , EVENT_JUMP = 1004 , EVENT_CHARGE_PREPATH = 1005 , EVENT_FACE = 1006 ,
  EVENT_VEHICLE_BOARD = 1007 , EVENT_VEHICLE_EXIT = 1008 , EVENT_ASSIST_MOVE = 1009
}
 
enum  ResponseCodes {
  RESPONSE_SUCCESS = 0 , RESPONSE_FAILURE = 1 , RESPONSE_CANCELLED = 2 , RESPONSE_DISCONNECTED = 3 ,
  RESPONSE_FAILED_TO_CONNECT = 4 , RESPONSE_CONNECTED = 5 , RESPONSE_VERSION_MISMATCH = 6 , CSTATUS_CONNECTING = 7 ,
  CSTATUS_NEGOTIATING_SECURITY = 8 , CSTATUS_NEGOTIATION_COMPLETE = 9 , CSTATUS_NEGOTIATION_FAILED = 10 , CSTATUS_AUTHENTICATING = 11 ,
  AUTH_OK = 12 , AUTH_FAILED = 13 , AUTH_REJECT = 14 , AUTH_BAD_SERVER_PROOF = 15 ,
  AUTH_UNAVAILABLE = 16 , AUTH_SYSTEM_ERROR = 17 , AUTH_BILLING_ERROR = 18 , AUTH_BILLING_EXPIRED = 19 ,
  AUTH_VERSION_MISMATCH = 20 , AUTH_UNKNOWN_ACCOUNT = 21 , AUTH_INCORRECT_PASSWORD = 22 , AUTH_SESSION_EXPIRED = 23 ,
  AUTH_SERVER_SHUTTING_DOWN = 24 , AUTH_ALREADY_LOGGING_IN = 25 , AUTH_LOGIN_SERVER_NOT_FOUND = 26 , AUTH_WAIT_QUEUE = 27 ,
  AUTH_BANNED = 28 , AUTH_ALREADY_ONLINE = 29 , AUTH_NO_TIME = 30 , AUTH_DB_BUSY = 31 ,
  AUTH_SUSPENDED = 32 , AUTH_PARENTAL_CONTROL = 33 , AUTH_LOCKED_ENFORCED = 34 , REALM_LIST_IN_PROGRESS = 35 ,
  REALM_LIST_SUCCESS = 36 , REALM_LIST_FAILED = 37 , REALM_LIST_INVALID = 38 , REALM_LIST_REALM_NOT_FOUND = 39 ,
  ACCOUNT_CREATE_IN_PROGRESS = 40 , ACCOUNT_CREATE_SUCCESS = 41 , ACCOUNT_CREATE_FAILED = 42 , CHAR_LIST_RETRIEVING = 43 ,
  CHAR_LIST_RETRIEVED = 44 , CHAR_LIST_FAILED = 45 , CHAR_CREATE_IN_PROGRESS = 46 , CHAR_CREATE_SUCCESS = 47 ,
  CHAR_CREATE_ERROR = 48 , CHAR_CREATE_FAILED = 49 , CHAR_CREATE_NAME_IN_USE = 50 , CHAR_CREATE_DISABLED = 51 ,
  CHAR_CREATE_PVP_TEAMS_VIOLATION = 52 , CHAR_CREATE_SERVER_LIMIT = 53 , CHAR_CREATE_ACCOUNT_LIMIT = 54 , CHAR_CREATE_SERVER_QUEUE = 55 ,
  CHAR_CREATE_ONLY_EXISTING = 56 , CHAR_CREATE_EXPANSION = 57 , CHAR_CREATE_EXPANSION_CLASS = 58 , CHAR_CREATE_LEVEL_REQUIREMENT = 59 ,
  CHAR_CREATE_UNIQUE_CLASS_LIMIT = 60 , CHAR_CREATE_CHARACTER_IN_GUILD = 61 , CHAR_CREATE_RESTRICTED_RACECLASS = 62 , CHAR_CREATE_CHARACTER_CHOOSE_RACE = 63 ,
  CHAR_CREATE_CHARACTER_ARENA_LEADER = 64 , CHAR_CREATE_CHARACTER_DELETE_MAIL = 65 , CHAR_CREATE_CHARACTER_SWAP_FACTION = 66 , CHAR_CREATE_CHARACTER_RACE_ONLY = 67 ,
  CHAR_CREATE_CHARACTER_GOLD_LIMIT = 68 , CHAR_CREATE_FORCE_LOGIN = 69 , CHAR_DELETE_IN_PROGRESS = 70 , CHAR_DELETE_SUCCESS = 71 ,
  CHAR_DELETE_FAILED = 72 , CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER = 73 , CHAR_DELETE_FAILED_GUILD_LEADER = 74 , CHAR_DELETE_FAILED_ARENA_CAPTAIN = 75 ,
  CHAR_LOGIN_IN_PROGRESS = 76 , CHAR_LOGIN_SUCCESS = 77 , CHAR_LOGIN_NO_WORLD = 78 , CHAR_LOGIN_DUPLICATE_CHARACTER = 79 ,
  CHAR_LOGIN_NO_INSTANCES = 80 , CHAR_LOGIN_FAILED = 81 , CHAR_LOGIN_DISABLED = 82 , CHAR_LOGIN_NO_CHARACTER = 83 ,
  CHAR_LOGIN_LOCKED_FOR_TRANSFER = 84 , CHAR_LOGIN_LOCKED_BY_BILLING = 85 , CHAR_LOGIN_LOCKED_BY_MOBILE_AH = 86 , CHAR_NAME_SUCCESS = 87 ,
  CHAR_NAME_FAILURE = 88 , CHAR_NAME_NO_NAME = 89 , CHAR_NAME_TOO_SHORT = 90 , CHAR_NAME_TOO_LONG = 91 ,
  CHAR_NAME_INVALID_CHARACTER = 92 , CHAR_NAME_MIXED_LANGUAGES = 93 , CHAR_NAME_PROFANE = 94 , CHAR_NAME_RESERVED = 95 ,
  CHAR_NAME_INVALID_APOSTROPHE = 96 , CHAR_NAME_MULTIPLE_APOSTROPHES = 97 , CHAR_NAME_THREE_CONSECUTIVE = 98 , CHAR_NAME_INVALID_SPACE = 99 ,
  CHAR_NAME_CONSECUTIVE_SPACES = 100 , CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 101 , CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 102 , CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 103
}
 
enum  ComplaintStatus : uint8 { COMPLAINT_DISABLED = 0 , COMPLAINT_ENABLED_WITHOUT_AUTO_IGNORE = 1 , COMPLAINT_ENABLED_WITH_AUTO_IGNORE = 2 }
 
enum  BanMode { BAN_ACCOUNT , BAN_CHARACTER , BAN_IP }
 Ban function modes. More...
 
enum  BanReturn { BAN_SUCCESS , BAN_SYNTAX_ERROR , BAN_NOTFOUND , BAN_EXISTS }
 Ban function return codes. More...
 
enum  PvPTeamId { PVP_TEAM_HORDE = 0 , PVP_TEAM_ALLIANCE = 1 , PVP_TEAM_NEUTRAL = 2 }
 
enum  BattlegroundTypeId : uint32 {
  BATTLEGROUND_TYPE_NONE = 0 , BATTLEGROUND_AV = 1 , BATTLEGROUND_WS = 2 , BATTLEGROUND_AB = 3 ,
  BATTLEGROUND_NA = 4 , BATTLEGROUND_BE = 5 , BATTLEGROUND_AA = 6 , BATTLEGROUND_EY = 7 ,
  BATTLEGROUND_RL = 8 , BATTLEGROUND_SA = 9 , BATTLEGROUND_DS = 10 , BATTLEGROUND_RV = 11 ,
  BATTLEGROUND_IC = 30 , BATTLEGROUND_RB = 32
}
 
enum  BattlefieldBattleId : uint8 { BATTLEFIELD_BATTLEID_WINTERGRASP = 1 , BATTLEFIELD_BATTLEID_MAX = 2 }
 
enum  MailResponseType {
  MAIL_SEND = 0 , MAIL_MONEY_TAKEN = 1 , MAIL_ITEM_TAKEN = 2 , MAIL_RETURNED_TO_SENDER = 3 ,
  MAIL_DELETED = 4 , MAIL_MADE_PERMANENT = 5
}
 
enum  MailResponseResult {
  MAIL_OK = 0 , MAIL_ERR_EQUIP_ERROR = 1 , MAIL_ERR_CANNOT_SEND_TO_SELF = 2 , MAIL_ERR_NOT_ENOUGH_MONEY = 3 ,
  MAIL_ERR_RECIPIENT_NOT_FOUND = 4 , MAIL_ERR_NOT_YOUR_TEAM = 5 , MAIL_ERR_INTERNAL_ERROR = 6 , MAIL_ERR_DISABLED_FOR_TRIAL_ACC = 14 ,
  MAIL_ERR_RECIPIENT_CAP_REACHED = 15 , MAIL_ERR_CANT_SEND_WRAPPED_COD = 16 , MAIL_ERR_MAIL_AND_CHAT_SUSPENDED = 17 , MAIL_ERR_TOO_MANY_ATTACHMENTS = 18 ,
  MAIL_ERR_MAIL_ATTACHMENT_INVALID = 19 , MAIL_ERR_ITEM_HAS_EXPIRED = 21
}
 
enum  PetTameFailure {
  PETTAME_INVALIDCREATURE = 1 , PETTAME_TOOMANY = 2 , PETTAME_CREATUREALREADYOWNED = 3 , PETTAME_NOTTAMEABLE = 4 ,
  PETTAME_ANOTHERSUMMONACTIVE = 5 , PETTAME_UNITSCANTTAME = 6 , PETTAME_NOPETAVAILABLE = 7 , PETTAME_INTERNALERROR = 8 ,
  PETTAME_TOOHIGHLEVEL = 9 , PETTAME_DEAD = 10 , PETTAME_NOTDEAD = 11 , PETTAME_CANTCONTROLEXOTIC = 12 ,
  PETTAME_UNKNOWNERROR = 13
}
 
enum  SpellFamilyNames {
  SPELLFAMILY_GENERIC = 0 , SPELLFAMILY_UNK1 = 1 , SPELLFAMILY_MAGE = 3 , SPELLFAMILY_WARRIOR = 4 ,
  SPELLFAMILY_WARLOCK = 5 , SPELLFAMILY_PRIEST = 6 , SPELLFAMILY_DRUID = 7 , SPELLFAMILY_ROGUE = 8 ,
  SPELLFAMILY_HUNTER = 9 , SPELLFAMILY_PALADIN = 10 , SPELLFAMILY_SHAMAN = 11 , SPELLFAMILY_UNK2 = 12 ,
  SPELLFAMILY_POTION = 13 , SPELLFAMILY_DEATHKNIGHT = 15 , SPELLFAMILY_PET = 17
}
 
enum  TradeStatus {
  TRADE_STATUS_BUSY = 0 , TRADE_STATUS_BEGIN_TRADE = 1 , TRADE_STATUS_OPEN_WINDOW = 2 , TRADE_STATUS_TRADE_CANCELED = 3 ,
  TRADE_STATUS_TRADE_ACCEPT = 4 , TRADE_STATUS_BUSY_2 = 5 , TRADE_STATUS_NO_TARGET = 6 , TRADE_STATUS_BACK_TO_TRADE = 7 ,
  TRADE_STATUS_TRADE_COMPLETE = 8 , TRADE_STATUS_TRADE_REJECTED = 9 , TRADE_STATUS_TARGET_TO_FAR = 10 , TRADE_STATUS_WRONG_FACTION = 11 ,
  TRADE_STATUS_CLOSE_WINDOW = 12 , TRADE_STATUS_IGNORE_YOU = 14 , TRADE_STATUS_YOU_STUNNED = 15 , TRADE_STATUS_TARGET_STUNNED = 16 ,
  TRADE_STATUS_YOU_DEAD = 17 , TRADE_STATUS_TARGET_DEAD = 18 , TRADE_STATUS_YOU_LOGOUT = 19 , TRADE_STATUS_TARGET_LOGOUT = 20 ,
  TRADE_STATUS_TRIAL_ACCOUNT = 21 , TRADE_STATUS_WRONG_REALM = 22 , TRADE_STATUS_NOT_ON_TAPLIST = 23
}
 
enum  XPColorChar : uint8 {
  XP_RED , XP_ORANGE , XP_YELLOW , XP_GREEN ,
  XP_GRAY
}
 
enum  RemoveMethod : uint8 { GROUP_REMOVEMETHOD_DEFAULT = 0 , GROUP_REMOVEMETHOD_KICK = 1 , GROUP_REMOVEMETHOD_LEAVE = 2 , GROUP_REMOVEMETHOD_KICK_LFG = 3 }
 
enum  ActivateTaxiReply {
  ERR_TAXIOK = 0 , ERR_TAXIUNSPECIFIEDSERVERERROR = 1 , ERR_TAXINOSUCHPATH = 2 , ERR_TAXINOTENOUGHMONEY = 3 ,
  ERR_TAXITOOFARAWAY = 4 , ERR_TAXINOVENDORNEARBY = 5 , ERR_TAXINOTVISITED = 6 , ERR_TAXIPLAYERBUSY = 7 ,
  ERR_TAXIPLAYERALREADYMOUNTED = 8 , ERR_TAXIPLAYERSHAPESHIFTED = 9 , ERR_TAXIPLAYERMOVING = 10 , ERR_TAXISAMENODE = 11 ,
  ERR_TAXINOTSTANDING = 12
}
 
enum  DuelCompleteType : uint8 { DUEL_INTERRUPTED = 0 , DUEL_WON = 1 , DUEL_FLED = 2 }
 
enum  GroupJoinBattlegroundResult {
  ERR_GROUP_JOIN_BATTLEGROUND_FAIL = 0 , ERR_BATTLEGROUND_NONE = -1 , ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS = -2 , ERR_ARENA_TEAM_PARTY_SIZE = -3 ,
  ERR_BATTLEGROUND_TOO_MANY_QUEUES = -4 , ERR_BATTLEGROUND_CANNOT_QUEUE_FOR_RATED = -5 , ERR_BATTLEDGROUND_QUEUED_FOR_RATED = -6 , ERR_BATTLEGROUND_TEAM_LEFT_QUEUE = -7 ,
  ERR_BATTLEGROUND_NOT_IN_BATTLEGROUND = -8 , ERR_BATTLEGROUND_JOIN_XP_GAIN = -9 , ERR_BATTLEGROUND_JOIN_RANGE_INDEX = -10 , ERR_BATTLEGROUND_JOIN_TIMED_OUT = -11 ,
  ERR_BATTLEGROUND_JOIN_FAILED = -12 , ERR_LFG_CANT_USE_BATTLEGROUND = -13 , ERR_IN_RANDOM_BG = -14 , ERR_IN_NON_RANDOM_BG = -15
}
 
enum  PetNameInvalidReason {
  PET_NAME_SUCCESS = 0 , PET_NAME_INVALID = 1 , PET_NAME_NO_NAME = 2 , PET_NAME_TOO_SHORT = 3 ,
  PET_NAME_TOO_LONG = 4 , PET_NAME_MIXED_LANGUAGES = 6 , PET_NAME_PROFANE = 7 , PET_NAME_RESERVED = 8 ,
  PET_NAME_THREE_CONSECUTIVE = 11 , PET_NAME_INVALID_SPACE = 12 , PET_NAME_CONSECUTIVE_SPACES = 13 , PET_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 14 ,
  PET_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 15 , PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 16
}
 
enum  DungeonStatusFlag {
  DUNGEON_STATUSFLAG_NORMAL = 0x01 , DUNGEON_STATUSFLAG_HEROIC = 0x02 , RAID_STATUSFLAG_10MAN_NORMAL = 0x01 , RAID_STATUSFLAG_25MAN_NORMAL = 0x02 ,
  RAID_STATUSFLAG_10MAN_HEROIC = 0x04 , RAID_STATUSFLAG_25MAN_HEROIC = 0x08
}
 
enum  PartyResult {
  ERR_PARTY_RESULT_OK = 0 , ERR_BAD_PLAYER_NAME_S = 1 , ERR_TARGET_NOT_IN_GROUP_S = 2 , ERR_TARGET_NOT_IN_INSTANCE_S = 3 ,
  ERR_GROUP_FULL = 4 , ERR_ALREADY_IN_GROUP_S = 5 , ERR_NOT_IN_GROUP = 6 , ERR_NOT_LEADER = 7 ,
  ERR_PLAYER_WRONG_FACTION = 8 , ERR_IGNORING_YOU_S = 9 , ERR_LFG_PENDING = 12 , ERR_INVITE_RESTRICTED = 13 ,
  ERR_GROUP_SWAP_FAILED = 14 , ERR_INVITE_UNKNOWN_REALM = 15 , ERR_INVITE_NO_PARTY_SERVER = 16 , ERR_INVITE_PARTY_BUSY = 17 ,
  ERR_PARTY_TARGET_AMBIGUOUS = 18 , ERR_PARTY_LFG_INVITE_RAID_LOCKED = 19 , ERR_PARTY_LFG_BOOT_LIMIT = 20 , ERR_PARTY_LFG_BOOT_COOLDOWN_S = 21 ,
  ERR_PARTY_LFG_BOOT_IN_PROGRESS = 22 , ERR_PARTY_LFG_BOOT_TOO_FEW_PLAYERS = 23 , ERR_PARTY_LFG_BOOT_NOT_ELIGIBLE_S = 24 , ERR_RAID_DISALLOWED_BY_LEVEL = 25 ,
  ERR_PARTY_LFG_BOOT_IN_COMBAT = 26 , ERR_VOTE_KICK_REASON_NEEDED = 27 , ERR_PARTY_LFG_BOOT_DUNGEON_COMPLETE = 28 , ERR_PARTY_LFG_BOOT_LOOT_ROLLS = 29 ,
  ERR_PARTY_LFG_TELEPORT_IN_COMBAT = 30
}
 
enum  DiminishingLevels {
  DIMINISHING_LEVEL_1 = 0 , DIMINISHING_LEVEL_2 = 1 , DIMINISHING_LEVEL_3 = 2 , DIMINISHING_LEVEL_IMMUNE = 3 ,
  DIMINISHING_LEVEL_4 = 3 , DIMINISHING_LEVEL_TAUNT_IMMUNE = 4
}
 
enum  WeaponAttackType : uint8 { BASE_ATTACK = 0 , OFF_ATTACK = 1 , RANGED_ATTACK = 2 , MAX_ATTACK }
 
enum  CharterTypes {
  CHARTER_TYPE_NONE = 0 , CHARTER_TYPE_ANY = 10 , GUILD_CHARTER_TYPE = 9 , ARENA_TEAM_CHARTER_2v2_TYPE = 2 ,
  ARENA_TEAM_CHARTER_3v3_TYPE = 3 , ARENA_TEAM_CHARTER_5v5_TYPE = 5
}
 
enum  LineOfSightChecks { LINEOFSIGHT_CHECK_VMAP = 0x1 , LINEOFSIGHT_CHECK_GOBJECT = 0x2 , LINEOFSIGHT_ALL_CHECKS = (LINEOFSIGHT_CHECK_VMAP | LINEOFSIGHT_CHECK_GOBJECT) }
 
enum  ServerProcessTypes { SERVER_PROCESS_AUTHSERVER = 0 , SERVER_PROCESS_WORLDSERVER = 1 , NUM_SERVER_PROCESS_TYPES }
 
enum class  MountResult : uint32 {
  InvalidMountee = 0 , TooFarAway = 1 , AlreadyMounted = 2 , NotMountable = 3 ,
  NotYourPet = 4 , Other = 5 , Looting = 6 , RaceCantMount = 7 ,
  Shapeshifted = 8 , ForcedDismount = 9 , Ok = 10
}
 
enum  AreaId : uint32 {
  AREA_WINTERGRASP = 4197 , AREA_THE_SUNKEN_RING = 4538 , AREA_THE_BROKEN_TEMPLATE = 4539 , AREA_WINTERGRASP_FORTRESS = 4575 ,
  AREA_THE_CHILLED_QUAGMIRE = 4589 , AREA_WESTPARK_WORKSHOP = 4611 , AREA_EASTPARK_WORKSHOP = 4612
}
 
enum  WorldState : uint32 {
  WS_BATTLEFIELD_WG_VEHICLE_H = 3490 , WS_BATTLEFIELD_WG_MAX_VEHICLE_H = 3491 , WS_BATTLEFIELD_WG_VEHICLE_A = 3680 , WS_BATTLEFIELD_WG_MAX_VEHICLE_A = 3681 ,
  WS_BATTLEFIELD_WG_WORKSHOP_K_W = 3698 , WS_BATTLEFIELD_WG_WORKSHOP_K_E = 3699 , WS_BATTLEFIELD_WG_WORKSHOP_NW = 3700 , WS_BATTLEFIELD_WG_WORKSHOP_NE = 3701 ,
  WS_BATTLEFIELD_WG_WORKSHOP_SW = 3702 , WS_BATTLEFIELD_WG_WORKSHOP_SE = 3703 , WS_BATTLEFIELD_WG_SHOW_WORLDSTATE = 3710 , WS_BATTLEFIELD_WG_TIME_BATTLE_END = 3781 ,
  WS_BATTLEFIELD_WG_ACTIVE = 3801 , WS_BATTLEFIELD_WG_DEFENDER = 3802 , WS_BATTLEFIELD_WG_ATTACKER = 3803 , WS_BATTLEFIELD_WG_ATTACKED_H = 4022 ,
  WS_BATTLEFIELD_WG_ATTACKED_A = 4023 , WS_BATTLEFIELD_WG_DEFENDED_H = 4024 , WS_BATTLEFIELD_WG_DEFENDED_A = 4025 , WS_BATTLEFIELD_WG_TIME_NEXT_BATTLE = 4354 ,
  WS_ARENA_DISTRIBUTION_TIME = 20001 , WS_WEEKLY_QUEST_RESET_TIME = 20002 , WS_BG_DAILY_RESET_TIME = 20003 , WS_CLEANING_FLAGS = 20004 ,
  WS_GUILD_DAILY_RESET_TIME = 20006 , WS_MONTHLY_QUEST_RESET_TIME = 20007 , WS_DAILY_QUEST_RESET_TIME = 20008 , WS_DAILY_CALENDAR_DELETION_OLD_EVENTS_TIME = 20009
}
 

Functions

uint32 GetMaxLevelForExpansion (uint32 expansion)
 
constexpr SpellSchoolMask GetMaskForSchool (SpellSchools school)
 
SpellSchools GetFirstSchoolInMask (SpellSchoolMask mask)
 
 DEFINE_ENUM_FLAG (GameObjectFlags)
 
constexpr uint8 ClassByQuestSort (int32 QuestSort)
 
constexpr SkillType SkillByLockType (LockType locktype)
 
constexpr uint32 SkillByQuestSort (int32 QuestSort)
 

Variables

float const GROUND_HEIGHT_TOLERANCE = 0.05f
 
constexpr float Z_OFFSET_FIND_HEIGHT = 1.5f
 
uint32 constexpr ItemQualityColors [MAX_ITEM_QUALITY]
 
size_t constexpr MAX_QUEST_DIFFICULTY = 5
 
uint32 constexpr QuestDifficultyColors [MAX_QUEST_DIFFICULTY]
 
uint32 const CREATURE_TYPEMASK_DEMON_OR_UNDEAD = (1 << (CREATURE_TYPE_DEMON-1)) | (1 << (CREATURE_TYPE_UNDEAD-1))
 
uint32 const CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD = (1 << (CREATURE_TYPE_HUMANOID-1)) | (1 << (CREATURE_TYPE_UNDEAD-1))
 
uint32 const CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL = (1 << (CREATURE_TYPE_MECHANICAL-1)) | (1 << (CREATURE_TYPE_ELEMENTAL-1))
 
uint8 constexpr PVP_TEAMS_COUNT = 2
 
constexpr BattlegroundQueueTypeId BATTLEGROUND_QUEUE_NONE = { 0, 0, 0 }
 

Macro Definition Documentation

◆ CHAIN_SPELL_JUMP_RADIUS

#define CHAIN_SPELL_JUMP_RADIUS   8

Definition at line 3306 of file SharedDefines.h.

◆ CLASSMASK_ALL_CREATURES

#define CLASSMASK_ALL_CREATURES   ((1<<(UNIT_CLASS_WARRIOR-1)) | (1<<(UNIT_CLASS_PALADIN-1)) | (1<<(UNIT_CLASS_ROGUE-1)) | (1<<(UNIT_CLASS_MAGE-1)))

Definition at line 212 of file SharedDefines.h.

◆ CLASSMASK_ALL_PLAYABLE

#define CLASSMASK_ALL_PLAYABLE
Value:
((1<<(CLASS_WARRIOR-1)) | \
(1<<(CLASS_PALADIN-1)) | \
(1<<(CLASS_HUNTER-1)) | \
(1<<(CLASS_ROGUE-1)) | \
(1<<(CLASS_PRIEST-1)) | \
(1<<(CLASS_DEATH_KNIGHT-1)) | \
(1<<(CLASS_SHAMAN-1)) | \
(1<<(CLASS_MAGE-1)) | \
(1<<(CLASS_WARLOCK-1)) | \
(1<<(CLASS_DRUID-1)))
@ CLASS_HUNTER
@ CLASS_DRUID
@ CLASS_SHAMAN
@ CLASS_PRIEST
@ CLASS_WARRIOR
@ CLASS_WARLOCK
@ CLASS_MAGE
@ CLASS_DEATH_KNIGHT
@ CLASS_PALADIN
@ CLASS_ROGUE

Definition at line 155 of file SharedDefines.h.

◆ CLASSMASK_WAND_USERS

#define CLASSMASK_WAND_USERS   ((1<<(CLASS_PRIEST-1)) | (1<<(CLASS_MAGE-1)) | (1<<(CLASS_WARLOCK-1)))

Definition at line 214 of file SharedDefines.h.

◆ DISPEL_ALL_MASK

#define DISPEL_ALL_MASK   ((1<<DISPEL_MAGIC) | (1<<DISPEL_CURSE) | (1<<DISPEL_DISEASE) | (1<<DISPEL_POISON))

Definition at line 1473 of file SharedDefines.h.

◆ EFFECT_ALL

#define EFFECT_ALL   255

Definition at line 38 of file SharedDefines.h.

◆ EFFECT_FIRST_FOUND

#define EFFECT_FIRST_FOUND   254

Definition at line 37 of file SharedDefines.h.

◆ IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK

#define IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK
Value:
(\
@ MECHANIC_FEAR
@ MECHANIC_DISORIENTED
@ MECHANIC_KNOCKOUT
@ MECHANIC_CHARM
@ MECHANIC_TURN
@ MECHANIC_STUN
@ MECHANIC_FREEZE
@ MECHANIC_ROOT
@ MECHANIC_SLEEP
@ MECHANIC_POLYMORPH
@ MECHANIC_BANISH
@ MECHANIC_DAZE
@ MECHANIC_SNARE
@ MECHANIC_SHACKLE
@ MECHANIC_SAPPED
@ MECHANIC_HORROR

Definition at line 1448 of file SharedDefines.h.

◆ LANGUAGES_COUNT

#define LANGUAGES_COUNT   19

Definition at line 843 of file SharedDefines.h.

◆ MAX_BATTLEGROUND_TYPE_ID

#define MAX_BATTLEGROUND_TYPE_ID   33

Definition at line 3588 of file SharedDefines.h.

◆ MAX_CHAT_MSG_TYPE

#define MAX_CHAT_MSG_TYPE   0x34

Definition at line 3279 of file SharedDefines.h.

◆ MAX_CLASSES

#define MAX_CLASSES   12

Definition at line 153 of file SharedDefines.h.

◆ MAX_CREATURE_SPELL_DATA_SLOT

#define MAX_CREATURE_SPELL_DATA_SLOT   4

Definition at line 3961 of file SharedDefines.h.

◆ MAX_GAMEOBJECT_DATA

#define MAX_GAMEOBJECT_DATA   24

Definition at line 1687 of file SharedDefines.h.

◆ MAX_GAMEOBJECT_SLOT

#define MAX_GAMEOBJECT_SLOT   4

Definition at line 3401 of file SharedDefines.h.

◆ MAX_GAMEOBJECT_TYPE

#define MAX_GAMEOBJECT_TYPE   36

Definition at line 1686 of file SharedDefines.h.

◆ MAX_GLYPH_SLOT_INDEX

#define MAX_GLYPH_SLOT_INDEX   6

Definition at line 718 of file SharedDefines.h.

◆ MAX_GO_STATE

#define MAX_GO_STATE   3

Definition at line 1722 of file SharedDefines.h.

◆ MAX_PET_DIET

#define MAX_PET_DIET   9

Definition at line 3304 of file SharedDefines.h.

◆ MAX_RACES

#define MAX_RACES   12

Definition at line 111 of file SharedDefines.h.

◆ MAX_REPUTATION_RANK

#define MAX_REPUTATION_RANK   8

Definition at line 279 of file SharedDefines.h.

◆ MAX_RUNES

#define MAX_RUNES   6

Definition at line 315 of file SharedDefines.h.

◆ MAX_SHEATHETYPE

#define MAX_SHEATHETYPE   8

Definition at line 749 of file SharedDefines.h.

◆ MAX_SKILL_TYPE

#define MAX_SKILL_TYPE   789

Definition at line 3105 of file SharedDefines.h.

◆ MAX_SPILLOVER_FACTIONS

#define MAX_SPILLOVER_FACTIONS   4

Definition at line 281 of file SharedDefines.h.

◆ MAX_TALENT_GROUP

#define MAX_TALENT_GROUP   1

Definition at line 715 of file SharedDefines.h.

◆ MAX_TALENT_GROUPS

#define MAX_TALENT_GROUPS   2

Definition at line 717 of file SharedDefines.h.

◆ MAX_TALENT_TREES

#define MAX_TALENT_TREES   3

Definition at line 167 of file SharedDefines.h.

◆ MAX_TOTEM_SLOT

#define MAX_TOTEM_SLOT   5

Definition at line 3400 of file SharedDefines.h.

◆ MAX_WEATHER_TYPE

#define MAX_WEATHER_TYPE   4

Definition at line 3219 of file SharedDefines.h.

◆ MIN_REPUTATION_RANK

#define MIN_REPUTATION_RANK   (REP_HATED)

Definition at line 278 of file SharedDefines.h.

◆ MIN_TALENT_GROUP

#define MIN_TALENT_GROUP   0

Definition at line 714 of file SharedDefines.h.

◆ MIN_TALENT_GROUPS

#define MIN_TALENT_GROUPS   1

Definition at line 716 of file SharedDefines.h.

◆ PER_CASTER_AURA_STATE_MASK

#define PER_CASTER_AURA_STATE_MASK
Value:
(\
@ AURA_STATE_DEADLY_POISON
@ AURA_STATE_CONFLAGRATE

Definition at line 1405 of file SharedDefines.h.

◆ PLAYER_CORPSE_LOOT_ENTRY

#define PLAYER_CORPSE_LOOT_ENTRY   1

Definition at line 3206 of file SharedDefines.h.

◆ PLAYER_MAX_BATTLEGROUND_QUEUES

#define PLAYER_MAX_BATTLEGROUND_QUEUES   2

Definition at line 216 of file SharedDefines.h.

◆ RACEMASK_ALL_PLAYABLE

#define RACEMASK_ALL_PLAYABLE
Value:
((1<<(RACE_HUMAN-1)) | \
(1<<(RACE_ORC-1)) | \
(1<<(RACE_DWARF-1)) | \
(1<<(RACE_NIGHTELF-1)) | \
(1<<(RACE_UNDEAD_PLAYER-1)) | \
(1<<(RACE_TAUREN-1)) | \
(1<<(RACE_GNOME-1)) | \
(1<<(RACE_TROLL-1)) | \
(1<<(RACE_BLOODELF-1)) | \
(1<<(RACE_DRAENEI-1)))
@ RACE_TROLL
@ RACE_UNDEAD_PLAYER
@ RACE_ORC
@ RACE_DRAENEI
@ RACE_NIGHTELF
@ RACE_BLOODELF
@ RACE_DWARF
@ RACE_GNOME
@ RACE_HUMAN
@ RACE_TAUREN

Definition at line 113 of file SharedDefines.h.

◆ RACEMASK_ALLIANCE

#define RACEMASK_ALLIANCE
Value:
((1<<(RACE_HUMAN-1)) | \
(1<<(RACE_DWARF-1)) | \
(1<<(RACE_NIGHTELF-1)) | \
(1<<(RACE_GNOME-1)) | \
(1<<(RACE_DRAENEI-1)))

Definition at line 125 of file SharedDefines.h.

◆ RACEMASK_HORDE

#define RACEMASK_HORDE   RACEMASK_ALL_PLAYABLE & ~RACEMASK_ALLIANCE

Definition at line 132 of file SharedDefines.h.

◆ THIS_SERVER_PROCESS

#define THIS_SERVER_PROCESS   (Trinity::Impl::CurrentServerProcessHolder::type())

Definition at line 3959 of file SharedDefines.h.

Enumeration Type Documentation

◆ ActivateTaxiReply

Enumerator
ERR_TAXIOK 
ERR_TAXIUNSPECIFIEDSERVERERROR 
ERR_TAXINOSUCHPATH 
ERR_TAXINOTENOUGHMONEY 
ERR_TAXITOOFARAWAY 
ERR_TAXINOVENDORNEARBY 
ERR_TAXINOTVISITED 
ERR_TAXIPLAYERBUSY 
ERR_TAXIPLAYERALREADYMOUNTED 
ERR_TAXIPLAYERSHAPESHIFTED 
ERR_TAXIPLAYERMOVING 
ERR_TAXISAMENODE 
ERR_TAXINOTSTANDING 

Definition at line 3709 of file SharedDefines.h.

◆ AiReaction

enum AiReaction
Enumerator
AI_REACTION_ALERT 
AI_REACTION_FRIENDLY 
AI_REACTION_HOSTILE 
AI_REACTION_AFRAID 
AI_REACTION_DESTROY 

Definition at line 3314 of file SharedDefines.h.

◆ Anim

enum Anim
Enumerator
ANIM_STAND 
ANIM_DEATH 
ANIM_SPELL 
ANIM_STOP 
ANIM_WALK 
ANIM_RUN 
ANIM_DEAD 
ANIM_RISE 
ANIM_STAND_WOUND 
ANIM_COMBAT_WOUND 
ANIM_COMBAT_CRITICAL 
ANIM_SHUFFLE_LEFT 
ANIM_SHUFFLE_RIGHT 
ANIM_WALK_BACKWARDS 
ANIM_STUN 
ANIM_HANDS_CLOSED 
ANIM_ATTACK_UNARMED 
ANIM_ATTACK1H 
ANIM_ATTACK2H 
ANIM_ATTACK2HL 
ANIM_PARRY_UNARMED 
ANIM_PARRY1H 
ANIM_PARRY2H 
ANIM_PARRY2HL 
ANIM_SHIELD_BLOCK 
ANIM_READY_UNARMED 
ANIM_READY1H 
ANIM_READY2H 
ANIM_READY2HL 
ANIM_READY_BOW 
ANIM_DODGE 
ANIM_SPELL_PRECAST 
ANIM_SPELL_CAST 
ANIM_SPELL_CAST_AREA 
ANIM_NPC_WELCOME 
ANIM_NPC_GOODBYE 
ANIM_BLOCK 
ANIM_JUMP_START 
ANIM_JUMP 
ANIM_JUMP_END 
ANIM_FALL 
ANIM_SWIM_IDLE 
ANIM_SWIM 
ANIM_SWIM_LEFT 
ANIM_SWIM_RIGHT 
ANIM_SWIM_BACKWARDS 
ANIM_ATTACK_BOW 
ANIM_FIRE_BOW 
ANIM_READY_RIFLE 
ANIM_ATTACK_RIFLE 
ANIM_LOOT 
ANIM_READY_SPELL_DIRECTED 
ANIM_READY_SPELL_OMNI 
ANIM_SPELL_CAST_DIRECTED 
ANIM_SPELL_CAST_OMNI 
ANIM_BATTLE_ROAR 
ANIM_READY_ABILITY 
ANIM_SPECIAL1H 
ANIM_SPECIAL2H 
ANIM_SHIELD_BASH 
ANIM_EMOTE_TALK 
ANIM_EMOTE_EAT 
ANIM_EMOTE_WORK 
ANIM_EMOTE_USE_STANDING 
ANIM_EMOTE_TALK_EXCLAMATION 
ANIM_EMOTE_TALK_QUESTION 
ANIM_EMOTE_BOW 
ANIM_EMOTE_WAVE 
ANIM_EMOTE_CHEER 
ANIM_EMOTE_DANCE 
ANIM_EMOTE_LAUGH 
ANIM_EMOTE_SLEEP 
ANIM_EMOTE_SIT_GROUND 
ANIM_EMOTE_RUDE 
ANIM_EMOTE_ROAR 
ANIM_EMOTE_KNEEL 
ANIM_EMOTE_KISS 
ANIM_EMOTE_CRY 
ANIM_EMOTE_CHICKEN 
ANIM_EMOTE_BEG 
ANIM_EMOTE_APPLAUD 
ANIM_EMOTE_SHOUT 
ANIM_EMOTE_FLEX 
ANIM_EMOTE_SHY 
ANIM_EMOTE_POINT 
ANIM_ATTACK1H_PIERCE 
ANIM_ATTACK2H_LOOSE_PIERCE 
ANIM_ATTACK_OFF 
ANIM_ATTACK_OFF_PIERCE 
ANIM_SHEATHE 
ANIM_HIP_SHEATHE 
ANIM_MOUNT 
ANIM_RUN_RIGHT 
ANIM_RUN_LEFT 
ANIM_MOUNT_SPECIAL 
ANIM_KICK 
ANIM_SIT_GROUND_DOWN 
ANIM_SIT_GROUND 
ANIM_SIT_GROUND_UP 
ANIM_SLEEP_DOWN 
ANIM_SLEEP 
ANIM_SLEEP_UP 
ANIM_SIT_CHAIR_LOW 
ANIM_SIT_CHAIR_MED 
ANIM_SIT_CHAIR_HIGH 
ANIM_LOAD_BOW 
ANIM_LOAD_RIFLE 
ANIM_ATTACK_THROWN 
ANIM_READY_THROWN 
ANIM_HOLD_BOW 
ANIM_HOLD_RIFLE 
ANIM_HOLD_THROWN 
ANIM_LOAD_THROWN 
ANIM_EMOTE_SALUTE 
ANIM_KNEEL_START 
ANIM_KNEEL_LOOP 
ANIM_KNEEL_END 
ANIM_ATTACK_UNARMED_OFF 
ANIM_SPECIAL_UNARMED 
ANIM_STEALTH_WALK 
ANIM_STEALTH_STAND 
ANIM_KNOCKDOWN 
ANIM_EATING_LOOP 
ANIM_USE_STANDING_LOOP 
ANIM_CHANNEL_CAST_DIRECTED 
ANIM_CHANNEL_CAST_OMNI 
ANIM_WHIRLWIND 
ANIM_BIRTH 
ANIM_USE_STANDING_START 
ANIM_USE_STANDING_END 
ANIM_CREATURE_SPECIAL 
ANIM_DROWN 
ANIM_DROWNED 
ANIM_FISHING_CAST 
ANIM_FISHING_LOOP 
ANIM_FLY 
ANIM_EMOTE_WORK_NO_SHEATHE 
ANIM_EMOTE_STUN_NO_SHEATHE 
ANIM_EMOTE_USE_STANDING_NO_SHEATHE 
ANIM_SPELL_SLEEP_DOWN 
ANIM_SPELL_KNEEL_START 
ANIM_SPELL_KNEEL_LOOP 
ANIM_SPELL_KNEEL_END 
ANIM_SPRINT 
ANIM_IN_FIGHT 
ANIM_SPAWN 
ANIM_CLOSE 
ANIM_CLOSED 
ANIM_OPEN 
ANIM_OPENED 
ANIM_DESTROY 
ANIM_DESTROYED 
ANIM_REBUILD 
ANIM_CUSTOM_0 
ANIM_CUSTOM_1 
ANIM_CUSTOM_2 
ANIM_CUSTOM_3 
ANIM_DESPAWN 
ANIM_HOLD 
ANIM_DECAY 
ANIM_BOW_PULL 
ANIM_BOW_RELEASE 
ANIM_SHIP_START 
ANIM_SHIP_MOVING 
ANIM_SHIP_STOP 
ANIM_GROUP_ARROW 
ANIM_ARROW 
ANIM_CORPSE_ARROW 
ANIM_GUIDE_ARROW 
ANIM_SWAY 
ANIM_DRUID_CAT_POUNCE 
ANIM_DRUID_CAT_RIP 
ANIM_DRUID_CAT_RAKE 
ANIM_DRUID_CAT_RAVAGE 
ANIM_DRUID_CAT_CLAW 
ANIM_DRUID_CAT_COWER 
ANIM_DRUID_BEAR_SWIPE 
ANIM_DRUID_BEAR_BITE 
ANIM_DRUID_BEAR_MAUL 
ANIM_DRUID_BEAR_BASH 
ANIM_DRAGON_TAIL 
ANIM_DRAGON_STOMP 
ANIM_DRAGON_SPIT 
ANIM_DRAGON_SPIT_HOVER 
ANIM_DRAGON_SPIT_FLY 
ANIM_EMOTE_YES 
ANIM_EMOTE_NO 
ANIM_JUMP_LAND_RUN 
ANIM_LOOT_HOLD 
ANIM_LOOT_UP 
ANIM_STAND_HIGH 
ANIM_IMPACT 
ANIM_LIFTOFF 
ANIM_HOVER 
ANIM_SUCCUBUS_ENTICE 
ANIM_EMOTE_TRAIN 
ANIM_EMOTE_DEAD 
ANIM_EMOTE_DANCE_ONCE 
ANIM_DEFLECT 
ANIM_EMOTE_EAT_NO_SHEATHE 
ANIM_LAND 
ANIM_SUBMERGE 
ANIM_SUBMERGED 
ANIM_CANNIBALIZE 
ANIM_ARROW_BIRTH 
ANIM_GROUP_ARROW_BIRTH 
ANIM_CORPSE_ARROW_BIRTH 
ANIM_GUIDE_ARROW_BIRTH 
ANIM_EMOTE_TALK_NO_SHEATHE 
ANIM_EMOTE_POINT_NO_SHEATHE 
ANIM_EMOTE_SALUTE_NO_SHEATHE 
ANIM_EMOTE_DANCE_SPECIAL 
ANIM_MUTILATE 
ANIM_CUSTOM_SPELL_01 
ANIM_CUSTOM_SPELL_02 
ANIM_CUSTOM_SPELL_03 
ANIM_CUSTOM_SPELL_04 
ANIM_CUSTOM_SPELL_05 
ANIM_CUSTOM_SPELL_06 
ANIM_CUSTOM_SPELL_07 
ANIM_CUSTOM_SPELL_08 
ANIM_CUSTOM_SPELL_09 
ANIM_CUSTOM_SPELL_10 
ANIM_STEALTH_RUN 
ANIM_EMERGE 
ANIM_COWER 
ANIM_GRAB 
ANIM_GRAB_CLOSED 
ANIM_GRAB_THROWN 
ANIM_FLY_STAND 
ANIM_FLY_DEATH 
ANIM_FLY_SPELL 
ANIM_FLY_STOP 
ANIM_FLY_WALK 
ANIM_FLY_RUN 
ANIM_FLY_DEAD 
ANIM_FLY_RISE 
ANIM_FLY_STAND_WOUND 
ANIM_FLY_COMBAT_WOUND 
ANIM_FLY_COMBAT_CRITICAL 
ANIM_FLY_SHUFFLE_LEFT 
ANIM_FLY_SHUFFLE_RIGHT 
ANIM_FLY_WALK_BACKWARDS 
ANIM_FLY_STUN 
ANIM_FLY_HANDS_CLOSED 
ANIM_FLY_ATTACK_UNARMED 
ANIM_FLY_ATTACK1H 
ANIM_FLY_ATTACK2H 
ANIM_FLY_ATTACK2HL 
ANIM_FLY_PARRY_UNARMED 
ANIM_FLY_PARRY1H 
ANIM_FLY_PARRY2H 
ANIM_FLY_PARRY2HL 
ANIM_FLY_SHIELD_BLOCK 
ANIM_FLY_READY_UNARMED 
ANIM_FLY_READY1H 
ANIM_FLY_READY2H 
ANIM_FLY_READY2HL 
ANIM_FLY_READY_BOW 
ANIM_FLY_DODGE 
ANIM_FLY_SPELL_PRECAST 
ANIM_FLY_SPELL_CAST 
ANIM_FLY_SPELL_CAST_AREA 
ANIM_FLY_NPC_WELCOME 
ANIM_FLY_NPC_GOODBYE 
ANIM_FLY_BLOCK 
ANIM_FLY_JUMP_START 
ANIM_FLY_JUMP 
ANIM_FLY_JUMP_END 
ANIM_FLY_FALL 
ANIM_FLY_SWIM_IDLE 
ANIM_FLY_SWIM 
ANIM_FLY_SWIM_LEFT 
ANIM_FLY_SWIM_RIGHT 
ANIM_FLY_SWIM_BACKWARDS 
ANIM_FLY_ATTACK_BOW 
ANIM_FLY_FIRE_BOW 
ANIM_FLY_READY_RIFLE 
ANIM_FLY_ATTACK_RIFLE 
ANIM_FLY_LOOT 
ANIM_FLY_READY_SPELL_DIRECTED 
ANIM_FLY_READY_SPELL_OMNI 
ANIM_FLY_SPELL_CAST_DIRECTED 
ANIM_FLY_SPELL_CAST_OMNI 
ANIM_FLY_SPELL_BATTLE_ROAR 
ANIM_FLY_READY_ABILITY 
ANIM_FLY_SPECIAL1H 
ANIM_FLY_SPECIAL2H 
ANIM_FLY_SHIELD_BASH 
ANIM_FLY_EMOTE_TALK 
ANIM_FLY_EMOTE_EAT 
ANIM_FLY_EMOTE_WORK 
ANIM_FLY_USE_STANDING 
ANIM_FLY_EMOTE_TALK_EXCLAMATION 
ANIM_FLY_EMOTE_TALK_QUESTION 
ANIM_FLY_EMOTE_BOW 
ANIM_FLY_EMOTE_WAVE 
ANIM_FLY_EMOTE_CHEER 
ANIM_FLY_EMOTE_DANCE 
ANIM_FLY_EMOTE_LAUGH 
ANIM_FLY_EMOTE_SLEEP 
ANIM_FLY_EMOTE_SIT_GROUND 
ANIM_FLY_EMOTE_RUDE 
ANIM_FLY_EMOTE_ROAR 
ANIM_FLY_EMOTE_KNEEL 
ANIM_FLY_EMOTE_KISS 
ANIM_FLY_EMOTE_CRY 
ANIM_FLY_EMOTE_CHICKEN 
ANIM_FLY_EMOTE_BEG 
ANIM_FLY_EMOTE_APPLAUD 
ANIM_FLY_EMOTE_SHOUT 
ANIM_FLY_EMOTE_FLEX 
ANIM_FLY_EMOTE_SHY 
ANIM_FLY_EMOTE_POINT 
ANIM_FLY_ATTACK1H_PIERCE 
ANIM_FLY_ATTACK2H_LOOSE_PIERCE 
ANIM_FLY_ATTACK_OFF 
ANIM_FLY_ATTACK_OFF_PIERCE 
ANIM_FLY_SHEATH 
ANIM_FLY_HIP_SHEATH 
ANIM_FLY_MOUNT 
ANIM_FLY_RUN_RIGHT 
ANIM_FLY_RUN_LEFT 
ANIM_FLY_MOUNT_SPECIAL 
ANIM_FLY_KICK 
ANIM_FLY_SIT_GROUND_DOWN 
ANIM_FLY_SIT_GROUND 
ANIM_FLY_SIT_GROUND_UP 
ANIM_FLY_SLEEP_DOWN 
ANIM_FLY_SLEEP 
ANIM_FLY_SLEEP_UP 
ANIM_FLY_SIT_CHAIR_LOW 
ANIM_FLY_SIT_CHAIR_MED 
ANIM_FLY_SIT_CHAIR_HIGH 
ANIM_FLY_LOAD_BOW 
ANIM_FLY_LOAD_RIFLE 
ANIM_FLY_ATTACK_THROWN 
ANIM_FLY_READY_THROWN 
ANIM_FLY_HOLD_BOW 
ANIM_FLY_HOLD_RIFLE 
ANIM_FLY_HOLD_THROWN 
ANIM_FLY_LOAD_THROWN 
ANIM_FLY_EMOTE_SALUTE 
ANIM_FLY_KNEEL_START 
ANIM_FLY_KNEEL_LOOP 
ANIM_FLY_KNEEL_END 
ANIM_FLY_ATTACK_UNARMED_OFF 
ANIM_FLY_SPECIAL_UNARMED 
ANIM_FLY_STEALTH_WALK 
ANIM_FLY_STEALTH_STAND 
ANIM_FLY_KNOCKDOWN 
ANIM_FLY_EATING_LOOP 
ANIM_FLY_USE_STANDING_LOOP 
ANIM_FLY_CHANNEL_CAST_DIRECTED 
ANIM_FLY_CHANNEL_CAST_OMNI 
ANIM_FLY_WHIRLWIND 
ANIM_FLY_BIRTH 
ANIM_FLY_USE_STANDING_START 
ANIM_FLY_USE_STANDING_END 
ANIM_FLY_CREATURE_SPECIAL 
ANIM_FLY_DROWN 
ANIM_FLY_DROWNED 
ANIM_FLY_FISHING_CAST 
ANIM_FLY_FISHING_LOOP 
ANIM_FLY_FLY 
ANIM_FLY_EMOTE_WORK_NO_SHEATHE 
ANIM_FLY_EMOTE_STUN_NO_SHEATHE 
ANIM_FLY_EMOTE_USE_STANDING_NO_SHEATHE 
ANIM_FLY_SPELL_SLEEP_DOWN 
ANIM_FLY_SPELL_KNEEL_START 
ANIM_FLY_SPELL_KNEEL_LOOP 
ANIM_FLY_SPELL_KNEEL_END 
ANIM_FLY_SPRINT 
ANIM_FLY_IN_FLIGHT 
ANIM_FLY_SPAWN 
ANIM_FLY_CLOSE 
ANIM_FLY_CLOSED 
ANIM_FLY_OPEN 
ANIM_FLY_OPENED 
ANIM_FLY_DESTROY 
ANIM_FLY_DESTROYED 
ANIM_FLY_REBUILD 
ANIM_FLY_CUSTOM_0 
ANIM_FLY_CUSTOM_1 
ANIM_FLY_CUSTOM_2 
ANIM_FLY_CUSTOM_3 
ANIM_FLY_DESPAWN 
ANIM_FLY_HOLD 
ANIM_FLY_DECAY 
ANIM_FLY_BOW_PULL 
ANIM_FLY_BOW_RELEASE 
ANIM_FLY_SHIP_START 
ANIM_FLY_SHIP_MOVING 
ANIM_FLY_SHIP_STOP 
ANIM_FLY_GROUP_ARROW 
ANIM_FLY_ARROW 
ANIM_FLY_CORPSE_ARROW 
ANIM_FLY_GUIDE_ARROW 
ANIM_FLY_SWAY 
ANIM_FLY_DRUID_CAT_POUNCE 
ANIM_FLY_DRUID_CAT_RIP 
ANIM_FLY_DRUID_CAT_RAKE 
ANIM_FLY_DRUID_CAT_RAVAGE 
ANIM_FLY_DRUID_CAT_CLAW 
ANIM_FLY_DRUID_CAT_COWER 
ANIM_FLY_DRUID_BEAR_SWIPE 
ANIM_FLY_DRUID_BEAR_BITE 
ANIM_FLY_DRUID_BEAR_MAUL 
ANIM_FLY_DRUID_BEAR_BASH 
ANIM_FLY_DRAGON_TAIL 
ANIM_FLY_DRAGON_STOMP 
ANIM_FLY_DRAGON_SPIT 
ANIM_FLY_DRAGON_SPIT_HOVER 
ANIM_FLY_DRAGON_SPIT_FLY 
ANIM_FLY_EMOTE_YES 
ANIM_FLY_EMOTE_NO 
ANIM_FLY_JUMP_LAND_RUN 
ANIM_FLY_LOOT_HOLD 
ANIM_FLY_LOOT_UP 
ANIM_FLY_STAND_HIGH 
ANIM_FLY_IMPACT 
ANIM_FLY_LIFTOFF 
ANIM_FLY_HOVER 
ANIM_FLY_SUCCUBUS_ENTICE 
ANIM_FLY_EMOTE_TRAIN 
ANIM_FLY_EMOTE_DEAD 
ANIM_FLY_EMOTE_DANCE_ONCE 
ANIM_FLY_DEFLECT 
ANIM_FLY_EMOTE_EAT_NO_SHEATHE 
ANIM_FLY_LAND 
ANIM_FLY_SUBMERGE 
ANIM_FLY_SUBMERGED 
ANIM_FLY_CANNIBALIZE 
ANIM_FLY_ARROW_BIRTH 
ANIM_FLY_GROUP_ARROW_BIRTH 
ANIM_FLY_CORPSE_ARROW_BIRTH 
ANIM_FLY_GUIDE_ARROW_BIRTH 
ANIM_FLY_EMOTE_TALK_NO_SHEATHE 
ANIM_FLY_EMOTE_POINT_NO_SHEATHE 
ANIM_FLY_EMOTE_SALUTE_NO_SHEATHE 
ANIM_FLY_EMOTE_DANCE_SPECIAL 
ANIM_FLY_MUTILATE 
ANIM_FLY_CUSTOM_SPELL_01 
ANIM_FLY_CUSTOM_SPELL_02 
ANIM_FLY_CUSTOM_SPELL_03 
ANIM_FLY_CUSTOM_SPELL_04 
ANIM_FLY_CUSTOM_SPELL_05 
ANIM_FLY_CUSTOM_SPELL_06 
ANIM_FLY_CUSTOM_SPELL_07 
ANIM_FLY_CUSTOM_SPELL_08 
ANIM_FLY_CUSTOM_SPELL_09 
ANIM_FLY_CUSTOM_SPELL_10 
ANIM_FLY_STEALTH_RUN 
ANIM_FLY_EMERGE 
ANIM_FLY_COWER 
ANIM_FLY_GRAB 
ANIM_FLY_GRAB_CLOSED 
ANIM_FLY_GRAB_THROWN 
ANIM_TO_FLY 
ANIM_TO_HOVER 
ANIM_TO_GROUND 
ANIM_FLY_TO_FLY 
ANIM_FLY_TO_HOVER 
ANIM_FLY_TO_GROUND 
ANIM_SETTLE 
ANIM_FLY_SETTLE 
ANIM_DEATH_START 
ANIM_DEATH_LOOP 
ANIM_DEATH_END 
ANIM_FLY_DEATH_START 
ANIM_FLY_DEATH_LOOP 
ANIM_FLY_DEATH_END 
ANIM_DEATH_END_HOLD 
ANIM_FLY_DEATH_END_HOLD 
ANIM_STRANGULATE 
ANIM_FLY_STRANGULATE 
ANIM_READY_JOUST 
ANIM_LOAD_JOUST 
ANIM_HOLD_JOUST 
ANIM_FLY_READY_JOUST 
ANIM_FLY_LOAD_JOUST 
ANIM_FLY_HOLD_JOUST 
ANIM_ATTACK_JOUST 
ANIM_FLY_ATTACK_JOUST 
ANIM_RECLINED_MOUNT 
ANIM_FLY_RECLINED_MOUNT 
ANIM_TO_ALTERED 
ANIM_FROM_ALTERED 
ANIM_FLY_TO_ALTERED 
ANIM_FLY_FROM_ALTERED 
ANIM_IN_STOCKS 
ANIM_FLY_IN_STOCKS 
ANIM_VEHICLE_GRAB 
ANIM_VEHICLE_THROW 
ANIM_FLY_VEHICLE_GRAB 
ANIM_FLY_VEHICLE_THROW 
ANIM_TO_ALTERED_POST_SWAP 
ANIM_FROM_ALTERED_POST_SWAP 
ANIM_FLY_TO_ALTERED_POST_SWAP 
ANIM_FLY_FROM_ALTERED_POST_SWAP 
ANIM_RECLINED_MOUNT_PASSENGER 
ANIM_FLY_RECLINED_MOUNT_PASSENGER 
ANIM_CARRY2H 
ANIM_CARRIED2H 
ANIM_FLY_CARRY2H 
ANIM_FLY_CARRIED2H 

Definition at line 2171 of file SharedDefines.h.

◆ AreaId

enum AreaId : uint32
Enumerator
AREA_WINTERGRASP 
AREA_THE_SUNKEN_RING 
AREA_THE_BROKEN_TEMPLATE 
AREA_WINTERGRASP_FORTRESS 
AREA_THE_CHILLED_QUAGMIRE 
AREA_WESTPARK_WORKSHOP 
AREA_EASTPARK_WORKSHOP 

Definition at line 3904 of file SharedDefines.h.

◆ AuraStateType

Enumerator
AURA_STATE_NONE 
AURA_STATE_DEFENSE 
AURA_STATE_HEALTHLESS_20_PERCENT 
AURA_STATE_BERSERKING 
AURA_STATE_FROZEN 
AURA_STATE_JUDGEMENT 
AURA_STATE_HUNTER_PARRY 
AURA_STATE_WARRIOR_VICTORY_RUSH 
AURA_STATE_FAERIE_FIRE 
AURA_STATE_HEALTHLESS_35_PERCENT 
AURA_STATE_CONFLAGRATE 
AURA_STATE_SWIFTMEND 
AURA_STATE_DEADLY_POISON 
AURA_STATE_ENRAGE 
AURA_STATE_BLEEDING 
AURA_STATE_UNKNOWN19 
AURA_STATE_UNKNOWN22 
AURA_STATE_HEALTH_ABOVE_75_PERCENT 

Definition at line 1375 of file SharedDefines.h.

◆ BanMode

enum BanMode

Ban function modes.

Enumerator
BAN_ACCOUNT 
BAN_CHARACTER 
BAN_IP 

Definition at line 3544 of file SharedDefines.h.

◆ BanReturn

enum BanReturn

Ban function return codes.

Enumerator
BAN_SUCCESS 
BAN_SYNTAX_ERROR 
BAN_NOTFOUND 
BAN_EXISTS 

Definition at line 3552 of file SharedDefines.h.

◆ BattlefieldBattleId

Enumerator
BATTLEFIELD_BATTLEID_WINTERGRASP 
BATTLEFIELD_BATTLEID_MAX 

Definition at line 3590 of file SharedDefines.h.

◆ BattlegroundTypeId

Enumerator
BATTLEGROUND_TYPE_NONE 
BATTLEGROUND_AV 
BATTLEGROUND_WS 
BATTLEGROUND_AB 
BATTLEGROUND_NA 
BATTLEGROUND_BE 
BATTLEGROUND_AA 
BATTLEGROUND_EY 
BATTLEGROUND_RL 
BATTLEGROUND_SA 
BATTLEGROUND_DS 
BATTLEGROUND_RV 
BATTLEGROUND_IC 
BATTLEGROUND_RB 

Definition at line 3570 of file SharedDefines.h.

◆ CharacterCustomizeFlags

Enumerator
CHAR_CUSTOMIZE_FLAG_NONE 
CHAR_CUSTOMIZE_FLAG_CUSTOMIZE 
CHAR_CUSTOMIZE_FLAG_FACTION 
CHAR_CUSTOMIZE_FLAG_RACE 

Definition at line 788 of file SharedDefines.h.

◆ CharacterFlags

Enumerator
CHARACTER_FLAG_NONE 
CHARACTER_FLAG_UNK1 
CHARACTER_FLAG_UNK2 
CHARACTER_LOCKED_FOR_TRANSFER 
CHARACTER_FLAG_UNK4 
CHARACTER_FLAG_UNK5 
CHARACTER_FLAG_UNK6 
CHARACTER_FLAG_UNK7 
CHARACTER_FLAG_UNK8 
CHARACTER_FLAG_UNK9 
CHARACTER_FLAG_UNK10 
CHARACTER_FLAG_HIDE_HELM 
CHARACTER_FLAG_HIDE_CLOAK 
CHARACTER_FLAG_UNK13 
CHARACTER_FLAG_GHOST 
CHARACTER_FLAG_RENAME 
CHARACTER_FLAG_UNK16 
CHARACTER_FLAG_UNK17 
CHARACTER_FLAG_UNK18 
CHARACTER_FLAG_UNK19 
CHARACTER_FLAG_UNK20 
CHARACTER_FLAG_UNK21 
CHARACTER_FLAG_UNK22 
CHARACTER_FLAG_UNK23 
CHARACTER_FLAG_UNK24 
CHARACTER_FLAG_LOCKED_BY_BILLING 
CHARACTER_FLAG_DECLINED 
CHARACTER_FLAG_UNK27 
CHARACTER_FLAG_UNK28 
CHARACTER_FLAG_UNK29 
CHARACTER_FLAG_UNK30 
CHARACTER_FLAG_UNK31 
CHARACTER_FLAG_UNK32 

Definition at line 751 of file SharedDefines.h.

◆ CharacterSlot

Enumerator
SLOT_HEAD 
SLOT_NECK 
SLOT_SHOULDERS 
SLOT_SHIRT 
SLOT_CHEST 
SLOT_WAIST 
SLOT_LEGS 
SLOT_FEET 
SLOT_WRISTS 
SLOT_HANDS 
SLOT_FINGER1 
SLOT_FINGER2 
SLOT_TRINKET1 
SLOT_TRINKET2 
SLOT_BACK 
SLOT_MAIN_HAND 
SLOT_OFF_HAND 
SLOT_RANGED 
SLOT_TABARD 
SLOT_EMPTY 

Definition at line 796 of file SharedDefines.h.

◆ CharterTypes

Enumerator
CHARTER_TYPE_NONE 
CHARTER_TYPE_ANY 
GUILD_CHARTER_TYPE 
ARENA_TEAM_CHARTER_2v2_TYPE 
ARENA_TEAM_CHARTER_3v3_TYPE 
ARENA_TEAM_CHARTER_5v5_TYPE 

Definition at line 3862 of file SharedDefines.h.

◆ ChatLinkColors

Enumerator
CHAT_LINK_COLOR_TRADE 
CHAT_LINK_COLOR_TALENT 
CHAT_LINK_COLOR_SPELL 
CHAT_LINK_COLOR_ENCHANT 
CHAT_LINK_COLOR_ACHIEVEMENT 
CHAT_LINK_COLOR_GLYPH 

Definition at line 3281 of file SharedDefines.h.

◆ ChatMsg

enum ChatMsg : uint8
Enumerator
CHAT_MSG_ADDON 
CHAT_MSG_SYSTEM 
CHAT_MSG_SAY 
CHAT_MSG_PARTY 
CHAT_MSG_RAID 
CHAT_MSG_GUILD 
CHAT_MSG_OFFICER 
CHAT_MSG_YELL 
CHAT_MSG_WHISPER 
CHAT_MSG_WHISPER_FOREIGN 
CHAT_MSG_WHISPER_INFORM 
CHAT_MSG_EMOTE 
CHAT_MSG_TEXT_EMOTE 
CHAT_MSG_MONSTER_SAY 
CHAT_MSG_MONSTER_PARTY 
CHAT_MSG_MONSTER_YELL 
CHAT_MSG_MONSTER_WHISPER 
CHAT_MSG_MONSTER_EMOTE 
CHAT_MSG_CHANNEL 
CHAT_MSG_CHANNEL_JOIN 
CHAT_MSG_CHANNEL_LEAVE 
CHAT_MSG_CHANNEL_LIST 
CHAT_MSG_CHANNEL_NOTICE 
CHAT_MSG_CHANNEL_NOTICE_USER 
CHAT_MSG_AFK 
CHAT_MSG_DND 
CHAT_MSG_IGNORED 
CHAT_MSG_SKILL 
CHAT_MSG_LOOT 
CHAT_MSG_MONEY 
CHAT_MSG_OPENING 
CHAT_MSG_TRADESKILLS 
CHAT_MSG_PET_INFO 
CHAT_MSG_COMBAT_MISC_INFO 
CHAT_MSG_COMBAT_XP_GAIN 
CHAT_MSG_COMBAT_HONOR_GAIN 
CHAT_MSG_COMBAT_FACTION_CHANGE 
CHAT_MSG_BG_SYSTEM_NEUTRAL 
CHAT_MSG_BG_SYSTEM_ALLIANCE 
CHAT_MSG_BG_SYSTEM_HORDE 
CHAT_MSG_RAID_LEADER 
CHAT_MSG_RAID_WARNING 
CHAT_MSG_RAID_BOSS_EMOTE 
CHAT_MSG_RAID_BOSS_WHISPER 
CHAT_MSG_FILTERED 
CHAT_MSG_BATTLEGROUND 
CHAT_MSG_BATTLEGROUND_LEADER 
CHAT_MSG_RESTRICTED 
CHAT_MSG_BATTLENET 
CHAT_MSG_ACHIEVEMENT 
CHAT_MSG_GUILD_ACHIEVEMENT 
CHAT_MSG_ARENA_POINTS 
CHAT_MSG_PARTY_LEADER 

Definition at line 3222 of file SharedDefines.h.

◆ Classes

enum Classes
Enumerator
CLASS_NONE 
CLASS_WARRIOR 
CLASS_PALADIN 
CLASS_HUNTER 
CLASS_ROGUE 
CLASS_PRIEST 
CLASS_DEATH_KNIGHT 
CLASS_SHAMAN 
CLASS_MAGE 
CLASS_WARLOCK 
CLASS_DRUID 

Definition at line 136 of file SharedDefines.h.

◆ ComplaintStatus

Enumerator
COMPLAINT_DISABLED 
COMPLAINT_ENABLED_WITHOUT_AUTO_IGNORE 
COMPLAINT_ENABLED_WITH_AUTO_IGNORE 

Definition at line 3536 of file SharedDefines.h.

◆ CorpseDynFlags

Enumerator
CORPSE_DYNFLAG_LOOTABLE 

Definition at line 3201 of file SharedDefines.h.

◆ CreatureEliteType

Enumerator
CREATURE_ELITE_NORMAL 
CREATURE_ELITE_ELITE 
CREATURE_ELITE_RAREELITE 
CREATURE_ELITE_WORLDBOSS 
CREATURE_ELITE_RARE 
CREATURE_ELITE_TRIVIAL 

Definition at line 2819 of file SharedDefines.h.

◆ CreatureFamily

Enumerator
CREATURE_FAMILY_NONE 
CREATURE_FAMILY_WOLF 
CREATURE_FAMILY_CAT 
CREATURE_FAMILY_SPIDER 
CREATURE_FAMILY_BEAR 
CREATURE_FAMILY_BOAR 
CREATURE_FAMILY_CROCOLISK 
CREATURE_FAMILY_CARRION_BIRD 
CREATURE_FAMILY_CRAB 
CREATURE_FAMILY_GORILLA 
CREATURE_FAMILY_HORSE_CUSTOM 
CREATURE_FAMILY_RAPTOR 
CREATURE_FAMILY_TALLSTRIDER 
CREATURE_FAMILY_FELHUNTER 
CREATURE_FAMILY_VOIDWALKER 
CREATURE_FAMILY_SUCCUBUS 
CREATURE_FAMILY_DOOMGUARD 
CREATURE_FAMILY_SCORPID 
CREATURE_FAMILY_TURTLE 
CREATURE_FAMILY_IMP 
CREATURE_FAMILY_BAT 
CREATURE_FAMILY_HYENA 
CREATURE_FAMILY_BIRD_OF_PREY 
CREATURE_FAMILY_WIND_SERPENT 
CREATURE_FAMILY_REMOTE_CONTROL 
CREATURE_FAMILY_FELGUARD 
CREATURE_FAMILY_DRAGONHAWK 
CREATURE_FAMILY_RAVAGER 
CREATURE_FAMILY_WARP_STALKER 
CREATURE_FAMILY_SPOREBAT 
CREATURE_FAMILY_NETHER_RAY 
CREATURE_FAMILY_SERPENT 
CREATURE_FAMILY_MOTH 
CREATURE_FAMILY_CHIMAERA 
CREATURE_FAMILY_DEVILSAUR 
CREATURE_FAMILY_GHOUL 
CREATURE_FAMILY_SILITHID 
CREATURE_FAMILY_WORM 
CREATURE_FAMILY_RHINO 
CREATURE_FAMILY_WASP 
CREATURE_FAMILY_CORE_HOUND 
CREATURE_FAMILY_SPIRIT_BEAST 

Definition at line 2737 of file SharedDefines.h.

◆ CreatureType

Enumerator
CREATURE_TYPE_BEAST 
CREATURE_TYPE_DRAGONKIN 
CREATURE_TYPE_DEMON 
CREATURE_TYPE_ELEMENTAL 
CREATURE_TYPE_GIANT 
CREATURE_TYPE_UNDEAD 
CREATURE_TYPE_HUMANOID 
CREATURE_TYPE_CRITTER 
CREATURE_TYPE_MECHANICAL 
CREATURE_TYPE_NOT_SPECIFIED 
CREATURE_TYPE_TOTEM 
CREATURE_TYPE_NON_COMBAT_PET 
CREATURE_TYPE_GAS_CLOUD 

Definition at line 2715 of file SharedDefines.h.

◆ CreatureTypeFlags

Enumerator
CREATURE_TYPE_FLAG_TAMEABLE 
CREATURE_TYPE_FLAG_VISIBLE_TO_GHOSTS 
CREATURE_TYPE_FLAG_BOSS_MOB 
CREATURE_TYPE_FLAG_DO_NOT_PLAY_WOUND_ANIM 
CREATURE_TYPE_FLAG_NO_FACTION_TOOLTIP 
CREATURE_TYPE_FLAG_MORE_AUDIBLE 
CREATURE_TYPE_FLAG_SPELL_ATTACKABLE 
CREATURE_TYPE_FLAG_INTERACT_WHILE_DEAD 
CREATURE_TYPE_FLAG_SKIN_WITH_HERBALISM 
CREATURE_TYPE_FLAG_SKIN_WITH_MINING 
CREATURE_TYPE_FLAG_NO_DEATH_MESSAGE 
CREATURE_TYPE_FLAG_ALLOW_MOUNTED_COMBAT 
CREATURE_TYPE_FLAG_CAN_ASSIST 
CREATURE_TYPE_FLAG_NO_PET_BAR 
CREATURE_TYPE_FLAG_MASK_UID 
CREATURE_TYPE_FLAG_SKIN_WITH_ENGINEERING 
CREATURE_TYPE_FLAG_TAMEABLE_EXOTIC 
CREATURE_TYPE_FLAG_USE_MODEL_COLLISION_SIZE 
CREATURE_TYPE_FLAG_ALLOW_INTERACTION_WHILE_IN_COMBAT 
CREATURE_TYPE_FLAG_COLLIDE_WITH_MISSILES 
CREATURE_TYPE_FLAG_NO_NAME_PLATE 
CREATURE_TYPE_FLAG_DO_NOT_PLAY_MOUNTED_ANIMATIONS 
CREATURE_TYPE_FLAG_LINK_ALL 
CREATURE_TYPE_FLAG_INTERACT_ONLY_WITH_CREATOR 
CREATURE_TYPE_FLAG_DO_NOT_PLAY_UNIT_EVENT_SOUNDS 
CREATURE_TYPE_FLAG_HAS_NO_SHADOW_BLOB 
CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT 
CREATURE_TYPE_FLAG_FORCE_GOSSIP 
CREATURE_TYPE_FLAG_DO_NOT_SHEATHE 
CREATURE_TYPE_FLAG_DO_NOT_TARGET_ON_INTERACTION 
CREATURE_TYPE_FLAG_DO_NOT_RENDER_OBJECT_NAME 
CREATURE_TYPE_FLAG_QUEST_BOSS 

Definition at line 2783 of file SharedDefines.h.

◆ DiminishingGroup

Enumerator
DIMINISHING_NONE 
DIMINISHING_BANISH 
DIMINISHING_CHARGE 
DIMINISHING_OPENING_STUN 
DIMINISHING_CONTROLLED_STUN 
DIMINISHING_CONTROLLED_ROOT 
DIMINISHING_CYCLONE 
DIMINISHING_DISARM 
DIMINISHING_DISORIENT 
DIMINISHING_ENTRAPMENT 
DIMINISHING_FEAR 
DIMINISHING_HORROR 
DIMINISHING_MIND_CONTROL 
DIMINISHING_ROOT 
DIMINISHING_STUN 
DIMINISHING_SCATTER_SHOT 
DIMINISHING_SILENCE 
DIMINISHING_SLEEP 
DIMINISHING_TAUNT 
DIMINISHING_LIMITONLY 
DIMINISHING_DRAGONS_BREATH 
DIMINISHING_MAX 

Definition at line 3332 of file SharedDefines.h.

◆ DiminishingLevels

Enumerator
DIMINISHING_LEVEL_1 
DIMINISHING_LEVEL_2 
DIMINISHING_LEVEL_3 
DIMINISHING_LEVEL_IMMUNE 
DIMINISHING_LEVEL_4 
DIMINISHING_LEVEL_TAUNT_IMMUNE 

Definition at line 3844 of file SharedDefines.h.

◆ DiminishingReturnsType

Enumerator
DRTYPE_NONE 
DRTYPE_PLAYER 
DRTYPE_ALL 

Definition at line 3324 of file SharedDefines.h.

◆ DispelType

enum DispelType
Enumerator
DISPEL_NONE 
DISPEL_MAGIC 
DISPEL_CURSE 
DISPEL_DISEASE 
DISPEL_POISON 
DISPEL_STEALTH 
DISPEL_INVISIBILITY 
DISPEL_ALL 
DISPEL_SPE_NPC_ONLY 
DISPEL_ENRAGE 
DISPEL_ZG_TICKET 
DESPEL_OLD_UNUSED 

Definition at line 1457 of file SharedDefines.h.

◆ DuelCompleteType

Enumerator
DUEL_INTERRUPTED 
DUEL_WON 
DUEL_FLED 

Definition at line 3726 of file SharedDefines.h.

◆ DungeonStatusFlag

Enumerator
DUNGEON_STATUSFLAG_NORMAL 
DUNGEON_STATUSFLAG_HEROIC 
RAID_STATUSFLAG_10MAN_NORMAL 
RAID_STATUSFLAG_25MAN_NORMAL 
RAID_STATUSFLAG_10MAN_HEROIC 
RAID_STATUSFLAG_25MAN_HEROIC 

Definition at line 3800 of file SharedDefines.h.

◆ Emote

enum Emote : uint32
Enumerator
EMOTE_ONESHOT_NONE 
EMOTE_ONESHOT_TALK 
EMOTE_ONESHOT_BOW 
EMOTE_ONESHOT_WAVE 
EMOTE_ONESHOT_CHEER 
EMOTE_ONESHOT_EXCLAMATION 
EMOTE_ONESHOT_QUESTION 
EMOTE_ONESHOT_EAT 
EMOTE_STATE_DANCE 
EMOTE_ONESHOT_LAUGH 
EMOTE_STATE_SLEEP 
EMOTE_STATE_SIT 
EMOTE_ONESHOT_RUDE 
EMOTE_ONESHOT_ROAR 
EMOTE_ONESHOT_KNEEL 
EMOTE_ONESHOT_KISS 
EMOTE_ONESHOT_CRY 
EMOTE_ONESHOT_CHICKEN 
EMOTE_ONESHOT_BEG 
EMOTE_ONESHOT_APPLAUD 
EMOTE_ONESHOT_SHOUT 
EMOTE_ONESHOT_FLEX 
EMOTE_ONESHOT_SHY 
EMOTE_ONESHOT_POINT 
EMOTE_STATE_STAND 
EMOTE_STATE_READY_UNARMED 
EMOTE_STATE_WORK_SHEATHED 
EMOTE_STATE_POINT 
EMOTE_STATE_NONE 
EMOTE_ONESHOT_WOUND 
EMOTE_ONESHOT_WOUND_CRITICAL 
EMOTE_ONESHOT_ATTACK_UNARMED 
EMOTE_ONESHOT_ATTACK1H 
EMOTE_ONESHOT_ATTACK2HTIGHT 
EMOTE_ONESHOT_ATTACK2H_LOOSE 
EMOTE_ONESHOT_PARRY_UNARMED 
EMOTE_ONESHOT_PARRY_SHIELD 
EMOTE_ONESHOT_READY_UNARMED 
EMOTE_ONESHOT_READY1H 
EMOTE_ONESHOT_READY_BOW 
EMOTE_ONESHOT_SPELL_PRECAST 
EMOTE_ONESHOT_SPELL_CAST 
EMOTE_ONESHOT_BATTLE_ROAR 
EMOTE_ONESHOT_SPECIALATTACK1H 
EMOTE_ONESHOT_KICK 
EMOTE_ONESHOT_ATTACK_THROWN 
EMOTE_STATE_STUN 
EMOTE_STATE_DEAD 
EMOTE_ONESHOT_SALUTE 
EMOTE_STATE_KNEEL 
EMOTE_STATE_USE_STANDING 
EMOTE_ONESHOT_WAVE_NO_SHEATHE 
EMOTE_ONESHOT_CHEER_NO_SHEATHE 
EMOTE_ONESHOT_EAT_NO_SHEATHE 
EMOTE_STATE_STUN_NO_SHEATHE 
EMOTE_ONESHOT_DANCE 
EMOTE_ONESHOT_SALUTE_NO_SHEATH 
EMOTE_STATE_USE_STANDING_NO_SHEATHE 
EMOTE_ONESHOT_LAUGH_NO_SHEATHE 
EMOTE_STATE_WORK 
EMOTE_STATE_SPELL_PRECAST 
EMOTE_ONESHOT_READY_RIFLE 
EMOTE_STATE_READY_RIFLE 
EMOTE_STATE_WORK_MINING 
EMOTE_STATE_WORK_CHOPWOOD 
EMOTE_STATE_APPLAUD 
EMOTE_ONESHOT_LIFTOFF 
EMOTE_ONESHOT_YES 
EMOTE_ONESHOT_NO 
EMOTE_ONESHOT_TRAIN 
EMOTE_ONESHOT_LAND 
EMOTE_STATE_AT_EASE 
EMOTE_STATE_READY1H 
EMOTE_STATE_SPELL_KNEEL_START 
EMOTE_STATE_SUBMERGED 
EMOTE_ONESHOT_SUBMERGE 
EMOTE_STATE_READY2H 
EMOTE_STATE_READY_BOW 
EMOTE_ONESHOT_MOUNT_SPECIAL 
EMOTE_STATE_TALK 
EMOTE_STATE_FISHING 
EMOTE_ONESHOT_FISHING 
EMOTE_ONESHOT_LOOT 
EMOTE_STATE_WHIRLWIND 
EMOTE_STATE_DROWNED 
EMOTE_STATE_HOLD_BOW 
EMOTE_STATE_HOLD_RIFLE 
EMOTE_STATE_HOLD_THROWN 
EMOTE_ONESHOT_DROWN 
EMOTE_ONESHOT_STOMP 
EMOTE_ONESHOT_ATTACK_OFF 
EMOTE_ONESHOT_ATTACK_OFF_PIERCE 
EMOTE_STATE_ROAR 
EMOTE_STATE_LAUGH 
EMOTE_ONESHOT_CREATURE_SPECIAL 
EMOTE_ONESHOT_JUMPLANDRUN 
EMOTE_ONESHOT_JUMPEND 
EMOTE_ONESHOT_TALK_NO_SHEATHE 
EMOTE_ONESHOT_POINT_NO_SHEATHE 
EMOTE_STATE_CANNIBALIZE 
EMOTE_ONESHOT_JUMPSTART 
EMOTE_STATE_DANCESPECIAL 
EMOTE_ONESHOT_DANCESPECIAL 
EMOTE_ONESHOT_CUSTOM_SPELL_01 
EMOTE_ONESHOT_CUSTOM_SPELL_02 
EMOTE_ONESHOT_CUSTOM_SPELL_03 
EMOTE_ONESHOT_CUSTOM_SPELL_04 
EMOTE_ONESHOT_CUSTOM_SPELL_05 
EMOTE_ONESHOT_CUSTOM_SPELL_06 
EMOTE_ONESHOT_CUSTOM_SPELL_07 
EMOTE_ONESHOT_CUSTOM_SPELL_08 
EMOTE_ONESHOT_CUSTOM_SPELL_09 
EMOTE_ONESHOT_CUSTOM_SPELL_10 
EMOTE_STATE_EXCLAIM 
EMOTE_STATE_DANCE_CUSTOM 
EMOTE_STATE_SIT_CHAIR_MED 
EMOTE_STATE_CUSTOM_SPELL_01 
EMOTE_STATE_CUSTOM_SPELL_02 
EMOTE_STATE_EAT 
EMOTE_STATE_CUSTOM_SPELL_04 
EMOTE_STATE_CUSTOM_SPELL_03 
EMOTE_STATE_CUSTOM_SPELL_05 
EMOTE_STATE_SPELLEFFECT_HOLD 
EMOTE_STATE_EAT_NO_SHEATHE 
EMOTE_STATE_MOUNT 
EMOTE_STATE_READY2HL 
EMOTE_STATE_SIT_CHAIR_HIGH 
EMOTE_STATE_FALL 
EMOTE_STATE_LOOT 
EMOTE_STATE_SUBMERGED_NEW 
EMOTE_ONESHOT_COWER 
EMOTE_STATE_COWER 
EMOTE_ONESHOT_USE_STANDING 
EMOTE_STATE_STEALTH_STAND 
EMOTE_ONESHOT_OMNICAST_GHOUL 
EMOTE_ONESHOT_ATTACK_BOW 
EMOTE_ONESHOT_ATTACK_RIFLE 
EMOTE_STATE_SWIM_IDLE 
EMOTE_STATE_ATTACK_UNARMED 
EMOTE_ONESHOT_SPELL_CAST_W_SOUND 
EMOTE_ONESHOT_DODGE 
EMOTE_ONESHOT_PARRY1H 
EMOTE_ONESHOT_PARRY2H 
EMOTE_ONESHOT_PARRY2HL 
EMOTE_STATE_FLYFALL 
EMOTE_ONESHOT_FLYDEATH 
EMOTE_STATE_FLY_FALL 
EMOTE_ONESHOT_FLY_SIT_GROUND_DOWN 
EMOTE_ONESHOT_FLY_SIT_GROUND_UP 
EMOTE_ONESHOT_EMERGE 
EMOTE_ONESHOT_DRAGON_SPIT 
EMOTE_STATE_SPECIAL_UNARMED 
EMOTE_ONESHOT_FLYGRAB 
EMOTE_STATE_FLYGRABCLOSED 
EMOTE_ONESHOT_FLYGRABTHROWN 
EMOTE_STATE_FLY_SIT_GROUND 
EMOTE_STATE_WALK_BACKWARDS 
EMOTE_ONESHOT_FLYTALK 
EMOTE_ONESHOT_FLYATTACK1H 
EMOTE_STATE_CUSTOM_SPELL_08 
EMOTE_ONESHOT_FLY_DRAGON_SPIT 
EMOTE_STATE_SIT_CHAIR_LOW 
EMOTE_ONESHOT_STUN 
EMOTE_ONESHOT_SPELL_CAST_OMNI 
EMOTE_STATE_READY_THROWN 
EMOTE_ONESHOT_WORK_CHOPWOOD 
EMOTE_ONESHOT_WORK_MINING 
EMOTE_STATE_SPELL_CHANNEL_OMNI 
EMOTE_STATE_SPELL_CHANNEL_DIRECTED 
EMOTE_STAND_STATE_NONE 
EMOTE_STATE_READYJOUST 
EMOTE_STATE_STRANGULATE 
EMOTE_STATE_READY_SPELL_OMNI 
EMOTE_STATE_HOLD_JOUST 
EMOTE_ONESHOT_CRY_JAINA 

Definition at line 1991 of file SharedDefines.h.

◆ EventId

enum EventId
Enumerator
EVENT_CHARGE 
EVENT_JUMP 
EVENT_CHARGE_PREPATH 

Special charge event which is used for charge spells that have explicit targets and had a path already generated - using it in PointMovementGenerator will not create a new spline and launch it

EVENT_FACE 
EVENT_VEHICLE_BOARD 
EVENT_VEHICLE_EXIT 
EVENT_ASSIST_MOVE 

Definition at line 3403 of file SharedDefines.h.

◆ Expansions

enum Expansions
Enumerator
EXPANSION_CLASSIC 
EXPANSION_THE_BURNING_CRUSADE 
EXPANSION_WRATH_OF_THE_LICH_KING 
MAX_EXPANSIONS 

Definition at line 51 of file SharedDefines.h.

◆ FactionTemplates

Enumerator
FACTION_NONE 
FACTION_CREATURE 
FACTION_ESCORTEE_A_NEUTRAL_PASSIVE 
FACTION_MONSTER 
FACTION_MONSTER_2 
FACTION_TROLL_BLOODSCALP 
FACTION_PREY 
FACTION_ESCORTEE_H_NEUTRAL_PASSIVE 
FACTION_FRIENDLY 
FACTION_TROLL_FROSTMANE 
FACTION_OGRE 
FACTION_ORC_DRAGONMAW 
FACTION_HORDE_GENERIC 
FACTION_ALLIANCE_GENERIC 
FACTION_DEMON 
FACTION_ELEMENTAL 
FACTION_DRAGONFLIGHT_BLACK 
FACTION_ESCORTEE_N_NEUTRAL_PASSIVE 
FACTION_ENEMY 
FACTION_ESCORTEE_A_NEUTRAL_ACTIVE 
FACTION_ESCORTEE_H_NEUTRAL_ACTIVE 
FACTION_ESCORTEE_N_NEUTRAL_ACTIVE 
FACTION_ESCORTEE_N_FRIEND_PASSIVE 
FACTION_TITAN 
FACTION_ESCORTEE_N_FRIEND_ACTIVE 
FACTION_RATCHET 
FACTION_GOBLIN_DARK_IRON_BAR_PATRON 
FACTION_DARK_IRON_DWARVES 
FACTION_ESCORTEE_A_PASSIVE 
FACTION_ESCORTEE_H_PASSIVE 
FACTION_UNDEAD_SCOURGE 
FACTION_EARTHEN_RING 
FACTION_ALLIANCE_GENERIC_WG 
FACTION_HORDE_GENERIC_WG 
FACTION_ARAKKOA 
FACTION_ASHTONGUE_DEATHSWORN 
FACTION_FLAYER_HUNTER 
FACTION_MONSTER_SPAR_BUDDY 
FACTION_ESCORTEE_N_ACTIVE 
FACTION_ESCORTEE_H_ACTIVE 
FACTION_UNDEAD_SCOURGE_2 
FACTION_UNDEAD_SCOURGE_3 
FACTION_SCARLET_CRUSADE 
FACTION_SCARLET_CRUSADE_2 

Definition at line 230 of file SharedDefines.h.

◆ GameObjectDestructibleState

Enumerator
GO_DESTRUCTIBLE_INTACT 
GO_DESTRUCTIBLE_DAMAGED 
GO_DESTRUCTIBLE_DESTROYED 
GO_DESTRUCTIBLE_REBUILDING 

Definition at line 1724 of file SharedDefines.h.

◆ GameObjectDynamicLowFlags

Enumerator
GO_DYNFLAG_LO_ACTIVATE 
GO_DYNFLAG_LO_ANIMATE 
GO_DYNFLAG_LO_NO_INTERACT 
GO_DYNFLAG_LO_SPARKLE 
GO_DYNFLAG_LO_STOPPED 

Definition at line 1705 of file SharedDefines.h.

◆ GameObjectFlags

Enumerator
GO_FLAG_IN_USE 
GO_FLAG_LOCKED 
GO_FLAG_INTERACT_COND 
GO_FLAG_TRANSPORT 
GO_FLAG_NOT_SELECTABLE 
GO_FLAG_NODESPAWN 
GO_FLAG_AI_OBSTACLE 
GO_FLAG_FREEZE_ANIMATION 
GO_FLAG_DAMAGED 
GO_FLAG_DESTROYED 

Definition at line 1689 of file SharedDefines.h.

◆ GameobjectTypes

Enumerator
GAMEOBJECT_TYPE_DOOR 
GAMEOBJECT_TYPE_BUTTON 
GAMEOBJECT_TYPE_QUESTGIVER 
GAMEOBJECT_TYPE_CHEST 
GAMEOBJECT_TYPE_BINDER 
GAMEOBJECT_TYPE_GENERIC 
GAMEOBJECT_TYPE_TRAP 
GAMEOBJECT_TYPE_CHAIR 
GAMEOBJECT_TYPE_SPELL_FOCUS 
GAMEOBJECT_TYPE_TEXT 
GAMEOBJECT_TYPE_GOOBER 
GAMEOBJECT_TYPE_TRANSPORT 
GAMEOBJECT_TYPE_AREADAMAGE 
GAMEOBJECT_TYPE_CAMERA 
GAMEOBJECT_TYPE_MAP_OBJECT 
GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT 
GAMEOBJECT_TYPE_DUEL_ARBITER 
GAMEOBJECT_TYPE_FISHINGNODE 
GAMEOBJECT_TYPE_RITUAL 
GAMEOBJECT_TYPE_MAILBOX 
GAMEOBJECT_TYPE_DO_NOT_USE 
GAMEOBJECT_TYPE_GUARDPOST 
GAMEOBJECT_TYPE_SPELLCASTER 
GAMEOBJECT_TYPE_MEETINGSTONE 
GAMEOBJECT_TYPE_FLAGSTAND 
GAMEOBJECT_TYPE_FISHINGHOLE 
GAMEOBJECT_TYPE_FLAGDROP 
GAMEOBJECT_TYPE_MINI_GAME 
GAMEOBJECT_TYPE_DO_NOT_USE_2 
GAMEOBJECT_TYPE_CAPTURE_POINT 
GAMEOBJECT_TYPE_AURA_GENERATOR 
GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY 
GAMEOBJECT_TYPE_BARBER_CHAIR 
GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING 
GAMEOBJECT_TYPE_GUILD_BANK 
GAMEOBJECT_TYPE_TRAPDOOR 

Definition at line 1646 of file SharedDefines.h.

◆ Gender

enum Gender
Enumerator
GENDER_MALE 
GENDER_FEMALE 
GENDER_NONE 

Definition at line 75 of file SharedDefines.h.

◆ GhostVisibilityType

Enumerator
GHOST_VISIBILITY_ALIVE 
GHOST_VISIBILITY_GHOST 

Definition at line 1367 of file SharedDefines.h.

◆ GOState

enum GOState : uint8
Enumerator
GO_STATE_ACTIVE 
GO_STATE_READY 
GO_STATE_DESTROYED 

Definition at line 1715 of file SharedDefines.h.

◆ GroupJoinBattlegroundResult

Enumerator
ERR_GROUP_JOIN_BATTLEGROUND_FAIL 
ERR_BATTLEGROUND_NONE 
ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS 
ERR_ARENA_TEAM_PARTY_SIZE 
ERR_BATTLEGROUND_TOO_MANY_QUEUES 
ERR_BATTLEGROUND_CANNOT_QUEUE_FOR_RATED 
ERR_BATTLEDGROUND_QUEUED_FOR_RATED 
ERR_BATTLEGROUND_TEAM_LEFT_QUEUE 
ERR_BATTLEGROUND_NOT_IN_BATTLEGROUND 
ERR_BATTLEGROUND_JOIN_XP_GAIN 
ERR_BATTLEGROUND_JOIN_RANGE_INDEX 
ERR_BATTLEGROUND_JOIN_TIMED_OUT 
ERR_BATTLEGROUND_JOIN_FAILED 
ERR_LFG_CANT_USE_BATTLEGROUND 
ERR_IN_RANDOM_BG 
ERR_IN_NON_RANDOM_BG 

Definition at line 3759 of file SharedDefines.h.

◆ GuildLogs

enum GuildLogs
Enumerator
GUILD_BANKLOG_MAX_RECORDS 
GUILD_EVENTLOG_MAX_RECORDS 

Definition at line 3308 of file SharedDefines.h.

◆ HolidayIds

enum HolidayIds
Enumerator
HOLIDAY_NONE 
HOLIDAY_FIREWORKS_SPECTACULAR 
HOLIDAY_FEAST_OF_WINTER_VEIL 
HOLIDAY_NOBLEGARDEN 
HOLIDAY_CHILDRENS_WEEK 
HOLIDAY_CALL_TO_ARMS_AV 
HOLIDAY_CALL_TO_ARMS_WS 
HOLIDAY_CALL_TO_ARMS_AB 
HOLIDAY_FISHING_EXTRAVAGANZA 
HOLIDAY_HARVEST_FESTIVAL 
HOLIDAY_HALLOWS_END 
HOLIDAY_LUNAR_FESTIVAL 
HOLIDAY_FIRE_FESTIVAL 
HOLIDAY_CALL_TO_ARMS_EY 
HOLIDAY_BREWFEST 
HOLIDAY_DARKMOON_FAIRE_ELWYNN 
HOLIDAY_DARKMOON_FAIRE_THUNDER 
HOLIDAY_DARKMOON_FAIRE_SHATTRATH 
HOLIDAY_PIRATES_DAY 
HOLIDAY_CALL_TO_ARMS_SA 
HOLIDAY_PILGRIMS_BOUNTY 
HOLIDAY_WOTLK_LAUNCH 
HOLIDAY_DAY_OF_DEAD 
HOLIDAY_CALL_TO_ARMS_IC 
HOLIDAY_LOVE_IS_IN_THE_AIR 
HOLIDAY_KALU_AK_FISHING_DERBY 

Definition at line 2837 of file SharedDefines.h.

◆ InvisibilityType

Enumerator
INVISIBILITY_GENERAL 
INVISIBILITY_UNK1 
INVISIBILITY_UNK2 
INVISIBILITY_TRAP 
INVISIBILITY_UNK4 
INVISIBILITY_UNK5 
INVISIBILITY_DRUNK 
INVISIBILITY_UNK7 
INVISIBILITY_UNK8 
INVISIBILITY_UNK9 
INVISIBILITY_UNK10 
INVISIBILITY_UNK11 
TOTAL_INVISIBILITY_TYPES 

Definition at line 1341 of file SharedDefines.h.

◆ ItemQualities

Enumerator
ITEM_QUALITY_POOR 
ITEM_QUALITY_NORMAL 
ITEM_QUALITY_UNCOMMON 
ITEM_QUALITY_RARE 
ITEM_QUALITY_EPIC 
ITEM_QUALITY_LEGENDARY 
ITEM_QUALITY_ARTIFACT 
ITEM_QUALITY_HEIRLOOM 
MAX_ITEM_QUALITY 

Definition at line 368 of file SharedDefines.h.

◆ Language

enum Language
Enumerator
LANG_UNIVERSAL 
LANG_ORCISH 
LANG_DARNASSIAN 
LANG_TAURAHE 
LANG_DWARVISH 
LANG_COMMON 
LANG_DEMONIC 
LANG_TITAN 
LANG_THALASSIAN 
LANG_DRACONIC 
LANG_KALIMAG 
LANG_GNOMISH 
LANG_TROLL 
LANG_GUTTERSPEAK 
LANG_DRAENEI 
LANG_ZOMBIE 
LANG_GNOMISH_BINARY 
LANG_GOBLIN_BINARY 
LANG_ADDON 

Definition at line 820 of file SharedDefines.h.

◆ LineOfSightChecks

Enumerator
LINEOFSIGHT_CHECK_VMAP 
LINEOFSIGHT_CHECK_GOBJECT 
LINEOFSIGHT_ALL_CHECKS 

Definition at line 3873 of file SharedDefines.h.

◆ LockKeyType

Enumerator
LOCK_KEY_NONE 
LOCK_KEY_ITEM 
LOCK_KEY_SKILL 
LOCK_KEY_SPELL 

Definition at line 2681 of file SharedDefines.h.

◆ LockType

enum LockType
Enumerator
LOCKTYPE_PICKLOCK 
LOCKTYPE_HERBALISM 
LOCKTYPE_MINING 
LOCKTYPE_DISARM_TRAP 
LOCKTYPE_OPEN 
LOCKTYPE_TREASURE 
LOCKTYPE_CALCIFIED_ELVEN_GEMS 
LOCKTYPE_CLOSE 
LOCKTYPE_ARM_TRAP 
LOCKTYPE_QUICK_OPEN 
LOCKTYPE_QUICK_CLOSE 
LOCKTYPE_OPEN_TINKERING 
LOCKTYPE_OPEN_KNEELING 
LOCKTYPE_OPEN_ATTACKING 
LOCKTYPE_GAHZRIDIAN 
LOCKTYPE_BLASTING 
LOCKTYPE_SLOW_OPEN 
LOCKTYPE_SLOW_CLOSE 
LOCKTYPE_FISHING 
LOCKTYPE_INSCRIPTION 
LOCKTYPE_OPEN_FROM_VEHICLE 

Definition at line 2689 of file SharedDefines.h.

◆ LootModes

enum LootModes
Enumerator
LOOT_MODE_DEFAULT 
LOOT_MODE_HARD_MODE_1 
LOOT_MODE_HARD_MODE_2 
LOOT_MODE_HARD_MODE_3 
LOOT_MODE_HARD_MODE_4 
LOOT_MODE_JUNK_FISH 

Definition at line 41 of file SharedDefines.h.

◆ MailResponseResult

Enumerator
MAIL_OK 
MAIL_ERR_EQUIP_ERROR 
MAIL_ERR_CANNOT_SEND_TO_SELF 
MAIL_ERR_NOT_ENOUGH_MONEY 
MAIL_ERR_RECIPIENT_NOT_FOUND 
MAIL_ERR_NOT_YOUR_TEAM 
MAIL_ERR_INTERNAL_ERROR 
MAIL_ERR_DISABLED_FOR_TRIAL_ACC 
MAIL_ERR_RECIPIENT_CAP_REACHED 
MAIL_ERR_CANT_SEND_WRAPPED_COD 
MAIL_ERR_MAIL_AND_CHAT_SUSPENDED 
MAIL_ERR_TOO_MANY_ATTACHMENTS 
MAIL_ERR_MAIL_ATTACHMENT_INVALID 
MAIL_ERR_ITEM_HAS_EXPIRED 

Definition at line 3606 of file SharedDefines.h.

◆ MailResponseType

Enumerator
MAIL_SEND 
MAIL_MONEY_TAKEN 
MAIL_ITEM_TAKEN 
MAIL_RETURNED_TO_SENDER 
MAIL_DELETED 
MAIL_MADE_PERMANENT 

Definition at line 3596 of file SharedDefines.h.

◆ Mechanics

enum Mechanics : uint32
Enumerator
MECHANIC_NONE 
MECHANIC_CHARM 
MECHANIC_DISORIENTED 
MECHANIC_DISARM 
MECHANIC_DISTRACT 
MECHANIC_FEAR 
MECHANIC_GRIP 
MECHANIC_ROOT 
MECHANIC_SLOW_ATTACK 
MECHANIC_SILENCE 
MECHANIC_SLEEP 
MECHANIC_SNARE 
MECHANIC_STUN 
MECHANIC_FREEZE 
MECHANIC_KNOCKOUT 
MECHANIC_BLEED 
MECHANIC_BANDAGE 
MECHANIC_POLYMORPH 
MECHANIC_BANISH 
MECHANIC_SHIELD 
MECHANIC_SHACKLE 
MECHANIC_MOUNT 
MECHANIC_INFECTED 
MECHANIC_TURN 
MECHANIC_HORROR 
MECHANIC_INVULNERABILITY 
MECHANIC_INTERRUPT 
MECHANIC_DAZE 
MECHANIC_DISCOVERY 
MECHANIC_IMMUNE_SHIELD 
MECHANIC_SAPPED 
MECHANIC_ENRAGED 
MAX_MECHANIC 

Definition at line 1410 of file SharedDefines.h.

◆ MoneyConstants

Enumerator
COPPER 
SILVER 
GOLD 

Definition at line 283 of file SharedDefines.h.

◆ MountResult

enum class MountResult : uint32
strong
Enumerator
InvalidMountee 
TooFarAway 
AlreadyMounted 
NotMountable 
NotYourPet 
Other 
Looting 
RaceCantMount 
Shapeshifted 
ForcedDismount 
Ok 

Definition at line 3889 of file SharedDefines.h.

◆ PartyResult

Enumerator
ERR_PARTY_RESULT_OK 
ERR_BAD_PLAYER_NAME_S 
ERR_TARGET_NOT_IN_GROUP_S 
ERR_TARGET_NOT_IN_INSTANCE_S 
ERR_GROUP_FULL 
ERR_ALREADY_IN_GROUP_S 
ERR_NOT_IN_GROUP 
ERR_NOT_LEADER 
ERR_PLAYER_WRONG_FACTION 
ERR_IGNORING_YOU_S 
ERR_LFG_PENDING 
ERR_INVITE_RESTRICTED 
ERR_GROUP_SWAP_FAILED 
ERR_INVITE_UNKNOWN_REALM 
ERR_INVITE_NO_PARTY_SERVER 
ERR_INVITE_PARTY_BUSY 
ERR_PARTY_TARGET_AMBIGUOUS 
ERR_PARTY_LFG_INVITE_RAID_LOCKED 
ERR_PARTY_LFG_BOOT_LIMIT 
ERR_PARTY_LFG_BOOT_COOLDOWN_S 
ERR_PARTY_LFG_BOOT_IN_PROGRESS 
ERR_PARTY_LFG_BOOT_TOO_FEW_PLAYERS 
ERR_PARTY_LFG_BOOT_NOT_ELIGIBLE_S 
ERR_RAID_DISALLOWED_BY_LEVEL 
ERR_PARTY_LFG_BOOT_IN_COMBAT 
ERR_VOTE_KICK_REASON_NEEDED 
ERR_PARTY_LFG_BOOT_DUNGEON_COMPLETE 
ERR_PARTY_LFG_BOOT_LOOT_ROLLS 
ERR_PARTY_LFG_TELEPORT_IN_COMBAT 

Definition at line 3811 of file SharedDefines.h.

◆ PetDiet

enum PetDiet
Enumerator
PET_DIET_MEAT 
PET_DIET_FISH 
PET_DIET_CHEESE 
PET_DIET_BREAD 
PET_DIET_FUNGAS 
PET_DIET_FRUIT 
PET_DIET_RAW_MEAT 
PET_DIET_RAW_FISH 

Definition at line 3292 of file SharedDefines.h.

◆ PetNameInvalidReason

Enumerator
PET_NAME_SUCCESS 
PET_NAME_INVALID 
PET_NAME_NO_NAME 
PET_NAME_TOO_SHORT 
PET_NAME_TOO_LONG 
PET_NAME_MIXED_LANGUAGES 
PET_NAME_PROFANE 
PET_NAME_RESERVED 
PET_NAME_THREE_CONSECUTIVE 
PET_NAME_INVALID_SPACE 
PET_NAME_CONSECUTIVE_SPACES 
PET_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS 
PET_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END 
PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME 

Definition at line 3780 of file SharedDefines.h.

◆ PetTameFailure

Enumerator
PETTAME_INVALIDCREATURE 
PETTAME_TOOMANY 
PETTAME_CREATUREALREADYOWNED 
PETTAME_NOTTAMEABLE 
PETTAME_ANOTHERSUMMONACTIVE 
PETTAME_UNITSCANTTAME 
PETTAME_NOPETAVAILABLE 
PETTAME_INTERNALERROR 
PETTAME_TOOHIGHLEVEL 
PETTAME_DEAD 
PETTAME_NOTDEAD 
PETTAME_CANTCONTROLEXOTIC 
PETTAME_UNKNOWNERROR 

Definition at line 3624 of file SharedDefines.h.

◆ PlayerSpecializations

Enumerator
SPEC_WARRIOR_ARMS 
SPEC_WARRIOR_FURY 
SPEC_WARRIOR_PROTECTION 
SPEC_PALADIN_HOLY 
SPEC_PALADIN_PROTECTION 
SPEC_PALADIN_RETRIBUTION 
SPEC_HUNTER_BEAST_MASTERY 
SPEC_HUNTER_MARKSMANSHIP 
SPEC_HUNTER_SURVIVAL 
SPEC_ROGUE_ASSASSINATION 
SPEC_ROGUE_COMBAT 
SPEC_ROGUE_SUBLETY 
SPEC_PRIEST_DISCIPLINE 
SPEC_PRIEST_HOLY 
SPEC_PRIEST_SHADOW 
SPEC_DEATH_KNIGHT_BLOOD 
SPEC_DEATH_KNIGHT_FROST 
SPEC_DEATH_KNIGHT_UNHOLY 
SPEC_SHAMAN_ELEMENTAL 
SPEC_SHAMAN_ENHANCEMENT 
SPEC_SHAMAN_RESTORATION 
SPEC_MAGE_ARCANE 
SPEC_MAGE_FIRE 
SPEC_MAGE_FROST 
SPEC_WARLOCK_AFFLICTION 
SPEC_WARLOCK_DEMONOLOGY 
SPEC_WARLOCK_DESTRUCTION 
SPEC_DRUID_BALANCE 
SPEC_DRUID_FERAL 
SPEC_DRUID_RESTORATION 

Definition at line 169 of file SharedDefines.h.

◆ Powers

enum Powers : int8
Enumerator
POWER_HEALTH 
POWER_MANA 
POWER_RAGE 
POWER_FOCUS 
POWER_ENERGY 
POWER_HAPPINESS 
POWER_RUNE 
POWER_RUNIC_POWER 
MAX_POWERS 
POWER_ALL 

Definition at line 301 of file SharedDefines.h.

◆ PvPTeamId

enum PvPTeamId
Enumerator
PVP_TEAM_HORDE 
PVP_TEAM_ALLIANCE 
PVP_TEAM_NEUTRAL 

Definition at line 3560 of file SharedDefines.h.

◆ QuestSort

enum QuestSort
Enumerator
QUEST_SORT_EPIC 
QUEST_SORT_WAILING_CAVERNS_OLD 
QUEST_SORT_SEASONAL 
QUEST_SORT_UNDERCITY_OLD 
QUEST_SORT_HERBALISM 
QUEST_SORT_BATTLEGROUNDS 
QUEST_SORT_ULDAMN_OLD 
QUEST_SORT_WARLOCK 
QUEST_SORT_WARRIOR 
QUEST_SORT_SHAMAN 
QUEST_SORT_FISHING 
QUEST_SORT_BLACKSMITHING 
QUEST_SORT_PALADIN 
QUEST_SORT_MAGE 
QUEST_SORT_ROGUE 
QUEST_SORT_ALCHEMY 
QUEST_SORT_LEATHERWORKING 
QUEST_SORT_ENGINEERING 
QUEST_SORT_TREASURE_MAP 
QUEST_SORT_SUNKEN_TEMPLE_OLD 
QUEST_SORT_HUNTER 
QUEST_SORT_PRIEST 
QUEST_SORT_DRUID 
QUEST_SORT_TAILORING 
QUEST_SORT_SPECIAL 
QUEST_SORT_COOKING 
QUEST_SORT_FIRST_AID 
QUEST_SORT_LEGENDARY 
QUEST_SORT_DARKMOON_FAIRE 
QUEST_SORT_AHN_QIRAJ_WAR 
QUEST_SORT_LUNAR_FESTIVAL 
QUEST_SORT_REPUTATION 
QUEST_SORT_INVASION 
QUEST_SORT_MIDSUMMER 
QUEST_SORT_BREWFEST 
QUEST_SORT_INSCRIPTION 
QUEST_SORT_DEATH_KNIGHT 
QUEST_SORT_JEWELCRAFTING 
QUEST_SORT_NOBLEGARDEN 
QUEST_SORT_PILGRIMS_BOUNTY 
QUEST_SORT_LOVE_IS_IN_THE_AIR 

Definition at line 2886 of file SharedDefines.h.

◆ QuestTypes

enum QuestTypes
Enumerator
QUEST_TYPE_ELITE 
QUEST_TYPE_LIFE 
QUEST_TYPE_PVP 
QUEST_TYPE_RAID 
QUEST_TYPE_DUNGEON 
QUEST_TYPE_WORLD_EVENT 
QUEST_TYPE_LEGENDARY 
QUEST_TYPE_ESCORT 
QUEST_TYPE_HEROIC 
QUEST_TYPE_RAID_10 
QUEST_TYPE_RAID_25 

Definition at line 2870 of file SharedDefines.h.

◆ Races

enum Races
Enumerator
RACE_NONE 
RACE_HUMAN 
RACE_ORC 
RACE_DWARF 
RACE_NIGHTELF 
RACE_UNDEAD_PLAYER 
RACE_TAUREN 
RACE_GNOME 
RACE_TROLL 
RACE_BLOODELF 
RACE_DRAENEI 

Definition at line 84 of file SharedDefines.h.

◆ RemoveMethod

Enumerator
GROUP_REMOVEMETHOD_DEFAULT 
GROUP_REMOVEMETHOD_KICK 
GROUP_REMOVEMETHOD_LEAVE 
GROUP_REMOVEMETHOD_KICK_LFG 

Definition at line 3701 of file SharedDefines.h.

◆ ReputationRank

Enumerator
REP_HATED 
REP_HOSTILE 
REP_UNFRIENDLY 
REP_NEUTRAL 
REP_FRIENDLY 
REP_HONORED 
REP_REVERED 
REP_EXALTED 

Definition at line 218 of file SharedDefines.h.

◆ ResponseCodes

Enumerator
RESPONSE_SUCCESS 
RESPONSE_FAILURE 
RESPONSE_CANCELLED 
RESPONSE_DISCONNECTED 
RESPONSE_FAILED_TO_CONNECT 
RESPONSE_CONNECTED 
RESPONSE_VERSION_MISMATCH 
CSTATUS_CONNECTING 
CSTATUS_NEGOTIATING_SECURITY 
CSTATUS_NEGOTIATION_COMPLETE 
CSTATUS_NEGOTIATION_FAILED 
CSTATUS_AUTHENTICATING 
AUTH_OK 
AUTH_FAILED 
AUTH_REJECT 
AUTH_BAD_SERVER_PROOF 
AUTH_UNAVAILABLE 
AUTH_SYSTEM_ERROR 
AUTH_BILLING_ERROR 
AUTH_BILLING_EXPIRED 
AUTH_VERSION_MISMATCH 
AUTH_UNKNOWN_ACCOUNT 
AUTH_INCORRECT_PASSWORD 
AUTH_SESSION_EXPIRED 
AUTH_SERVER_SHUTTING_DOWN 
AUTH_ALREADY_LOGGING_IN 
AUTH_LOGIN_SERVER_NOT_FOUND 
AUTH_WAIT_QUEUE 
AUTH_BANNED 
AUTH_ALREADY_ONLINE 
AUTH_NO_TIME 
AUTH_DB_BUSY 
AUTH_SUSPENDED 
AUTH_PARENTAL_CONTROL 
AUTH_LOCKED_ENFORCED 
REALM_LIST_IN_PROGRESS 
REALM_LIST_SUCCESS 
REALM_LIST_FAILED 
REALM_LIST_INVALID 
REALM_LIST_REALM_NOT_FOUND 
ACCOUNT_CREATE_IN_PROGRESS 
ACCOUNT_CREATE_SUCCESS 
ACCOUNT_CREATE_FAILED 
CHAR_LIST_RETRIEVING 
CHAR_LIST_RETRIEVED 
CHAR_LIST_FAILED 
CHAR_CREATE_IN_PROGRESS 
CHAR_CREATE_SUCCESS 
CHAR_CREATE_ERROR 
CHAR_CREATE_FAILED 
CHAR_CREATE_NAME_IN_USE 
CHAR_CREATE_DISABLED 
CHAR_CREATE_PVP_TEAMS_VIOLATION 
CHAR_CREATE_SERVER_LIMIT 
CHAR_CREATE_ACCOUNT_LIMIT 
CHAR_CREATE_SERVER_QUEUE 
CHAR_CREATE_ONLY_EXISTING 
CHAR_CREATE_EXPANSION 
CHAR_CREATE_EXPANSION_CLASS 
CHAR_CREATE_LEVEL_REQUIREMENT 
CHAR_CREATE_UNIQUE_CLASS_LIMIT 
CHAR_CREATE_CHARACTER_IN_GUILD 
CHAR_CREATE_RESTRICTED_RACECLASS 
CHAR_CREATE_CHARACTER_CHOOSE_RACE 
CHAR_CREATE_CHARACTER_ARENA_LEADER 
CHAR_CREATE_CHARACTER_DELETE_MAIL 
CHAR_CREATE_CHARACTER_SWAP_FACTION 
CHAR_CREATE_CHARACTER_RACE_ONLY 
CHAR_CREATE_CHARACTER_GOLD_LIMIT 
CHAR_CREATE_FORCE_LOGIN 
CHAR_DELETE_IN_PROGRESS 
CHAR_DELETE_SUCCESS 
CHAR_DELETE_FAILED 
CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER 
CHAR_DELETE_FAILED_GUILD_LEADER 
CHAR_DELETE_FAILED_ARENA_CAPTAIN 
CHAR_LOGIN_IN_PROGRESS 
CHAR_LOGIN_SUCCESS 
CHAR_LOGIN_NO_WORLD 
CHAR_LOGIN_DUPLICATE_CHARACTER 
CHAR_LOGIN_NO_INSTANCES 
CHAR_LOGIN_FAILED 
CHAR_LOGIN_DISABLED 
CHAR_LOGIN_NO_CHARACTER 
CHAR_LOGIN_LOCKED_FOR_TRANSFER 
CHAR_LOGIN_LOCKED_BY_BILLING 
CHAR_LOGIN_LOCKED_BY_MOBILE_AH 
CHAR_NAME_SUCCESS 
CHAR_NAME_FAILURE 
CHAR_NAME_NO_NAME 
CHAR_NAME_TOO_SHORT 
CHAR_NAME_TOO_LONG 
CHAR_NAME_INVALID_CHARACTER 
CHAR_NAME_MIXED_LANGUAGES 
CHAR_NAME_PROFANE 
CHAR_NAME_RESERVED 
CHAR_NAME_INVALID_APOSTROPHE 
CHAR_NAME_MULTIPLE_APOSTROPHES 
CHAR_NAME_THREE_CONSECUTIVE 
CHAR_NAME_INVALID_SPACE 
CHAR_NAME_CONSECUTIVE_SPACES 
CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS 
CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END 
CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME 

Definition at line 3419 of file SharedDefines.h.

◆ ServerProcessTypes

Enumerator
SERVER_PROCESS_AUTHSERVER 
SERVER_PROCESS_WORLDSERVER 
NUM_SERVER_PROCESS_TYPES 

Definition at line 3881 of file SharedDefines.h.

◆ ServerSideVisibilityType

Enumerator
SERVERSIDE_VISIBILITY_GM 
SERVERSIDE_VISIBILITY_GHOST 
TOTAL_SERVERSIDE_VISIBILITY_TYPES 

Definition at line 1359 of file SharedDefines.h.

◆ SheathTypes

Enumerator
SHEATHETYPE_NONE 
SHEATHETYPE_MAINHAND 
SHEATHETYPE_OFFHAND 
SHEATHETYPE_LARGEWEAPONLEFT 
SHEATHETYPE_LARGEWEAPONRIGHT 
SHEATHETYPE_HIPWEAPONLEFT 
SHEATHETYPE_HIPWEAPONRIGHT 
SHEATHETYPE_SHIELD 

Definition at line 737 of file SharedDefines.h.

◆ SkillCategory

Enumerator
SKILL_CATEGORY_ATTRIBUTES 
SKILL_CATEGORY_WEAPON 
SKILL_CATEGORY_CLASS 
SKILL_CATEGORY_ARMOR 
SKILL_CATEGORY_SECONDARY 
SKILL_CATEGORY_LANGUAGES 
SKILL_CATEGORY_PROFESSION 
SKILL_CATEGORY_GENERIC 

Definition at line 3140 of file SharedDefines.h.

◆ SkillType

enum SkillType
Enumerator
SKILL_NONE 
SKILL_FROST 
SKILL_FIRE 
SKILL_ARMS 
SKILL_COMBAT 
SKILL_SUBTLETY 
SKILL_SWORDS 
SKILL_AXES 
SKILL_BOWS 
SKILL_GUNS 
SKILL_BEAST_MASTERY 
SKILL_SURVIVAL 
SKILL_MACES 
SKILL_2H_SWORDS 
SKILL_HOLY 
SKILL_SHADOW 
SKILL_DEFENSE 
SKILL_LANG_COMMON 
SKILL_RACIAL_DWARVEN 
SKILL_LANG_ORCISH 
SKILL_LANG_DWARVEN 
SKILL_LANG_DARNASSIAN 
SKILL_LANG_TAURAHE 
SKILL_DUAL_WIELD 
SKILL_RACIAL_TAUREN 
SKILL_ORC_RACIAL 
SKILL_RACIAL_NIGHT_ELF 
SKILL_FIRST_AID 
SKILL_FERAL_COMBAT 
SKILL_STAVES 
SKILL_LANG_THALASSIAN 
SKILL_LANG_DRACONIC 
SKILL_LANG_DEMON_TONGUE 
SKILL_LANG_TITAN 
SKILL_LANG_OLD_TONGUE 
SKILL_SURVIVAL2 
SKILL_RIDING_HORSE 
SKILL_RIDING_WOLF 
SKILL_RIDING_TIGER 
SKILL_RIDING_RAM 
SKILL_SWIMING 
SKILL_2H_MACES 
SKILL_UNARMED 
SKILL_MARKSMANSHIP 
SKILL_BLACKSMITHING 
SKILL_LEATHERWORKING 
SKILL_ALCHEMY 
SKILL_2H_AXES 
SKILL_DAGGERS 
SKILL_THROWN 
SKILL_HERBALISM 
SKILL_GENERIC_DND 
SKILL_RETRIBUTION 
SKILL_COOKING 
SKILL_MINING 
SKILL_PET_IMP 
SKILL_PET_FELHUNTER 
SKILL_TAILORING 
SKILL_ENGINEERING 
SKILL_PET_SPIDER 
SKILL_PET_VOIDWALKER 
SKILL_PET_SUCCUBUS 
SKILL_PET_INFERNAL 
SKILL_PET_DOOMGUARD 
SKILL_PET_WOLF 
SKILL_PET_CAT 
SKILL_PET_BEAR 
SKILL_PET_BOAR 
SKILL_PET_CROCILISK 
SKILL_PET_CARRION_BIRD 
SKILL_PET_CRAB 
SKILL_PET_GORILLA 
SKILL_PET_RAPTOR 
SKILL_PET_TALLSTRIDER 
SKILL_RACIAL_UNDED 
SKILL_CROSSBOWS 
SKILL_WANDS 
SKILL_POLEARMS 
SKILL_PET_SCORPID 
SKILL_ARCANE 
SKILL_PET_TURTLE 
SKILL_ASSASSINATION 
SKILL_FURY 
SKILL_PROTECTION 
SKILL_PROTECTION2 
SKILL_PET_TALENTS 
SKILL_PLATE_MAIL 
SKILL_LANG_GNOMISH 
SKILL_LANG_TROLL 
SKILL_ENCHANTING 
SKILL_DEMONOLOGY 
SKILL_AFFLICTION 
SKILL_FISHING 
SKILL_ENHANCEMENT 
SKILL_RESTORATION 
SKILL_ELEMENTAL_COMBAT 
SKILL_SKINNING 
SKILL_MAIL 
SKILL_LEATHER 
SKILL_CLOTH 
SKILL_SHIELD 
SKILL_FIST_WEAPONS 
SKILL_RIDING_RAPTOR 
SKILL_RIDING_MECHANOSTRIDER 
SKILL_RIDING_UNDEAD_HORSE 
SKILL_RESTORATION2 
SKILL_BALANCE 
SKILL_DESTRUCTION 
SKILL_HOLY2 
SKILL_DISCIPLINE 
SKILL_LOCKPICKING 
SKILL_PET_BAT 
SKILL_PET_HYENA 
SKILL_PET_BIRD_OF_PREY 
SKILL_PET_WIND_SERPENT 
SKILL_LANG_GUTTERSPEAK 
SKILL_RIDING_KODO 
SKILL_RACIAL_TROLL 
SKILL_RACIAL_GNOME 
SKILL_RACIAL_HUMAN 
SKILL_JEWELCRAFTING 
SKILL_RACIAL_BLOODELF 
SKILL_PET_EVENT_RC 
SKILL_LANG_DRAENEI 
SKILL_RACIAL_DRAENEI 
SKILL_PET_FELGUARD 
SKILL_RIDING 
SKILL_PET_DRAGONHAWK 
SKILL_PET_NETHER_RAY 
SKILL_PET_SPOREBAT 
SKILL_PET_WARP_STALKER 
SKILL_PET_RAVAGER 
SKILL_PET_SERPENT 
SKILL_INTERNAL 
SKILL_DK_BLOOD 
SKILL_DK_FROST 
SKILL_DK_UNHOLY 
SKILL_INSCRIPTION 
SKILL_PET_MOTH 
SKILL_RUNEFORGING 
SKILL_MOUNTS 
SKILL_COMPANIONS 
SKILL_PET_EXOTIC_CHIMAERA 
SKILL_PET_EXOTIC_DEVILSAUR 
SKILL_PET_GHOUL 
SKILL_PET_EXOTIC_SILITHID 
SKILL_PET_EXOTIC_WORM 
SKILL_PET_WASP 
SKILL_PET_EXOTIC_RHINO 
SKILL_PET_EXOTIC_CORE_HOUND 
SKILL_PET_EXOTIC_SPIRIT_BEAST 

Definition at line 2949 of file SharedDefines.h.

◆ SpellAttr0

Enumerator
SPELL_ATTR0_UNK0 
SPELL_ATTR0_REQ_AMMO 
SPELL_ATTR0_ON_NEXT_SWING 
SPELL_ATTR0_IS_REPLENISHMENT 
SPELL_ATTR0_ABILITY 
SPELL_ATTR0_TRADESPELL 
SPELL_ATTR0_PASSIVE 
SPELL_ATTR0_HIDDEN_CLIENTSIDE 
SPELL_ATTR0_HIDE_IN_COMBAT_LOG 
SPELL_ATTR0_TARGET_MAINHAND_ITEM 
SPELL_ATTR0_ON_NEXT_SWING_2 
SPELL_ATTR0_UNK11 
SPELL_ATTR0_DAYTIME_ONLY 
SPELL_ATTR0_NIGHT_ONLY 
SPELL_ATTR0_INDOORS_ONLY 
SPELL_ATTR0_OUTDOORS_ONLY 
SPELL_ATTR0_NOT_SHAPESHIFT 
SPELL_ATTR0_ONLY_STEALTHED 
SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE 
SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION 
SPELL_ATTR0_STOP_ATTACK_TARGET 
SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK 
SPELL_ATTR0_CAST_TRACK_TARGET 
SPELL_ATTR0_CASTABLE_WHILE_DEAD 
SPELL_ATTR0_CASTABLE_WHILE_MOUNTED 
SPELL_ATTR0_DISABLED_WHILE_ACTIVE 
SPELL_ATTR0_NEGATIVE_1 
SPELL_ATTR0_CASTABLE_WHILE_SITTING 
SPELL_ATTR0_CANT_USED_IN_COMBAT 
SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY 
SPELL_ATTR0_HEARTBEAT_RESIST_CHECK 
SPELL_ATTR0_CANT_CANCEL 

Definition at line 419 of file SharedDefines.h.

◆ SpellAttr1

Enumerator
SPELL_ATTR1_DISMISS_PET 
SPELL_ATTR1_DRAIN_ALL_POWER 
SPELL_ATTR1_CHANNELED_1 
SPELL_ATTR1_CANT_BE_REDIRECTED 
SPELL_ATTR1_UNK4 
SPELL_ATTR1_NOT_BREAK_STEALTH 
SPELL_ATTR1_CHANNELED_2 
SPELL_ATTR1_CANT_BE_REFLECTED 
SPELL_ATTR1_CANT_TARGET_IN_COMBAT 
SPELL_ATTR1_MELEE_COMBAT_START 
SPELL_ATTR1_NO_THREAT 
SPELL_ATTR1_DONT_REFRESH_DURATION_ON_RECAST 
SPELL_ATTR1_IS_PICKPOCKET 
SPELL_ATTR1_FARSIGHT 
SPELL_ATTR1_CHANNEL_TRACK_TARGET 
SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY 
SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE 
SPELL_ATTR1_UNAUTOCASTABLE_BY_PET 
SPELL_ATTR1_PREVENTS_ANIM 
SPELL_ATTR1_CANT_TARGET_SELF 
SPELL_ATTR1_REQ_COMBO_POINTS1 
SPELL_ATTR1_UNK21 
SPELL_ATTR1_REQ_COMBO_POINTS2 
SPELL_ATTR1_UNK23 
SPELL_ATTR1_IS_FISHING 
SPELL_ATTR1_UNK25 
SPELL_ATTR1_REQUIRE_ALL_TARGETS 
SPELL_ATTR1_UNK27 
SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR 
SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME 
SPELL_ATTR1_ENABLE_AT_DODGE 
SPELL_ATTR1_UNK31 

Definition at line 456 of file SharedDefines.h.

◆ SpellAttr2

Enumerator
SPELL_ATTR2_CAN_TARGET_DEAD 
SPELL_ATTR2_UNK1 
SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS 
SPELL_ATTR2_ALLOW_LOW_LEVEL_BUFF 
SPELL_ATTR2_DISPLAY_IN_STANCE_BAR 
SPELL_ATTR2_AUTOREPEAT_FLAG 
SPELL_ATTR2_CANT_TARGET_TAPPED 
SPELL_ATTR2_UNK7 
SPELL_ATTR2_UNK8 
SPELL_ATTR2_UNK9 
SPELL_ATTR2_UNK10 
SPELL_ATTR2_HEALTH_FUNNEL 
SPELL_ATTR2_UNK12 
SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA 
SPELL_ATTR2_UNK14 
SPELL_ATTR2_UNK15 
SPELL_ATTR2_TAME_BEAST 
SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS 
SPELL_ATTR2_REQ_DEAD_PET 
SPELL_ATTR2_NOT_NEED_SHAPESHIFT 
SPELL_ATTR2_UNK20 
SPELL_ATTR2_FAIL_ON_ALL_TARGETS_IMMUNE 
SPELL_ATTR2_UNK22 
SPELL_ATTR2_IS_ARCANE_CONCENTRATION 
SPELL_ATTR2_UNK24 
SPELL_ATTR2_UNK25 
SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE 
SPELL_ATTR2_UNK27 
SPELL_ATTR2_UNK28 
SPELL_ATTR2_CANT_CRIT 
SPELL_ATTR2_ACTIVE_THREAT 
SPELL_ATTR2_FOOD_BUFF 

Definition at line 493 of file SharedDefines.h.

◆ SpellAttr3

Enumerator
SPELL_ATTR3_UNK0 
SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK 
SPELL_ATTR3_UNK2 
SPELL_ATTR3_COMPLETELY_BLOCKED 
SPELL_ATTR3_IGNORE_RESURRECTION_TIMER 
SPELL_ATTR3_UNK5 
SPELL_ATTR3_UNK6 
SPELL_ATTR3_STACK_FOR_DIFF_CASTERS 
SPELL_ATTR3_ONLY_TARGET_PLAYERS 
SPELL_ATTR3_NOT_A_PROC 
SPELL_ATTR3_MAIN_HAND 
SPELL_ATTR3_BATTLEGROUND 
SPELL_ATTR3_ONLY_TARGET_GHOSTS 
SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR 
SPELL_ATTR3_IS_HONORLESS_TARGET 
SPELL_ATTR3_UNK15 
SPELL_ATTR3_CANT_TRIGGER_PROC 
SPELL_ATTR3_NO_INITIAL_AGGRO 
SPELL_ATTR3_IGNORE_HIT_RESULT 
SPELL_ATTR3_DISABLE_PROC 
SPELL_ATTR3_DEATH_PERSISTENT 
SPELL_ATTR3_UNK21 
SPELL_ATTR3_REQ_WAND 
SPELL_ATTR3_UNK23 
SPELL_ATTR3_REQ_OFFHAND 
SPELL_ATTR3_TREAT_AS_PERIODIC 
SPELL_ATTR3_CAN_PROC_FROM_PROCS 
SPELL_ATTR3_DRAIN_SOUL 
SPELL_ATTR3_UNK28 
SPELL_ATTR3_NO_DONE_BONUS 
SPELL_ATTR3_DONT_DISPLAY_RANGE 
SPELL_ATTR3_UNK31 

Definition at line 530 of file SharedDefines.h.

◆ SpellAttr4

Enumerator
SPELL_ATTR4_IGNORE_RESISTANCES 
SPELL_ATTR4_PROC_ONLY_ON_CASTER 
SPELL_ATTR4_FADES_WHILE_LOGGED_OUT 
SPELL_ATTR4_UNK3 
SPELL_ATTR4_UNK4 
SPELL_ATTR4_UNK5 
SPELL_ATTR4_NOT_STEALABLE 
SPELL_ATTR4_CAN_CAST_WHILE_CASTING 
SPELL_ATTR4_FIXED_DAMAGE 
SPELL_ATTR4_TRIGGER_ACTIVATE 
SPELL_ATTR4_SPELL_VS_EXTEND_COST 
SPELL_ATTR4_UNK11 
SPELL_ATTR4_UNK12 
SPELL_ATTR4_UNK13 
SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS 
SPELL_ATTR4_UNK15 
SPELL_ATTR4_NOT_USABLE_IN_ARENA 
SPELL_ATTR4_USABLE_IN_ARENA 
SPELL_ATTR4_AREA_TARGET_CHAIN 
SPELL_ATTR4_UNK19 
SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER 
SPELL_ATTR4_DONT_REMOVE_IN_ARENA 
SPELL_ATTR4_UNK22 
SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS 
SPELL_ATTR4_UNK24 
SPELL_ATTR4_IS_PET_SCALING 
SPELL_ATTR4_CAST_ONLY_IN_OUTLAND 
SPELL_ATTR4_FORCE_DISPLAY_CASTBAR 
SPELL_ATTR4_UNK28 
SPELL_ATTR4_UNK29 
SPELL_ATTR4_UNK30 
SPELL_ATTR4_UNK31 

Definition at line 567 of file SharedDefines.h.

◆ SpellAttr5

Enumerator
SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING 
SPELL_ATTR5_NO_REAGENT_WHILE_PREP 
SPELL_ATTR5_REMOVE_ON_ARENA_ENTER 
SPELL_ATTR5_USABLE_WHILE_STUNNED 
SPELL_ATTR5_UNK4 
SPELL_ATTR5_SINGLE_TARGET_SPELL 
SPELL_ATTR5_UNK6 
SPELL_ATTR5_UNK7 
SPELL_ATTR5_CANT_TARGET_PLAYER_CONTROLLED 
SPELL_ATTR5_START_PERIODIC_AT_APPLY 
SPELL_ATTR5_HIDE_DURATION 
SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET 
SPELL_ATTR5_UNK12 
SPELL_ATTR5_HASTE_AFFECT_DURATION 
SPELL_ATTR5_NOT_USABLE_WHILE_CHARMED 
SPELL_ATTR5_UNK15 
SPELL_ATTR5_UNK16 
SPELL_ATTR5_USABLE_WHILE_FEARED 
SPELL_ATTR5_USABLE_WHILE_CONFUSED 
SPELL_ATTR5_DONT_TURN_DURING_CAST 
SPELL_ATTR5_UNK20 
SPELL_ATTR5_UNK21 
SPELL_ATTR5_UNK22 
SPELL_ATTR5_UNK23 
SPELL_ATTR5_UNK24 
SPELL_ATTR5_UNK25 
SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK 
SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST 
SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST 
SPELL_ATTR5_UNK29 
SPELL_ATTR5_UNK30 
SPELL_ATTR5_UNK31 

Definition at line 604 of file SharedDefines.h.

◆ SpellAttr6

Enumerator
SPELL_ATTR6_DONT_DISPLAY_COOLDOWN 
SPELL_ATTR6_ONLY_IN_ARENA 
SPELL_ATTR6_IGNORE_CASTER_AURAS 
SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG 
SPELL_ATTR6_UNK4 
SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES 
SPELL_ATTR6_USE_SPELL_CAST_EVENT 
SPELL_ATTR6_UNK7 
SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED 
SPELL_ATTR6_UNK9 
SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS 
SPELL_ATTR6_NOT_IN_RAID_INSTANCE 
SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE 
SPELL_ATTR6_CAN_TARGET_INVISIBLE 
SPELL_ATTR6_UNK14 
SPELL_ATTR6_UNK15 
SPELL_ATTR6_UNK16 
SPELL_ATTR6_UNK17 
SPELL_ATTR6_CAST_BY_CHARMER 
SPELL_ATTR6_UNK19 
SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER 
SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS 
SPELL_ATTR6_UNK22 
SPELL_ATTR6_UNK23 
SPELL_ATTR6_CAN_TARGET_UNTARGETABLE 
SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT 
SPELL_ATTR6_UNK26 
SPELL_ATTR6_LIMIT_PCT_HEALING_MODS 
SPELL_ATTR6_UNK28 
SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS 
SPELL_ATTR6_UNK30 
SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS 

Definition at line 641 of file SharedDefines.h.

◆ SpellAttr7

Enumerator
SPELL_ATTR7_UNK0 
SPELL_ATTR7_IGNORE_DURATION_MODS 
SPELL_ATTR7_DISABLE_AURA_WHILE_DEAD 
SPELL_ATTR7_IS_CHEAT_SPELL 
SPELL_ATTR7_UNK4 
SPELL_ATTR7_SUMMON_PLAYER_TOTEM 
SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE 
SPELL_ATTR7_UNK7 
SPELL_ATTR7_HORDE_ONLY 
SPELL_ATTR7_ALLIANCE_ONLY 
SPELL_ATTR7_DISPEL_CHARGES 
SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER 
SPELL_ATTR7_UNK12 
SPELL_ATTR7_UNK13 
SPELL_ATTR7_UNK14 
SPELL_ATTR7_UNK15 
SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER 
SPELL_ATTR7_UNK17 
SPELL_ATTR7_HAS_CHARGE_EFFECT 
SPELL_ATTR7_ZONE_TELEPORT 
SPELL_ATTR7_UNK20 
SPELL_ATTR7_UNK21 
SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING 
SPELL_ATTR7_CANT_DODGE 
SPELL_ATTR7_CANT_PARRY 
SPELL_ATTR7_CANT_MISS 
SPELL_ATTR7_UNK26 
SPELL_ATTR7_BYPASS_NO_RESURRECT_AURA 
SPELL_ATTR7_CONSOLIDATED_RAID_BUFF 
SPELL_ATTR7_UNK29 
SPELL_ATTR7_UNK30 
SPELL_ATTR7_CLIENT_INDICATOR 

Definition at line 678 of file SharedDefines.h.

◆ SpellCastResult

Enumerator
SPELL_FAILED_SUCCESS 
SPELL_FAILED_AFFECTING_COMBAT 
SPELL_FAILED_ALREADY_AT_FULL_HEALTH 
SPELL_FAILED_ALREADY_AT_FULL_MANA 
SPELL_FAILED_ALREADY_AT_FULL_POWER 
SPELL_FAILED_ALREADY_BEING_TAMED 
SPELL_FAILED_ALREADY_HAVE_CHARM 
SPELL_FAILED_ALREADY_HAVE_SUMMON 
SPELL_FAILED_ALREADY_OPEN 
SPELL_FAILED_AURA_BOUNCED 
SPELL_FAILED_AUTOTRACK_INTERRUPTED 
SPELL_FAILED_BAD_IMPLICIT_TARGETS 
SPELL_FAILED_BAD_TARGETS 
SPELL_FAILED_CANT_BE_CHARMED 
SPELL_FAILED_CANT_BE_DISENCHANTED 
SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL 
SPELL_FAILED_CANT_BE_MILLED 
SPELL_FAILED_CANT_BE_PROSPECTED 
SPELL_FAILED_CANT_CAST_ON_TAPPED 
SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE 
SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED 
SPELL_FAILED_CANT_STEALTH 
SPELL_FAILED_CASTER_AURASTATE 
SPELL_FAILED_CASTER_DEAD 
SPELL_FAILED_CHARMED 
SPELL_FAILED_CHEST_IN_USE 
SPELL_FAILED_CONFUSED 
SPELL_FAILED_DONT_REPORT 
SPELL_FAILED_EQUIPPED_ITEM 
SPELL_FAILED_EQUIPPED_ITEM_CLASS 
SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND 
SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND 
SPELL_FAILED_ERROR 
SPELL_FAILED_FIZZLE 
SPELL_FAILED_FLEEING 
SPELL_FAILED_FOOD_LOWLEVEL 
SPELL_FAILED_HIGHLEVEL 
SPELL_FAILED_HUNGER_SATIATED 
SPELL_FAILED_IMMUNE 
SPELL_FAILED_INCORRECT_AREA 
SPELL_FAILED_INTERRUPTED 
SPELL_FAILED_INTERRUPTED_COMBAT 
SPELL_FAILED_ITEM_ALREADY_ENCHANTED 
SPELL_FAILED_ITEM_GONE 
SPELL_FAILED_ITEM_NOT_FOUND 
SPELL_FAILED_ITEM_NOT_READY 
SPELL_FAILED_LEVEL_REQUIREMENT 
SPELL_FAILED_LINE_OF_SIGHT 
SPELL_FAILED_LOWLEVEL 
SPELL_FAILED_LOW_CASTLEVEL 
SPELL_FAILED_MAINHAND_EMPTY 
SPELL_FAILED_MOVING 
SPELL_FAILED_NEED_AMMO 
SPELL_FAILED_NEED_AMMO_POUCH 
SPELL_FAILED_NEED_EXOTIC_AMMO 
SPELL_FAILED_NEED_MORE_ITEMS 
SPELL_FAILED_NOPATH 
SPELL_FAILED_NOT_BEHIND 
SPELL_FAILED_NOT_FISHABLE 
SPELL_FAILED_NOT_FLYING 
SPELL_FAILED_NOT_HERE 
SPELL_FAILED_NOT_INFRONT 
SPELL_FAILED_NOT_IN_CONTROL 
SPELL_FAILED_NOT_KNOWN 
SPELL_FAILED_NOT_MOUNTED 
SPELL_FAILED_NOT_ON_TAXI 
SPELL_FAILED_NOT_ON_TRANSPORT 
SPELL_FAILED_NOT_READY 
SPELL_FAILED_NOT_SHAPESHIFT 
SPELL_FAILED_NOT_STANDING 
SPELL_FAILED_NOT_TRADEABLE 
SPELL_FAILED_NOT_TRADING 
SPELL_FAILED_NOT_UNSHEATHED 
SPELL_FAILED_NOT_WHILE_GHOST 
SPELL_FAILED_NOT_WHILE_LOOTING 
SPELL_FAILED_NO_AMMO 
SPELL_FAILED_NO_CHARGES_REMAIN 
SPELL_FAILED_NO_CHAMPION 
SPELL_FAILED_NO_COMBO_POINTS 
SPELL_FAILED_NO_DUELING 
SPELL_FAILED_NO_ENDURANCE 
SPELL_FAILED_NO_FISH 
SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED 
SPELL_FAILED_NO_MOUNTS_ALLOWED 
SPELL_FAILED_NO_PET 
SPELL_FAILED_NO_POWER 
SPELL_FAILED_NOTHING_TO_DISPEL 
SPELL_FAILED_NOTHING_TO_STEAL 
SPELL_FAILED_ONLY_ABOVEWATER 
SPELL_FAILED_ONLY_DAYTIME 
SPELL_FAILED_ONLY_INDOORS 
SPELL_FAILED_ONLY_MOUNTED 
SPELL_FAILED_ONLY_NIGHTTIME 
SPELL_FAILED_ONLY_OUTDOORS 
SPELL_FAILED_ONLY_SHAPESHIFT 
SPELL_FAILED_ONLY_STEALTHED 
SPELL_FAILED_ONLY_UNDERWATER 
SPELL_FAILED_OUT_OF_RANGE 
SPELL_FAILED_PACIFIED 
SPELL_FAILED_POSSESSED 
SPELL_FAILED_REAGENTS 
SPELL_FAILED_REQUIRES_AREA 
SPELL_FAILED_REQUIRES_SPELL_FOCUS 
SPELL_FAILED_ROOTED 
SPELL_FAILED_SILENCED 
SPELL_FAILED_SPELL_IN_PROGRESS 
SPELL_FAILED_SPELL_LEARNED 
SPELL_FAILED_SPELL_UNAVAILABLE 
SPELL_FAILED_STUNNED 
SPELL_FAILED_TARGETS_DEAD 
SPELL_FAILED_TARGET_AFFECTING_COMBAT 
SPELL_FAILED_TARGET_AURASTATE 
SPELL_FAILED_TARGET_DUELING 
SPELL_FAILED_TARGET_ENEMY 
SPELL_FAILED_TARGET_ENRAGED 
SPELL_FAILED_TARGET_FRIENDLY 
SPELL_FAILED_TARGET_IN_COMBAT 
SPELL_FAILED_TARGET_IS_PLAYER 
SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED 
SPELL_FAILED_TARGET_NOT_DEAD 
SPELL_FAILED_TARGET_NOT_IN_PARTY 
SPELL_FAILED_TARGET_NOT_LOOTED 
SPELL_FAILED_TARGET_NOT_PLAYER 
SPELL_FAILED_TARGET_NO_POCKETS 
SPELL_FAILED_TARGET_NO_WEAPONS 
SPELL_FAILED_TARGET_NO_RANGED_WEAPONS 
SPELL_FAILED_TARGET_UNSKINNABLE 
SPELL_FAILED_THIRST_SATIATED 
SPELL_FAILED_TOO_CLOSE 
SPELL_FAILED_TOO_MANY_OF_ITEM 
SPELL_FAILED_TOTEM_CATEGORY 
SPELL_FAILED_TOTEMS 
SPELL_FAILED_TRY_AGAIN 
SPELL_FAILED_UNIT_NOT_BEHIND 
SPELL_FAILED_UNIT_NOT_INFRONT 
SPELL_FAILED_WRONG_PET_FOOD 
SPELL_FAILED_NOT_WHILE_FATIGUED 
SPELL_FAILED_TARGET_NOT_IN_INSTANCE 
SPELL_FAILED_NOT_WHILE_TRADING 
SPELL_FAILED_TARGET_NOT_IN_RAID 
SPELL_FAILED_TARGET_FREEFORALL 
SPELL_FAILED_NO_EDIBLE_CORPSES 
SPELL_FAILED_ONLY_BATTLEGROUNDS 
SPELL_FAILED_TARGET_NOT_GHOST 
SPELL_FAILED_TRANSFORM_UNUSABLE 
SPELL_FAILED_WRONG_WEATHER 
SPELL_FAILED_DAMAGE_IMMUNE 
SPELL_FAILED_PREVENTED_BY_MECHANIC 
SPELL_FAILED_PLAY_TIME 
SPELL_FAILED_REPUTATION 
SPELL_FAILED_MIN_SKILL 
SPELL_FAILED_NOT_IN_ARENA 
SPELL_FAILED_NOT_ON_SHAPESHIFT 
SPELL_FAILED_NOT_ON_STEALTHED 
SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE 
SPELL_FAILED_NOT_ON_MOUNTED 
SPELL_FAILED_TOO_SHALLOW 
SPELL_FAILED_TARGET_NOT_IN_SANCTUARY 
SPELL_FAILED_TARGET_IS_TRIVIAL 
SPELL_FAILED_BM_OR_INVISGOD 
SPELL_FAILED_EXPERT_RIDING_REQUIREMENT 
SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT 
SPELL_FAILED_NOT_IDLE 
SPELL_FAILED_NOT_INACTIVE 
SPELL_FAILED_PARTIAL_PLAYTIME 
SPELL_FAILED_NO_PLAYTIME 
SPELL_FAILED_NOT_IN_BATTLEGROUND 
SPELL_FAILED_NOT_IN_RAID_INSTANCE 
SPELL_FAILED_ONLY_IN_ARENA 
SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE 
SPELL_FAILED_ON_USE_ENCHANT 
SPELL_FAILED_NOT_ON_GROUND 
SPELL_FAILED_CUSTOM_ERROR 
SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW 
SPELL_FAILED_TOO_MANY_SOCKETS 
SPELL_FAILED_INVALID_GLYPH 
SPELL_FAILED_UNIQUE_GLYPH 
SPELL_FAILED_GLYPH_SOCKET_LOCKED 
SPELL_FAILED_NO_VALID_TARGETS 
SPELL_FAILED_ITEM_AT_MAX_CHARGES 
SPELL_FAILED_NOT_IN_BARBERSHOP 
SPELL_FAILED_FISHING_TOO_LOW 
SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW 
SPELL_FAILED_SUMMON_PENDING 
SPELL_FAILED_MAX_SOCKETS 
SPELL_FAILED_PET_CAN_RENAME 
SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED 
SPELL_FAILED_UNKNOWN 
SPELL_CAST_OK 

Definition at line 1035 of file SharedDefines.h.

◆ SpellCategory

Enumerator
SPELL_CATEGORY_FOOD 
SPELL_CATEGORY_DRINK 

Definition at line 381 of file SharedDefines.h.

◆ SpellClickCastFlags

Enumerator
NPC_CLICK_CAST_CASTER_CLICKER 
NPC_CLICK_CAST_TARGET_CLICKER 
NPC_CLICK_CAST_ORIG_CASTER_OWNER 

Definition at line 730 of file SharedDefines.h.

◆ SpellClickUserTypes

Enumerator
SPELL_CLICK_USER_ANY 
SPELL_CLICK_USER_FRIEND 
SPELL_CLICK_USER_RAID 
SPELL_CLICK_USER_PARTY 
SPELL_CLICK_USER_MAX 

Definition at line 721 of file SharedDefines.h.

◆ SpellCustomErrors

Enumerator
SPELL_CUSTOM_ERROR_NONE 
SPELL_CUSTOM_ERROR_CUSTOM_MSG 
SPELL_CUSTOM_ERROR_ALEX_BROKE_QUEST 
SPELL_CUSTOM_ERROR_NEED_HELPLESS_VILLAGER 
SPELL_CUSTOM_ERROR_NEED_WARSONG_DISGUISE 
SPELL_CUSTOM_ERROR_REQUIRES_PLAGUE_WAGON 
SPELL_CUSTOM_ERROR_CANT_TARGET_FRIENDLY_NONPARTY 
SPELL_CUSTOM_ERROR_NEED_CHILL_NYMPH 
SPELL_CUSTOM_ERROR_MUST_BE_IN_ENKILAH 
SPELL_CUSTOM_ERROR_REQUIRES_CORPSE_DUST 
SPELL_CUSTOM_ERROR_CANT_SUMMON_GARGOYLE 
SPELL_CUSTOM_ERROR_NEED_CORPSE_DUST_IF_NO_TARGET 
SPELL_CUSTOM_ERROR_MUST_BE_AT_SHATTERHORN 
SPELL_CUSTOM_ERROR_MUST_TARGET_PROTO_DRAKE_EGG 
SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_TREE 
SPELL_CUSTOM_ERROR_MUST_TARGET_TURKEY 
SPELL_CUSTOM_ERROR_MUST_TARGET_HAWK 
SPELL_CUSTOM_ERROR_TOO_FAR_FROM_BOUY 
SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_OIL_SLICK 
SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_BOUY 
SPELL_CUSTOM_ERROR_WYRMREST_VANQUISHER 
SPELL_CUSTOM_ERROR_MUST_TARGET_ICE_HEART_JORMUNGAR 
SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_SINKHOLE 
SPELL_CUSTOM_ERROR_REQUIRES_HAROLD_LANE 
SPELL_CUSTOM_ERROR_REQUIRES_GAMMOTH_MAGNATAUR 
SPELL_CUSTOM_ERROR_MUST_BE_IN_RESURRECTION_CHAMBER 
SPELL_CUSTOM_ERROR_CANT_CALL_WINTERGARDE_HERE 
SPELL_CUSTOM_ERROR_MUST_TARGET_WILHELM 
SPELL_CUSTOM_ERROR_NOT_ENOUGH_HEALTH 
SPELL_CUSTOM_ERROR_NO_NEARBY_CORPSES 
SPELL_CUSTOM_ERROR_TOO_MANY_GHOULS 
SPELL_CUSTOM_ERROR_GO_FURTHER_FROM_SUNDERED_SHARD 
SPELL_CUSTOM_ERROR_MUST_BE_IN_CAT_FORM 
SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT 
SPELL_CUSTOM_ERROR_MUST_BE_IN_FERAL_FORM 
SPELL_CUSTOM_ERROR_MUST_BE_NEAR_HELPLESS_VILLAGER 
SPELL_CUSTOM_ERROR_CANT_TARGET_ELEMENTAL_MECHANICAL 
SPELL_CUSTOM_ERROR_MUST_HAVE_USED_DALARAN_CRYSTAL 
SPELL_CUSTOM_ERROR_YOU_ALREADY_HOLD_SOMETHING 
SPELL_CUSTOM_ERROR_YOU_DONT_HOLD_ANYTHING 
SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_VALDURAN 
SPELL_CUSTOM_ERROR_NO_PASSENGER 
SPELL_CUSTOM_ERROR_CANT_BUILD_MORE_VEHICLES 
SPELL_CUSTOM_ERROR_ALREADY_CARRYING_CRUSADER 
SPELL_CUSTOM_ERROR_CANT_DO_WHILE_ROOTED 
SPELL_CUSTOM_ERROR_REQUIRES_NEARBY_TARGET 
SPELL_CUSTOM_ERROR_NOTHING_TO_DISCOVER 
SPELL_CUSTOM_ERROR_NOT_ENOUGH_TARGETS 
SPELL_CUSTOM_ERROR_CONSTRUCT_TOO_FAR 
SPELL_CUSTOM_ERROR_REQUIRES_GRAND_MASTER_ENGINEER 
SPELL_CUSTOM_ERROR_CANT_USE_THAT_MOUNT 
SPELL_CUSTOM_ERROR_NOONE_TO_EJECT 
SPELL_CUSTOM_ERROR_TARGET_MUST_BE_BOUND 
SPELL_CUSTOM_ERROR_TARGET_MUST_BE_UNDEAD 
SPELL_CUSTOM_ERROR_TARGET_TOO_FAR 
SPELL_CUSTOM_ERROR_MISSING_DARK_MATTER 
SPELL_CUSTOM_ERROR_CANT_USE_THAT_ITEM 
SPELL_CUSTOM_ERROR_CANT_DO_WHILE_CYCYLONED 
SPELL_CUSTOM_ERROR_TARGET_HAS_SCROLL 
SPELL_CUSTOM_ERROR_POISON_TOO_STRONG 
SPELL_CUSTOM_ERROR_MUST_HAVE_LANCE_EQUIPPED 
SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_MAIDEN 
SPELL_CUSTOM_ERROR_LEARNED_EVERYTHING 
SPELL_CUSTOM_ERROR_PET_IS_DEAD 
SPELL_CUSTOM_ERROR_NO_VALID_TARGETS 
SPELL_CUSTOM_ERROR_GM_ONLY 
SPELL_CUSTOM_ERROR_REQUIRES_LEVEL_58 
SPELL_CUSTOM_ERROR_AT_HONOR_CAP 
SPELL_CUSTOM_ERROR_68 
SPELL_CUSTOM_ERROR_69 
SPELL_CUSTOM_ERROR_70 
SPELL_CUSTOM_ERROR_71 
SPELL_CUSTOM_ERROR_72 
SPELL_CUSTOM_ERROR_73 
SPELL_CUSTOM_ERROR_74 
SPELL_CUSTOM_ERROR_MUST_HAVE_DEMONIC_CIRCLE 
SPELL_CUSTOM_ERROR_AT_MAX_RAGE 
SPELL_CUSTOM_ERROR_REQUIRES_350_ENGINEERING 
SPELL_CUSTOM_ERROR_SOUL_BELONGS_TO_LICH_KING 
SPELL_CUSTOM_ERROR_ATTENDANT_HAS_PONY 
SPELL_CUSTOM_ERROR_80 
SPELL_CUSTOM_ERROR_81 
SPELL_CUSTOM_ERROR_82 
SPELL_CUSTOM_ERROR_MUST_HAVE_FIRE_TOTEM 
SPELL_CUSTOM_ERROR_CANT_TARGET_VAMPIRES 
SPELL_CUSTOM_ERROR_PET_ALREADY_AT_YOUR_LEVEL 
SPELL_CUSTOM_ERROR_MISSING_ITEM_REQUIREMENS 
SPELL_CUSTOM_ERROR_TOO_MANY_ABOMINATIONS 
SPELL_CUSTOM_ERROR_ALL_POTIONS_USED 
SPELL_CUSTOM_ERROR_89 
SPELL_CUSTOM_ERROR_REQUIRES_LEVEL_65 
SPELL_CUSTOM_ERROR_91 
SPELL_CUSTOM_ERROR_92 
SPELL_CUSTOM_ERROR_93 
SPELL_CUSTOM_ERROR_94 
SPELL_CUSTOM_ERROR_95 
SPELL_CUSTOM_ERROR_MAX_NUMBER_OF_RECRUITS 
SPELL_CUSTOM_ERROR_MAX_NUMBER_OF_VOLUNTEERS 
SPELL_CUSTOM_ERROR_FROSTMOURNE_RENDERED_RESURRECT 
SPELL_CUSTOM_ERROR_CANT_MOUNT_WITH_SHAPESHIFT 

Definition at line 1229 of file SharedDefines.h.

◆ SpellDmgClass

Enumerator
SPELL_DAMAGE_CLASS_NONE 
SPELL_DAMAGE_CLASS_MAGIC 
SPELL_DAMAGE_CLASS_MELEE 
SPELL_DAMAGE_CLASS_RANGED 

Definition at line 1630 of file SharedDefines.h.

◆ SpellEffects

Enumerator
SPELL_EFFECT_NONE 
SPELL_EFFECT_INSTAKILL 
SPELL_EFFECT_SCHOOL_DAMAGE 
SPELL_EFFECT_DUMMY 
SPELL_EFFECT_PORTAL_TELEPORT 
SPELL_EFFECT_TELEPORT_UNITS 
SPELL_EFFECT_APPLY_AURA 
SPELL_EFFECT_ENVIRONMENTAL_DAMAGE 
SPELL_EFFECT_POWER_DRAIN 
SPELL_EFFECT_HEALTH_LEECH 
SPELL_EFFECT_HEAL 
SPELL_EFFECT_BIND 
SPELL_EFFECT_PORTAL 
SPELL_EFFECT_RITUAL_BASE 
SPELL_EFFECT_RITUAL_SPECIALIZE 
SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL 
SPELL_EFFECT_QUEST_COMPLETE 
SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL 
SPELL_EFFECT_RESURRECT 
SPELL_EFFECT_ADD_EXTRA_ATTACKS 
SPELL_EFFECT_DODGE 
SPELL_EFFECT_EVADE 
SPELL_EFFECT_PARRY 
SPELL_EFFECT_BLOCK 
SPELL_EFFECT_CREATE_ITEM 
SPELL_EFFECT_WEAPON 
SPELL_EFFECT_DEFENSE 
SPELL_EFFECT_PERSISTENT_AREA_AURA 
SPELL_EFFECT_SUMMON 
SPELL_EFFECT_LEAP 
SPELL_EFFECT_ENERGIZE 
SPELL_EFFECT_WEAPON_PERCENT_DAMAGE 
SPELL_EFFECT_TRIGGER_MISSILE 
SPELL_EFFECT_OPEN_LOCK 
SPELL_EFFECT_SUMMON_CHANGE_ITEM 
SPELL_EFFECT_APPLY_AREA_AURA_PARTY 
SPELL_EFFECT_LEARN_SPELL 
SPELL_EFFECT_SPELL_DEFENSE 
SPELL_EFFECT_DISPEL 
SPELL_EFFECT_LANGUAGE 
SPELL_EFFECT_DUAL_WIELD 
SPELL_EFFECT_JUMP 
SPELL_EFFECT_JUMP_DEST 
SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER 
SPELL_EFFECT_SKILL_STEP 
SPELL_EFFECT_ADD_HONOR 
SPELL_EFFECT_SPAWN 
SPELL_EFFECT_TRADE_SKILL 
SPELL_EFFECT_STEALTH 
SPELL_EFFECT_DETECT 
SPELL_EFFECT_TRANS_DOOR 
SPELL_EFFECT_FORCE_CRITICAL_HIT 
SPELL_EFFECT_GUARANTEE_HIT 
SPELL_EFFECT_ENCHANT_ITEM 
SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY 
SPELL_EFFECT_TAMECREATURE 
SPELL_EFFECT_SUMMON_PET 
SPELL_EFFECT_LEARN_PET_SPELL 
SPELL_EFFECT_WEAPON_DAMAGE 
SPELL_EFFECT_CREATE_RANDOM_ITEM 
SPELL_EFFECT_PROFICIENCY 
SPELL_EFFECT_SEND_EVENT 
SPELL_EFFECT_POWER_BURN 
SPELL_EFFECT_THREAT 
SPELL_EFFECT_TRIGGER_SPELL 
SPELL_EFFECT_APPLY_AREA_AURA_RAID 
SPELL_EFFECT_CREATE_MANA_GEM 
SPELL_EFFECT_HEAL_MAX_HEALTH 
SPELL_EFFECT_INTERRUPT_CAST 
SPELL_EFFECT_DISTRACT 
SPELL_EFFECT_PULL 
SPELL_EFFECT_PICKPOCKET 
SPELL_EFFECT_ADD_FARSIGHT 
SPELL_EFFECT_UNTRAIN_TALENTS 
SPELL_EFFECT_APPLY_GLYPH 
SPELL_EFFECT_HEAL_MECHANICAL 
SPELL_EFFECT_SUMMON_OBJECT_WILD 
SPELL_EFFECT_SCRIPT_EFFECT 
SPELL_EFFECT_ATTACK 
SPELL_EFFECT_SANCTUARY 
SPELL_EFFECT_ADD_COMBO_POINTS 
SPELL_EFFECT_CREATE_HOUSE 
SPELL_EFFECT_BIND_SIGHT 
SPELL_EFFECT_DUEL 
SPELL_EFFECT_STUCK 
SPELL_EFFECT_SUMMON_PLAYER 
SPELL_EFFECT_ACTIVATE_OBJECT 
SPELL_EFFECT_GAMEOBJECT_DAMAGE 
SPELL_EFFECT_GAMEOBJECT_REPAIR 
SPELL_EFFECT_GAMEOBJECT_SET_DESTRUCTION_STATE 
SPELL_EFFECT_KILL_CREDIT 
SPELL_EFFECT_THREAT_ALL 
SPELL_EFFECT_ENCHANT_HELD_ITEM 
SPELL_EFFECT_FORCE_DESELECT 
SPELL_EFFECT_SELF_RESURRECT 
SPELL_EFFECT_SKINNING 
SPELL_EFFECT_CHARGE 
SPELL_EFFECT_CAST_BUTTON 
SPELL_EFFECT_KNOCK_BACK 
SPELL_EFFECT_DISENCHANT 
SPELL_EFFECT_INEBRIATE 
SPELL_EFFECT_FEED_PET 
SPELL_EFFECT_DISMISS_PET 
SPELL_EFFECT_REPUTATION 
SPELL_EFFECT_SUMMON_OBJECT_SLOT1 
SPELL_EFFECT_SUMMON_OBJECT_SLOT2 
SPELL_EFFECT_SUMMON_OBJECT_SLOT3 
SPELL_EFFECT_SUMMON_OBJECT_SLOT4 
SPELL_EFFECT_DISPEL_MECHANIC 
SPELL_EFFECT_RESURRECT_PET 
SPELL_EFFECT_DESTROY_ALL_TOTEMS 
SPELL_EFFECT_DURABILITY_DAMAGE 
SPELL_EFFECT_112 
SPELL_EFFECT_RESURRECT_NEW 
SPELL_EFFECT_ATTACK_ME 
SPELL_EFFECT_DURABILITY_DAMAGE_PCT 
SPELL_EFFECT_SKIN_PLAYER_CORPSE 
SPELL_EFFECT_SPIRIT_HEAL 
SPELL_EFFECT_SKILL 
SPELL_EFFECT_APPLY_AREA_AURA_PET 
SPELL_EFFECT_TELEPORT_GRAVEYARD 
SPELL_EFFECT_NORMALIZED_WEAPON_DMG 
SPELL_EFFECT_122 
SPELL_EFFECT_SEND_TAXI 
SPELL_EFFECT_PULL_TOWARDS 
SPELL_EFFECT_MODIFY_THREAT_PERCENT 
SPELL_EFFECT_STEAL_BENEFICIAL_BUFF 
SPELL_EFFECT_PROSPECTING 
SPELL_EFFECT_APPLY_AREA_AURA_FRIEND 
SPELL_EFFECT_APPLY_AREA_AURA_ENEMY 
SPELL_EFFECT_REDIRECT_THREAT 
SPELL_EFFECT_PLAY_SOUND 
SPELL_EFFECT_PLAY_MUSIC 
SPELL_EFFECT_UNLEARN_SPECIALIZATION 
SPELL_EFFECT_KILL_CREDIT2 
SPELL_EFFECT_CALL_PET 
SPELL_EFFECT_HEAL_PCT 
SPELL_EFFECT_ENERGIZE_PCT 
SPELL_EFFECT_LEAP_BACK 
SPELL_EFFECT_CLEAR_QUEST 
SPELL_EFFECT_FORCE_CAST 
SPELL_EFFECT_FORCE_CAST_WITH_VALUE 
SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE 
SPELL_EFFECT_APPLY_AREA_AURA_OWNER 
SPELL_EFFECT_KNOCK_BACK_DEST 
SPELL_EFFECT_PULL_TOWARDS_DEST 
SPELL_EFFECT_ACTIVATE_RUNE 
SPELL_EFFECT_QUEST_FAIL 
SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE 
SPELL_EFFECT_CHARGE_DEST 
SPELL_EFFECT_QUEST_START 
SPELL_EFFECT_TRIGGER_SPELL_2 
SPELL_EFFECT_SUMMON_RAF_FRIEND 
SPELL_EFFECT_CREATE_TAMED_PET 
SPELL_EFFECT_DISCOVER_TAXI 
SPELL_EFFECT_TITAN_GRIP 
SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC 
SPELL_EFFECT_CREATE_ITEM_2 
SPELL_EFFECT_MILLING 
SPELL_EFFECT_ALLOW_RENAME_PET 
SPELL_EFFECT_FORCE_CAST_2 
SPELL_EFFECT_TALENT_SPEC_COUNT 
SPELL_EFFECT_TALENT_SPEC_SELECT 
SPELL_EFFECT_163 
SPELL_EFFECT_REMOVE_AURA 
TOTAL_SPELL_EFFECTS 

Definition at line 864 of file SharedDefines.h.

◆ SpellEffIndex

Enumerator
EFFECT_0 
EFFECT_1 
EFFECT_2 

Definition at line 29 of file SharedDefines.h.

◆ SpellFamilyNames

Enumerator
SPELLFAMILY_GENERIC 
SPELLFAMILY_UNK1 
SPELLFAMILY_MAGE 
SPELLFAMILY_WARRIOR 
SPELLFAMILY_WARLOCK 
SPELLFAMILY_PRIEST 
SPELLFAMILY_DRUID 
SPELLFAMILY_ROGUE 
SPELLFAMILY_HUNTER 
SPELLFAMILY_PALADIN 
SPELLFAMILY_SHAMAN 
SPELLFAMILY_UNK2 
SPELLFAMILY_POTION 
SPELLFAMILY_DEATHKNIGHT 
SPELLFAMILY_PET 

Definition at line 3642 of file SharedDefines.h.

◆ SpellHitType

Enumerator
SPELL_HIT_TYPE_CRIT_DEBUG 
SPELL_HIT_TYPE_CRIT 
SPELL_HIT_TYPE_HIT_DEBUG 
SPELL_HIT_TYPE_SPLIT 
SPELL_HIT_TYPE_VICTIM_IS_ATTACKER 
SPELL_HIT_TYPE_ATTACK_TABLE_DEBUG 

Definition at line 1619 of file SharedDefines.h.

◆ SpellImmunity

Enumerator
IMMUNITY_EFFECT 
IMMUNITY_STATE 
IMMUNITY_SCHOOL 
IMMUNITY_DAMAGE 
IMMUNITY_DISPEL 
IMMUNITY_MECHANIC 
IMMUNITY_ID 
MAX_SPELL_IMMUNITY 

Definition at line 1479 of file SharedDefines.h.

◆ SpellMissInfo

Enumerator
SPELL_MISS_NONE 
SPELL_MISS_MISS 
SPELL_MISS_RESIST 
SPELL_MISS_DODGE 
SPELL_MISS_PARRY 
SPELL_MISS_BLOCK 
SPELL_MISS_EVADE 
SPELL_MISS_IMMUNE 
SPELL_MISS_IMMUNE2 
SPELL_MISS_DEFLECT 
SPELL_MISS_ABSORB 
SPELL_MISS_REFLECT 

Definition at line 1603 of file SharedDefines.h.

◆ SpellPreventionType

Enumerator
SPELL_PREVENTION_TYPE_NONE 
SPELL_PREVENTION_TYPE_SILENCE 
SPELL_PREVENTION_TYPE_PACIFY 

Definition at line 1639 of file SharedDefines.h.

◆ SpellSchoolMask

Enumerator
SPELL_SCHOOL_MASK_NONE 
SPELL_SCHOOL_MASK_NORMAL 
SPELL_SCHOOL_MASK_HOLY 
SPELL_SCHOOL_MASK_FIRE 
SPELL_SCHOOL_MASK_NATURE 
SPELL_SCHOOL_MASK_FROST 
SPELL_SCHOOL_MASK_SHADOW 
SPELL_SCHOOL_MASK_ARCANE 
SPELL_SCHOOL_MASK_SPELL 
SPELL_SCHOOL_MASK_MAGIC 
SPELL_SCHOOL_MASK_ALL 

Definition at line 330 of file SharedDefines.h.

◆ SpellSchools

Enumerator
SPELL_SCHOOL_NORMAL 
SPELL_SCHOOL_HOLY 
SPELL_SCHOOL_FIRE 
SPELL_SCHOOL_NATURE 
SPELL_SCHOOL_FROST 
SPELL_SCHOOL_SHADOW 
SPELL_SCHOOL_ARCANE 
MAX_SPELL_SCHOOL 

Definition at line 318 of file SharedDefines.h.

◆ SpellVisualKit

Enumerator
SPELL_VISUAL_KIT_FOOD 
SPELL_VISUAL_KIT_DRINK 

Definition at line 387 of file SharedDefines.h.

◆ Stats

enum Stats
Enumerator
STAT_STRENGTH 
STAT_AGILITY 
STAT_STAMINA 
STAT_INTELLECT 
STAT_SPIRIT 
MAX_STATS 

Definition at line 290 of file SharedDefines.h.

◆ StealthType

Enumerator
STEALTH_GENERAL 
STEALTH_TRAP 
TOTAL_STEALTH_TYPES 

Definition at line 1333 of file SharedDefines.h.

◆ StringIdType

enum class StringIdType : int32
strong
Enumerator
Template 
Spawn 
Script 

Definition at line 2829 of file SharedDefines.h.

◆ SummonCategory

Enumerator
SUMMON_CATEGORY_WILD 
SUMMON_CATEGORY_ALLY 
SUMMON_CATEGORY_PET 
SUMMON_CATEGORY_PUPPET 
SUMMON_CATEGORY_VEHICLE 
SUMMON_CATEGORY_UNK 

Definition at line 3359 of file SharedDefines.h.

◆ SummonSlot

enum SummonSlot
Enumerator
SUMMON_SLOT_PET 
SUMMON_SLOT_TOTEM_FIRE 
SUMMON_SLOT_TOTEM_EARTH 
SUMMON_SLOT_TOTEM_WATER 
SUMMON_SLOT_TOTEM_AIR 
SUMMON_SLOT_MINIPET 
SUMMON_SLOT_QUEST 
MAX_SUMMON_SLOT 

Definition at line 3387 of file SharedDefines.h.

◆ SummonType

enum SummonType
Enumerator
SUMMON_TYPE_NONE 
SUMMON_TYPE_PET 
SUMMON_TYPE_GUARDIAN 
SUMMON_TYPE_MINION 
SUMMON_TYPE_TOTEM 
SUMMON_TYPE_MINIPET 
SUMMON_TYPE_GUARDIAN2 
SUMMON_TYPE_WILD2 
SUMMON_TYPE_WILD3 
SUMMON_TYPE_VEHICLE 
SUMMON_TYPE_VEHICLE2 
SUMMON_TYPE_LIGHTWELL 
SUMMON_TYPE_JEEVES 

Definition at line 3370 of file SharedDefines.h.

◆ Targets

enum Targets
Enumerator
TARGET_UNIT_CASTER 
TARGET_UNIT_NEARBY_ENEMY 
TARGET_UNIT_NEARBY_ALLY 
TARGET_UNIT_NEARBY_PARTY 
TARGET_UNIT_PET 
TARGET_UNIT_TARGET_ENEMY 
TARGET_UNIT_SRC_AREA_ENTRY 
TARGET_UNIT_DEST_AREA_ENTRY 
TARGET_DEST_HOME 
TARGET_UNIT_SRC_AREA_UNK_11 
TARGET_UNIT_SRC_AREA_ENEMY 
TARGET_UNIT_DEST_AREA_ENEMY 
TARGET_DEST_DB 
TARGET_DEST_CASTER 
TARGET_UNIT_CASTER_AREA_PARTY 
TARGET_UNIT_TARGET_ALLY 
TARGET_SRC_CASTER 
TARGET_GAMEOBJECT_TARGET 
TARGET_UNIT_CONE_ENEMY_24 
TARGET_UNIT_TARGET_ANY 
TARGET_GAMEOBJECT_ITEM_TARGET 
TARGET_UNIT_MASTER 
TARGET_DEST_DYNOBJ_ENEMY 
TARGET_DEST_DYNOBJ_ALLY 
TARGET_UNIT_SRC_AREA_ALLY 
TARGET_UNIT_DEST_AREA_ALLY 
TARGET_DEST_CASTER_SUMMON 
TARGET_UNIT_SRC_AREA_PARTY 
TARGET_UNIT_DEST_AREA_PARTY 
TARGET_UNIT_TARGET_PARTY 
TARGET_DEST_CASTER_UNK_36 
TARGET_UNIT_LASTTARGET_AREA_PARTY 
TARGET_UNIT_NEARBY_ENTRY 
TARGET_DEST_CASTER_FISHING 
TARGET_GAMEOBJECT_NEARBY_ENTRY 
TARGET_DEST_CASTER_FRONT_RIGHT 
TARGET_DEST_CASTER_BACK_RIGHT 
TARGET_DEST_CASTER_BACK_LEFT 
TARGET_DEST_CASTER_FRONT_LEFT 
TARGET_UNIT_TARGET_CHAINHEAL_ALLY 
TARGET_DEST_NEARBY_ENTRY 
TARGET_DEST_CASTER_FRONT 
TARGET_DEST_CASTER_BACK 
TARGET_DEST_CASTER_RIGHT 
TARGET_DEST_CASTER_LEFT 
TARGET_GAMEOBJECT_SRC_AREA 
TARGET_GAMEOBJECT_DEST_AREA 
TARGET_DEST_TARGET_ENEMY 
TARGET_UNIT_CONE_ENEMY_54 
TARGET_DEST_CASTER_FRONT_LEAP 
TARGET_UNIT_CASTER_AREA_RAID 
TARGET_UNIT_TARGET_RAID 
TARGET_UNIT_NEARBY_RAID 
TARGET_UNIT_CONE_ALLY 
TARGET_UNIT_CONE_ENTRY 
TARGET_UNIT_TARGET_AREA_RAID_CLASS 
TARGET_UNK_62 
TARGET_DEST_TARGET_ANY 
TARGET_DEST_TARGET_FRONT 
TARGET_DEST_TARGET_BACK 
TARGET_DEST_TARGET_RIGHT 
TARGET_DEST_TARGET_LEFT 
TARGET_DEST_TARGET_FRONT_RIGHT 
TARGET_DEST_TARGET_BACK_RIGHT 
TARGET_DEST_TARGET_BACK_LEFT 
TARGET_DEST_TARGET_FRONT_LEFT 
TARGET_DEST_CASTER_RANDOM 
TARGET_DEST_CASTER_RADIUS 
TARGET_DEST_TARGET_RANDOM 
TARGET_DEST_TARGET_RADIUS 
TARGET_DEST_CHANNEL_TARGET 
TARGET_UNIT_CHANNEL_TARGET 
TARGET_DEST_DEST_FRONT 
TARGET_DEST_DEST_BACK 
TARGET_DEST_DEST_RIGHT 
TARGET_DEST_DEST_LEFT 
TARGET_DEST_DEST_FRONT_RIGHT 
TARGET_DEST_DEST_BACK_RIGHT 
TARGET_DEST_DEST_BACK_LEFT 
TARGET_DEST_DEST_FRONT_LEFT 
TARGET_DEST_DEST_RANDOM 
TARGET_DEST_DEST 
TARGET_DEST_DYNOBJ_NONE 
TARGET_DEST_TRAJ 
TARGET_UNIT_TARGET_MINIPET 
TARGET_DEST_DEST_RADIUS 
TARGET_UNIT_SUMMONER 
TARGET_CORPSE_SRC_AREA_ENEMY 
TARGET_UNIT_VEHICLE 
TARGET_UNIT_TARGET_PASSENGER 
TARGET_UNIT_PASSENGER_0 
TARGET_UNIT_PASSENGER_1 
TARGET_UNIT_PASSENGER_2 
TARGET_UNIT_PASSENGER_3 
TARGET_UNIT_PASSENGER_4 
TARGET_UNIT_PASSENGER_5 
TARGET_UNIT_PASSENGER_6 
TARGET_UNIT_PASSENGER_7 
TARGET_UNIT_CONE_ENEMY_104 
TARGET_UNIT_UNK_105 
TARGET_DEST_CHANNEL_CASTER 
TARGET_UNK_DEST_AREA_UNK_107 
TARGET_GAMEOBJECT_CONE 
TARGET_UNIT_CONE_ENTRY_110 
TOTAL_SPELL_TARGETS 

Definition at line 1494 of file SharedDefines.h.

◆ Team

enum Team
Enumerator
HORDE 
ALLIANCE 
TEAM_OTHER 

Definition at line 852 of file SharedDefines.h.

◆ TeamId

enum TeamId
Enumerator
TEAM_ALLIANCE 
TEAM_HORDE 
TEAM_NEUTRAL 

Definition at line 845 of file SharedDefines.h.

◆ TextEmotes

enum TextEmotes
Enumerator
TEXT_EMOTE_AGREE 
TEXT_EMOTE_AMAZE 
TEXT_EMOTE_ANGRY 
TEXT_EMOTE_APOLOGIZE 
TEXT_EMOTE_APPLAUD 
TEXT_EMOTE_BASHFUL 
TEXT_EMOTE_BECKON 
TEXT_EMOTE_BEG 
TEXT_EMOTE_BITE 
TEXT_EMOTE_BLEED 
TEXT_EMOTE_BLINK 
TEXT_EMOTE_BLUSH 
TEXT_EMOTE_BONK 
TEXT_EMOTE_BORED 
TEXT_EMOTE_BOUNCE 
TEXT_EMOTE_BRB 
TEXT_EMOTE_BOW 
TEXT_EMOTE_BURP 
TEXT_EMOTE_BYE 
TEXT_EMOTE_CACKLE 
TEXT_EMOTE_CHEER 
TEXT_EMOTE_CHICKEN 
TEXT_EMOTE_CHUCKLE 
TEXT_EMOTE_CLAP 
TEXT_EMOTE_CONFUSED 
TEXT_EMOTE_CONGRATULATE 
TEXT_EMOTE_COUGH 
TEXT_EMOTE_COWER 
TEXT_EMOTE_CRACK 
TEXT_EMOTE_CRINGE 
TEXT_EMOTE_CRY 
TEXT_EMOTE_CURIOUS 
TEXT_EMOTE_CURTSEY 
TEXT_EMOTE_DANCE 
TEXT_EMOTE_DRINK 
TEXT_EMOTE_DROOL 
TEXT_EMOTE_EAT 
TEXT_EMOTE_EYE 
TEXT_EMOTE_FART 
TEXT_EMOTE_FIDGET 
TEXT_EMOTE_FLEX 
TEXT_EMOTE_FROWN 
TEXT_EMOTE_GASP 
TEXT_EMOTE_GAZE 
TEXT_EMOTE_GIGGLE 
TEXT_EMOTE_GLARE 
TEXT_EMOTE_GLOAT 
TEXT_EMOTE_GREET 
TEXT_EMOTE_GRIN 
TEXT_EMOTE_GROAN 
TEXT_EMOTE_GROVEL 
TEXT_EMOTE_GUFFAW 
TEXT_EMOTE_HAIL 
TEXT_EMOTE_HAPPY 
TEXT_EMOTE_HELLO 
TEXT_EMOTE_HUG 
TEXT_EMOTE_HUNGRY 
TEXT_EMOTE_KISS 
TEXT_EMOTE_KNEEL 
TEXT_EMOTE_LAUGH 
TEXT_EMOTE_LAYDOWN 
TEXT_EMOTE_MESSAGE 
TEXT_EMOTE_MOAN 
TEXT_EMOTE_MOON 
TEXT_EMOTE_MOURN 
TEXT_EMOTE_NO 
TEXT_EMOTE_NOD 
TEXT_EMOTE_NOSEPICK 
TEXT_EMOTE_PANIC 
TEXT_EMOTE_PEER 
TEXT_EMOTE_PLEAD 
TEXT_EMOTE_POINT 
TEXT_EMOTE_POKE 
TEXT_EMOTE_PRAY 
TEXT_EMOTE_ROAR 
TEXT_EMOTE_ROFL 
TEXT_EMOTE_RUDE 
TEXT_EMOTE_SALUTE 
TEXT_EMOTE_SCRATCH 
TEXT_EMOTE_SEXY 
TEXT_EMOTE_SHAKE 
TEXT_EMOTE_SHOUT 
TEXT_EMOTE_SHRUG 
TEXT_EMOTE_SHY 
TEXT_EMOTE_SIGH 
TEXT_EMOTE_SIT 
TEXT_EMOTE_SLEEP 
TEXT_EMOTE_SNARL 
TEXT_EMOTE_SPIT 
TEXT_EMOTE_STARE 
TEXT_EMOTE_SURPRISED 
TEXT_EMOTE_SURRENDER 
TEXT_EMOTE_TALK 
TEXT_EMOTE_TALKEX 
TEXT_EMOTE_TALKQ 
TEXT_EMOTE_TAP 
TEXT_EMOTE_THANK 
TEXT_EMOTE_THREATEN 
TEXT_EMOTE_TIRED 
TEXT_EMOTE_VICTORY 
TEXT_EMOTE_WAVE 
TEXT_EMOTE_WELCOME 
TEXT_EMOTE_WHINE 
TEXT_EMOTE_WHISTLE 
TEXT_EMOTE_WORK 
TEXT_EMOTE_YAWN 
TEXT_EMOTE_BOGGLE 
TEXT_EMOTE_CALM 
TEXT_EMOTE_COLD 
TEXT_EMOTE_COMFORT 
TEXT_EMOTE_CUDDLE 
TEXT_EMOTE_DUCK 
TEXT_EMOTE_INSULT 
TEXT_EMOTE_INTRODUCE 
TEXT_EMOTE_JK 
TEXT_EMOTE_LICK 
TEXT_EMOTE_LISTEN 
TEXT_EMOTE_LOST 
TEXT_EMOTE_MOCK 
TEXT_EMOTE_PONDER 
TEXT_EMOTE_POUNCE 
TEXT_EMOTE_PRAISE 
TEXT_EMOTE_PURR 
TEXT_EMOTE_PUZZLE 
TEXT_EMOTE_RAISE 
TEXT_EMOTE_READY 
TEXT_EMOTE_SHIMMY 
TEXT_EMOTE_SHIVER 
TEXT_EMOTE_SHOO 
TEXT_EMOTE_SLAP 
TEXT_EMOTE_SMIRK 
TEXT_EMOTE_SNIFF 
TEXT_EMOTE_SNUB 
TEXT_EMOTE_SOOTHE 
TEXT_EMOTE_STINK 
TEXT_EMOTE_TAUNT 
TEXT_EMOTE_TEASE 
TEXT_EMOTE_THIRSTY 
TEXT_EMOTE_VETO 
TEXT_EMOTE_SNICKER 
TEXT_EMOTE_STAND 
TEXT_EMOTE_TICKLE 
TEXT_EMOTE_VIOLIN 
TEXT_EMOTE_SMILE 
TEXT_EMOTE_RASP 
TEXT_EMOTE_PITY 
TEXT_EMOTE_GROWL 
TEXT_EMOTE_BARK 
TEXT_EMOTE_SCARED 
TEXT_EMOTE_FLOP 
TEXT_EMOTE_LOVE 
TEXT_EMOTE_MOO 
TEXT_EMOTE_COMMEND 
TEXT_EMOTE_TRAIN 
TEXT_EMOTE_HELPME 
TEXT_EMOTE_INCOMING 
TEXT_EMOTE_CHARGE 
TEXT_EMOTE_FLEE 
TEXT_EMOTE_ATTACKMYTARGET 
TEXT_EMOTE_OOM 
TEXT_EMOTE_FOLLOW 
TEXT_EMOTE_WAIT 
TEXT_EMOTE_HEALME 
TEXT_EMOTE_OPENFIRE 
TEXT_EMOTE_FLIRT 
TEXT_EMOTE_JOKE 
TEXT_EMOTE_GOLFCLAP 
TEXT_EMOTE_WINK 
TEXT_EMOTE_PAT 
TEXT_EMOTE_SERIOUS 
TEXT_EMOTE_MOUNT_SPECIAL 
TEXT_EMOTE_GOODLUCK 
TEXT_EMOTE_BLAME 
TEXT_EMOTE_BLANK 
TEXT_EMOTE_BRANDISH 
TEXT_EMOTE_BREATH 
TEXT_EMOTE_DISAGREE 
TEXT_EMOTE_DOUBT 
TEXT_EMOTE_EMBARRASS 
TEXT_EMOTE_ENCOURAGE 
TEXT_EMOTE_ENEMY 
TEXT_EMOTE_EYEBROW 
TEXT_EMOTE_TOAST 
TEXT_EMOTE_FAIL 
TEXT_EMOTE_HIGHFIVE 
TEXT_EMOTE_ABSENT 
TEXT_EMOTE_ARM 
TEXT_EMOTE_AWE 
TEXT_EMOTE_BACKPACK 
TEXT_EMOTE_BADFEELING 
TEXT_EMOTE_CHALLENGE 
TEXT_EMOTE_CHUG 
TEXT_EMOTE_DING 
TEXT_EMOTE_FACEPALM 
TEXT_EMOTE_FAINT 
TEXT_EMOTE_GO 
TEXT_EMOTE_GOING 
TEXT_EMOTE_GLOWER 
TEXT_EMOTE_HEADACHE 
TEXT_EMOTE_HICCUP 
TEXT_EMOTE_HISS 
TEXT_EMOTE_HOLDHAND 
TEXT_EMOTE_HURRY 
TEXT_EMOTE_IDEA 
TEXT_EMOTE_JEALOUS 
TEXT_EMOTE_LUCK 
TEXT_EMOTE_MAP 
TEXT_EMOTE_MERCY 
TEXT_EMOTE_MUTTER 
TEXT_EMOTE_NERVOUS 
TEXT_EMOTE_OFFER 
TEXT_EMOTE_PET 
TEXT_EMOTE_PINCH 
TEXT_EMOTE_PROUD 
TEXT_EMOTE_PROMISE 
TEXT_EMOTE_PULSE 
TEXT_EMOTE_PUNCH 
TEXT_EMOTE_POUT 
TEXT_EMOTE_REGRET 
TEXT_EMOTE_REVENGE 
TEXT_EMOTE_ROLLEYES 
TEXT_EMOTE_RUFFLE 
TEXT_EMOTE_SAD 
TEXT_EMOTE_SCOFF 
TEXT_EMOTE_SCOLD 
TEXT_EMOTE_SCOWL 
TEXT_EMOTE_SEARCH 
TEXT_EMOTE_SHAKEFIST 
TEXT_EMOTE_SHIFTY 
TEXT_EMOTE_SHUDDER 
TEXT_EMOTE_SIGNAL 
TEXT_EMOTE_SILENCE 
TEXT_EMOTE_SING 
TEXT_EMOTE_SMACK 
TEXT_EMOTE_SNEAK 
TEXT_EMOTE_SNEEZE 
TEXT_EMOTE_SNORT 
TEXT_EMOTE_SQUEAL 
TEXT_EMOTE_STOPATTACK 
TEXT_EMOTE_SUSPICIOUS 
TEXT_EMOTE_THINK 
TEXT_EMOTE_TRUCE 
TEXT_EMOTE_TWIDDLE 
TEXT_EMOTE_WARN 
TEXT_EMOTE_SNAP 
TEXT_EMOTE_CHARM 
TEXT_EMOTE_COVEREARS 
TEXT_EMOTE_CROSSARMS 
TEXT_EMOTE_LOOK 
TEXT_EMOTE_OBJECT 
TEXT_EMOTE_SWEAT 
TEXT_EMOTE_YW 

Definition at line 1733 of file SharedDefines.h.

◆ TotemCategory

Enumerator
TC_SKINNING_SKIFE_OLD 
TC_EARTH_TOTEM 
TC_AIR_TOTEM 
TC_FIRE_TOTEM 
TC_WATER_TOTEM 
TC_COPPER_ROD 
TC_SILVER_ROD 
TC_GOLDEN_ROD 
TC_TRUESILVER_ROD 
TC_ARCANITE_ROD 
TC_MINING_PICK_OLD 
TC_PHILOSOPHERS_STONE 
TC_BLACKSMITH_HAMMER_OLD 
TC_ARCLIGHT_SPANNER 
TC_GYROMATIC_MA 
TC_MASTER_TOTEM 
TC_FEL_IRON_ROD 
TC_ADAMANTITE_ROD 
TC_ETERNIUM_ROD 
TC_HOLLOW_QUILL 
TC_RUNED_AZURITE_ROD 
TC_VIRTUOSO_INKING_SET 
TC_DRUMS 
TC_GNOMISH_ARMY_KNIFE 
TC_BLACKSMITH_HAMMER 
TC_MINING_PICK 
TC_SKINNING_KNIFE 
TC_HAMMER_PICK 
TC_BLADED_PICKAXE 
TC_FLINT_AND_TINDER 
TC_RUNED_COBALT_ROD 
TC_RUNED_TITANIUM_ROD 

Definition at line 3152 of file SharedDefines.h.

◆ TradeStatus

Enumerator
TRADE_STATUS_BUSY 
TRADE_STATUS_BEGIN_TRADE 
TRADE_STATUS_OPEN_WINDOW 
TRADE_STATUS_TRADE_CANCELED 
TRADE_STATUS_TRADE_ACCEPT 
TRADE_STATUS_BUSY_2 
TRADE_STATUS_NO_TARGET 
TRADE_STATUS_BACK_TO_TRADE 
TRADE_STATUS_TRADE_COMPLETE 
TRADE_STATUS_TRADE_REJECTED 
TRADE_STATUS_TARGET_TO_FAR 
TRADE_STATUS_WRONG_FACTION 
TRADE_STATUS_CLOSE_WINDOW 
TRADE_STATUS_IGNORE_YOU 
TRADE_STATUS_YOU_STUNNED 
TRADE_STATUS_TARGET_STUNNED 
TRADE_STATUS_YOU_DEAD 
TRADE_STATUS_TARGET_DEAD 
TRADE_STATUS_YOU_LOGOUT 
TRADE_STATUS_TARGET_LOGOUT 
TRADE_STATUS_TRIAL_ACCOUNT 
TRADE_STATUS_WRONG_REALM 
TRADE_STATUS_NOT_ON_TAPLIST 

Definition at line 3664 of file SharedDefines.h.

◆ UnitClass

enum UnitClass
Enumerator
UNIT_CLASS_WARRIOR 
UNIT_CLASS_PALADIN 
UNIT_CLASS_ROGUE 
UNIT_CLASS_MAGE 

Definition at line 204 of file SharedDefines.h.

◆ UnitDynFlags

Enumerator
UNIT_DYNFLAG_NONE 
UNIT_DYNFLAG_LOOTABLE 
UNIT_DYNFLAG_TRACK_UNIT 
UNIT_DYNFLAG_TAPPED 
UNIT_DYNFLAG_TAPPED_BY_PLAYER 
UNIT_DYNFLAG_SPECIALINFO 
UNIT_DYNFLAG_DEAD 
UNIT_DYNFLAG_REFER_A_FRIEND 
UNIT_DYNFLAG_TAPPED_BY_ALL_THREAT_LIST 

Definition at line 3188 of file SharedDefines.h.

◆ WeaponAttackType

Enumerator
BASE_ATTACK 
OFF_ATTACK 
RANGED_ATTACK 
MAX_ATTACK 

Definition at line 3854 of file SharedDefines.h.

◆ WeatherType

Enumerator
WEATHER_TYPE_FINE 
WEATHER_TYPE_RAIN 
WEATHER_TYPE_SNOW 
WEATHER_TYPE_STORM 
WEATHER_TYPE_THUNDERS 
WEATHER_TYPE_BLACKRAIN 

Definition at line 3209 of file SharedDefines.h.

◆ WorldState

Enumerator
WS_BATTLEFIELD_WG_VEHICLE_H 
WS_BATTLEFIELD_WG_MAX_VEHICLE_H 
WS_BATTLEFIELD_WG_VEHICLE_A 
WS_BATTLEFIELD_WG_MAX_VEHICLE_A 
WS_BATTLEFIELD_WG_WORKSHOP_K_W 
WS_BATTLEFIELD_WG_WORKSHOP_K_E 
WS_BATTLEFIELD_WG_WORKSHOP_NW 
WS_BATTLEFIELD_WG_WORKSHOP_NE 
WS_BATTLEFIELD_WG_WORKSHOP_SW 
WS_BATTLEFIELD_WG_WORKSHOP_SE 
WS_BATTLEFIELD_WG_SHOW_WORLDSTATE 
WS_BATTLEFIELD_WG_TIME_BATTLE_END 
WS_BATTLEFIELD_WG_ACTIVE 
WS_BATTLEFIELD_WG_DEFENDER 
WS_BATTLEFIELD_WG_ATTACKER 
WS_BATTLEFIELD_WG_ATTACKED_H 
WS_BATTLEFIELD_WG_ATTACKED_A 
WS_BATTLEFIELD_WG_DEFENDED_H 
WS_BATTLEFIELD_WG_DEFENDED_A 
WS_BATTLEFIELD_WG_TIME_NEXT_BATTLE 
WS_ARENA_DISTRIBUTION_TIME 
WS_WEEKLY_QUEST_RESET_TIME 
WS_BG_DAILY_RESET_TIME 
WS_CLEANING_FLAGS 
WS_GUILD_DAILY_RESET_TIME 
WS_MONTHLY_QUEST_RESET_TIME 
WS_DAILY_QUEST_RESET_TIME 
WS_DAILY_CALENDAR_DELETION_OLD_EVENTS_TIME 

Definition at line 3915 of file SharedDefines.h.

◆ XPColorChar

Enumerator
XP_RED 
XP_ORANGE 
XP_YELLOW 
XP_GREEN 
XP_GRAY 

Definition at line 3692 of file SharedDefines.h.

Function Documentation

◆ ClassByQuestSort()

constexpr uint8 ClassByQuestSort ( int32  QuestSort)
constexpr

Definition at line 2931 of file SharedDefines.h.

◆ DEFINE_ENUM_FLAG()

DEFINE_ENUM_FLAG ( GameObjectFlags  )

◆ GetFirstSchoolInMask()

SpellSchools GetFirstSchoolInMask ( SpellSchoolMask  mask)
inline

Definition at line 359 of file SharedDefines.h.

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◆ GetMaskForSchool()

constexpr SpellSchoolMask GetMaskForSchool ( SpellSchools  school)
constexpr

Definition at line 354 of file SharedDefines.h.

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◆ GetMaxLevelForExpansion()

uint32 GetMaxLevelForExpansion ( uint32  expansion)
inline

Definition at line 59 of file SharedDefines.h.

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◆ SkillByLockType()

constexpr SkillType SkillByLockType ( LockType  locktype)
constexpr

Definition at line 3107 of file SharedDefines.h.

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◆ SkillByQuestSort()

constexpr uint32 SkillByQuestSort ( int32  QuestSort)
constexpr

Definition at line 3121 of file SharedDefines.h.

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Variable Documentation

◆ BATTLEGROUND_QUEUE_NONE

constexpr BattlegroundQueueTypeId BATTLEGROUND_QUEUE_NONE = { 0, 0, 0 }
constexpr

Definition at line 3757 of file SharedDefines.h.

◆ CREATURE_TYPEMASK_DEMON_OR_UNDEAD

uint32 const CREATURE_TYPEMASK_DEMON_OR_UNDEAD = (1 << (CREATURE_TYPE_DEMON-1)) | (1 << (CREATURE_TYPE_UNDEAD-1))

Definition at line 2732 of file SharedDefines.h.

◆ CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD

uint32 const CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD = (1 << (CREATURE_TYPE_HUMANOID-1)) | (1 << (CREATURE_TYPE_UNDEAD-1))

Definition at line 2733 of file SharedDefines.h.

◆ CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL

uint32 const CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL = (1 << (CREATURE_TYPE_MECHANICAL-1)) | (1 << (CREATURE_TYPE_ELEMENTAL-1))

Definition at line 2734 of file SharedDefines.h.

◆ GROUND_HEIGHT_TOLERANCE

float const GROUND_HEIGHT_TOLERANCE = 0.05f

Definition at line 26 of file SharedDefines.h.

◆ ItemQualityColors

uint32 constexpr ItemQualityColors[MAX_ITEM_QUALITY]
constexpr
Initial value:
=
{
0xff9d9d9d,
0xffffffff,
0xff1eff00,
0xff0070dd,
0xffa335ee,
0xffff8000,
0xffe6cc80,
0xffe6cc80
}

Definition at line 393 of file SharedDefines.h.

◆ MAX_QUEST_DIFFICULTY

size_t constexpr MAX_QUEST_DIFFICULTY = 5
constexpr

Definition at line 405 of file SharedDefines.h.

◆ PVP_TEAMS_COUNT

uint8 constexpr PVP_TEAMS_COUNT = 2
constexpr

Definition at line 3567 of file SharedDefines.h.

◆ QuestDifficultyColors

uint32 constexpr QuestDifficultyColors[MAX_QUEST_DIFFICULTY]
constexpr
Initial value:
= {
0xff40c040,
0xff808080,
0xffffff00,
0xffff8040,
0xffff2020
}

Definition at line 406 of file SharedDefines.h.

◆ Z_OFFSET_FIND_HEIGHT

constexpr float Z_OFFSET_FIND_HEIGHT = 1.5f
constexpr

Definition at line 27 of file SharedDefines.h.