TrinityCore
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Arena.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "Arena.h"
19#include "ArenaScore.h"
20#include "ArenaTeamMgr.h"
21#include "BattlegroundPackets.h"
22#include "Log.h"
23#include "ObjectAccessor.h"
24#include "Player.h"
25#include "World.h"
26#include "WorldSession.h"
27#include "WorldStatePackets.h"
28
30{
31 playerData.PlayerGUID = PlayerGuid;
32
33 playerData.Kills = KillingBlows;
34 playerData.HonorOrFaction = TeamId;
35 playerData.DamageDone = DamageDone;
36 playerData.HealingDone = HealingDone;
37
38 BuildObjectivesBlock(playerData);
39}
40
44
57
59{
60 bool const isInBattleground = IsPlayerInBattleground(player->GetGUID());
62 if (!isInBattleground)
63 PlayerScores[player->GetGUID()] = new ArenaScore(player->GetGUID(), player->GetBGTeam());
64
65 if (player->GetBGTeam() == ALLIANCE) // gold
66 {
67 if (player->GetTeam() == HORDE)
68 player->CastSpell(player, SPELL_HORDE_GOLD_FLAG, true);
69 else
70 player->CastSpell(player, SPELL_ALLIANCE_GOLD_FLAG, true);
71 }
72 else // green
73 {
74 if (player->GetTeam() == HORDE)
75 player->CastSpell(player, SPELL_HORDE_GREEN_FLAG, true);
76 else
77 player->CastSpell(player, SPELL_ALLIANCE_GREEN_FLAG, true);
78 }
79
81}
82
83void Arena::RemovePlayer(Player* /*player*/, ObjectGuid /*guid*/, uint32 /*team*/)
84{
86 return;
87
90}
91
97
103
105{
107 return;
108
109 Battleground::HandleKillPlayer(player, killer);
110
113}
114
115void Arena::RemovePlayerAtLeave(ObjectGuid guid, bool transport, bool sendPacket)
116{
118 {
119 BattlegroundPlayerMap::const_iterator itr = m_Players.find(guid);
120 if (itr != m_Players.end()) // check if the player was a participant of the match, or only entered through gm command (appear)
121 {
122 // if the player was a match participant, calculate rating
123 uint32 team = itr->second.Team;
124
125 ArenaTeam* winnerArenaTeam = sArenaTeamMgr->GetArenaTeamById(GetArenaTeamIdForTeam(GetOtherTeam(team)));
126 ArenaTeam* loserArenaTeam = sArenaTeamMgr->GetArenaTeamById(GetArenaTeamIdForTeam(team));
127
128 // left a rated match while the encounter was in progress, consider as loser
129 if (winnerArenaTeam && loserArenaTeam && winnerArenaTeam != loserArenaTeam)
130 {
131 if (Player* player = _GetPlayer(itr->first, itr->second.OfflineRemoveTime != 0, "Arena::RemovePlayerAtLeave"))
132 loserArenaTeam->MemberLost(player, GetArenaMatchmakerRating(GetOtherTeam(team)));
133 else
134 loserArenaTeam->OfflineMemberLost(guid, GetArenaMatchmakerRating(GetOtherTeam(team)));
135 }
136 }
137 }
138
139 // remove player
140 Battleground::RemovePlayerAtLeave(guid, transport, sendPacket);
141}
142
150
152{
153 // arena rating calculation
154 if (isRated())
155 {
156 uint32 loserTeamRating = 0;
157 uint32 loserMatchmakerRating = 0;
158 int32 loserChange = 0;
159 int32 loserMatchmakerChange = 0;
160 uint32 winnerTeamRating = 0;
161 uint32 winnerMatchmakerRating = 0;
162 int32 winnerChange = 0;
163 int32 winnerMatchmakerChange = 0;
164
165 // In case of arena draw, follow this logic:
166 // winnerArenaTeam => ALLIANCE, loserArenaTeam => HORDE
167 ArenaTeam* winnerArenaTeam = sArenaTeamMgr->GetArenaTeamById(GetArenaTeamIdForTeam(winner == 0 ? uint32(ALLIANCE) : winner));
168 ArenaTeam* loserArenaTeam = sArenaTeamMgr->GetArenaTeamById(GetArenaTeamIdForTeam(winner == 0 ? uint32(HORDE) : GetOtherTeam(winner)));
169
170 if (winnerArenaTeam && loserArenaTeam && winnerArenaTeam != loserArenaTeam)
171 {
172 // In case of arena draw, follow this logic:
173 // winnerMatchmakerRating => ALLIANCE, loserMatchmakerRating => HORDE
174 loserTeamRating = loserArenaTeam->GetRating();
175 loserMatchmakerRating = GetArenaMatchmakerRating(winner == 0 ? uint32(HORDE) : GetOtherTeam(winner));
176 winnerTeamRating = winnerArenaTeam->GetRating();
177 winnerMatchmakerRating = GetArenaMatchmakerRating(winner == 0 ? uint32(ALLIANCE) : winner);
178
179 if (winner != 0)
180 {
181 winnerMatchmakerChange = winnerArenaTeam->WonAgainst(winnerMatchmakerRating, loserMatchmakerRating, winnerChange);
182 loserMatchmakerChange = loserArenaTeam->LostAgainst(loserMatchmakerRating, winnerMatchmakerRating, loserChange);
183
184 TC_LOG_DEBUG("bg.arena", "match Type: {} --- Winner: old rating: {}, rating gain: {}, old MMR: {}, MMR gain: {} --- Loser: old rating: {}, rating loss: {}, old MMR: {}, MMR loss: {} ---",
185 GetArenaType(), winnerTeamRating, winnerChange, winnerMatchmakerRating, winnerMatchmakerChange,
186 loserTeamRating, loserChange, loserMatchmakerRating, loserMatchmakerChange);
187
188 SetArenaMatchmakerRating(winner, winnerMatchmakerRating + winnerMatchmakerChange);
189 SetArenaMatchmakerRating(GetOtherTeam(winner), loserMatchmakerRating + loserMatchmakerChange);
190
191 // bg team that the client expects is different to TeamId
192 // alliance 1, horde 0
193 uint8 winnerTeam = winner == ALLIANCE ? PVP_TEAM_ALLIANCE : PVP_TEAM_HORDE;
194 uint8 loserTeam = winner == ALLIANCE ? PVP_TEAM_HORDE : PVP_TEAM_ALLIANCE;
195
196 _arenaTeamScores[winnerTeam].Assign(winnerChange, winnerMatchmakerRating, winnerArenaTeam->GetName());
197 _arenaTeamScores[loserTeam].Assign(loserChange, loserMatchmakerRating, loserArenaTeam->GetName());
198
199 TC_LOG_DEBUG("bg.arena", "Arena match Type: {} for Team1Id: {} - Team2Id: {} ended. WinnerTeamId: {}. Winner rating: +{}, Loser rating: {}",
200 GetArenaType(), GetArenaTeamIdByIndex(TEAM_ALLIANCE), GetArenaTeamIdByIndex(TEAM_HORDE), winnerArenaTeam->GetId(), winnerChange, loserChange);
201
202 if (sWorld->getBoolConfig(CONFIG_ARENA_LOG_EXTENDED_INFO))
203 for (auto const& score : PlayerScores)
204 if (Player* player = ObjectAccessor::FindConnectedPlayer(score.first))
205 {
206 TC_LOG_DEBUG("bg.arena", "Statistics match Type: {} for {} (GUID: {}, Team: {}, IP: {}): {}",
207 GetArenaType(), player->GetName(), score.first, player->GetArenaTeamId(GetArenaType() == 5 ? 2 : GetArenaType() == 3),
208 player->GetSession()->GetRemoteAddress(), score.second->ToString());
209 }
210 }
211 // Deduct 16 points from each teams arena-rating if there are no winners after 45+2 minutes
212 else
213 {
214 _arenaTeamScores[PVP_TEAM_ALLIANCE].Assign(ARENA_TIMELIMIT_POINTS_LOSS, winnerMatchmakerRating, winnerArenaTeam->GetName());
215 _arenaTeamScores[PVP_TEAM_HORDE].Assign(ARENA_TIMELIMIT_POINTS_LOSS, loserMatchmakerRating, loserArenaTeam->GetName());
216
217 winnerArenaTeam->FinishGame(ARENA_TIMELIMIT_POINTS_LOSS);
219 }
220
221 uint8 aliveWinners = GetAlivePlayersCountByTeam(winner);
222
223 for (auto const& i : GetPlayers())
224 {
225 uint32 team = i.second.Team;
226
227 if (i.second.OfflineRemoveTime)
228 {
229 // if rated arena match - make member lost!
230 if (team == winner)
231 winnerArenaTeam->OfflineMemberLost(i.first, loserMatchmakerRating, winnerMatchmakerChange);
232 else
233 {
234 if (winner == 0)
235 winnerArenaTeam->OfflineMemberLost(i.first, loserMatchmakerRating, winnerMatchmakerChange);
236
237 loserArenaTeam->OfflineMemberLost(i.first, winnerMatchmakerRating, loserMatchmakerChange);
238 }
239 continue;
240 }
241
242 Player* player = _GetPlayer(i.first, i.second.OfflineRemoveTime != 0, "Arena::EndBattleground");
243 if (!player)
244 continue;
245
246 // per player calculation
247 if (team == winner)
248 {
249 // update achievement BEFORE personal rating update
250 uint32 rating = player->GetArenaPersonalRating(winnerArenaTeam->GetSlot());
253
254 // Last standing - Rated 5v5 arena & be solely alive player
255 if (GetArenaType() == ARENA_TYPE_5v5 && aliveWinners == 1 && player->IsAlive())
256 player->CastSpell(player, SPELL_LAST_MAN_STANDING, true);
257
258 winnerArenaTeam->MemberWon(player, loserMatchmakerRating, winnerMatchmakerChange);
259 }
260 else
261 {
262 if (winner == 0)
263 winnerArenaTeam->MemberLost(player, loserMatchmakerRating, winnerMatchmakerChange);
264
265 loserArenaTeam->MemberLost(player, winnerMatchmakerRating, loserMatchmakerChange);
266
267 // Arena lost => reset the win_rated_arena having the "no_lose" condition
269 }
270 }
271
272 // update previous opponents for arena queue
273 winnerArenaTeam->SetPreviousOpponents(loserArenaTeam->GetId());
274 loserArenaTeam->SetPreviousOpponents(winnerArenaTeam->GetId());
275
276 // save the stat changes
277 winnerArenaTeam->SaveToDB();
278 loserArenaTeam->SaveToDB();
279 // send updated arena team stats to players
280 // this way all arena team members will get notified, not only the ones who participated in this match
281 winnerArenaTeam->NotifyStatsChanged();
282 loserArenaTeam->NotifyStatsChanged();
283 }
284 }
285
286 // end battleground
288}
#define sArenaTeamMgr
@ SPELL_LAST_MAN_STANDING
Definition Arena.h:38
@ SPELL_ALLIANCE_GOLD_FLAG
Definition Arena.h:33
@ SPELL_HORDE_GOLD_FLAG
Definition Arena.h:35
@ SPELL_HORDE_GREEN_FLAG
Definition Arena.h:36
@ SPELL_ALLIANCE_GREEN_FLAG
Definition Arena.h:34
@ ARENA_TEXT_START_ONE_MINUTE
Definition Arena.h:25
@ ARENA_TEXT_START_THIRTY_SECONDS
Definition Arena.h:26
@ ARENA_TEXT_START_BATTLE_HAS_BEGUN
Definition Arena.h:28
@ ARENA_TEXT_START_FIFTEEN_SECONDS
Definition Arena.h:27
@ ARENA_WORLD_STATE_ALIVE_PLAYERS_GREEN
Definition Arena.h:43
@ ARENA_WORLD_STATE_ALIVE_PLAYERS_GOLD
Definition Arena.h:44
@ ARENA_TYPE_5v5
@ BG_START_DELAY_1M
@ BG_START_DELAY_30S
@ BG_START_DELAY_NONE
@ BG_START_DELAY_15S
#define ARENA_TIMELIMIT_POINTS_LOSS
@ STATUS_WAIT_LEAVE
@ STATUS_IN_PROGRESS
@ BG_STARTING_EVENT_THIRD
@ BG_STARTING_EVENT_SECOND
@ BG_STARTING_EVENT_FIRST
@ BG_STARTING_EVENT_FOURTH
@ ACHIEVEMENT_CRITERIA_CONDITION_NO_LOSE
Definition DBCEnums.h:102
@ ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA
Definition DBCEnums.h:163
@ ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA
Definition DBCEnums.h:158
uint8_t uint8
Definition Define.h:135
int32_t int32
Definition Define.h:129
uint32_t uint32
Definition Define.h:133
#define TC_LOG_DEBUG(filterType__,...)
Definition Log.h:156
@ PVP_TEAM_HORDE
@ PVP_TEAM_ALLIANCE
@ TEAM_ALLIANCE
@ TEAM_HORDE
@ ALLIANCE
@ HORDE
void SaveToDB(bool forceMemberSave=false)
uint32 GetRating() const
Definition ArenaTeam.h:137
void OfflineMemberLost(ObjectGuid guid, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange=-12)
int32 LostAgainst(uint32 Own_MMRating, uint32 Opponent_MMRating, int32 &rating_change)
void MemberLost(Player *player, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange=-12)
void SetPreviousOpponents(uint32 arenaTeamId)
Definition ArenaTeam.h:187
int32 WonAgainst(uint32 Own_MMRating, uint32 Opponent_MMRating, int32 &rating_change)
uint8 GetSlot() const
Definition ArenaTeam.h:130
void FinishGame(int32 mod)
void NotifyStatsChanged()
std::string const & GetName() const
Definition ArenaTeam.h:134
uint32 GetId() const
Definition ArenaTeam.h:128
void MemberWon(Player *player, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange)
void RemovePlayer(Player *, ObjectGuid, uint32) override
Definition Arena.cpp:83
void UpdateArenaWorldState()
Definition Arena.cpp:98
void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates &packet) override
Definition Arena.cpp:92
void RemovePlayerAtLeave(ObjectGuid guid, bool transport, bool sendPacket) override
Definition Arena.cpp:115
Arena()
Definition Arena.cpp:45
void CheckWinConditions() override
Definition Arena.cpp:143
void EndBattleground(uint32 winner) override
Definition Arena.cpp:151
void HandleKillPlayer(Player *player, Player *killer) override
Definition Arena.cpp:104
void AddPlayer(Player *player) override
Definition Arena.cpp:58
virtual void AddPlayer(Player *player)
uint32 GetAlivePlayersCountByTeam(uint32 Team) const
uint32 GetMapId() const
virtual void EndBattleground(uint32 winner)
ArenaTeamScore _arenaTeamScores[PVP_TEAMS_COUNT]
virtual void HandleKillPlayer(Player *player, Player *killer)
uint8 GetArenaType() const
BattlegroundPlayerMap m_Players
uint32 GetArenaTeamIdByIndex(uint32 index) const
uint32 GetArenaMatchmakerRating(uint32 Team) const
bool isRated() const
uint32 GetOtherTeam(uint32 teamId) const
uint32 GetArenaTeamIdForTeam(uint32 Team) const
Player * _GetPlayer(ObjectGuid guid, bool offlineRemove, char const *context) const
bool IsPlayerInBattleground(ObjectGuid guid) const
BattlegroundStartTimeIntervals StartDelayTimes[BG_STARTING_EVENT_COUNT]
void SetArenaMatchmakerRating(uint32 Team, uint32 MMR)
BattlegroundPlayerMap const & GetPlayers() const
BattlegroundScoreMap PlayerScores
BattlegroundStatus GetStatus() const
uint32 GetPlayersCountByTeam(uint32 Team) const
void UpdateWorldState(uint32 variable, uint32 value)
virtual void RemovePlayerAtLeave(ObjectGuid guid, bool Transport, bool SendPacket)
uint32 StartMessageIds[BG_STARTING_EVENT_COUNT]
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:78
uint32 GetTeam() const
Definition Player.h:1832
uint32 GetArenaPersonalRating(uint8 slot) const
Definition Player.h:1630
uint32 GetBGTeam() const
Definition Player.cpp:21950
void UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, WorldObject *ref=nullptr)
Definition Player.cpp:24940
void ResetAchievementCriteria(AchievementCriteriaCondition condition, uint32 value, bool evenIfCriteriaComplete=false)
Definition Player.cpp:24935
bool IsAlive() const
Definition Unit.h:1234
SpellCastResult CastSpell(CastSpellTargetArg const &targets, uint32 spellId, CastSpellExtraArgs const &args={ })
Definition Object.cpp:2832
std::vector< WorldStateInfo > Worldstates
#define sWorld
Definition World.h:900
@ CONFIG_ARENA_LOG_EXTENDED_INFO
Definition World.h:133
TC_GAME_API Player * FindConnectedPlayer(ObjectGuid const &)
uint8 TeamId
Definition ArenaScore.h:42
void AppendToPacket(WorldPackets::Battleground::PVPLogData_Player &playerData) override
Definition Arena.cpp:29
void BuildObjectivesBlock(WorldPackets::Battleground::PVPLogData_Player &playerData) override
Definition Arena.cpp:41
void Assign(int32 ratingChange, uint32 matchMakerRating, std::string const &teamName)
Definition ArenaScore.h:60
std::variant< PVPLogData_Honor, uint8 > HonorOrFaction