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TrinityCore
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#include <Player.h>
Public Member Functions | |
| InstancePlayerBind () | |
Public Attributes | |
| InstanceSave * | save |
| bool | perm |
| BindExtensionState | extendState |
| BindExtensionState InstancePlayerBind::extendState |
Definition at line 769 of file Player.h.
Referenced by Player::BindToInstance(), WorldSession::HandleSetSavedInstanceExtend(), InstanceMap::Reset(), and Player::SendRaidInfo().
| bool InstancePlayerBind::perm |
Definition at line 764 of file Player.h.
Referenced by InstanceMap::AddPlayerToMap(), Player::BindToInstance(), MapInstanced::CreateInstanceForPlayer(), Player::GetInstanceSave(), WorldSession::HandleSetSavedInstanceExtend(), InstanceMap::PermBindAllPlayers(), and Player::SendRaidInfo().
| InstanceSave* InstancePlayerBind::save |
Definition at line 760 of file Player.h.
Referenced by InstanceMap::AddPlayerToMap(), Player::BindToInstance(), Player::CheckInstanceValidity(), MapInstanced::CreateInstanceForPlayer(), Player::GetInstanceSave(), WorldSession::HandleSetSavedInstanceExtend(), InstanceMap::PermBindAllPlayers(), InstanceMap::Reset(), and Player::SendRaidInfo().