TrinityCore
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Runes Struct Reference

#include <Player.h>

Public Member Functions

void SetRuneState (uint8 index, bool set=true)
 

Public Attributes

RuneInfo runes [MAX_RUNES]
 
uint8 runeState
 
RuneType lastUsedRune
 

Detailed Description

Definition at line 303 of file Player.h.

Member Function Documentation

◆ SetRuneState()

void Runes::SetRuneState ( uint8  index,
bool  set = true 
)
inline

Definition at line 309 of file Player.h.

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Member Data Documentation

◆ lastUsedRune

RuneType Runes::lastUsedRune

Definition at line 307 of file Player.h.

◆ runes

RuneInfo Runes::runes[MAX_RUNES]

Definition at line 305 of file Player.h.

◆ runeState

uint8 Runes::runeState

Definition at line 306 of file Player.h.


The documentation for this struct was generated from the following file: