#include "Define.h"
#include "EnumFlag.h"
#include "StringFormatFwd.h"
#include <array>
#include <functional>
#include <list>
#include <set>
#include <string>
#include <type_traits>
#include <unordered_set>
#include <vector>
Go to the source code of this file.
|
| enum | TypeID {
TYPEID_OBJECT = 0
, TYPEID_ITEM = 1
, TYPEID_CONTAINER = 2
, TYPEID_UNIT = 3
,
TYPEID_PLAYER = 4
, TYPEID_GAMEOBJECT = 5
, TYPEID_DYNAMICOBJECT = 6
, TYPEID_CORPSE = 7
} |
| |
| enum | TypeMask {
TYPEMASK_OBJECT = 0x0001
, TYPEMASK_ITEM = 0x0002
, TYPEMASK_CONTAINER = 0x0004
, TYPEMASK_UNIT = 0x0008
,
TYPEMASK_PLAYER = 0x0010
, TYPEMASK_GAMEOBJECT = 0x0020
, TYPEMASK_DYNAMICOBJECT = 0x0040
, TYPEMASK_CORPSE = 0x0080
,
TYPEMASK_SEER = TYPEMASK_UNIT | TYPEMASK_PLAYER | TYPEMASK_DYNAMICOBJECT
, TYPEMASK_WORLDOBJECT = TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT | TYPEMASK_DYNAMICOBJECT | TYPEMASK_CORPSE
} |
| |
| enum class | HighGuid {
Item = 0x4000
, Container = 0x4000
, Player = 0x0000
, GameObject = 0xF110
,
Transport = 0xF120
, Unit = 0xF130
, Pet = 0xF140
, Vehicle = 0xF150
,
DynamicObject = 0xF100
, Corpse = 0xF101
, Mo_Transport = 0x1FC0
, Instance = 0x1F40
,
Group = 0x1F50
} |
| |
| enum class | ObjectGuidSequenceSource { None = 0x0
, Global = 0x1
, Map = 0x2
} |
| |
| enum class | ObjectGuidFormatType { OnlyCounter
, CounterAndEntry
} |
| |
|
| | DEFINE_ENUM_FLAG (ObjectGuidSequenceSource) |
| |
| | MAKE_GUID_TRAIT (HighGuid::Item, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::OnlyCounter) |
| |
| | MAKE_GUID_TRAIT (HighGuid::Player, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::OnlyCounter) |
| |
| | MAKE_GUID_TRAIT (HighGuid::GameObject, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::CounterAndEntry) |
| |
| | MAKE_GUID_TRAIT (HighGuid::Transport, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::OnlyCounter) |
| |
| | MAKE_GUID_TRAIT (HighGuid::Unit, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::CounterAndEntry) |
| |
| | MAKE_GUID_TRAIT (HighGuid::Pet, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::CounterAndEntry) |
| |
| | MAKE_GUID_TRAIT (HighGuid::Vehicle, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::CounterAndEntry) |
| |
| | MAKE_GUID_TRAIT (HighGuid::DynamicObject, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::OnlyCounter) |
| |
| | MAKE_GUID_TRAIT (HighGuid::Corpse, ObjectGuidSequenceSource::Map, ObjectGuidFormatType::OnlyCounter) |
| |
| | MAKE_GUID_TRAIT (HighGuid::Mo_Transport, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::OnlyCounter) |
| |
| | MAKE_GUID_TRAIT (HighGuid::Instance, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::OnlyCounter) |
| |
| | MAKE_GUID_TRAIT (HighGuid::Group, ObjectGuidSequenceSource::Global, ObjectGuidFormatType::OnlyCounter) |
| |
| TC_GAME_API ByteBuffer & | operator<< (ByteBuffer &buf, ObjectGuid const &guid) |
| |
| TC_GAME_API ByteBuffer & | operator>> (ByteBuffer &buf, ObjectGuid &guid) |
| |
| TC_GAME_API ByteBuffer & | operator<< (ByteBuffer &buf, PackedGuid const &guid) |
| |
| TC_GAME_API ByteBuffer & | operator<< (ByteBuffer &buf, PackedGuidWriter const &guid) |
| |
| TC_GAME_API ByteBuffer & | operator>> (ByteBuffer &buf, PackedGuidReader const &guid) |
| |
◆ MAKE_GUID_TRAIT
| #define MAKE_GUID_TRAIT |
( |
|
high, |
|
|
|
sequence, |
|
|
|
format |
|
) |
| |
Value:
{ \
using Format = std::integral_constant<ObjectGuidFormatType, format>; \
}
std::integral_constant< ObjectGuidFormatType, ObjectGuidFormatType::OnlyCounter > Format
static constexpr EnumFlag< ObjectGuidSequenceSource > SequenceSource
Definition at line 101 of file ObjectGuid.h.
◆ NUM_CLIENT_OBJECT_TYPES
| #define NUM_CLIENT_OBJECT_TYPES 8 |
◆ PACKED_GUID_MIN_BUFFER_SIZE
| #define PACKED_GUID_MIN_BUFFER_SIZE 9 |
◆ GuidList
◆ GuidSet
◆ GuidUnorderedSet
◆ GuidVector
◆ HighGuid
| Enumerator |
|---|
| Item | |
| Container | |
| Player | |
| GameObject | |
| Transport | |
| Unit | |
| Pet | |
| Vehicle | |
| DynamicObject | |
| Corpse | |
| Mo_Transport | |
| Instance | |
| Group | |
Definition at line 62 of file ObjectGuid.h.
◆ ObjectGuidFormatType
| Enumerator |
|---|
| OnlyCounter | |
| CounterAndEntry | |
Definition at line 88 of file ObjectGuid.h.
◆ ObjectGuidSequenceSource
◆ TypeID
| Enumerator |
|---|
| TYPEID_OBJECT | |
| TYPEID_ITEM | |
| TYPEID_CONTAINER | |
| TYPEID_UNIT | |
| TYPEID_PLAYER | |
| TYPEID_GAMEOBJECT | |
| TYPEID_DYNAMICOBJECT | |
| TYPEID_CORPSE | |
Definition at line 33 of file ObjectGuid.h.
◆ TypeMask
| Enumerator |
|---|
| TYPEMASK_OBJECT | |
| TYPEMASK_ITEM | |
| TYPEMASK_CONTAINER | |
| TYPEMASK_UNIT | |
| TYPEMASK_PLAYER | |
| TYPEMASK_GAMEOBJECT | |
| TYPEMASK_DYNAMICOBJECT | |
| TYPEMASK_CORPSE | |
| TYPEMASK_SEER | |
| TYPEMASK_WORLDOBJECT | |
Definition at line 47 of file ObjectGuid.h.
◆ DEFINE_ENUM_FLAG()
◆ MAKE_GUID_TRAIT() [1/12]
◆ MAKE_GUID_TRAIT() [2/12]
◆ MAKE_GUID_TRAIT() [3/12]
◆ MAKE_GUID_TRAIT() [4/12]
◆ MAKE_GUID_TRAIT() [5/12]
◆ MAKE_GUID_TRAIT() [6/12]
◆ MAKE_GUID_TRAIT() [7/12]
◆ MAKE_GUID_TRAIT() [8/12]
◆ MAKE_GUID_TRAIT() [9/12]
◆ MAKE_GUID_TRAIT() [10/12]
◆ MAKE_GUID_TRAIT() [11/12]
◆ MAKE_GUID_TRAIT() [12/12]
◆ operator<<() [1/3]
◆ operator<<() [2/3]
◆ operator<<() [3/3]
◆ operator>>() [1/2]
◆ operator>>() [2/2]