![]() |
TrinityCore
|
#include <Object.h>
Public Attributes | |
| Optional< uint32 > | GameObjectId |
| Optional< std::string_view > | StringId |
| Optional< bool > | IsSummon |
| Optional< bool > | IsSpawned |
| bool | IgnorePhases = false |
| bool | IgnoreNotOwnedPrivateObjects = true |
| bool | IgnorePrivateObjects = false |
| Optional< ObjectGuid > | OwnerGuid |
| Optional< ObjectGuid > | PrivateObjectOwnerGuid |
| Optional< GameobjectTypes > | GameObjectType |
Definition at line 323 of file Object.h.
Referenced by Trinity::GameObjectWithOptionsInObjectRangeCheck< Customizer >::operator()().
| Optional<GameobjectTypes> FindGameObjectOptions::GameObjectType |
Definition at line 335 of file Object.h.
Referenced by Trinity::GameObjectWithOptionsInObjectRangeCheck< Customizer >::operator()().
| bool FindGameObjectOptions::IgnoreNotOwnedPrivateObjects = true |
Definition at line 330 of file Object.h.
Referenced by Trinity::GameObjectWithOptionsInObjectRangeCheck< Customizer >::operator()().
| bool FindGameObjectOptions::IgnorePhases = false |
Definition at line 329 of file Object.h.
Referenced by WorldObject::FindNearestGameObjectWithOptions(), and WorldObject::GetGameObjectListWithOptionsInGrid().
| bool FindGameObjectOptions::IgnorePrivateObjects = false |
Definition at line 331 of file Object.h.
Referenced by Trinity::GameObjectWithOptionsInObjectRangeCheck< Customizer >::operator()().
| Optional<bool> FindGameObjectOptions::IsSpawned |
Definition at line 327 of file Object.h.
Referenced by Trinity::GameObjectWithOptionsInObjectRangeCheck< Customizer >::operator()().
| Optional<bool> FindGameObjectOptions::IsSummon |
Definition at line 326 of file Object.h.
Referenced by Trinity::GameObjectWithOptionsInObjectRangeCheck< Customizer >::operator()().
| Optional<ObjectGuid> FindGameObjectOptions::OwnerGuid |
Definition at line 333 of file Object.h.
Referenced by Trinity::GameObjectWithOptionsInObjectRangeCheck< Customizer >::operator()().
| Optional<ObjectGuid> FindGameObjectOptions::PrivateObjectOwnerGuid |
Definition at line 334 of file Object.h.
Referenced by Trinity::GameObjectWithOptionsInObjectRangeCheck< Customizer >::operator()().
| Optional<std::string_view> FindGameObjectOptions::StringId |
Definition at line 324 of file Object.h.
Referenced by Trinity::GameObjectWithOptionsInObjectRangeCheck< Customizer >::operator()().