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TrinityCore
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#include "Common.h"#include "Duration.h"#include "EventProcessor.h"#include "MapDefines.h"#include "ModelIgnoreFlags.h"#include "MovementInfo.h"#include "ObjectDefines.h"#include "ObjectGuid.h"#include "Optional.h"#include "Position.h"#include "SharedDefines.h"#include "SpellDefines.h"#include "UniqueTrackablePtr.h"#include "UpdateFields.h"#include "UpdateMask.h"#include <list>#include <set>#include <unordered_map>
Include dependency graph for Object.h:
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Classes | |
| class | Object |
| struct | Object::NoopObjectDeleter |
| class | FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE > |
| struct | FindCreatureOptions |
| struct | FindGameObjectOptions |
| class | WorldObject |
| class | Trinity::ObjectDistanceOrderPred |
Namespaces | |
| namespace | Trinity |
Typedefs | |
| typedef std::unordered_map< Player *, UpdateData > | UpdateDataMapType |
Variables | |
| float const | DEFAULT_COLLISION_HEIGHT = 2.03128f |
| static constexpr Milliseconds const | HEARTBEAT_INTERVAL = 5s + 200ms |
| typedef std::unordered_map<Player*, UpdateData> UpdateDataMapType |
| float const DEFAULT_COLLISION_HEIGHT = 2.03128f |
Definition at line 65 of file Object.h.
Referenced by Unit::GetCollisionHeight().
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staticconstexpr |
Definition at line 66 of file Object.h.
Referenced by WorldObject::Update().