#include "Define.h"
#include "Cell.h"
#include "DynamicTree.h"
#include "GridDefines.h"
#include "GridRefManager.h"
#include "MapDefines.h"
#include "MapRefManager.h"
#include "MPSCQueue.h"
#include "ObjectGuid.h"
#include "Optional.h"
#include "SharedDefines.h"
#include "SpawnData.h"
#include "Timer.h"
#include "Transaction.h"
#include "UniqueTrackablePtr.h"
#include <bitset>
#include <list>
#include <memory>
#include <mutex>
Go to the source code of this file.
◆ DEFAULT_HEIGHT_SEARCH
| #define DEFAULT_HEIGHT_SEARCH 50.0f |
◆ INVALID_HEIGHT
| #define INVALID_HEIGHT -100000.0f |
◆ MAP_ALL_LIQUIDS
◆ MAP_AREA_NO_AREA
| #define MAP_AREA_NO_AREA 0x0001 |
◆ MAP_HEIGHT_AS_INT16
| #define MAP_HEIGHT_AS_INT16 0x0002 |
◆ MAP_HEIGHT_AS_INT8
| #define MAP_HEIGHT_AS_INT8 0x0004 |
◆ MAP_HEIGHT_HAS_FLIGHT_BOUNDS
| #define MAP_HEIGHT_HAS_FLIGHT_BOUNDS 0x0008 |
◆ MAP_HEIGHT_NO_HEIGHT
| #define MAP_HEIGHT_NO_HEIGHT 0x0001 |
◆ MAP_INVALID_ZONE
| #define MAP_INVALID_ZONE 0xFFFFFFFF |
◆ MAP_LIQUID_NO_HEIGHT
| #define MAP_LIQUID_NO_HEIGHT 0x0002 |
◆ MAP_LIQUID_NO_TYPE
| #define MAP_LIQUID_NO_TYPE 0x0001 |
◆ MAP_LIQUID_TYPE_DARK_WATER
| #define MAP_LIQUID_TYPE_DARK_WATER 0x10 |
◆ MAP_LIQUID_TYPE_MAGMA
| #define MAP_LIQUID_TYPE_MAGMA 0x04 |
◆ MAP_LIQUID_TYPE_NO_WATER
| #define MAP_LIQUID_TYPE_NO_WATER 0x00 |
◆ MAP_LIQUID_TYPE_OCEAN
| #define MAP_LIQUID_TYPE_OCEAN 0x02 |
◆ MAP_LIQUID_TYPE_SLIME
| #define MAP_LIQUID_TYPE_SLIME 0x08 |
◆ MAP_LIQUID_TYPE_WATER
| #define MAP_LIQUID_TYPE_WATER 0x01 |
◆ MAX_FALL_DISTANCE
| #define MAX_FALL_DISTANCE 250000.0f |
◆ MAX_HEIGHT
| #define MAX_HEIGHT 100000.0f |
◆ MIN_UNLOAD_DELAY
| #define MIN_UNLOAD_DELAY 1 |
◆ MapStoredObjectTypesContainer
◆ RespawnInfoMap
◆ ZoneDynamicInfoMap
◆ InstanceResetMethod
| Enumerator |
|---|
| INSTANCE_RESET_ALL | |
| INSTANCE_RESET_CHANGE_DIFFICULTY | |
| INSTANCE_RESET_GLOBAL | |
| INSTANCE_RESET_GROUP_DISBAND | |
| INSTANCE_RESET_GROUP_JOIN | |
| INSTANCE_RESET_RESPAWN_DELAY | |
Definition at line 865 of file Map.h.