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TrinityCore
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#include <DBCStructure.h>
Public Attributes | |
| uint32 | ID |
| char const * | Name [16] |
| char const * | Name1 [16] |
| uint32 | MaskID |
Definition at line 342 of file DBCStructure.h.
| uint32 CharTitlesEntry::ID |
Definition at line 344 of file DBCStructure.h.
| uint32 CharTitlesEntry::MaskID |
Definition at line 350 of file DBCStructure.h.
Referenced by character_commandscript::HandleCharacterTitlesCommand(), WorldSession::HandleCharRaceOrFactionChangeCallback(), titles_commandscript::HandleTitlesCurrentCommand(), Player::HasTitle(), and Player::SetTitle().
| char const* CharTitlesEntry::Name[16] |
Definition at line 346 of file DBCStructure.h.
Referenced by character_commandscript::HandleCharacterTitlesCommand(), titles_commandscript::HandleTitlesAddCommand(), titles_commandscript::HandleTitlesCurrentCommand(), and titles_commandscript::HandleTitlesRemoveCommand().
| char const* CharTitlesEntry::Name1[16] |
Definition at line 348 of file DBCStructure.h.
Referenced by character_commandscript::HandleCharacterTitlesCommand(), titles_commandscript::HandleTitlesAddCommand(), titles_commandscript::HandleTitlesCurrentCommand(), and titles_commandscript::HandleTitlesRemoveCommand().