#include <Object.h>
Definition at line 299 of file Object.h.
◆ AuraSpellId
◆ CharmerGuid
◆ CreatorGuid
◆ CreatureId
◆ IgnoreNotOwnedPrivateObjects
| bool FindCreatureOptions::IgnoreNotOwnedPrivateObjects = true |
◆ IgnorePhases
| bool FindCreatureOptions::IgnorePhases = false |
◆ IgnorePrivateObjects
| bool FindCreatureOptions::IgnorePrivateObjects = false |
◆ IsAlive
| Optional<bool> FindCreatureOptions::IsAlive |
◆ IsInCombat
| Optional<bool> FindCreatureOptions::IsInCombat |
◆ IsSummon
| Optional<bool> FindCreatureOptions::IsSummon |
◆ OwnerGuid
◆ PrivateObjectOwnerGuid
◆ StringId
| Optional<std::string_view> FindCreatureOptions::StringId |
The documentation for this struct was generated from the following file: