![]() |
TrinityCore
|
Classes | |
struct | AreaAndLiquidData |
struct | AreaInfo |
struct | GModelRayCallback |
struct | GroupLocationInfo |
class | GroupModel |
struct | GroupModel_Raw |
class | IVMapManager |
struct | LocationInfo |
class | LocationInfoCallback |
class | ManagedModel |
class | MapRayCallback |
struct | MapSpawns |
class | MeshTriangle |
class | ModelInstance |
class | ModelPosition |
class | ModelSpawn |
class | StaticMapTree |
class | TileAssembler |
class | TriBoundFunc |
class | VMapFactory |
class | VMapManager2 |
class | WModelAreaCallback |
struct | WModelRayCallBack |
class | WmoLiquid |
struct | WMOLiquidHeader |
class | WorldModel |
struct | WorldModel_Raw |
Typedefs | |
typedef std::unordered_map< uint32, StaticMapTree * > | InstanceTreeMap |
typedef std::unordered_map< std::string, ManagedModel > | ModelFileMap |
typedef std::map< uint32, ModelSpawn > | UniqueEntryMap |
typedef std::multimap< uint32, uint32 > | TileMap |
typedef std::map< uint32, MapSpawns * > | MapData |
Enumerations | |
enum | VMAP_LOAD_RESULT { VMAP_LOAD_RESULT_ERROR , VMAP_LOAD_RESULT_OK , VMAP_LOAD_RESULT_IGNORED } |
enum class | LoadResult : uint8 { Success , FileNotFound , VersionMismatch } |
enum | DisableTypes { VMAP_DISABLE_AREAFLAG = 0x1 , VMAP_DISABLE_HEIGHT = 0x2 , VMAP_DISABLE_LOS = 0x4 , VMAP_DISABLE_LIQUIDSTATUS = 0x8 } |
enum class | ModelIgnoreFlags : uint32 { Nothing = 0x00 , M2 = 0x01 } |
enum | ModelFlags { MOD_M2 = 1 , MOD_WORLDSPAWN = 1<<1 , MOD_HAS_BOUND = 1<<2 } |
Functions | |
bool | readChunk (FILE *rf, char *dest, const char *compare, uint32 len) |
ModelIgnoreFlags | operator& (ModelIgnoreFlags left, ModelIgnoreFlags right) |
bool | IntersectTriangle (MeshTriangle const &tri, std::vector< Vector3 >::const_iterator points, G3D::Ray const &ray, float &distance) |
bool | IsInsideOrAboveBound (G3D::AABox const &bounds, const G3D::Point3 &point) |
Variables | |
VMapManager2 * | gVMapManager = nullptr |
const char | VMAP_MAGIC [] = "VMAP_4.8" |
const char | RAW_VMAP_MAGIC [] = "VMAP048" |
const char | GAMEOBJECT_MODELS [] = "GameObjectModels.dtree" |
This is the minimum interface to the VMapMamager.
This is the access point to the VMapManager.
typedef std::unordered_map<uint32, StaticMapTree*> VMAP::InstanceTreeMap |
Definition at line 66 of file VMapManager2.h.
typedef std::map<uint32, MapSpawns*> VMAP::MapData |
Definition at line 63 of file TileAssembler.h.
typedef std::unordered_map<std::string, ManagedModel> VMAP::ModelFileMap |
Definition at line 67 of file VMapManager2.h.
typedef std::multimap<uint32, uint32> VMAP::TileMap |
Definition at line 55 of file TileAssembler.h.
typedef std::map<uint32, ModelSpawn> VMAP::UniqueEntryMap |
Definition at line 54 of file TileAssembler.h.
enum VMAP::DisableTypes |
Enumerator | |
---|---|
VMAP_DISABLE_AREAFLAG | |
VMAP_DISABLE_HEIGHT | |
VMAP_DISABLE_LOS | |
VMAP_DISABLE_LIQUIDSTATUS |
Definition at line 69 of file VMapManager2.h.
|
strong |
Enumerator | |
---|---|
Success | |
FileNotFound | |
VersionMismatch |
Definition at line 42 of file IVMapManager.h.
enum VMAP::ModelFlags |
Enumerator | |
---|---|
MOD_M2 | |
MOD_WORLDSPAWN | |
MOD_HAS_BOUND |
Definition at line 35 of file ModelInstance.h.
|
strong |
Enumerator | |
---|---|
Nothing | |
M2 |
Definition at line 25 of file ModelIgnoreFlags.h.
Enumerator | |
---|---|
VMAP_LOAD_RESULT_ERROR | |
VMAP_LOAD_RESULT_OK | |
VMAP_LOAD_RESULT_IGNORED |
Definition at line 35 of file IVMapManager.h.
bool VMAP::IntersectTriangle | ( | MeshTriangle const & | tri, |
std::vector< Vector3 >::const_iterator | points, | ||
G3D::Ray const & | ray, | ||
float & | distance | ||
) |
|
inline |
|
inline |
Definition at line 31 of file ModelIgnoreFlags.h.
bool VMAP::readChunk | ( | FILE * | rf, |
char * | dest, | ||
const char * | compare, | ||
uint32 | len | ||
) |
const char VMAP::GAMEOBJECT_MODELS[] = "GameObjectModels.dtree" |
Definition at line 29 of file VMapDefinitions.h.
VMapManager2* VMAP::gVMapManager = nullptr |
Definition at line 23 of file VMapFactory.cpp.
const char VMAP::RAW_VMAP_MAGIC[] = "VMAP048" |
Definition at line 28 of file VMapDefinitions.h.
const char VMAP::VMAP_MAGIC[] = "VMAP_4.8" |
Definition at line 27 of file VMapDefinitions.h.