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CombatPackets.cpp
Go to the documentation of this file.
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "
CombatPackets.h
"
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#include "
Unit.h
"
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void
WorldPackets::Combat::AttackSwing::Read
()
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{
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_worldPacket
>>
Victim
;
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}
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WorldPacket
const
*
WorldPackets::Combat::AttackStart::Write
()
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{
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_worldPacket << Attacker;
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_worldPacket << Victim;
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return
&_worldPacket;
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}
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WorldPackets::Combat::SAttackStop::SAttackStop
(
Unit
const
* attacker,
Unit
const
* victim) :
ServerPacket
(
SMSG_ATTACK_STOP
, 8 + 8 + 4)
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{
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Attacker
= attacker->
GetPackGUID
();
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if
(victim)
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{
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Victim
= victim->
GetPackGUID
();
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NowDead
= victim->
isDead
();
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}
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}
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WorldPacket
const
*
WorldPackets::Combat::SAttackStop::Write
()
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{
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_worldPacket << Attacker;
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_worldPacket << Victim;
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_worldPacket <<
uint32
(NowDead);
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return
&_worldPacket;
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}
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WorldPacket
const
*
WorldPackets::Combat::CancelAutoRepeat::Write
()
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{
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_worldPacket << Guid;
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return
&_worldPacket;
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}
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void
WorldPackets::Combat::SetSheathed::Read
()
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{
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_worldPacket >> CurrentSheathState;
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}
CombatPackets.h
uint32
uint32_t uint32
Definition
Define.h:133
Unit.h
Object::GetPackGUID
PackedGuid const & GetPackGUID() const
Definition
Object.h:80
Unit
Definition
Unit.h:769
Unit::isDead
bool isDead() const
Definition
Unit.h:1236
WorldPacket
Definition
WorldPacket.h:27
WorldPackets::Combat::AttackStart::Write
WorldPacket const * Write() override
Definition
CombatPackets.cpp:26
WorldPackets::Combat::AttackSwing::Read
void Read() override
Definition
CombatPackets.cpp:21
WorldPackets::Combat::AttackSwing::Victim
ObjectGuid Victim
Definition
CombatPackets.h:37
WorldPackets::Combat::CancelAutoRepeat::Write
WorldPacket const * Write() override
Definition
CombatPackets.cpp:53
WorldPackets::Combat::SAttackStop::NowDead
bool NowDead
Definition
CombatPackets.h:101
WorldPackets::Combat::SAttackStop::Victim
PackedGuid Victim
Definition
CombatPackets.h:100
WorldPackets::Combat::SAttackStop::Attacker
PackedGuid Attacker
Definition
CombatPackets.h:99
WorldPackets::Combat::SAttackStop::SAttackStop
SAttackStop()
Definition
CombatPackets.h:94
WorldPackets::Combat::SAttackStop::Write
WorldPacket const * Write() override
Definition
CombatPackets.cpp:44
WorldPackets::Combat::SetSheathed::Read
void Read() override
Definition
CombatPackets.cpp:60
WorldPackets::Packet::_worldPacket
WorldPacket _worldPacket
Definition
Packet.h:42
WorldPackets::ServerPacket
Definition
Packet.h:46
SMSG_ATTACK_STOP
@ SMSG_ATTACK_STOP
Definition
Opcodes.h:353
server
game
Server
Packets
CombatPackets.cpp
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