164 summon->RemoveFromWorld();
166 else if (state ==
DONE)
173 pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
185 pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
196 pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
224 pBoss->GetMotionMaster()->MovePoint(0, 746.88f, 618.74f, 411.06f);
std::list< ObjectGuid > GuidList
@ UNIT_FLAG_NON_ATTACKABLE
void SetBossNumber(uint32 number)
virtual bool SetBossState(uint32 id, EncounterState state)
void SetHeaders(std::string const &dataHeaders)
PlayerList const & GetPlayers() const
Creature * GetCreature(ObjectGuid const &guid)
static ObjectGuid const Empty
static ObjectGuid GetGUID(Object const *o)
instance_trial_of_the_champion()
InstanceScript * GetInstanceScript(InstanceMap *map) const override
void AddSC_instance_trial_of_the_champion()
constexpr uint32 ToCEncounterCount
ObjectGuid GetGuidData(uint32 uiData) const override
void SetGuidData(uint32 uiType, ObjectGuid uiData) override
uint32 GetData(uint32 uiData) const override
ObjectGuid uiMainGateGUID
ObjectGuid uiGrandChampion2GUID
ObjectGuid uiAnnouncerGUID
ObjectGuid uiArgentChampionGUID
uint32 GetCreatureEntry(ObjectGuid::LowType, CreatureData const *data) override
bool SetBossState(uint32 id, EncounterState state) override
ObjectGuid uiGrandChampion3GUID
ObjectGuid uiGrandChampionVehicle1GUID
void OnPlayerEnter(Player *player) override
void OnCreatureCreate(Creature *creature) override
void ReadSaveDataMore(std::istringstream &stream) override
ObjectGuid uiGrandChampion1GUID
uint16 uiGrandChampionsDeaths
ObjectGuid uiGrandChampionVehicle2GUID
ObjectGuid uiChampionLootGUID
uint8 uiArgentSoldierDeaths
instance_trial_of_the_champion_InstanceMapScript(InstanceMap *map)
void SetData(uint32 uiType, uint32 uiData) override
void OnGameObjectCreate(GameObject *go) override
ObjectGuid uiGrandChampionVehicle3GUID
void WriteSaveDataMore(std::ostringstream &stream) override
@ VEHICLE_LANA_STOUTHAMMER_MOUNT
@ VEHICLE_MARSHAL_JACOB_ALERIUS_MOUNT
@ VEHICLE_ARGENT_BATTLEWORG
@ VEHICLE_RUNOK_WILDMANE_MOUNT
@ VEHICLE_DEATHSTALKER_VESCERI_MOUNT
@ VEHICLE_AMBROSE_BOLTSPARK_MOUNT
@ VEHICLE_MOKRA_SKILLCRUSHER_MOUNT
@ VEHICLE_ARGENT_WARHORSE
@ VEHICLE_ERESSEA_DAWNSINGER_MOUNT
@ DATA_ARGENT_SOLDIER_DEFEATED
@ BOSS_ARGENT_CHALLENGE_P
@ BOSS_ARGENT_CHALLENGE_E