TrinityCore
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cs_achievement.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18/* ScriptData
19Name: achievement_commandscript
20%Complete: 100
21Comment: All achievement related commands
22Category: commandscripts
23EndScriptData */
24
25#include "ScriptMgr.h"
26#include "AchievementMgr.h"
27#include "Chat.h"
28#include "Language.h"
29#include "Player.h"
30#include "RBAC.h"
31
32using namespace Trinity::ChatCommands;
33
35{
36public:
37 achievement_commandscript() : CommandScript("achievement_commandscript") { }
38
40 {
41 static ChatCommandTable commandTable =
42 {
44 };
45 return commandTable;
46 }
47
48 static bool HandleAchievementAddCommand(ChatHandler* handler, AchievementEntry const* achievementEntry)
49 {
50 Player* target = handler->getSelectedPlayer();
51 if (!target)
52 {
54 handler->SetSentErrorMessage(true);
55 return false;
56 }
57 target->CompletedAchievement(achievementEntry);
58
59 return true;
60 }
61};
62
@ LANG_NO_CHAR_SELECTED
Definition Language.h:150
@ LANG_COMMAND_ACHIEVEMENT_ADD_HELP
Definition Language.h:420
Role Based Access Control related classes definition.
Player * getSelectedPlayer()
Definition Chat.cpp:302
void SetSentErrorMessage(bool val)
Definition Chat.h:134
virtual void SendSysMessage(std::string_view str, bool escapeCharacters=false)
Definition Chat.cpp:101
void CompletedAchievement(AchievementEntry const *entry)
Definition Player.cpp:24945
static bool HandleAchievementAddCommand(ChatHandler *handler, AchievementEntry const *achievementEntry)
ChatCommandTable GetCommands() const override
void AddSC_achievement_commandscript()
std::vector< ChatCommandBuilder > ChatCommandTable
Definition ChatCommand.h:50
@ RBAC_PERM_COMMAND_ACHIEVEMENT_ADD
Definition RBAC.h:147