TrinityCore
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PositionFullTerrainStatus Struct Reference

#include <MapDefines.h>

Public Member Functions

 PositionFullTerrainStatus ()
 

Public Attributes

uint32 areaId
 
float floorZ
 
bool outdoors
 
ZLiquidStatus liquidStatus
 
Optional< WmoLocation > wmoLocation
 
Optional< LiquidData > liquidInfo
 

Detailed Description

Definition at line 105 of file MapDefines.h.

Constructor & Destructor Documentation

◆ PositionFullTerrainStatus()

PositionFullTerrainStatus::PositionFullTerrainStatus ( )
inline

Definition at line 107 of file MapDefines.h.

Member Data Documentation

◆ areaId

uint32 PositionFullTerrainStatus::areaId

◆ floorZ

float PositionFullTerrainStatus::floorZ

◆ liquidInfo

Optional<LiquidData> PositionFullTerrainStatus::liquidInfo

◆ liquidStatus

ZLiquidStatus PositionFullTerrainStatus::liquidStatus

◆ outdoors

bool PositionFullTerrainStatus::outdoors

◆ wmoLocation

Optional<WmoLocation> PositionFullTerrainStatus::wmoLocation

Definition at line 112 of file MapDefines.h.

Referenced by Map::GetFullTerrainStatusForPosition().


The documentation for this struct was generated from the following file: