TrinityCore
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SpawnData Struct Reference

#include <SpawnData.h>

+ Inheritance diagram for SpawnData:

Public Attributes

uint32 id = 0
 
Position spawnPoint
 
uint32 phaseMask = 0
 
int32 spawntimesecs = 0
 
uint8 spawnMask = 0
 
uint32 scriptId = 0
 
std::string StringId
 

Protected Member Functions

 SpawnData (SpawnObjectType t)
 

Additional Inherited Members

Detailed Description

Definition at line 94 of file SpawnData.h.

Constructor & Destructor Documentation

◆ SpawnData()

SpawnData::SpawnData ( SpawnObjectType  t)
inlineprotected

Definition at line 105 of file SpawnData.h.

Member Data Documentation

◆ id

◆ phaseMask

◆ scriptId

uint32 SpawnData::scriptId = 0

Definition at line 101 of file SpawnData.h.

Referenced by ObjectMgr::LoadCreatures(), and ObjectMgr::LoadGameObjects().

◆ spawnMask

◆ spawnPoint

◆ spawntimesecs

◆ StringId

std::string SpawnData::StringId

The documentation for this struct was generated from the following file: