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instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript Struct Reference
+ Inheritance diagram for instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript:

Public Member Functions

 instance_trial_of_the_champion_InstanceMapScript (InstanceMap *map)
 
void OnPlayerEnter (Player *player) override
 
void OnCreatureCreate (Creature *creature) override
 
uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) override
 
void OnGameObjectCreate (GameObject *go) override
 
bool SetBossState (uint32 id, EncounterState state) override
 
void SetData (uint32 uiType, uint32 uiData) override
 
uint32 GetData (uint32 uiData) const override
 
ObjectGuid GetGuidData (uint32 uiData) const override
 
void SetGuidData (uint32 uiType, ObjectGuid uiData) override
 
void WriteSaveDataMore (std::ostringstream &stream) override
 
void ReadSaveDataMore (std::istringstream &stream) override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (InstanceMap *map)
 
virtual ~InstanceScript ()
 
virtual void Create ()
 
virtual void Load (char const *data)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureRemove (Creature *creature) override
 
virtual void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerLeave (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, Seconds timeToDespawn=1min)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoRemoveAurasDueToSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void UpdateEncounterStateForKilledCreature (uint32 creatureId, Unit *source)
 
void UpdateEncounterStateForSpellCast (uint32 spellId, Unit *source)
 
void SetCompletedEncountersMask (uint32 newMask)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (EncounterFrameType type, Unit const *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnUnitDeath (Unit *)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Public Attributes

uint32 teamInInstance
 
uint16 uiMovementDone
 
uint16 uiGrandChampionsDeaths
 
uint8 uiArgentSoldierDeaths
 
ObjectGuid uiAnnouncerGUID
 
ObjectGuid uiMainGateGUID
 
ObjectGuid uiGrandChampionVehicle1GUID
 
ObjectGuid uiGrandChampionVehicle2GUID
 
ObjectGuid uiGrandChampionVehicle3GUID
 
ObjectGuid uiGrandChampion1GUID
 
ObjectGuid uiGrandChampion2GUID
 
ObjectGuid uiGrandChampion3GUID
 
ObjectGuid uiChampionLootGUID
 
ObjectGuid uiArgentChampionGUID
 
GuidList VehicleList
 
bool bDone
 
- Public Attributes inherited from InstanceScript
InstanceMapinstance
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static bool ServerAllowsTwoSideGroups ()
 
static char const * GetBossStateName (uint8 state)
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
void UpdateSpawnGroups ()
 
BossInfoGetBossInfo (uint32 id)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Detailed Description

Definition at line 47 of file instance_trial_of_the_champion.cpp.

Constructor & Destructor Documentation

◆ instance_trial_of_the_champion_InstanceMapScript()

instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::instance_trial_of_the_champion_InstanceMapScript ( InstanceMap map)
inline

Definition at line 49 of file instance_trial_of_the_champion.cpp.

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Member Function Documentation

◆ GetCreatureEntry()

uint32 instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::GetCreatureEntry ( ObjectGuid::LowType  ,
CreatureData const *  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 108 of file instance_trial_of_the_champion.cpp.

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◆ GetData()

uint32 instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::GetData ( uint32  uiData) const
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 236 of file instance_trial_of_the_champion.cpp.

◆ GetGuidData()

ObjectGuid instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::GetGuidData ( uint32  uiData) const
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 247 of file instance_trial_of_the_champion.cpp.

◆ OnCreatureCreate()

void instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 87 of file instance_trial_of_the_champion.cpp.

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◆ OnGameObjectCreate()

void instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::OnGameObjectCreate ( GameObject go)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 138 of file instance_trial_of_the_champion.cpp.

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◆ OnPlayerEnter()

void instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::OnPlayerEnter ( Player player)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 81 of file instance_trial_of_the_champion.cpp.

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◆ ReadSaveDataMore()

void instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::ReadSaveDataMore ( std::istringstream &  stream)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 283 of file instance_trial_of_the_champion.cpp.

◆ SetBossState()

bool instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::SetBossState ( uint32  id,
EncounterState  state 
)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 152 of file instance_trial_of_the_champion.cpp.

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◆ SetData()

void instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::SetData ( uint32  uiType,
uint32  uiData 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 206 of file instance_trial_of_the_champion.cpp.

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◆ SetGuidData()

void instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::SetGuidData ( uint32  uiType,
ObjectGuid  uiData 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 262 of file instance_trial_of_the_champion.cpp.

◆ WriteSaveDataMore()

void instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::WriteSaveDataMore ( std::ostringstream &  stream)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 278 of file instance_trial_of_the_champion.cpp.

Member Data Documentation

◆ bDone

bool instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::bDone

Definition at line 79 of file instance_trial_of_the_champion.cpp.

◆ teamInInstance

uint32 instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::teamInInstance

Definition at line 61 of file instance_trial_of_the_champion.cpp.

◆ uiAnnouncerGUID

ObjectGuid instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::uiAnnouncerGUID

Definition at line 66 of file instance_trial_of_the_champion.cpp.

◆ uiArgentChampionGUID

ObjectGuid instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::uiArgentChampionGUID

Definition at line 75 of file instance_trial_of_the_champion.cpp.

◆ uiArgentSoldierDeaths

uint8 instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::uiArgentSoldierDeaths

Definition at line 64 of file instance_trial_of_the_champion.cpp.

◆ uiChampionLootGUID

ObjectGuid instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::uiChampionLootGUID

Definition at line 74 of file instance_trial_of_the_champion.cpp.

◆ uiGrandChampion1GUID

ObjectGuid instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::uiGrandChampion1GUID

Definition at line 71 of file instance_trial_of_the_champion.cpp.

◆ uiGrandChampion2GUID

ObjectGuid instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::uiGrandChampion2GUID

Definition at line 72 of file instance_trial_of_the_champion.cpp.

◆ uiGrandChampion3GUID

ObjectGuid instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::uiGrandChampion3GUID

Definition at line 73 of file instance_trial_of_the_champion.cpp.

◆ uiGrandChampionsDeaths

uint16 instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::uiGrandChampionsDeaths

Definition at line 63 of file instance_trial_of_the_champion.cpp.

◆ uiGrandChampionVehicle1GUID

ObjectGuid instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::uiGrandChampionVehicle1GUID

Definition at line 68 of file instance_trial_of_the_champion.cpp.

◆ uiGrandChampionVehicle2GUID

ObjectGuid instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::uiGrandChampionVehicle2GUID

Definition at line 69 of file instance_trial_of_the_champion.cpp.

◆ uiGrandChampionVehicle3GUID

ObjectGuid instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::uiGrandChampionVehicle3GUID

Definition at line 70 of file instance_trial_of_the_champion.cpp.

◆ uiMainGateGUID

ObjectGuid instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::uiMainGateGUID

Definition at line 67 of file instance_trial_of_the_champion.cpp.

◆ uiMovementDone

uint16 instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::uiMovementDone

Definition at line 62 of file instance_trial_of_the_champion.cpp.

◆ VehicleList

GuidList instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript::VehicleList

Definition at line 77 of file instance_trial_of_the_champion.cpp.


The documentation for this struct was generated from the following file: