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TrinityCore
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#include "CreatureAIImpl.h"
Include dependency graph for blackrock_depths.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Macros | |
| #define | BRDScriptName "instance_blackrock_depths" |
| #define | DataHeader "BRD" |
| #define | RegisterBlackrockDepthsCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetBlackrockDepthsAI) |
Enumerations | |
| enum | BRDDataTypes { TYPE_RING_OF_LAW = 1 , TYPE_VAULT = 2 , TYPE_BAR = 3 , TYPE_TOMB_OF_SEVEN = 4 , TYPE_LYCEUM = 5 , TYPE_IRON_HALL = 6 , DATA_EMPEROR = 10 , DATA_PHALANX = 11 , DATA_ARENA1 = 12 , DATA_ARENA2 = 13 , DATA_ARENA3 = 14 , DATA_ARENA4 = 15 , DATA_GO_BAR_KEG = 16 , DATA_GO_BAR_KEG_TRAP = 17 , DATA_GO_BAR_DOOR = 18 , DATA_GO_CHALICE = 19 , DATA_GHOSTKILL = 20 , DATA_EVENSTARTER = 21 , DATA_GOLEM_DOOR_N = 22 , DATA_GOLEM_DOOR_S = 23 , DATA_THRONE_DOOR = 24 , DATA_SF_BRAZIER_N = 25 , DATA_SF_BRAZIER_S = 26 , DATA_MOIRA = 27 , DATA_COREN = 28 } |
Functions | |
| template<class AI , class T > | |
| AI * | GetBlackrockDepthsAI (T *obj) |
| #define BRDScriptName "instance_blackrock_depths" |
Definition at line 23 of file blackrock_depths.h.
| #define DataHeader "BRD" |
Definition at line 24 of file blackrock_depths.h.
| #define RegisterBlackrockDepthsCreatureAI | ( | ai_name | ) | RegisterCreatureAIWithFactory(ai_name, GetBlackrockDepthsAI) |
Definition at line 68 of file blackrock_depths.h.
| enum BRDDataTypes |
Definition at line 26 of file blackrock_depths.h.
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inline |
Definition at line 63 of file blackrock_depths.h.