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TrinityCore
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#include "ScriptMgr.h"#include "blackwing_lair.h"#include "GameObject.h"#include "InstanceScript.h"#include "Map.h"#include "MotionMaster.h"#include "Player.h"#include "ScriptedCreature.h"#include "TemporarySummon.h"
Include dependency graph for instance_blackwing_lair.cpp:Go to the source code of this file.
Classes | |
| class | instance_blackwing_lair |
| struct | instance_blackwing_lair::instance_blackwing_lair_InstanceMapScript |
Functions | |
| void | AddSC_instance_blackwing_lair () |
Variables | |
| DoorData const | doorData [] |
| ObjectData const | creatureData [] |
| ObjectData const | gameObjectData [] |
| Position const | SummonPosition [8] |
| uint32 const | Entry [5] = {12422, 12458, 12416, 12420, 12459} |
| void AddSC_instance_blackwing_lair | ( | ) |
Definition at line 310 of file instance_blackwing_lair.cpp.
Here is the caller graph for this function:| ObjectData const creatureData[] |
Definition at line 41 of file instance_blackwing_lair.cpp.
| DoorData const doorData[] |
Definition at line 28 of file instance_blackwing_lair.cpp.
| uint32 const Entry[5] = {12422, 12458, 12416, 12420, 12459} |
Definition at line 73 of file instance_blackwing_lair.cpp.
| ObjectData const gameObjectData[] |
Definition at line 55 of file instance_blackwing_lair.cpp.
| Position const SummonPosition[8] |
Definition at line 61 of file instance_blackwing_lair.cpp.