TrinityCore
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WorldPackets::WorldState::InitWorldStates Class Referencefinal

#include <WorldStatePackets.h>

+ Inheritance diagram for WorldPackets::WorldState::InitWorldStates:

Classes

struct  WorldStateInfo
 

Public Member Functions

 InitWorldStates ()
 
WorldPacket const * Write () override
 
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200)
 
void Read () override final
 
void Clear ()
 
WorldPacket && Move ()
 
void ShrinkToFit ()
 
OpcodeServer GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packet & operator= (Packet const &right)=delete
 
WorldPacket const * GetRawPacket () const
 
size_t GetSize () const
 

Public Attributes

int32 AreaID = 0
 ZoneId.
 
int32 SubareaID = 0
 AreaId.
 
int32 MapID = 0
 MapId.
 
std::vector< WorldStateInfo > Worldstates
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Detailed Description

Definition at line 27 of file WorldStatePackets.h.

Constructor & Destructor Documentation

◆ InitWorldStates()

WorldPackets::WorldState::InitWorldStates::InitWorldStates ( )
inlineexplicit

Definition at line 39 of file WorldStatePackets.h.

Member Function Documentation

◆ Write()

WorldPacket const * WorldPackets::WorldState::InitWorldStates::Write ( )
overridevirtual

Member Data Documentation

◆ AreaID

int32 WorldPackets::WorldState::InitWorldStates::AreaID = 0

ZoneId.

Definition at line 43 of file WorldStatePackets.h.

Referenced by Player::SendInitWorldStates(), Battlefield::SendInitWorldStatesTo(), and Write().

◆ MapID

int32 WorldPackets::WorldState::InitWorldStates::MapID = 0

MapId.

Definition at line 45 of file WorldStatePackets.h.

Referenced by Player::SendInitWorldStates(), Battlefield::SendInitWorldStatesTo(), and Write().

◆ SubareaID

int32 WorldPackets::WorldState::InitWorldStates::SubareaID = 0

AreaId.

Definition at line 44 of file WorldStatePackets.h.

Referenced by Player::SendInitWorldStates(), Battlefield::SendInitWorldStatesTo(), and Write().

◆ Worldstates

std::vector<WorldStateInfo> WorldPackets::WorldState::InitWorldStates::Worldstates

Definition at line 47 of file WorldStatePackets.h.

Referenced by BfWGGameObjectBuilding::FillInitialWorldStates(), WintergraspWorkshop::FillInitialWorldStates(), Arena::FillInitialWorldStates(), BattlegroundAB::FillInitialWorldStates(), BattlegroundAV::FillInitialWorldStates(), BattlegroundBE::FillInitialWorldStates(), BattlegroundDS::FillInitialWorldStates(), BattlegroundEY::FillInitialWorldStates(), BattlegroundIC::FillInitialWorldStates(), BattlegroundNA::FillInitialWorldStates(), BattlegroundRL::FillInitialWorldStates(), BattlegroundRV::FillInitialWorldStates(), BattlegroundSA::FillInitialWorldStates(), BattlegroundWS::FillInitialWorldStates(), BattlefieldWG::FillInitialWorldStates(), instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::FillInitialWorldStates(), instance_ruby_sanctum::instance_ruby_sanctum_InstanceMapScript::FillInitialWorldStates(), instance_halls_of_reflection::instance_halls_of_reflection_InstanceMapScript::FillInitialWorldStates(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::FillInitialWorldStates(), instance_oculus::instance_oculus_InstanceMapScript::FillInitialWorldStates(), instance_ulduar::instance_ulduar_InstanceMapScript::FillInitialWorldStates(), instance_violet_hold::instance_violet_hold_InstanceMapScript::FillInitialWorldStates(), OutdoorPvPEP::FillInitialWorldStates(), OPvPCapturePointEP_EWT::FillInitialWorldStates(), OPvPCapturePointEP_NPT::FillInitialWorldStates(), OPvPCapturePointEP_CGT::FillInitialWorldStates(), OPvPCapturePointEP_PWT::FillInitialWorldStates(), OPvPCapturePointHP::FillInitialWorldStates(), OutdoorPvPHP::FillInitialWorldStates(), OPvPCapturePointNA::FillInitialWorldStates(), OutdoorPvPSI::FillInitialWorldStates(), OPvPCapturePointTF::FillInitialWorldStates(), OutdoorPvPTF::FillInitialWorldStates(), OPvPCapturePointZM_Beacon::FillInitialWorldStates(), OPvPCapturePointZM_Graveyard::FillInitialWorldStates(), OutdoorPvPZM::FillInitialWorldStates(), Player::SendInitWorldStates(), and Write().


The documentation for this class was generated from the following files: