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TrinityCore
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#include <WorldStatePackets.h>
Inheritance diagram for WorldPackets::WorldState::InitWorldStates:Classes | |
| struct | WorldStateInfo |
Public Member Functions | |
| InitWorldStates () | |
| WorldPacket const * | Write () override |
Public Member Functions inherited from WorldPackets::ServerPacket | |
| ServerPacket (OpcodeServer opcode, size_t initialSize=200) | |
| void | Read () override final |
| void | Clear () |
| WorldPacket && | Move () |
| void | ShrinkToFit () |
| OpcodeServer | GetOpcode () const |
Public Member Functions inherited from WorldPackets::Packet | |
| Packet (WorldPacket &&worldPacket) | |
| virtual | ~Packet ()=default |
| Packet (Packet const &right)=delete | |
| Packet & | operator= (Packet const &right)=delete |
| WorldPacket const * | GetRawPacket () const |
| size_t | GetSize () const |
Public Attributes | |
| int32 | AreaID = 0 |
| ZoneId. | |
| int32 | SubareaID = 0 |
| AreaId. | |
| int32 | MapID = 0 |
| MapId. | |
| std::vector< WorldStateInfo > | Worldstates |
Additional Inherited Members | |
Protected Attributes inherited from WorldPackets::Packet | |
| WorldPacket | _worldPacket |
Definition at line 27 of file WorldStatePackets.h.
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inlineexplicit |
Definition at line 39 of file WorldStatePackets.h.
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overridevirtual |
Implements WorldPackets::Packet.
Definition at line 22 of file WorldStatePackets.cpp.
References WorldPackets::Packet::_worldPacket, AreaID, MapID, ByteBuffer::reserve(), SubareaID, and Worldstates.
Referenced by Player::SendInitWorldStates(), and Battlefield::SendInitWorldStatesTo().
| int32 WorldPackets::WorldState::InitWorldStates::AreaID = 0 |
ZoneId.
Definition at line 43 of file WorldStatePackets.h.
Referenced by Player::SendInitWorldStates(), Battlefield::SendInitWorldStatesTo(), and Write().
| int32 WorldPackets::WorldState::InitWorldStates::MapID = 0 |
MapId.
Definition at line 45 of file WorldStatePackets.h.
Referenced by Player::SendInitWorldStates(), Battlefield::SendInitWorldStatesTo(), and Write().
| int32 WorldPackets::WorldState::InitWorldStates::SubareaID = 0 |
AreaId.
Definition at line 44 of file WorldStatePackets.h.
Referenced by Player::SendInitWorldStates(), Battlefield::SendInitWorldStatesTo(), and Write().
| std::vector<WorldStateInfo> WorldPackets::WorldState::InitWorldStates::Worldstates |
Definition at line 47 of file WorldStatePackets.h.
Referenced by BfWGGameObjectBuilding::FillInitialWorldStates(), WintergraspWorkshop::FillInitialWorldStates(), Arena::FillInitialWorldStates(), BattlegroundAB::FillInitialWorldStates(), BattlegroundAV::FillInitialWorldStates(), BattlegroundBE::FillInitialWorldStates(), BattlegroundDS::FillInitialWorldStates(), BattlegroundEY::FillInitialWorldStates(), BattlegroundIC::FillInitialWorldStates(), BattlegroundNA::FillInitialWorldStates(), BattlegroundRL::FillInitialWorldStates(), BattlegroundRV::FillInitialWorldStates(), BattlegroundSA::FillInitialWorldStates(), BattlegroundWS::FillInitialWorldStates(), BattlefieldWG::FillInitialWorldStates(), instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::FillInitialWorldStates(), instance_ruby_sanctum::instance_ruby_sanctum_InstanceMapScript::FillInitialWorldStates(), instance_halls_of_reflection::instance_halls_of_reflection_InstanceMapScript::FillInitialWorldStates(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::FillInitialWorldStates(), instance_oculus::instance_oculus_InstanceMapScript::FillInitialWorldStates(), instance_ulduar::instance_ulduar_InstanceMapScript::FillInitialWorldStates(), instance_violet_hold::instance_violet_hold_InstanceMapScript::FillInitialWorldStates(), OutdoorPvPEP::FillInitialWorldStates(), OPvPCapturePointEP_EWT::FillInitialWorldStates(), OPvPCapturePointEP_NPT::FillInitialWorldStates(), OPvPCapturePointEP_CGT::FillInitialWorldStates(), OPvPCapturePointEP_PWT::FillInitialWorldStates(), OPvPCapturePointHP::FillInitialWorldStates(), OutdoorPvPHP::FillInitialWorldStates(), OPvPCapturePointNA::FillInitialWorldStates(), OutdoorPvPSI::FillInitialWorldStates(), OPvPCapturePointTF::FillInitialWorldStates(), OutdoorPvPTF::FillInitialWorldStates(), OPvPCapturePointZM_Beacon::FillInitialWorldStates(), OPvPCapturePointZM_Graveyard::FillInitialWorldStates(), OutdoorPvPZM::FillInitialWorldStates(), Player::SendInitWorldStates(), and Write().