| _activatedAreaTriggers | InstanceScript | private |
| _creatureInfo | InstanceScript | private |
| _gameObjectInfo | InstanceScript | private |
| _instanceSpawnGroups | InstanceScript | private |
| _objectGuids | InstanceScript | private |
| _SkipCheckRequiredBosses(Player const *player=nullptr) const | InstanceScript | protected |
| AddDoor(GameObject *door, bool add) | InstanceScript | protectedvirtual |
| AddMinion(Creature *minion, bool add) | InstanceScript | protected |
| AddObject(Creature *obj, bool add) | InstanceScript | protected |
| AddObject(GameObject *obj, bool add) | InstanceScript | protected |
| AddObject(WorldObject *obj, uint32 type, bool add) | InstanceScript | protected |
| bDone | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| bosses | InstanceScript | private |
| CheckAchievementCriteriaMeet(uint32, Player const *, Unit const *=nullptr, uint32=0) | InstanceScript | virtual |
| CheckRequiredBosses(uint32, Player const *=nullptr) const | InstanceScript | inlinevirtual |
| completedEncounters | InstanceScript | private |
| Create() | InstanceScript | virtual |
| DoCastSpellOnPlayer(Player *player, uint32 spell, bool includePets=false, bool includeControlled=false) | InstanceScript | |
| DoCastSpellOnPlayers(uint32 spell, bool includePets=false, bool includeControlled=false) | InstanceScript | |
| DoCloseDoorOrButton(ObjectGuid guid) | InstanceScript | |
| doors | InstanceScript | private |
| DoRemoveAurasDueToSpellOnPlayer(Player *player, uint32 spell, bool includePets=false, bool includeControlled=false) | InstanceScript | |
| DoRemoveAurasDueToSpellOnPlayers(uint32 spell, bool includePets=false, bool includeControlled=false) | InstanceScript | |
| DoRespawnGameObject(ObjectGuid guid, Seconds timeToDespawn=1min) | InstanceScript | |
| DoSendNotifyToInstance(char const *format,...) | InstanceScript | |
| DoStartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry) | InstanceScript | |
| DoStopTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry) | InstanceScript | |
| DoUpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr) | InstanceScript | |
| DoUpdateWorldState(uint32 worldstateId, uint32 worldstateValue) | InstanceScript | |
| DoUseDoorOrButton(ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false) | InstanceScript | |
| FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates &) | InstanceScript | inlinevirtual |
| GetBossBoundary(uint32 id) const | InstanceScript | inline |
| GetBossInfo(uint32 id) | InstanceScript | protected |
| GetBossState(uint32 id) const | InstanceScript | inline |
| GetBossStateName(uint8 state) | InstanceScript | static |
| GetCompletedEncounterMask() const | InstanceScript | inline |
| GetCreature(uint32 type) | InstanceScript | |
| GetCreatureEntry(ObjectGuid::LowType, CreatureData const *data) override | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | inlinevirtual |
| GetData(uint32 uiData) const override | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | inlinevirtual |
| GetData64(uint32) const | ZoneScript | inlinevirtual |
| GetEncounterCount() const | InstanceScript | inline |
| GetGameObject(uint32 type) | InstanceScript | |
| GetGameObjectEntry(ObjectGuid::LowType, uint32 entry) | ZoneScript | inlinevirtual |
| GetGuidData(uint32 uiData) const override | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | inlinevirtual |
| GetObjectGuid(uint32 type) const | InstanceScript | |
| GetSaveData() | InstanceScript | virtual |
| HandleGameObject(ObjectGuid guid, bool open, GameObject *go=nullptr) | InstanceScript | |
| headers | InstanceScript | private |
| instance | InstanceScript | |
| instance_trial_of_the_champion_InstanceMapScript(InstanceMap *map) | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | inline |
| InstanceScript(InstanceMap *map) | InstanceScript | explicit |
| IsAreaTriggerDone(uint32 id) const | InstanceScript | inline |
| IsEncounterInProgress() const | InstanceScript | virtual |
| Load(char const *data) | InstanceScript | virtual |
| LoadBossBoundaries(BossBoundaryData const &data) | InstanceScript | protected |
| LoadDoorData(DoorData const *data) | InstanceScript | protected |
| LoadMinionData(MinionData const *data) | InstanceScript | protected |
| LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData) | InstanceScript | protected |
| LoadObjectData(ObjectData const *creatureData, ObjectInfoMap &objectInfo) | InstanceScript | privatestatic |
| MarkAreaTriggerDone(uint32 id) | InstanceScript | inline |
| minions | InstanceScript | private |
| OnCreatureCreate(Creature *creature) override | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | inlinevirtual |
| OnCreatureRemove(Creature *creature) override | InstanceScript | virtual |
| OnGameObjectCreate(GameObject *go) override | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | inlinevirtual |
| OnGameObjectRemove(GameObject *go) override | InstanceScript | virtual |
| OnPlayerEnter(Player *player) override | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | inlinevirtual |
| OnPlayerLeave(Player *) | InstanceScript | inlinevirtual |
| OnUnitDeath(Unit *) | ZoneScript | inlinevirtual |
| ProcessEvent(WorldObject *, uint32) | ZoneScript | inlinevirtual |
| ReadSaveDataBossStates(std::istringstream &data) | InstanceScript | protected |
| ReadSaveDataHeaders(std::istringstream &data) | InstanceScript | protected |
| ReadSaveDataMore(std::istringstream &stream) override | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | inlinevirtual |
| ResetAreaTriggerDone(uint32 id) | InstanceScript | inline |
| SaveToDB() | InstanceScript | |
| SendEncounterUnit(EncounterFrameType type, Unit const *unit=nullptr, uint8 param1=0, uint8 param2=0) | InstanceScript | |
| ServerAllowsTwoSideGroups() | InstanceScript | static |
| SetBossNumber(uint32 number) | InstanceScript | inlineprotected |
| SetBossState(uint32 id, EncounterState state) override | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | inlinevirtual |
| SetCompletedEncountersMask(uint32 newMask) | InstanceScript | inline |
| SetData(uint32 uiType, uint32 uiData) override | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | inlinevirtual |
| SetData64(uint32, uint64) | ZoneScript | inlinevirtual |
| SetGuidData(uint32 uiType, ObjectGuid uiData) override | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | inlinevirtual |
| SetHeaders(std::string const &dataHeaders) | InstanceScript | protected |
| teamInInstance | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| uiAnnouncerGUID | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| uiArgentChampionGUID | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| uiArgentSoldierDeaths | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| uiChampionLootGUID | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| uiGrandChampion1GUID | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| uiGrandChampion2GUID | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| uiGrandChampion3GUID | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| uiGrandChampionsDeaths | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| uiGrandChampionVehicle1GUID | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| uiGrandChampionVehicle2GUID | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| uiGrandChampionVehicle3GUID | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| uiMainGateGUID | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| uiMovementDone | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| Update(uint32) | InstanceScript | inlinevirtual |
| UpdateDoorState(GameObject *door) | InstanceScript | protectedvirtual |
| UpdateEncounterState(EncounterCreditType type, uint32 creditEntry, Unit *source) | InstanceScript | private |
| UpdateEncounterStateForKilledCreature(uint32 creatureId, Unit *source) | InstanceScript | |
| UpdateEncounterStateForSpellCast(uint32 spellId, Unit *source) | InstanceScript | |
| UpdateMinionState(Creature *minion, EncounterState state) | InstanceScript | protected |
| UpdateSpawnGroups() | InstanceScript | protected |
| VehicleList | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | |
| WriteSaveDataBossStates(std::ostringstream &data) | InstanceScript | protected |
| WriteSaveDataHeaders(std::ostringstream &data) | InstanceScript | protected |
| WriteSaveDataMore(std::ostringstream &stream) override | instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript | inlinevirtual |
| ZoneScript() | ZoneScript | inline |
| ~InstanceScript() | InstanceScript | inlinevirtual |
| ~ZoneScript() | ZoneScript | inlinevirtual |