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TrinityCore
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Inheritance diagram for instance_ulduar::instance_ulduar_InstanceMapScript:Public Member Functions | |
| instance_ulduar_InstanceMapScript (InstanceMap *map) | |
| void | FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &packet) override |
| void | OnPlayerEnter (Player *player) override |
| void | OnCreatureCreate (Creature *creature) override |
| uint32 | GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) override |
| void | OnCreatureRemove (Creature *creature) override |
| void | OnGameObjectCreate (GameObject *gameObject) override |
| void | OnUnitDeath (Unit *unit) override |
| void | ProcessEvent (WorldObject *, uint32 eventId) override |
| bool | SetBossState (uint32 type, EncounterState state) override |
| void | SetData (uint32 type, uint32 data) override |
| void | SetGuidData (uint32, ObjectGuid) override |
| ObjectGuid | GetGuidData (uint32 data) const override |
| uint32 | GetData (uint32 type) const override |
| bool | CheckAchievementCriteriaMeet (uint32 criteriaId, Player const *, Unit const *, uint32) override |
| void | WriteSaveDataMore (std::ostringstream &data) override |
| void | ReadSaveDataMore (std::istringstream &data) override |
| void | Update (uint32 diff) override |
| void | DespawnLeviatanVehicle (Creature *vehicleCreature) |
| void | UpdateDoorState (GameObject *door) override |
| void | AddDoor (GameObject *door, bool add) override |
Public Member Functions inherited from InstanceScript | |
| InstanceScript (InstanceMap *map) | |
| virtual | ~InstanceScript () |
| virtual void | Create () |
| virtual void | Load (char const *data) |
| virtual std::string | GetSaveData () |
| void | SaveToDB () |
| virtual bool | IsEncounterInProgress () const |
| virtual void | OnGameObjectRemove (GameObject *go) override |
| ObjectGuid | GetObjectGuid (uint32 type) const |
| Creature * | GetCreature (uint32 type) |
| GameObject * | GetGameObject (uint32 type) |
| virtual void | OnPlayerLeave (Player *) |
| void | HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr) |
| void | DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false) |
| void | DoCloseDoorOrButton (ObjectGuid guid) |
| void | DoRespawnGameObject (ObjectGuid guid, Seconds timeToDespawn=1min) |
| void | DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue) |
| void | DoSendNotifyToInstance (char const *format,...) |
| void | DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr) |
| void | DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry) |
| void | DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry) |
| void | DoRemoveAurasDueToSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false) |
| void | DoRemoveAurasDueToSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false) |
| void | DoCastSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false) |
| void | DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false) |
| EncounterState | GetBossState (uint32 id) const |
| CreatureBoundary const * | GetBossBoundary (uint32 id) const |
| virtual bool | CheckRequiredBosses (uint32, Player const *=nullptr) const |
| void | UpdateEncounterStateForKilledCreature (uint32 creatureId, Unit *source) |
| void | UpdateEncounterStateForSpellCast (uint32 spellId, Unit *source) |
| void | SetCompletedEncountersMask (uint32 newMask) |
| uint32 | GetCompletedEncounterMask () const |
| void | SendEncounterUnit (EncounterFrameType type, Unit const *unit=nullptr, uint8 param1=0, uint8 param2=0) |
| uint32 | GetEncounterCount () const |
| void | MarkAreaTriggerDone (uint32 id) |
| void | ResetAreaTriggerDone (uint32 id) |
| bool | IsAreaTriggerDone (uint32 id) const |
Public Member Functions inherited from ZoneScript | |
| ZoneScript () | |
| virtual | ~ZoneScript () |
| virtual uint32 | GetGameObjectEntry (ObjectGuid::LowType, uint32 entry) |
| virtual uint64 | GetData64 (uint32) const |
| virtual void | SetData64 (uint32, uint64) |
Private Attributes | |
| EventMap | _events |
| uint32 | _algalonTimer |
| bool | _summonAlgalon |
| bool | _algalonSummoned |
| bool | _summonObservationRingKeeper [4] |
| bool | _summonYSKeeper [4] |
| uint32 | _maxArmorItemLevel |
| uint32 | _maxWeaponItemLevel |
| uint32 | _CoUAchivePlayerDeathMask |
Additional Inherited Members | |
Static Public Member Functions inherited from InstanceScript | |
| static bool | ServerAllowsTwoSideGroups () |
| static char const * | GetBossStateName (uint8 state) |
Protected Member Functions inherited from InstanceScript | |
| void | SetHeaders (std::string const &dataHeaders) |
| void | SetBossNumber (uint32 number) |
| void | LoadBossBoundaries (BossBoundaryData const &data) |
| void | LoadDoorData (DoorData const *data) |
| void | LoadMinionData (MinionData const *data) |
| void | LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData) |
| void | AddObject (Creature *obj, bool add) |
| void | AddObject (GameObject *obj, bool add) |
| void | AddObject (WorldObject *obj, uint32 type, bool add) |
| void | AddMinion (Creature *minion, bool add) |
| void | UpdateMinionState (Creature *minion, EncounterState state) |
| void | UpdateSpawnGroups () |
| BossInfo * | GetBossInfo (uint32 id) |
| bool | ReadSaveDataHeaders (std::istringstream &data) |
| void | ReadSaveDataBossStates (std::istringstream &data) |
| void | WriteSaveDataHeaders (std::ostringstream &data) |
| void | WriteSaveDataBossStates (std::ostringstream &data) |
| bool | _SkipCheckRequiredBosses (Player const *player=nullptr) const |
Definition at line 159 of file instance_ulduar.cpp.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 1040 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 856 of file instance_ulduar.cpp.
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Definition at line 1020 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 225 of file instance_ulduar.cpp.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 394 of file instance_ulduar.cpp.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 830 of file instance_ulduar.cpp.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 775 of file instance_ulduar.cpp.
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These creatures are summoned by something else than Algalon but need to be controlled/despawned by him - so they need to be registered in his summon list
Reimplemented from InstanceScript.
Definition at line 279 of file instance_ulduar.cpp.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 416 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 442 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 231 of file instance_ulduar.cpp.
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Reimplemented from ZoneScript.
Definition at line 508 of file instance_ulduar.cpp.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 557 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 941 of file instance_ulduar.cpp.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 607 of file instance_ulduar.cpp.
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Reimplemented from ZoneScript.
Definition at line 735 of file instance_ulduar.cpp.
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Reimplemented from ZoneScript.
Definition at line 771 of file instance_ulduar.cpp.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 979 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 1030 of file instance_ulduar.cpp.
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Reimplemented from InstanceScript.
Definition at line 931 of file instance_ulduar.cpp.
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private |
Definition at line 1062 of file instance_ulduar.cpp.
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Definition at line 1060 of file instance_ulduar.cpp.
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Definition at line 1067 of file instance_ulduar.cpp.
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Definition at line 1059 of file instance_ulduar.cpp.
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Definition at line 1065 of file instance_ulduar.cpp.
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Definition at line 1066 of file instance_ulduar.cpp.
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Definition at line 1061 of file instance_ulduar.cpp.
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Definition at line 1063 of file instance_ulduar.cpp.
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Definition at line 1064 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::AssemblyGUIDs[3] |
Definition at line 194 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::BrainRoomDoorGUIDs[3] |
Definition at line 212 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::CacheOfStormsGUID |
Definition at line 206 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::CacheOfStormsHardmodeGUID |
Definition at line 207 of file instance_ulduar.cpp.
| uint32 instance_ulduar::instance_ulduar_InstanceMapScript::ColossusData |
Definition at line 216 of file instance_ulduar.cpp.
| bool instance_ulduar::instance_ulduar_InstanceMapScript::conSpeedAtory |
Definition at line 220 of file instance_ulduar.cpp.
| uint8 instance_ulduar::instance_ulduar_InstanceMapScript::elderCount |
Definition at line 217 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::ElderGUIDs[3] |
Definition at line 196 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::FreyaAchieveTriggerGUID |
Definition at line 197 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::HodirChestGUID |
Definition at line 209 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::HodirRareCacheGUID |
Definition at line 208 of file instance_ulduar.cpp.
| uint8 instance_ulduar::instance_ulduar_InstanceMapScript::illusion |
Definition at line 218 of file instance_ulduar.cpp.
| bool instance_ulduar::instance_ulduar_InstanceMapScript::IsDriveMeCrazyEligible |
Definition at line 223 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::KeeperGUIDs[4] |
Definition at line 199 of file instance_ulduar.cpp.
| uint8 instance_ulduar::instance_ulduar_InstanceMapScript::keepersCount |
Definition at line 219 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::KologarnBridgeGUID |
Definition at line 204 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::KologarnChestGUID |
Definition at line 203 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::LeviathanGateGUID |
Definition at line 202 of file instance_ulduar.cpp.
| GuidVector instance_ulduar::instance_ulduar_InstanceMapScript::LeviathanVehicleGUIDs |
Definition at line 191 of file instance_ulduar.cpp.
| bool instance_ulduar::instance_ulduar_InstanceMapScript::lumberjacked |
Definition at line 221 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::MimironTramGUID |
Definition at line 210 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::MimironVehicleGUIDs[3] |
Definition at line 198 of file instance_ulduar.cpp.
| uint32 instance_ulduar::instance_ulduar_InstanceMapScript::TeamInInstance |
Definition at line 215 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::ThorimDarkIronPortcullisGUID |
Definition at line 205 of file instance_ulduar.cpp.
| bool instance_ulduar::instance_ulduar_InstanceMapScript::Unbroken |
Definition at line 222 of file instance_ulduar.cpp.
| ObjectGuid instance_ulduar::instance_ulduar_InstanceMapScript::XTToyPileGUIDs[4] |
Definition at line 193 of file instance_ulduar.cpp.