TrinityCore
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OPvPCapturePointEP_CGT Class Reference

#include <OutdoorPvPEP.h>

+ Inheritance diagram for OPvPCapturePointEP_CGT:

Public Member Functions

 OPvPCapturePointEP_CGT (OutdoorPvP *pvp)
 
void ChangeState () override
 
void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &packet) override
 
- Public Member Functions inherited from OPvPCapturePoint
 OPvPCapturePoint (OutdoorPvP *pvp)
 
virtual ~OPvPCapturePoint ()
 
void SendUpdateWorldState (uint32 field, uint32 value)
 
void SendObjectiveComplete (uint32 id, ObjectGuid guid)
 
virtual bool HandlePlayerEnter (Player *player)
 
virtual void HandlePlayerLeave (Player *player)
 
bool IsInsideObjective (Player *player) const
 
virtual bool HandleCustomSpell (Player *player, uint32 spellId, GameObject *go)
 
virtual int32 HandleOpenGo (Player *player, GameObject *go)
 
virtual bool Update (uint32 diff)
 
virtual void ChangeTeam (TeamId)
 
virtual void SendChangePhase ()
 
virtual bool HandleGossipOption (Player *, Creature *, uint32)
 
virtual bool CanTalkTo (Player *, Creature *, GossipMenuItems const &)
 
virtual bool HandleDropFlag (Player *, uint32)
 
virtual void DeleteSpawns ()
 
void AddGO (uint32 type, ObjectGuid::LowType guid, uint32 entry=0)
 
void AddCre (uint32 type, ObjectGuid::LowType guid, uint32 entry=0)
 
bool SetCapturePointData (uint32 entry, uint32 map, Position const &pos, QuaternionData const &rot)
 

Protected Member Functions

void LinkGraveyard (uint32 team)
 
void UpdateTowerState ()
 
- Protected Member Functions inherited from OPvPCapturePoint
bool AddObject (uint32 type, uint32 entry, uint32 map, Position const &pos, QuaternionData const &rot)
 
bool AddCreature (uint32 type, uint32 entry, uint32 map, Position const &pos, TeamId teamId=TEAM_NEUTRAL, uint32 spawntimedelay=0)
 
bool DelObject (uint32 type)
 
bool DelCreature (uint32 type)
 
bool DelCapturePoint ()
 

Protected Attributes

uint32 m_TowerState
 
uint32 m_GraveyardSide
 
- Protected Attributes inherited from OPvPCapturePoint
GuidSet m_activePlayers [2]
 
float m_maxValue
 
float m_minValue
 
float m_maxSpeed
 
float m_value
 
TeamId m_team
 
ObjectiveStates m_OldState
 
ObjectiveStates m_State
 
uint32 m_neutralValuePct
 
OutdoorPvP * m_PvP
 
std::map< uint32, ObjectGuid::LowType > m_Objects
 
std::map< uint32, ObjectGuid::LowType > m_Creatures
 
std::map< ObjectGuid::LowType, uint32 > m_ObjectTypes
 
std::map< ObjectGuid::LowType, uint32 > m_CreatureTypes
 

Additional Inherited Members

- Public Attributes inherited from OPvPCapturePoint
ObjectGuid::LowType m_capturePointSpawnId
 
GameObject * m_capturePoint
 

Detailed Description

Definition at line 178 of file OutdoorPvPEP.h.

Constructor & Destructor Documentation

◆ OPvPCapturePointEP_CGT()

OPvPCapturePointEP_CGT::OPvPCapturePointEP_CGT ( OutdoorPvP *  pvp)

Member Function Documentation

◆ ChangeState()

◆ FillInitialWorldStates()

void OPvPCapturePointEP_CGT::FillInitialWorldStates ( WorldPackets::WorldState::InitWorldStates &  packet)
overridevirtual

◆ LinkGraveyard()

void OPvPCapturePointEP_CGT::LinkGraveyard ( uint32  team)
protected

Definition at line 368 of file OutdoorPvPEP.cpp.

References EP_GraveyardId, EP_GraveyardZone, m_GraveyardSide, and sObjectMgr.

Referenced by ChangeState().

◆ UpdateTowerState()

void OPvPCapturePointEP_CGT::UpdateTowerState ( )
protected

Member Data Documentation

◆ m_GraveyardSide

uint32 OPvPCapturePointEP_CGT::m_GraveyardSide
protected

Definition at line 191 of file OutdoorPvPEP.h.

Referenced by LinkGraveyard().

◆ m_TowerState

uint32 OPvPCapturePointEP_CGT::m_TowerState
protected

Definition at line 190 of file OutdoorPvPEP.h.

Referenced by ChangeState(), FillInitialWorldStates(), and UpdateTowerState().


The documentation for this class was generated from the following files: