TrinityCore
Loading...
Searching...
No Matches
instance_forge_of_souls::instance_forge_of_souls_InstanceScript Struct Reference
+ Inheritance diagram for instance_forge_of_souls::instance_forge_of_souls_InstanceScript:

Public Member Functions

 instance_forge_of_souls_InstanceScript (InstanceMap *map)
 
void OnPlayerEnter (Player *player) override
 
void OnCreatureCreate (Creature *creature) override
 
uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) override
 
uint32 GetData (uint32 type) const override
 
ObjectGuid GetGuidData (uint32 type) const override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (InstanceMap *map)
 
virtual ~InstanceScript ()
 
virtual void Create ()
 
virtual void Load (char const *data)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureRemove (Creature *creature) override
 
virtual void OnGameObjectCreate (GameObject *go) override
 
virtual void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerLeave (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, Seconds timeToDespawn=1min)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoRemoveAurasDueToSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void UpdateEncounterStateForKilledCreature (uint32 creatureId, Unit *source)
 
void UpdateEncounterStateForSpellCast (uint32 spellId, Unit *source)
 
void SetCompletedEncountersMask (uint32 newMask)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (EncounterFrameType type, Unit const *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnUnitDeath (Unit *)
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Private Attributes

ObjectGuid bronjahm
 
ObjectGuid devourerOfSouls
 
uint32 teamInInstance
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static bool ServerAllowsTwoSideGroups ()
 
static char const * GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
InstanceMapinstance
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
void UpdateSpawnGroups ()
 
BossInfoGetBossInfo (uint32 id)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Detailed Description

Definition at line 37 of file instance_forge_of_souls.cpp.

Constructor & Destructor Documentation

◆ instance_forge_of_souls_InstanceScript()

instance_forge_of_souls::instance_forge_of_souls_InstanceScript::instance_forge_of_souls_InstanceScript ( InstanceMap map)
inline

Definition at line 39 of file instance_forge_of_souls.cpp.

+ Here is the call graph for this function:

Member Function Documentation

◆ GetCreatureEntry()

uint32 instance_forge_of_souls::instance_forge_of_souls_InstanceScript::GetCreatureEntry ( ObjectGuid::LowType  ,
CreatureData const *  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 67 of file instance_forge_of_souls.cpp.

+ Here is the call graph for this function:

◆ GetData()

uint32 instance_forge_of_souls::instance_forge_of_souls_InstanceScript::GetData ( uint32  type) const
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 91 of file instance_forge_of_souls.cpp.

◆ GetGuidData()

ObjectGuid instance_forge_of_souls::instance_forge_of_souls_InstanceScript::GetGuidData ( uint32  type) const
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 104 of file instance_forge_of_souls.cpp.

◆ OnCreatureCreate()

void instance_forge_of_souls::instance_forge_of_souls_InstanceScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 54 of file instance_forge_of_souls.cpp.

+ Here is the call graph for this function:

◆ OnPlayerEnter()

void instance_forge_of_souls::instance_forge_of_souls_InstanceScript::OnPlayerEnter ( Player player)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 48 of file instance_forge_of_souls.cpp.

+ Here is the call graph for this function:

Member Data Documentation

◆ bronjahm

ObjectGuid instance_forge_of_souls::instance_forge_of_souls_InstanceScript::bronjahm
private

Definition at line 120 of file instance_forge_of_souls.cpp.

◆ devourerOfSouls

ObjectGuid instance_forge_of_souls::instance_forge_of_souls_InstanceScript::devourerOfSouls
private

Definition at line 121 of file instance_forge_of_souls.cpp.

◆ teamInInstance

uint32 instance_forge_of_souls::instance_forge_of_souls_InstanceScript::teamInInstance
private

Definition at line 123 of file instance_forge_of_souls.cpp.


The documentation for this struct was generated from the following file: