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instance_forge_of_souls::instance_forge_of_souls_InstanceScript Member List

This is the complete list of members for instance_forge_of_souls::instance_forge_of_souls_InstanceScript, including all inherited members.

_activatedAreaTriggersInstanceScriptprivate
_creatureInfoInstanceScriptprivate
_gameObjectInfoInstanceScriptprivate
_instanceSpawnGroupsInstanceScriptprivate
_objectGuidsInstanceScriptprivate
_SkipCheckRequiredBosses(Player const *player=nullptr) constInstanceScriptprotected
AddDoor(GameObject *door, bool add)InstanceScriptprotectedvirtual
AddMinion(Creature *minion, bool add)InstanceScriptprotected
AddObject(Creature *obj, bool add)InstanceScriptprotected
AddObject(GameObject *obj, bool add)InstanceScriptprotected
AddObject(WorldObject *obj, uint32 type, bool add)InstanceScriptprotected
bossesInstanceScriptprivate
bronjahminstance_forge_of_souls::instance_forge_of_souls_InstanceScriptprivate
CheckAchievementCriteriaMeet(uint32, Player const *, Unit const *=nullptr, uint32=0)InstanceScriptvirtual
CheckRequiredBosses(uint32, Player const *=nullptr) constInstanceScriptinlinevirtual
completedEncountersInstanceScriptprivate
Create()InstanceScriptvirtual
devourerOfSoulsinstance_forge_of_souls::instance_forge_of_souls_InstanceScriptprivate
DoCastSpellOnPlayer(Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)InstanceScript
DoCastSpellOnPlayers(uint32 spell, bool includePets=false, bool includeControlled=false)InstanceScript
DoCloseDoorOrButton(ObjectGuid guid)InstanceScript
doorsInstanceScriptprivate
DoRemoveAurasDueToSpellOnPlayer(Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)InstanceScript
DoRemoveAurasDueToSpellOnPlayers(uint32 spell, bool includePets=false, bool includeControlled=false)InstanceScript
DoRespawnGameObject(ObjectGuid guid, Seconds timeToDespawn=1min)InstanceScript
DoSendNotifyToInstance(char const *format,...)InstanceScript
DoStartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry)InstanceScript
DoStopTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry)InstanceScript
DoUpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)InstanceScript
DoUpdateWorldState(uint32 worldstateId, uint32 worldstateValue)InstanceScript
DoUseDoorOrButton(ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)InstanceScript
FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates &)InstanceScriptinlinevirtual
GetBossBoundary(uint32 id) constInstanceScriptinline
GetBossInfo(uint32 id)InstanceScriptprotected
GetBossState(uint32 id) constInstanceScriptinline
GetBossStateName(uint8 state)InstanceScriptstatic
GetCompletedEncounterMask() constInstanceScriptinline
GetCreature(uint32 type)InstanceScript
GetCreatureEntry(ObjectGuid::LowType, CreatureData const *data) overrideinstance_forge_of_souls::instance_forge_of_souls_InstanceScriptinlinevirtual
GetData(uint32 type) const overrideinstance_forge_of_souls::instance_forge_of_souls_InstanceScriptinlinevirtual
GetData64(uint32) constZoneScriptinlinevirtual
GetEncounterCount() constInstanceScriptinline
GetGameObject(uint32 type)InstanceScript
GetGameObjectEntry(ObjectGuid::LowType, uint32 entry)ZoneScriptinlinevirtual
GetGuidData(uint32 type) const overrideinstance_forge_of_souls::instance_forge_of_souls_InstanceScriptinlinevirtual
GetObjectGuid(uint32 type) constInstanceScript
GetSaveData()InstanceScriptvirtual
HandleGameObject(ObjectGuid guid, bool open, GameObject *go=nullptr)InstanceScript
headersInstanceScriptprivate
instanceInstanceScript
instance_forge_of_souls_InstanceScript(InstanceMap *map)instance_forge_of_souls::instance_forge_of_souls_InstanceScriptinline
InstanceScript(InstanceMap *map)InstanceScriptexplicit
IsAreaTriggerDone(uint32 id) constInstanceScriptinline
IsEncounterInProgress() constInstanceScriptvirtual
Load(char const *data)InstanceScriptvirtual
LoadBossBoundaries(BossBoundaryData const &data)InstanceScriptprotected
LoadDoorData(DoorData const *data)InstanceScriptprotected
LoadMinionData(MinionData const *data)InstanceScriptprotected
LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)InstanceScriptprotected
LoadObjectData(ObjectData const *creatureData, ObjectInfoMap &objectInfo)InstanceScriptprivatestatic
MarkAreaTriggerDone(uint32 id)InstanceScriptinline
minionsInstanceScriptprivate
OnCreatureCreate(Creature *creature) overrideinstance_forge_of_souls::instance_forge_of_souls_InstanceScriptinlinevirtual
OnCreatureRemove(Creature *creature) overrideInstanceScriptvirtual
OnGameObjectCreate(GameObject *go) overrideInstanceScriptvirtual
OnGameObjectRemove(GameObject *go) overrideInstanceScriptvirtual
OnPlayerEnter(Player *player) overrideinstance_forge_of_souls::instance_forge_of_souls_InstanceScriptinlinevirtual
OnPlayerLeave(Player *)InstanceScriptinlinevirtual
OnUnitDeath(Unit *)ZoneScriptinlinevirtual
ProcessEvent(WorldObject *, uint32)ZoneScriptinlinevirtual
ReadSaveDataBossStates(std::istringstream &data)InstanceScriptprotected
ReadSaveDataHeaders(std::istringstream &data)InstanceScriptprotected
ReadSaveDataMore(std::istringstream &)InstanceScriptinlineprotectedvirtual
ResetAreaTriggerDone(uint32 id)InstanceScriptinline
SaveToDB()InstanceScript
SendEncounterUnit(EncounterFrameType type, Unit const *unit=nullptr, uint8 param1=0, uint8 param2=0)InstanceScript
ServerAllowsTwoSideGroups()InstanceScriptstatic
SetBossNumber(uint32 number)InstanceScriptinlineprotected
SetBossState(uint32 id, EncounterState state)InstanceScriptvirtual
SetCompletedEncountersMask(uint32 newMask)InstanceScriptinline
SetData(uint32, uint32)ZoneScriptinlinevirtual
SetData64(uint32, uint64)ZoneScriptinlinevirtual
SetGuidData(uint32, ObjectGuid)ZoneScriptinlinevirtual
SetHeaders(std::string const &dataHeaders)InstanceScriptprotected
teamInInstanceinstance_forge_of_souls::instance_forge_of_souls_InstanceScriptprivate
Update(uint32)InstanceScriptinlinevirtual
UpdateDoorState(GameObject *door)InstanceScriptprotectedvirtual
UpdateEncounterState(EncounterCreditType type, uint32 creditEntry, Unit *source)InstanceScriptprivate
UpdateEncounterStateForKilledCreature(uint32 creatureId, Unit *source)InstanceScript
UpdateEncounterStateForSpellCast(uint32 spellId, Unit *source)InstanceScript
UpdateMinionState(Creature *minion, EncounterState state)InstanceScriptprotected
UpdateSpawnGroups()InstanceScriptprotected
WriteSaveDataBossStates(std::ostringstream &data)InstanceScriptprotected
WriteSaveDataHeaders(std::ostringstream &data)InstanceScriptprotected
WriteSaveDataMore(std::ostringstream &)InstanceScriptinlineprotectedvirtual
ZoneScript()ZoneScriptinline
~InstanceScript()InstanceScriptinlinevirtual
~ZoneScript()ZoneScriptinlinevirtual