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TrinityCore
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#include <MovementGenerator.h>
Inheritance diagram for MovementGenerator:Public Member Functions | |
| MovementGenerator () | |
| virtual | ~MovementGenerator () |
| virtual bool | Initialize (Unit *)=0 |
| virtual bool | Reset (Unit *)=0 |
| virtual bool | Update (Unit *, uint32 diff)=0 |
| virtual void | Deactivate (Unit *)=0 |
| virtual void | Finalize (Unit *, bool, bool)=0 |
| virtual MovementGeneratorType | GetMovementGeneratorType () const =0 |
| virtual void | UnitSpeedChanged () |
| virtual void | Pause (uint32) |
| virtual void | Resume (uint32) |
| virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
| void | AddFlag (uint16 const flag) |
| bool | HasFlag (uint16 const flag) const |
| void | RemoveFlag (uint16 const flag) |
| virtual std::string | GetDebugInfo () const |
Public Attributes | |
| uint8 | Priority |
| uint16 | Flags |
| uint32 | BaseUnitState |
Definition at line 48 of file MovementGenerator.h.
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Definition at line 51 of file MovementGenerator.h.
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Definition at line 28 of file MovementGenerator.cpp.
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Definition at line 74 of file MovementGenerator.h.
Referenced by ChaseMovementGenerator::Deactivate(), FollowMovementGenerator::Deactivate(), GenericMovementGenerator::Deactivate(), RotateMovementGenerator::Deactivate(), DistractMovementGenerator::Deactivate(), SplineChainMovementGenerator::Deactivate(), FormationMovementGenerator::DoDeactivate(), FlightPathMovementGenerator::DoDeactivate(), ConfusedMovementGenerator< T >::DoDeactivate(), FleeingMovementGenerator< T >::DoDeactivate(), PointMovementGenerator< T >::DoDeactivate(), FormationMovementGenerator::DoFinalize(), FlightPathMovementGenerator::DoFinalize(), PointMovementGenerator< T >::DoFinalize(), FormationMovementGenerator::DoInitialize(), FlightPathMovementGenerator::DoInitialize(), ConfusedMovementGenerator< T >::DoInitialize(), FleeingMovementGenerator< T >::DoInitialize(), PointMovementGenerator< T >::DoInitialize(), FormationMovementGenerator::DoUpdate(), FlightPathMovementGenerator::DoUpdate(), ConfusedMovementGenerator< T >::DoUpdate(), FleeingMovementGenerator< T >::DoUpdate(), PointMovementGenerator< T >::DoUpdate(), ChaseMovementGenerator::Finalize(), FollowMovementGenerator::Finalize(), GenericMovementGenerator::Finalize(), IdleMovementGenerator::Finalize(), RotateMovementGenerator::Finalize(), DistractMovementGenerator::Finalize(), AssistanceDistractMovementGenerator::Finalize(), AssistanceMovementGenerator::Finalize(), SplineChainMovementGenerator::Finalize(), ChaseMovementGenerator::Initialize(), FollowMovementGenerator::Initialize(), GenericMovementGenerator::Initialize(), RotateMovementGenerator::Initialize(), DistractMovementGenerator::Initialize(), SplineChainMovementGenerator::Initialize(), ImmediateMovementGenerator::Initialize(), MotionMaster::MoveJump(), MotionMaster::MoveKnockbackFrom(), FleeingMovementGenerator< T >::SetTargetLocation(), SplineChainMovementGenerator::SplineChainMovementGenerator(), ConfusedMovementGenerator< T >::UnitSpeedChanged(), FleeingMovementGenerator< T >::UnitSpeedChanged(), PointMovementGenerator< T >::UnitSpeedChanged(), RandomMovementGenerator< T >::UnitSpeedChanged(), ChaseMovementGenerator::Update(), FollowMovementGenerator::Update(), GenericMovementGenerator::Update(), RotateMovementGenerator::Update(), DistractMovementGenerator::Update(), and SplineChainMovementGenerator::Update().
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pure virtual |
Implemented in ChaseMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, ImmediateMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FleeingMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Creature, PointMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, FleeingMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, PointMovementGenerator< T > >, and MovementGeneratorMedium< T, RandomMovementGenerator< T > >.
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pure virtual |
Implemented in ChaseMovementGenerator, TimedFleeingMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, AssistanceDistractMovementGenerator, AssistanceMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FleeingMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Creature, PointMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, FleeingMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, PointMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, and ImmediateMovementGenerator.
Referenced by MotionMaster::Delete(), and MotionMaster::DirectAdd().
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Reimplemented in FlightPathMovementGenerator, and WaypointMovementGenerator< Creature >.
Definition at line 30 of file MovementGenerator.cpp.
References BaseUnitState, Flags, Priority, and Trinity::StringFormat().
Referenced by FlightPathMovementGenerator::GetDebugInfo(), and WaypointMovementGenerator< Creature >::GetDebugInfo().
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pure virtual |
Implemented in ChaseMovementGenerator, ConfusedMovementGenerator< T >, FleeingMovementGenerator< T >, FleeingMovementGenerator< Creature >, TimedFleeingMovementGenerator, FlightPathMovementGenerator, FollowMovementGenerator, FormationMovementGenerator, GenericMovementGenerator, ImmediateMovementGenerator, HomeMovementGenerator< T >, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, AssistanceDistractMovementGenerator, PointMovementGenerator< T >, PointMovementGenerator< Creature >, AssistanceMovementGenerator, RandomMovementGenerator< T >, SplineChainMovementGenerator, and WaypointMovementGenerator< Creature >.
Referenced by MotionMaster::Delete(), MotionMaster::GetCurrentMovementGeneratorType(), MotionMaster::GetMovementGeneratorsInformation(), npc_commandscript::HandleNpcUnFollowCommand(), MotionMaster::MoveTaxiFlight(), MotionMaster::Remove(), and MotionMaster::Update().
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Reimplemented in WaypointMovementGenerator< Creature >, and FlightPathMovementGenerator.
Definition at line 72 of file MovementGenerator.h.
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Definition at line 75 of file MovementGenerator.h.
Referenced by MotionMaster::Add(), MotionMaster::DirectAdd(), FormationMovementGenerator::DoFinalize(), PointMovementGenerator< T >::DoFinalize(), ConfusedMovementGenerator< T >::DoUpdate(), FleeingMovementGenerator< T >::DoUpdate(), PointMovementGenerator< T >::DoUpdate(), GenericMovementGenerator::Finalize(), DistractMovementGenerator::Finalize(), AssistanceDistractMovementGenerator::Finalize(), AssistanceMovementGenerator::Finalize(), SplineChainMovementGenerator::Finalize(), GenericMovementGenerator::Initialize(), SplineChainMovementGenerator::Initialize(), MotionMaster::Update(), ChaseMovementGenerator::Update(), FollowMovementGenerator::Update(), GenericMovementGenerator::Update(), and SplineChainMovementGenerator::Update().
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pure virtual |
Implemented in ChaseMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FleeingMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Creature, PointMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, FleeingMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, PointMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, and ImmediateMovementGenerator.
Referenced by MotionMaster::Add(), WorldSession::HandleMoveWorldportAck(), and MotionMaster::Update().
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Reimplemented in RandomMovementGenerator< T >, and WaypointMovementGenerator< Creature >.
Definition at line 68 of file MovementGenerator.h.
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Definition at line 76 of file MovementGenerator.h.
Referenced by ChaseMovementGenerator::Deactivate(), FollowMovementGenerator::Deactivate(), FormationMovementGenerator::DoInitialize(), FlightPathMovementGenerator::DoInitialize(), ConfusedMovementGenerator< T >::DoInitialize(), FleeingMovementGenerator< T >::DoInitialize(), PointMovementGenerator< T >::DoInitialize(), FormationMovementGenerator::DoReset(), FlightPathMovementGenerator::DoReset(), ConfusedMovementGenerator< T >::DoReset(), FleeingMovementGenerator< T >::DoReset(), PointMovementGenerator< T >::DoReset(), ConfusedMovementGenerator< T >::DoUpdate(), FleeingMovementGenerator< T >::DoUpdate(), PointMovementGenerator< T >::DoUpdate(), ChaseMovementGenerator::Initialize(), FollowMovementGenerator::Initialize(), GenericMovementGenerator::Initialize(), RotateMovementGenerator::Initialize(), DistractMovementGenerator::Initialize(), SplineChainMovementGenerator::Initialize(), ImmediateMovementGenerator::Initialize(), FormationMovementGenerator::LaunchMovement(), ChaseMovementGenerator::Reset(), FollowMovementGenerator::Reset(), RotateMovementGenerator::Reset(), DistractMovementGenerator::Reset(), SplineChainMovementGenerator::Reset(), ChaseMovementGenerator::Update(), and FollowMovementGenerator::Update().
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Implemented in ChaseMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, ImmediateMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FleeingMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Creature, PointMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, FleeingMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, PointMovementGenerator< T > >, and MovementGeneratorMedium< T, RandomMovementGenerator< T > >.
Referenced by MotionMaster::Update().
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Reimplemented in RandomMovementGenerator< T >, and WaypointMovementGenerator< Creature >.
Definition at line 70 of file MovementGenerator.h.
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inlinevirtual |
Reimplemented in ChaseMovementGenerator, ConfusedMovementGenerator< T >, FleeingMovementGenerator< T >, FleeingMovementGenerator< Creature >, FollowMovementGenerator, PointMovementGenerator< T >, PointMovementGenerator< Creature >, RandomMovementGenerator< T >, and WaypointMovementGenerator< Creature >.
Definition at line 66 of file MovementGenerator.h.
Referenced by MotionMaster::PropagateSpeedChange().
Implemented in ChaseMovementGenerator, TimedFleeingMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, ImmediateMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FleeingMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Creature, PointMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, FleeingMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, PointMovementGenerator< T > >, and MovementGeneratorMedium< T, RandomMovementGenerator< T > >.
Referenced by MotionMaster::Update().
| uint32 MovementGenerator::BaseUnitState |
Definition at line 82 of file MovementGenerator.h.
Referenced by MotionMaster::AddBaseUnitState(), ChaseMovementGenerator::ChaseMovementGenerator(), MotionMaster::ClearBaseUnitState(), ConfusedMovementGenerator< T >::ConfusedMovementGenerator(), MotionMaster::Delete(), DistractMovementGenerator::DistractMovementGenerator(), FlightPathMovementGenerator::FlightPathMovementGenerator(), FollowMovementGenerator::FollowMovementGenerator(), FormationMovementGenerator::FormationMovementGenerator(), GenericMovementGenerator::GenericMovementGenerator(), GetDebugInfo(), IdleMovementGenerator::IdleMovementGenerator(), ImmediateMovementGenerator::ImmediateMovementGenerator(), MotionMaster::MoveCharge(), MotionMaster::MoveJump(), RandomMovementGenerator< T >::RandomMovementGenerator(), RotateMovementGenerator::RotateMovementGenerator(), SplineChainMovementGenerator::SplineChainMovementGenerator(), and SplineChainMovementGenerator::SplineChainMovementGenerator().
| uint16 MovementGenerator::Flags |
Definition at line 81 of file MovementGenerator.h.
Referenced by ChaseMovementGenerator::ChaseMovementGenerator(), ConfusedMovementGenerator< T >::ConfusedMovementGenerator(), MotionMaster::Delete(), DistractMovementGenerator::DistractMovementGenerator(), FlightPathMovementGenerator::FlightPathMovementGenerator(), FollowMovementGenerator::FollowMovementGenerator(), FormationMovementGenerator::FormationMovementGenerator(), GenericMovementGenerator::GenericMovementGenerator(), GetDebugInfo(), IdleMovementGenerator::IdleMovementGenerator(), ImmediateMovementGenerator::ImmediateMovementGenerator(), RandomMovementGenerator< T >::RandomMovementGenerator(), RotateMovementGenerator::RotateMovementGenerator(), SplineChainMovementGenerator::SplineChainMovementGenerator(), SplineChainMovementGenerator::SplineChainMovementGenerator(), and MotionMaster::Update().
| uint8 MovementGenerator::Priority |
Definition at line 80 of file MovementGenerator.h.
Referenced by AssistanceDistractMovementGenerator::AssistanceDistractMovementGenerator(), ChaseMovementGenerator::ChaseMovementGenerator(), MotionMaster::Clear(), ConfusedMovementGenerator< T >::ConfusedMovementGenerator(), MotionMaster::Delete(), DistractMovementGenerator::DistractMovementGenerator(), FlightPathMovementGenerator::FlightPathMovementGenerator(), FollowMovementGenerator::FollowMovementGenerator(), FormationMovementGenerator::FormationMovementGenerator(), GenericMovementGenerator::GenericMovementGenerator(), GetDebugInfo(), IdleMovementGenerator::IdleMovementGenerator(), ImmediateMovementGenerator::ImmediateMovementGenerator(), MotionMaster::LaunchMoveSpline(), MotionMaster::MoveCharge(), MotionMaster::MoveFall(), MotionMaster::MoveJump(), MotionMaster::MoveKnockbackFrom(), MovementGeneratorComparator::operator()(), RandomMovementGenerator< T >::RandomMovementGenerator(), RotateMovementGenerator::RotateMovementGenerator(), SplineChainMovementGenerator::SplineChainMovementGenerator(), and SplineChainMovementGenerator::SplineChainMovementGenerator().