![]() |
TrinityCore
|
#include <MovementGenerator.h>
Inheritance diagram for MovementGenerator:Public Member Functions | |
| MovementGenerator () | |
| virtual | ~MovementGenerator () |
| virtual bool | Initialize (Unit *)=0 |
| virtual bool | Reset (Unit *)=0 |
| virtual bool | Update (Unit *, uint32 diff)=0 |
| virtual void | Deactivate (Unit *)=0 |
| virtual void | Finalize (Unit *, bool, bool)=0 |
| virtual MovementGeneratorType | GetMovementGeneratorType () const =0 |
| virtual void | UnitSpeedChanged () |
| virtual void | Pause (uint32) |
| virtual void | Resume (uint32) |
| virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
| void | AddFlag (uint16 const flag) |
| bool | HasFlag (uint16 const flag) const |
| void | RemoveFlag (uint16 const flag) |
| virtual std::string | GetDebugInfo () const |
Public Attributes | |
| uint8 | Priority |
| uint16 | Flags |
| uint32 | BaseUnitState |
Definition at line 48 of file MovementGenerator.h.
|
inline |
Definition at line 51 of file MovementGenerator.h.
|
virtual |
Definition at line 28 of file MovementGenerator.cpp.
|
inline |
|
pure virtual |
Implemented in ChaseMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, ImmediateMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FleeingMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Creature, PointMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, FleeingMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, PointMovementGenerator< T > >, and MovementGeneratorMedium< T, RandomMovementGenerator< T > >.
|
pure virtual |
Implemented in ChaseMovementGenerator, TimedFleeingMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, AssistanceDistractMovementGenerator, AssistanceMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FleeingMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Creature, PointMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, FleeingMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, PointMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, and ImmediateMovementGenerator.
Here is the caller graph for this function:
|
virtual |
Reimplemented in FlightPathMovementGenerator, and WaypointMovementGenerator< Creature >.
Definition at line 30 of file MovementGenerator.cpp.
Here is the call graph for this function:
Here is the caller graph for this function:
|
pure virtual |
Implemented in ChaseMovementGenerator, ConfusedMovementGenerator< T >, FleeingMovementGenerator< T >, FleeingMovementGenerator< Creature >, TimedFleeingMovementGenerator, FlightPathMovementGenerator, FollowMovementGenerator, FormationMovementGenerator, GenericMovementGenerator, ImmediateMovementGenerator, HomeMovementGenerator< T >, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, AssistanceDistractMovementGenerator, PointMovementGenerator< T >, PointMovementGenerator< Creature >, AssistanceMovementGenerator, RandomMovementGenerator< T >, SplineChainMovementGenerator, and WaypointMovementGenerator< Creature >.
Here is the caller graph for this function:
|
inlinevirtual |
Reimplemented in WaypointMovementGenerator< Creature >, and FlightPathMovementGenerator.
Definition at line 72 of file MovementGenerator.h.
|
inline |
|
pure virtual |
Implemented in ChaseMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FleeingMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Creature, PointMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, FleeingMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, PointMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, and ImmediateMovementGenerator.
Here is the caller graph for this function:
|
inlinevirtual |
Reimplemented in RandomMovementGenerator< T >, and WaypointMovementGenerator< Creature >.
Definition at line 68 of file MovementGenerator.h.
|
inline |
|
pure virtual |
Implemented in ChaseMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, ImmediateMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FleeingMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Creature, PointMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, FleeingMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, PointMovementGenerator< T > >, and MovementGeneratorMedium< T, RandomMovementGenerator< T > >.
Here is the caller graph for this function:
|
inlinevirtual |
Reimplemented in RandomMovementGenerator< T >, and WaypointMovementGenerator< Creature >.
Definition at line 70 of file MovementGenerator.h.
|
inlinevirtual |
Reimplemented in ChaseMovementGenerator, ConfusedMovementGenerator< T >, FleeingMovementGenerator< T >, FleeingMovementGenerator< Creature >, FollowMovementGenerator, PointMovementGenerator< T >, PointMovementGenerator< Creature >, RandomMovementGenerator< T >, and WaypointMovementGenerator< Creature >.
Definition at line 66 of file MovementGenerator.h.
Here is the caller graph for this function:Implemented in ChaseMovementGenerator, TimedFleeingMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, ImmediateMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FleeingMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Creature, PointMovementGenerator< Creature > >, MovementGeneratorMedium< Creature, WaypointMovementGenerator< Creature > >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, FleeingMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, PointMovementGenerator< T > >, and MovementGeneratorMedium< T, RandomMovementGenerator< T > >.
Here is the caller graph for this function:| uint32 MovementGenerator::BaseUnitState |
Definition at line 82 of file MovementGenerator.h.
| uint16 MovementGenerator::Flags |
Definition at line 81 of file MovementGenerator.h.
| uint8 MovementGenerator::Priority |
Definition at line 80 of file MovementGenerator.h.