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TrinityCore
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#include <ConfusedMovementGenerator.h>
Inheritance diagram for ConfusedMovementGenerator< T >:Public Member Functions | |
| ConfusedMovementGenerator () | |
| MovementGeneratorType | GetMovementGeneratorType () const override |
| bool | DoInitialize (T *) |
| bool | DoReset (T *) |
| bool | DoUpdate (T *, uint32) |
| void | DoDeactivate (T *) |
| void | DoFinalize (T *, bool, bool) |
| void | UnitSpeedChanged () override |
| void | DoFinalize (Player *owner, bool active, bool) |
| void | DoFinalize (Creature *owner, bool active, bool) |
Public Member Functions inherited from MovementGeneratorMedium< T, ConfusedMovementGenerator< T > > | |
| bool | Initialize (Unit *owner) override |
| bool | Reset (Unit *owner) override |
| bool | Update (Unit *owner, uint32 diff) override |
| void | Deactivate (Unit *owner) override |
| void | Finalize (Unit *owner, bool active, bool movementInform) override |
Public Member Functions inherited from MovementGenerator | |
| MovementGenerator () | |
| virtual | ~MovementGenerator () |
| virtual void | Pause (uint32) |
| virtual void | Resume (uint32) |
| virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
| void | AddFlag (uint16 const flag) |
| bool | HasFlag (uint16 const flag) const |
| void | RemoveFlag (uint16 const flag) |
| virtual std::string | GetDebugInfo () const |
Private Member Functions | |
| void | SetTargetLocation (T *) |
Private Attributes | |
| std::unique_ptr< PathGenerator > | _path |
| TimeTracker | _timer |
| float | _x |
| float | _y |
| float | _z |
Additional Inherited Members | |
Public Attributes inherited from MovementGenerator | |
| uint8 | Priority |
| uint16 | Flags |
| uint32 | BaseUnitState |
Definition at line 27 of file ConfusedMovementGenerator.h.
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explicit |
Definition at line 28 of file ConfusedMovementGenerator.cpp.
References MovementGenerator::BaseUnitState, MovementGenerator::Flags, MOTION_PRIORITY_HIGHEST, MOVEMENTGENERATOR_FLAG_INITIALIZATION_PENDING, MovementGenerator::Priority, and UNIT_STATE_CONFUSED.
| template void ConfusedMovementGenerator< T >::DoDeactivate | ( | T * | ) |
Definition at line 97 of file ConfusedMovementGenerator.cpp.
References MovementGenerator::AddFlag(), MOVEMENTGENERATOR_FLAG_DEACTIVATED, and UNIT_STATE_CONFUSED_MOVE.
| void ConfusedMovementGenerator< Creature >::DoFinalize | ( | Creature * | owner, |
| bool | active, | ||
| bool | |||
| ) |
Definition at line 119 of file ConfusedMovementGenerator.cpp.
References Unit::ClearUnitState(), Unit::EnsureVictim(), Object::GetGUID(), Unit::GetVictim(), MOVEMENTGENERATOR_FLAG_FINALIZED, Unit::RemoveUnitFlag(), Creature::SetTarget(), UNIT_FLAG_CONFUSED, and UNIT_STATE_CONFUSED_MOVE.
| void ConfusedMovementGenerator< Player >::DoFinalize | ( | Player * | owner, |
| bool | active, | ||
| bool | |||
| ) |
Definition at line 107 of file ConfusedMovementGenerator.cpp.
References MOVEMENTGENERATOR_FLAG_FINALIZED, Unit::RemoveUnitFlag(), Unit::StopMoving(), and UNIT_FLAG_CONFUSED.
| void ConfusedMovementGenerator< T >::DoFinalize | ( | T * | , |
| bool | , | ||
| bool | |||
| ) |
Definition at line 104 of file ConfusedMovementGenerator.cpp.
| template bool ConfusedMovementGenerator< T >::DoInitialize | ( | T * | ) |
Definition at line 42 of file ConfusedMovementGenerator.cpp.
References MovementGenerator::AddFlag(), MOVEMENTGENERATOR_FLAG_DEACTIVATED, MOVEMENTGENERATOR_FLAG_INITIALIZATION_PENDING, MOVEMENTGENERATOR_FLAG_INITIALIZED, MOVEMENTGENERATOR_FLAG_TRANSITORY, MovementGenerator::RemoveFlag(), and UNIT_FLAG_CONFUSED.
| template bool ConfusedMovementGenerator< T >::DoReset | ( | T * | ) |
Definition at line 62 of file ConfusedMovementGenerator.cpp.
References MOVEMENTGENERATOR_FLAG_DEACTIVATED, MOVEMENTGENERATOR_FLAG_TRANSITORY, and MovementGenerator::RemoveFlag().
| template bool ConfusedMovementGenerator< T >::DoUpdate | ( | T * | , |
| uint32 | |||
| ) |
Definition at line 70 of file ConfusedMovementGenerator.cpp.
References MovementGenerator::AddFlag(), MovementGenerator::HasFlag(), MOVEMENTGENERATOR_FLAG_INTERRUPTED, MOVEMENTGENERATOR_FLAG_SPEED_UPDATE_PENDING, MOVEMENTGENERATOR_FLAG_TRANSITORY, MovementGenerator::RemoveFlag(), and UNIT_STATE_NOT_MOVE.
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overridevirtual |
Implements MovementGenerator.
Definition at line 36 of file ConfusedMovementGenerator.cpp.
References CONFUSED_MOTION_TYPE.
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private |
Definition at line 133 of file ConfusedMovementGenerator.cpp.
References frand(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Movement::MoveSplineInit::Launch(), M_PI, Movement::MoveSplineInit::MovebyPath(), PATHFIND_FARFROMPOLY, PATHFIND_NOPATH, PATHFIND_SHORTCUT, Movement::MoveSplineInit::SetWalk(), UNIT_STATE_CONFUSED_MOVE, and urand().
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inlineoverridevirtual |
Reimplemented from MovementGenerator.
Definition at line 40 of file ConfusedMovementGenerator.h.
References MovementGenerator::AddFlag(), and MOVEMENTGENERATOR_FLAG_SPEED_UPDATE_PENDING.
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private |
Definition at line 45 of file ConfusedMovementGenerator.h.
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private |
Definition at line 46 of file ConfusedMovementGenerator.h.
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private |
Definition at line 47 of file ConfusedMovementGenerator.h.
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private |
Definition at line 47 of file ConfusedMovementGenerator.h.
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private |
Definition at line 47 of file ConfusedMovementGenerator.h.