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TrinityCore
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#include <IdleMovementGenerator.h>
Inheritance diagram for RotateMovementGenerator:Public Member Functions | |
| RotateMovementGenerator (uint32 id, uint32 time, RotateDirection direction) | |
| bool | Initialize (Unit *) override |
| bool | Reset (Unit *) override |
| bool | Update (Unit *, uint32) override |
| void | Deactivate (Unit *) override |
| void | Finalize (Unit *, bool, bool) override |
| MovementGeneratorType | GetMovementGeneratorType () const override |
Public Member Functions inherited from MovementGenerator | |
| MovementGenerator () | |
| virtual | ~MovementGenerator () |
| virtual void | UnitSpeedChanged () |
| virtual void | Pause (uint32) |
| virtual void | Resume (uint32) |
| virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
| void | AddFlag (uint16 const flag) |
| bool | HasFlag (uint16 const flag) const |
| void | RemoveFlag (uint16 const flag) |
| virtual std::string | GetDebugInfo () const |
Private Attributes | |
| uint32 | _id |
| uint32 | _duration |
| uint32 | _maxDuration |
| RotateDirection | _direction |
Additional Inherited Members | |
Public Attributes inherited from MovementGenerator | |
| uint8 | Priority |
| uint16 | Flags |
| uint32 | BaseUnitState |
Definition at line 39 of file IdleMovementGenerator.h.
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explicit |
Definition at line 66 of file IdleMovementGenerator.cpp.
References MovementGenerator::BaseUnitState, MovementGenerator::Flags, MOTION_PRIORITY_NORMAL, MOVEMENTGENERATOR_FLAG_INITIALIZATION_PENDING, MovementGenerator::Priority, and UNIT_STATE_ROTATING.
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overridevirtual |
Implements MovementGenerator.
Definition at line 122 of file IdleMovementGenerator.cpp.
References MovementGenerator::AddFlag(), and MOVEMENTGENERATOR_FLAG_DEACTIVATED.
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overridevirtual |
Implements MovementGenerator.
Definition at line 127 of file IdleMovementGenerator.cpp.
References _id, MovementGenerator::AddFlag(), Creature::AI(), Object::GetTypeId(), MOVEMENTGENERATOR_FLAG_FINALIZED, CreatureAI::MovementInform(), ROTATE_MOTION_TYPE, Object::ToCreature(), and TYPEID_UNIT.
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overridevirtual |
Implements MovementGenerator.
Definition at line 135 of file IdleMovementGenerator.cpp.
References ROTATE_MOTION_TYPE.
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overridevirtual |
Implements MovementGenerator.
Definition at line 73 of file IdleMovementGenerator.cpp.
References MovementGenerator::AddFlag(), MOVEMENTGENERATOR_FLAG_DEACTIVATED, MOVEMENTGENERATOR_FLAG_INITIALIZATION_PENDING, MOVEMENTGENERATOR_FLAG_INITIALIZED, and MovementGenerator::RemoveFlag().
Referenced by Reset().
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overridevirtual |
Implements MovementGenerator.
Definition at line 89 of file IdleMovementGenerator.cpp.
References Initialize(), MOVEMENTGENERATOR_FLAG_DEACTIVATED, and MovementGenerator::RemoveFlag().
Implements MovementGenerator.
Definition at line 96 of file IdleMovementGenerator.cpp.
References _direction, _duration, _maxDuration, MovementGenerator::AddFlag(), Movement::MoveSplineInit::DisableTransportPathTransformations(), Position::GetOrientation(), Unit::GetTransGUID(), Unit::HasUnitMovementFlag(), ObjectGuid::IsEmpty(), Movement::MoveSplineInit::Launch(), M_PI, MOVEMENTFLAG_ONTRANSPORT, MOVEMENTGENERATOR_FLAG_INFORM_ENABLED, Movement::MoveSplineInit::MoveTo(), ROTATE_DIRECTION_LEFT, and Movement::MoveSplineInit::SetFacing().
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private |
Definition at line 53 of file IdleMovementGenerator.h.
Referenced by Update().
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private |
Definition at line 52 of file IdleMovementGenerator.h.
Referenced by Update().
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private |
Definition at line 52 of file IdleMovementGenerator.h.
Referenced by Finalize().
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private |
Definition at line 52 of file IdleMovementGenerator.h.
Referenced by Update().