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TrinityCore
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#include <FleeingMovementGenerator.h>
Inheritance diagram for FleeingMovementGenerator< T >:Public Member Functions | |
| FleeingMovementGenerator (ObjectGuid fleeTargetGUID) | |
| MovementGeneratorType | GetMovementGeneratorType () const override |
| bool | DoInitialize (T *) |
| bool | DoReset (T *) |
| bool | DoUpdate (T *, uint32) |
| void | DoDeactivate (T *) |
| void | DoFinalize (T *, bool, bool) |
| void | UnitSpeedChanged () override |
| void | DoFinalize (Player *owner, bool active, bool) |
Public Member Functions inherited from MovementGeneratorMedium< T, FleeingMovementGenerator< T > > | |
| bool | Initialize (Unit *owner) override |
| bool | Reset (Unit *owner) override |
| bool | Update (Unit *owner, uint32 diff) override |
| void | Deactivate (Unit *owner) override |
| void | Finalize (Unit *owner, bool active, bool movementInform) override |
Public Member Functions inherited from MovementGenerator | |
| MovementGenerator () | |
| virtual | ~MovementGenerator () |
| virtual void | Pause (uint32) |
| virtual void | Resume (uint32) |
| virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
| void | AddFlag (uint16 const flag) |
| bool | HasFlag (uint16 const flag) const |
| void | RemoveFlag (uint16 const flag) |
| virtual std::string | GetDebugInfo () const |
Private Member Functions | |
| void | SetTargetLocation (T *) |
| void | GetPoint (T *, Position &position) |
Private Attributes | |
| std::unique_ptr< PathGenerator > | _path |
| ObjectGuid | _fleeTargetGUID |
| TimeTracker | _timer |
Additional Inherited Members | |
Public Attributes inherited from MovementGenerator | |
| uint8 | Priority |
| uint16 | Flags |
| uint32 | BaseUnitState |
Definition at line 30 of file FleeingMovementGenerator.h.
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explicit |
Definition at line 33 of file FleeingMovementGenerator.cpp.
| template void FleeingMovementGenerator< T >::DoDeactivate | ( | T * | ) |
Definition at line 98 of file FleeingMovementGenerator.cpp.
Here is the call graph for this function:| void FleeingMovementGenerator< Player >::DoFinalize | ( | Player * | owner, |
| bool | active, | ||
| bool | |||
| ) |
Definition at line 110 of file FleeingMovementGenerator.cpp.
Here is the call graph for this function:| void FleeingMovementGenerator< T >::DoFinalize | ( | T * | , |
| bool | , | ||
| bool | |||
| ) |
Definition at line 105 of file FleeingMovementGenerator.cpp.
Here is the caller graph for this function:| template bool FleeingMovementGenerator< T >::DoInitialize | ( | T * | ) |
Definition at line 47 of file FleeingMovementGenerator.cpp.
Here is the call graph for this function:| template bool FleeingMovementGenerator< T >::DoReset | ( | T * | ) |
Definition at line 64 of file FleeingMovementGenerator.cpp.
Here is the call graph for this function:| template bool FleeingMovementGenerator< T >::DoUpdate | ( | T * | , |
| uint32 | |||
| ) |
Definition at line 72 of file FleeingMovementGenerator.cpp.
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overridevirtual |
Implements MovementGenerator.
Reimplemented in TimedFleeingMovementGenerator.
Definition at line 41 of file FleeingMovementGenerator.cpp.
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private |
Definition at line 185 of file FleeingMovementGenerator.cpp.
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private |
Definition at line 137 of file FleeingMovementGenerator.cpp.
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inlineoverridevirtual |
Reimplemented from MovementGenerator.
Definition at line 43 of file FleeingMovementGenerator.h.
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private |
Definition at line 50 of file FleeingMovementGenerator.h.
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private |
Definition at line 49 of file FleeingMovementGenerator.h.
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private |
Definition at line 51 of file FleeingMovementGenerator.h.