TrinityCore
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PointMovementGenerator.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef TRINITY_POINTMOVEMENTGENERATOR_H
19#define TRINITY_POINTMOVEMENTGENERATOR_H
20
21#include "MovementGenerator.h"
22#include "Optional.h"
23
24class Creature;
25
26template<class T>
27class PointMovementGenerator : public MovementGeneratorMedium<T, PointMovementGenerator<T>>
28{
29 public:
30 explicit PointMovementGenerator(uint32 id, float x, float y, float z, bool generatePath, float speed = 0.0f, Optional<float> finalOrient = {});
31
33
34 bool DoInitialize(T*);
35 bool DoReset(T*);
36 bool DoUpdate(T*, uint32);
37 void DoDeactivate(T*);
38 void DoFinalize(T*, bool, bool);
39
41
42 uint32 GetId() const { return _movementId; }
43
44 private:
45 void MovementInform(T*);
46
48 float _x, _y, _z;
49 float _speed;
53};
54
56{
57 public:
58 explicit AssistanceMovementGenerator(uint32 id, float x, float y, float z) : PointMovementGenerator<Creature>(id, x, y, z, true) { }
59
60 void Finalize(Unit*, bool, bool) override;
62};
63
64#endif
uint32_t uint32
Definition Define.h:133
MovementGeneratorType
@ MOVEMENTGENERATOR_FLAG_SPEED_UPDATE_PENDING
std::optional< T > Optional
Optional helper class to wrap optional values within.
Definition Optional.h:25
void Finalize(Unit *, bool, bool) override
AssistanceMovementGenerator(uint32 id, float x, float y, float z)
MovementGeneratorType GetMovementGeneratorType() const override
void AddFlag(uint16 const flag)
void DoFinalize(T *, bool, bool)
Optional< float > _finalOrient
if set then unit will turn to specified _orient in provided _pos
MovementGeneratorType GetMovementGeneratorType() const override
Definition Unit.h:769