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instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript Struct Reference
+ Inheritance diagram for instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript:

Public Member Functions

 instance_trial_of_the_crusader_InstanceMapScript (InstanceMap *map)
 
void OnPlayerEnter (Player *player) override
 
void OnCreatureCreate (Creature *creature) override
 
uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnUnitDeath (Unit *unit) override
 
bool SetBossState (uint32 type, EncounterState state) override
 
void HandleNorthrendBeastsDone ()
 
void HandlePlayerVehicle (bool apply)
 
void SetData (uint32 type, uint32 data) override
 
uint32 GetData (uint32 type) const override
 
void Update (uint32 diff) override
 
void Save ()
 
void WriteSaveDataMore (std::ostringstream &data) override
 
void ReadSaveDataMore (std::istringstream &data) override
 
bool CheckAchievementCriteriaMeet (uint32 criteria_id, Player const *, Unit const *, uint32) override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (InstanceMap *map)
 
virtual ~InstanceScript ()
 
virtual void Create ()
 
virtual void Load (char const *data)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureRemove (Creature *creature) override
 
virtual void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
virtual ObjectGuid GetGuidData (uint32 type) const override
 
Creature * GetCreature (uint32 type)
 
GameObject * GetGameObject (uint32 type)
 
virtual void OnPlayerLeave (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, Seconds timeToDespawn=1min)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoRemoveAurasDueToSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void UpdateEncounterStateForKilledCreature (uint32 creatureId, Unit *source)
 
void UpdateEncounterStateForSpellCast (uint32 spellId, Unit *source)
 
void SetCompletedEncountersMask (uint32 newMask)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (EncounterFrameType type, Unit const *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Protected Attributes

uint32 TrialCounter
 
uint32 EventStage
 
uint32 EventTimer
 
uint32 NorthrendBeasts
 
uint32 Team
 
bool NeedSave
 
bool CrusadersSpecialState
 
GuidVector snoboldGUIDS
 
uint32 NotOneButTwoJormungarsTimer
 
uint32 ResilienceWillFixItTimer
 
uint8 SnoboldCount
 
uint8 MistressOfPainCount
 
uint8 NorthrendBeastsCount
 
bool TributeToImmortalityEligible
 
bool TributeToDedicatedInsanity
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static bool ServerAllowsTwoSideGroups ()
 
static char const * GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
InstanceMap * instance
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
void UpdateSpawnGroups ()
 
BossInfo * GetBossInfo (uint32 id)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Detailed Description

Definition at line 101 of file instance_trial_of_the_crusader.cpp.

Constructor & Destructor Documentation

◆ instance_trial_of_the_crusader_InstanceMapScript()

Member Function Documentation

◆ CheckAchievementCriteriaMeet()

◆ GetCreatureEntry()

uint32 instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::GetCreatureEntry ( ObjectGuid::LowType  ,
CreatureData const *  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 151 of file instance_trial_of_the_crusader.cpp.

References SpawnData::id, and TrialCounter.

◆ GetData()

uint32 instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::GetData ( uint32  type) const
inlineoverridevirtual

◆ HandleNorthrendBeastsDone()

void instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::HandleNorthrendBeastsDone ( )
inline

◆ HandlePlayerVehicle()

void instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::HandlePlayerVehicle ( bool  apply)
inline

◆ OnCreatureCreate()

void instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::OnCreatureCreate ( Creature *  creature)
inlineoverridevirtual

◆ OnGameObjectCreate()

void instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::OnGameObjectCreate ( GameObject *  go)
inlineoverridevirtual

◆ OnPlayerEnter()

void instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::OnPlayerEnter ( Player *  player)
inlineoverridevirtual

◆ OnUnitDeath()

void instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::OnUnitDeath ( Unit *  unit)
inlineoverridevirtual

◆ ReadSaveDataMore()

void instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::ReadSaveDataMore ( std::istringstream &  data)
inlineoverridevirtual

◆ Save()

void instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::Save ( )
inline

Definition at line 574 of file instance_trial_of_the_crusader.cpp.

References NeedSave, and InstanceScript::SaveToDB().

Referenced by SetBossState().

◆ SetBossState()

bool instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::SetBossState ( uint32  type,
EncounterState  state 
)
inlineoverridevirtual

◆ SetData()

◆ Update()

void instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::Update ( uint32  diff)
inlineoverridevirtual

◆ WriteSaveDataMore()

void instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::WriteSaveDataMore ( std::ostringstream &  data)
inlineoverridevirtual

Member Data Documentation

◆ CrusadersSpecialState

bool instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::CrusadersSpecialState
protected

◆ EventStage

uint32 instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::EventStage
protected

◆ EventTimer

uint32 instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::EventTimer
protected

◆ MistressOfPainCount

uint8 instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::MistressOfPainCount
protected

◆ NeedSave

bool instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::NeedSave
protected

◆ NorthrendBeasts

uint32 instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::NorthrendBeasts
protected

Definition at line 641 of file instance_trial_of_the_crusader.cpp.

Referenced by GetData().

◆ NorthrendBeastsCount

uint8 instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::NorthrendBeastsCount
protected

◆ NotOneButTwoJormungarsTimer

uint32 instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::NotOneButTwoJormungarsTimer
protected

◆ ResilienceWillFixItTimer

uint32 instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::ResilienceWillFixItTimer
protected

◆ SnoboldCount

uint8 instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::SnoboldCount
protected

◆ snoboldGUIDS

GuidVector instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::snoboldGUIDS
protected

Definition at line 645 of file instance_trial_of_the_crusader.cpp.

Referenced by OnCreatureCreate(), and SetData().

◆ Team

uint32 instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::Team
protected

Definition at line 642 of file instance_trial_of_the_crusader.cpp.

Referenced by GetData().

◆ TrialCounter

uint32 instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::TrialCounter
protected

◆ TributeToDedicatedInsanity

bool instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::TributeToDedicatedInsanity
protected

◆ TributeToImmortalityEligible

bool instance_trial_of_the_crusader::instance_trial_of_the_crusader_InstanceMapScript::TributeToImmortalityEligible
protected

The documentation for this struct was generated from the following file: