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TrinityCore
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Inheritance diagram for instance_zulaman::instance_zulaman_InstanceMapScript:Public Member Functions | |
| instance_zulaman_InstanceMapScript (InstanceMap *map) | |
| void | OnPlayerEnter (Player *) override |
| void | OnGameObjectCreate (GameObject *go) override |
| void | OnUnitDeath (Unit *unit) override |
| void | SummonHostage (uint8 num) |
| void | WriteSaveDataMore (std::ostringstream &oss) override |
| void | ReadSaveDataMore (std::istringstream &iss) override |
| void | SetData (uint32 type, uint32 data) override |
| bool | SetBossState (uint32 id, EncounterState state) override |
| uint32 | GetData (uint32 type) const override |
| void | Update (uint32 diff) override |
Public Member Functions inherited from InstanceScript | |
| InstanceScript (InstanceMap *map) | |
| virtual | ~InstanceScript () |
| virtual void | Create () |
| virtual void | Load (char const *data) |
| virtual std::string | GetSaveData () |
| void | SaveToDB () |
| virtual bool | IsEncounterInProgress () const |
| virtual void | OnCreatureCreate (Creature *creature) override |
| virtual void | OnCreatureRemove (Creature *creature) override |
| virtual void | OnGameObjectRemove (GameObject *go) override |
| ObjectGuid | GetObjectGuid (uint32 type) const |
| virtual ObjectGuid | GetGuidData (uint32 type) const override |
| Creature * | GetCreature (uint32 type) |
| GameObject * | GetGameObject (uint32 type) |
| virtual void | OnPlayerLeave (Player *) |
| void | HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr) |
| void | DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false) |
| void | DoCloseDoorOrButton (ObjectGuid guid) |
| void | DoRespawnGameObject (ObjectGuid guid, Seconds timeToDespawn=1min) |
| void | DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue) |
| void | DoSendNotifyToInstance (char const *format,...) |
| void | DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr) |
| void | DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry) |
| void | DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry) |
| void | DoRemoveAurasDueToSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false) |
| void | DoRemoveAurasDueToSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false) |
| void | DoCastSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false) |
| void | DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false) |
| EncounterState | GetBossState (uint32 id) const |
| CreatureBoundary const * | GetBossBoundary (uint32 id) const |
| virtual bool | CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0) |
| virtual bool | CheckRequiredBosses (uint32, Player const *=nullptr) const |
| void | UpdateEncounterStateForKilledCreature (uint32 creatureId, Unit *source) |
| void | UpdateEncounterStateForSpellCast (uint32 spellId, Unit *source) |
| void | SetCompletedEncountersMask (uint32 newMask) |
| uint32 | GetCompletedEncounterMask () const |
| void | SendEncounterUnit (EncounterFrameType type, Unit const *unit=nullptr, uint8 param1=0, uint8 param2=0) |
| virtual void | FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &) |
| uint32 | GetEncounterCount () const |
| void | MarkAreaTriggerDone (uint32 id) |
| void | ResetAreaTriggerDone (uint32 id) |
| bool | IsAreaTriggerDone (uint32 id) const |
Public Member Functions inherited from ZoneScript | |
| ZoneScript () | |
| virtual | ~ZoneScript () |
| virtual uint32 | GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) |
| virtual uint32 | GetGameObjectEntry (ObjectGuid::LowType, uint32 entry) |
| virtual void | SetGuidData (uint32, ObjectGuid) |
| virtual uint64 | GetData64 (uint32) const |
| virtual void | SetData64 (uint32, uint64) |
| virtual void | ProcessEvent (WorldObject *, uint32) |
Public Attributes | |
| uint32 | QuestTimer |
| uint32 | QuestMinute |
| uint32 | ChestLooted |
| EncounterState | RandVendor [RAND_VENDOR] |
| EncounterState | GongEvent |
Public Attributes inherited from InstanceScript | |
| InstanceMap * | instance |
Protected Attributes | |
| std::array< uint8, 4 > | killedUnitInWaveCounter = { } |
Additional Inherited Members | |
Static Public Member Functions inherited from InstanceScript | |
| static bool | ServerAllowsTwoSideGroups () |
| static char const * | GetBossStateName (uint8 state) |
Protected Member Functions inherited from InstanceScript | |
| void | SetHeaders (std::string const &dataHeaders) |
| void | SetBossNumber (uint32 number) |
| void | LoadBossBoundaries (BossBoundaryData const &data) |
| void | LoadDoorData (DoorData const *data) |
| void | LoadMinionData (MinionData const *data) |
| void | LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData) |
| void | AddObject (Creature *obj, bool add) |
| void | AddObject (GameObject *obj, bool add) |
| void | AddObject (WorldObject *obj, uint32 type, bool add) |
| virtual void | AddDoor (GameObject *door, bool add) |
| void | AddMinion (Creature *minion, bool add) |
| virtual void | UpdateDoorState (GameObject *door) |
| void | UpdateMinionState (Creature *minion, EncounterState state) |
| void | UpdateSpawnGroups () |
| BossInfo * | GetBossInfo (uint32 id) |
| bool | ReadSaveDataHeaders (std::istringstream &data) |
| void | ReadSaveDataBossStates (std::istringstream &data) |
| void | WriteSaveDataHeaders (std::ostringstream &data) |
| void | WriteSaveDataBossStates (std::ostringstream &data) |
| bool | _SkipCheckRequiredBosses (Player const *player=nullptr) const |
Definition at line 123 of file instance_zulaman.cpp.
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inline |
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 313 of file instance_zulaman.cpp.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 155 of file instance_zulaman.cpp.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 149 of file instance_zulaman.cpp.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 170 of file instance_zulaman.cpp.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 217 of file instance_zulaman.cpp.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 261 of file instance_zulaman.cpp.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 239 of file instance_zulaman.cpp.
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inline |
Definition at line 191 of file instance_zulaman.cpp.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 329 of file instance_zulaman.cpp.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Definition at line 210 of file instance_zulaman.cpp.
| uint32 instance_zulaman::instance_zulaman_InstanceMapScript::ChestLooted |
Definition at line 144 of file instance_zulaman.cpp.
| EncounterState instance_zulaman::instance_zulaman_InstanceMapScript::GongEvent |
Definition at line 147 of file instance_zulaman.cpp.
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protected |
Definition at line 351 of file instance_zulaman.cpp.
| uint32 instance_zulaman::instance_zulaman_InstanceMapScript::QuestMinute |
Definition at line 143 of file instance_zulaman.cpp.
| uint32 instance_zulaman::instance_zulaman_InstanceMapScript::QuestTimer |
Definition at line 142 of file instance_zulaman.cpp.
| EncounterState instance_zulaman::instance_zulaman_InstanceMapScript::RandVendor[RAND_VENDOR] |
Definition at line 146 of file instance_zulaman.cpp.