static ObjectGuid const Empty
virtual uint32 GetGameObjectEntry(ObjectGuid::LowType, uint32 entry)
virtual void SetData64(uint32, uint64)
virtual void OnGameObjectRemove(GameObject *)
virtual uint32 GetData(uint32) const
virtual void SetData(uint32, uint32)
virtual ObjectGuid GetGuidData(uint32) const
virtual void ProcessEvent(WorldObject *, uint32)
virtual uint64 GetData64(uint32) const
virtual void SetGuidData(uint32, ObjectGuid)
virtual void OnCreatureRemove(Creature *)
virtual void OnCreatureCreate(Creature *)
virtual void OnGameObjectCreate(GameObject *)
virtual void OnUnitDeath(Unit *)