102 Player* player = itr->GetSource();
103 if (player && !player->
HasAura(45839))
108 TC_LOG_DEBUG(
"scripts",
"Instance Sunwell Plateau: GetPlayerInMap, but PlayerList is empty!");
#define TC_LOG_DEBUG(filterType__,...)
uint32 const EncounterCount
ObjectGuid::LowType GetSpawnId() const
void SetBossNumber(uint32 number)
virtual void OnCreatureCreate(Creature *creature) override
virtual ObjectGuid GetGuidData(uint32 type) const override
void LoadDoorData(DoorData const *data)
void LoadBossBoundaries(BossBoundaryData const &data)
void SetHeaders(std::string const &dataHeaders)
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
PlayerList const & GetPlayers() const
static ObjectGuid const Empty
static ObjectGuid GetGUID(Object const *o)
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
virtual uint64 GetData64(uint32) const
instance_sunwell_plateau()
InstanceScript * GetInstanceScript(InstanceMap *map) const override
ObjectData const gameObjectData[]
ObjectData const creatureData[]
DoorData const doorData[]
void AddSC_instance_sunwell_plateau()
BossBoundaryData const boundaries
uint64 GetData64(uint32 type) const override
void OnCreatureCreate(Creature *creature) override
ObjectGuid::LowType EredarTwinsSpawnId[2]
ObjectGuid GetGuidData(uint32 id) const override
Player const * GetPlayerInMap() const
instance_sunwell_plateau_InstanceMapScript(InstanceMap *map)
#define SunwellPlateauScriptName
@ DATA_KILJAEDEN_CONTROLLER
@ NPC_KILJAEDEN_CONTROLLER
@ NPC_GRAND_WARLOCK_ALYTHESS