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instance_the_black_morass::instance_the_black_morass_InstanceMapScript Struct Reference
+ Inheritance diagram for instance_the_black_morass::instance_the_black_morass_InstanceMapScript:

Public Member Functions

 instance_the_black_morass_InstanceMapScript (InstanceMap *map)
 
void Clear ()
 
void InitWorldState (bool Enable=true)
 
bool IsEncounterInProgress () const override
 
void OnPlayerEnter (Player *player) override
 
void OnCreatureCreate (Creature *creature) override
 
bool CanProgressEvent ()
 
uint8 GetRiftWaveId ()
 
void SetData (uint32 type, uint32 data) override
 
uint32 GetData (uint32 type) const override
 
ObjectGuid GetGuidData (uint32 data) const override
 
CreatureSummonedPortalBoss (Creature *me)
 
void DoSpawnPortal ()
 
void Update (uint32 diff) override
 
void ScheduleEventNextPortal (Milliseconds nextPortalTime)
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (InstanceMap *map)
 
virtual ~InstanceScript ()
 
virtual void Create ()
 
virtual void Load (char const *data)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureCreate (Creature *creature) override
 
virtual void OnCreatureRemove (Creature *creature) override
 
virtual void OnGameObjectCreate (GameObject *go) override
 
virtual void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
virtual ObjectGuid GetGuidData (uint32 type) const override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerLeave (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, Seconds timeToDespawn=1min)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoRemoveAurasDueToSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void UpdateEncounterStateForKilledCreature (uint32 creatureId, Unit *source)
 
void UpdateEncounterStateForSpellCast (uint32 spellId, Unit *source)
 
void SetCompletedEncountersMask (uint32 newMask)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (EncounterFrameType type, Unit const *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureCreate (Creature *)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectCreate (GameObject *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnUnitDeath (Unit *)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Public Attributes

uint32 m_auiEncounter [EncounterCount]
 
uint32 mRiftPortalCount
 
uint32 mShieldPercent
 
uint8 mRiftWaveCount
 
uint8 mRiftWaveId
 
ObjectGuid _medivhGUID
 
uint8 _currentRiftId
 
- Public Attributes inherited from InstanceScript
InstanceMapinstance
 

Protected Attributes

EventMap Events
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static bool ServerAllowsTwoSideGroups ()
 
static char const * GetBossStateName (uint8 state)
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
void UpdateSpawnGroups ()
 
BossInfoGetBossInfo (uint32 id)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Detailed Description

Definition at line 82 of file instance_the_black_morass.cpp.

Constructor & Destructor Documentation

◆ instance_the_black_morass_InstanceMapScript()

instance_the_black_morass::instance_the_black_morass_InstanceMapScript::instance_the_black_morass_InstanceMapScript ( InstanceMap map)
inline

Definition at line 84 of file instance_the_black_morass.cpp.

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Member Function Documentation

◆ CanProgressEvent()

bool instance_the_black_morass::instance_the_black_morass_InstanceMapScript::CanProgressEvent ( )
inline

Definition at line 142 of file instance_the_black_morass.cpp.

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◆ Clear()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::Clear ( )
inline

Definition at line 100 of file instance_the_black_morass.cpp.

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◆ DoSpawnPortal()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::DoSpawnPortal ( )
inline

Definition at line 283 of file instance_the_black_morass.cpp.

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◆ GetData()

uint32 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::GetData ( uint32  type) const
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 238 of file instance_the_black_morass.cpp.

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◆ GetGuidData()

ObjectGuid instance_the_black_morass::instance_the_black_morass_InstanceMapScript::GetGuidData ( uint32  data) const
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 254 of file instance_the_black_morass.cpp.

◆ GetRiftWaveId()

uint8 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::GetRiftWaveId ( )
inline

Definition at line 150 of file instance_the_black_morass.cpp.

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◆ InitWorldState()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::InitWorldState ( bool  Enable = true)
inline

Definition at line 112 of file instance_the_black_morass.cpp.

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◆ IsEncounterInProgress()

bool instance_the_black_morass::instance_the_black_morass_InstanceMapScript::IsEncounterInProgress ( ) const
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 119 of file instance_the_black_morass.cpp.

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◆ OnCreatureCreate()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 135 of file instance_the_black_morass.cpp.

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◆ OnPlayerEnter()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::OnPlayerEnter ( Player player)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 127 of file instance_the_black_morass.cpp.

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◆ ScheduleEventNextPortal()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::ScheduleEventNextPortal ( Milliseconds  nextPortalTime)
inline

Definition at line 338 of file instance_the_black_morass.cpp.

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◆ SetData()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 167 of file instance_the_black_morass.cpp.

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◆ SummonedPortalBoss()

Creature * instance_the_black_morass::instance_the_black_morass_InstanceMapScript::SummonedPortalBoss ( Creature me)
inline

Definition at line 262 of file instance_the_black_morass.cpp.

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◆ Update()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::Update ( uint32  diff)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 315 of file instance_the_black_morass.cpp.

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Member Data Documentation

◆ _currentRiftId

uint8 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::_currentRiftId

Definition at line 98 of file instance_the_black_morass.cpp.

◆ _medivhGUID

ObjectGuid instance_the_black_morass::instance_the_black_morass_InstanceMapScript::_medivhGUID

Definition at line 97 of file instance_the_black_morass.cpp.

◆ Events

EventMap instance_the_black_morass::instance_the_black_morass_InstanceMapScript::Events
protected

Definition at line 345 of file instance_the_black_morass.cpp.

◆ m_auiEncounter

uint32 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::m_auiEncounter[EncounterCount]

Definition at line 90 of file instance_the_black_morass.cpp.

◆ mRiftPortalCount

uint32 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::mRiftPortalCount

Definition at line 92 of file instance_the_black_morass.cpp.

◆ mRiftWaveCount

uint8 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::mRiftWaveCount

Definition at line 94 of file instance_the_black_morass.cpp.

◆ mRiftWaveId

uint8 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::mRiftWaveId

Definition at line 95 of file instance_the_black_morass.cpp.

◆ mShieldPercent

uint32 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::mShieldPercent

Definition at line 93 of file instance_the_black_morass.cpp.


The documentation for this struct was generated from the following file: