58 { -11582.2998f, -1247.8599f, 77.6298f, 0.0f },
59 { -11585.0996f, -1248.7600f, 77.6298f, 0.0f },
60 { -11586.5996f, -1250.7199f, 77.6298f, 0.0f },
61 { -11586.4003f, -1253.9200f, 77.6298f, 0.0f },
62 { -11584.2001f, -1252.2099f, 77.6298f, 0.0f },
63 { -11582.5000f, -1250.3199f, 77.6298f, 0.0f },
64 { -11583.2001f, -1254.8299f, 77.6298f, 0.0f },
65 { -11581.5000f, -1252.5400f, 77.6298f, 0.0f },
66 { -11580.2001f, -1250.5999f, 77.6298f, 0.0f },
67 { -11580.5996f, -1254.7900f, 77.6298f, 0.0f }
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
TempSummon * SummonCreature(uint32 entry, Position const &pos, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, uint32 vehId=0, uint32 spellId=0, ObjectGuid privateObjectOwner=ObjectGuid::Empty)