23#define ZGScriptName "instance_zulgurub"
24#define DataHeader "ZG"
85template <
class AI,
class T>
91#define RegisterZulGurubCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetZulGurubAI)
92#define RegisterZulGurubGameObjectAI(ai_name) RegisterGameObjectAIWithFactory(ai_name, GetZulGurubAI)
uint32 const EncounterCount
AI * GetZulGurubAI(T *obj)
@ DATA_VILEBRANCH_SPEAKER