102 std::vector<Position> MovePosPositions =
104 { -9373.521f, -67.71767f, 69.201965f, 1.117011f },
105 { -9374.94f, -62.51654f, 69.201965f, 5.201081f },
106 { -9371.013f, -71.20811f, 69.201965f, 1.937315f },
107 { -9368.419f, -66.47543f, 69.201965f, 3.141593f },
108 { -9372.376f, -65.49946f, 69.201965f, 4.206244f },
109 { -9377.477f, -67.8297f, 69.201965f, 0.296706f }
118 sFormationMgr->RemoveCreatureFromGroup(creatureGroup, child);
125 children->SetWalk(
true);
126 children->GetMotionMaster()->MovePoint(0, MovePosPositions[i],
true, MovePosPositions[i].GetOrientation());