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TrinityCore
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#include "ScriptMgr.h"#include "Containers.h"#include "MotionMaster.h"#include "ObjectAccessor.h"#include "GameEventMgr.h"#include "GameTime.h"#include "CreatureGroups.h"#include "ScriptedCreature.h"#include "CreatureAIImpl.h"
Include dependency graph for zone_elwynn_forest.cpp:Go to the source code of this file.
Classes | |
| struct | npc_cameron |
Enumerations | |
| enum | COG_Paths { STORMWIND_PATH = 644000 , GOLDSHIRE_PATH = 644008 , WOODS_PATH = 644016 , HOUSE_PATH = 644024 , LISA_PATH = 645600 } |
| enum | COG_Waypoints { STORMWIND_WAYPOINT = 57 , GOLDSHIRE_WAYPOINT = 32 , WOODS_WAYPOINT = 22 , HOUSE_WAYPOINT = 35 , LISA_WAYPOINT = 4 } |
| enum | COG_Sounds { BANSHEE_DEATH = 1171 , BANSHEEPREAGGRO = 1172 , CTHUN_YOU_WILL_DIE = 8585 , CTHUN_DEATH_IS_CLOSE = 8580 , HUMAN_FEMALE_EMOTE_CRY = 6916 , GHOSTDEATH = 3416 } |
| enum | COG_Creatures { NPC_DANA = 804 , NPC_CAMERON = 805 , NPC_JOHN = 806 , NPC_LISA = 807 , NPC_AARON = 810 , NPC_JOSE = 811 } |
| enum | COG_Events { EVENT_WP_START_GOLDSHIRE = 1 , EVENT_WP_START_WOODS = 2 , EVENT_WP_START_HOUSE = 3 , EVENT_WP_START_LISA = 4 , EVENT_PLAY_SOUNDS = 5 , EVENT_BEGIN_EVENT = 6 } |
| enum | COG_GameEvent { GAME_EVENT_CHILDREN_OF_GOLDSHIRE = 76 } |
Functions | |
| void | AddSC_elwynn_forest () |
| enum COG_Creatures |
| Enumerator | |
|---|---|
| NPC_DANA | |
| NPC_CAMERON | |
| NPC_JOHN | |
| NPC_LISA | |
| NPC_AARON | |
| NPC_JOSE | |
Definition at line 56 of file zone_elwynn_forest.cpp.
| enum COG_Events |
| Enumerator | |
|---|---|
| EVENT_WP_START_GOLDSHIRE | |
| EVENT_WP_START_WOODS | |
| EVENT_WP_START_HOUSE | |
| EVENT_WP_START_LISA | |
| EVENT_PLAY_SOUNDS | |
| EVENT_BEGIN_EVENT | |
Definition at line 66 of file zone_elwynn_forest.cpp.
| enum COG_GameEvent |
| Enumerator | |
|---|---|
| GAME_EVENT_CHILDREN_OF_GOLDSHIRE | |
Definition at line 76 of file zone_elwynn_forest.cpp.
| enum COG_Paths |
| Enumerator | |
|---|---|
| STORMWIND_PATH | |
| GOLDSHIRE_PATH | |
| WOODS_PATH | |
| HOUSE_PATH | |
| LISA_PATH | |
Definition at line 28 of file zone_elwynn_forest.cpp.
| enum COG_Sounds |
| Enumerator | |
|---|---|
| BANSHEE_DEATH | |
| BANSHEEPREAGGRO | |
| CTHUN_YOU_WILL_DIE | |
| CTHUN_DEATH_IS_CLOSE | |
| HUMAN_FEMALE_EMOTE_CRY | |
| GHOSTDEATH | |
Definition at line 46 of file zone_elwynn_forest.cpp.
| enum COG_Waypoints |
| Enumerator | |
|---|---|
| STORMWIND_WAYPOINT | |
| GOLDSHIRE_WAYPOINT | |
| WOODS_WAYPOINT | |
| HOUSE_WAYPOINT | |
| LISA_WAYPOINT | |
Definition at line 37 of file zone_elwynn_forest.cpp.
| void AddSC_elwynn_forest | ( | ) |