TrinityCore
Loading...
Searching...
No Matches
instance_dire_maul::instance_dire_maul_InstanceMapScript Struct Reference
+ Inheritance diagram for instance_dire_maul::instance_dire_maul_InstanceMapScript:

Public Member Functions

 instance_dire_maul_InstanceMapScript (InstanceMap *map)
 
void OnCreatureCreate (Creature *creature) override
 
void OnUnitDeath (Unit *unit) override
 
void OnGameObjectCreate (GameObject *go) override
 
ObjectGuid GetGuidData (uint32 type) const override
 
void Update (uint32 diff) override
 
void CrystalCreatureStore ()
 
void CrystalCreatureCheck ()
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (InstanceMap *map)
 
virtual ~InstanceScript ()
 
virtual void Create ()
 
virtual void Load (char const *data)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureRemove (Creature *creature) override
 
virtual void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
Creature * GetCreature (uint32 type)
 
GameObject * GetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerLeave (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, Seconds timeToDespawn=1min)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoRemoveAurasDueToSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void UpdateEncounterStateForKilledCreature (uint32 creatureId, Unit *source)
 
void UpdateEncounterStateForSpellCast (uint32 spellId, Unit *source)
 
void SetCompletedEncountersMask (uint32 newMask)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (EncounterFrameType type, Unit const *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Protected Attributes

EventMap _events
 
std::array< ObjectGuid, 5 > _crystalGUIDs
 
std::array< std::array< ObjectGuid, 4 >, 5 > _crystalCreatureGUIDs
 
ObjectGuid _forcefieldGUID
 
ObjectGuid _princechestGUID
 
ObjectGuid _immoGUID
 
ObjectGuid _tortheldrinGUID
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static bool ServerAllowsTwoSideGroups ()
 
static char const * GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
InstanceMap * instance
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
void UpdateSpawnGroups ()
 
BossInfo * GetBossInfo (uint32 id)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Detailed Description

Definition at line 77 of file instance_dire_maul.cpp.

Constructor & Destructor Documentation

◆ instance_dire_maul_InstanceMapScript()

instance_dire_maul::instance_dire_maul_InstanceMapScript::instance_dire_maul_InstanceMapScript ( InstanceMap *  map)
inline

Member Function Documentation

◆ CrystalCreatureCheck()

◆ CrystalCreatureStore()

void instance_dire_maul::instance_dire_maul_InstanceMapScript::CrystalCreatureStore ( )
inline

◆ GetGuidData()

ObjectGuid instance_dire_maul::instance_dire_maul_InstanceMapScript::GetGuidData ( uint32  type) const
inlineoverridevirtual

◆ OnCreatureCreate()

void instance_dire_maul::instance_dire_maul_InstanceMapScript::OnCreatureCreate ( Creature *  creature)
inlineoverridevirtual

◆ OnGameObjectCreate()

◆ OnUnitDeath()

void instance_dire_maul::instance_dire_maul_InstanceMapScript::OnUnitDeath ( Unit *  unit)
inlineoverridevirtual

◆ Update()

void instance_dire_maul::instance_dire_maul_InstanceMapScript::Update ( uint32  diff)
inlineoverridevirtual

Member Data Documentation

◆ _crystalCreatureGUIDs

std::array<std::array<ObjectGuid, 4>, 5> instance_dire_maul::instance_dire_maul_InstanceMapScript::_crystalCreatureGUIDs
protected

Definition at line 296 of file instance_dire_maul.cpp.

Referenced by CrystalCreatureCheck(), and CrystalCreatureStore().

◆ _crystalGUIDs

std::array<ObjectGuid, 5> instance_dire_maul::instance_dire_maul_InstanceMapScript::_crystalGUIDs
protected

◆ _events

EventMap instance_dire_maul::instance_dire_maul_InstanceMapScript::_events
protected

Definition at line 294 of file instance_dire_maul.cpp.

Referenced by OnGameObjectCreate(), and Update().

◆ _forcefieldGUID

ObjectGuid instance_dire_maul::instance_dire_maul_InstanceMapScript::_forcefieldGUID
protected

Definition at line 297 of file instance_dire_maul.cpp.

Referenced by CrystalCreatureCheck(), GetGuidData(), and OnGameObjectCreate().

◆ _immoGUID

ObjectGuid instance_dire_maul::instance_dire_maul_InstanceMapScript::_immoGUID
protected

◆ _princechestGUID

ObjectGuid instance_dire_maul::instance_dire_maul_InstanceMapScript::_princechestGUID
protected

Definition at line 298 of file instance_dire_maul.cpp.

Referenced by GetGuidData(), OnGameObjectCreate(), and OnUnitDeath().

◆ _tortheldrinGUID

ObjectGuid instance_dire_maul::instance_dire_maul_InstanceMapScript::_tortheldrinGUID
protected

Definition at line 300 of file instance_dire_maul.cpp.

Referenced by GetGuidData(), OnCreatureCreate(), and OnUnitDeath().


The documentation for this struct was generated from the following file: