#include "Position.h"
#include "SharedDefines.h"
#include "ZoneScript.h"
#include <map>
Go to the source code of this file.
◆ GraveyardVect
◆ PlayerTimerMap
◆ BattlefieldIDs
| Enumerator |
|---|
| BATTLEFIELD_BATTLEID_WG | |
Definition at line 32 of file Battlefield.h.
◆ BattlefieldObjectiveStates
| Enumerator |
|---|
| BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL | |
| BF_CAPTUREPOINT_OBJECTIVESTATE_ALLIANCE | |
| BF_CAPTUREPOINT_OBJECTIVESTATE_HORDE | |
| BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE | |
| BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE | |
| BF_CAPTUREPOINT_OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE | |
| BF_CAPTUREPOINT_OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE | |
Definition at line 37 of file Battlefield.h.
◆ BattlefieldSounds
| Enumerator |
|---|
| BF_SOUND_HORDE_WINS | |
| BF_SOUND_ALLIANCE_WINS | |
| BF_SOUND_START | |
Definition at line 48 of file Battlefield.h.
◆ BattlefieldTimers
| Enumerator |
|---|
| BATTLEFIELD_OBJECTIVE_UPDATE_INTERVAL | |
Definition at line 55 of file Battlefield.h.
◆ BattlefieldTypes
| Enumerator |
|---|
| BATTLEFIELD_WG | |
| BATTLEFIELD_MAX | |
Definition at line 26 of file Battlefield.h.