#include <BattlegroundMgr.h>
Public Member Functions | |
bool | IsArena () const |
Public Attributes | |
BattlegroundTypeId | Id |
uint16 | MinPlayersPerTeam |
uint16 | MaxPlayersPerTeam |
uint8 | MinLevel |
uint8 | MaxLevel |
Position | StartLocation [PVP_TEAMS_COUNT] |
float | MaxStartDistSq |
uint8 | Weight |
uint32 | ScriptId |
BattlemasterListEntry const * | BattlemasterEntry |
std::vector< int32 > | MapIDs |
Definition at line 49 of file BattlegroundMgr.h.
bool BattlegroundTemplate::IsArena | ( | ) | const |
BattlemasterListEntry const* BattlegroundTemplate::BattlemasterEntry |
Definition at line 60 of file BattlegroundMgr.h.
BattlegroundTypeId BattlegroundTemplate::Id |
Definition at line 51 of file BattlegroundMgr.h.
std::vector<int32> BattlegroundTemplate::MapIDs |
Definition at line 61 of file BattlegroundMgr.h.
uint8 BattlegroundTemplate::MaxLevel |
Definition at line 55 of file BattlegroundMgr.h.
uint16 BattlegroundTemplate::MaxPlayersPerTeam |
Definition at line 53 of file BattlegroundMgr.h.
float BattlegroundTemplate::MaxStartDistSq |
Definition at line 57 of file BattlegroundMgr.h.
uint8 BattlegroundTemplate::MinLevel |
Definition at line 54 of file BattlegroundMgr.h.
uint16 BattlegroundTemplate::MinPlayersPerTeam |
Definition at line 52 of file BattlegroundMgr.h.
uint32 BattlegroundTemplate::ScriptId |
Definition at line 59 of file BattlegroundMgr.h.
Position BattlegroundTemplate::StartLocation[PVP_TEAMS_COUNT] |
Definition at line 56 of file BattlegroundMgr.h.
uint8 BattlegroundTemplate::Weight |
Definition at line 58 of file BattlegroundMgr.h.