TrinityCore
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BattlegroundTemplate Struct Reference

#include <BattlegroundMgr.h>

Public Member Functions

bool IsArena () const
 

Public Attributes

BattlegroundTypeId Id
 
uint16 MinPlayersPerTeam
 
uint16 MaxPlayersPerTeam
 
uint8 MinLevel
 
uint8 MaxLevel
 
Position StartLocation [PVP_TEAMS_COUNT]
 
float MaxStartDistSq
 
uint8 Weight
 
uint32 ScriptId
 
BattlemasterListEntry const * BattlemasterEntry
 
std::vector< int32 > MapIDs
 

Detailed Description

Definition at line 49 of file BattlegroundMgr.h.

Member Function Documentation

◆ IsArena()

bool BattlegroundTemplate::IsArena ( ) const

Member Data Documentation

◆ BattlemasterEntry

◆ Id

◆ MapIDs

◆ MaxLevel

uint8 BattlegroundTemplate::MaxLevel

◆ MaxPlayersPerTeam

uint16 BattlegroundTemplate::MaxPlayersPerTeam

◆ MaxStartDistSq

float BattlegroundTemplate::MaxStartDistSq

◆ MinLevel

uint8 BattlegroundTemplate::MinLevel

◆ MinPlayersPerTeam

uint16 BattlegroundTemplate::MinPlayersPerTeam

◆ ScriptId

uint32 BattlegroundTemplate::ScriptId

◆ StartLocation

Position BattlegroundTemplate::StartLocation[PVP_TEAMS_COUNT]

◆ Weight

uint8 BattlegroundTemplate::Weight

The documentation for this struct was generated from the following files: