TrinityCore
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BattlemasterListEntry Struct Reference

#include <DBCStructure.h>

Public Attributes

uint32 ID
 
int32 MapID [8]
 
uint32 InstanceType
 
char const * Name [16]
 
uint32 MaxGroupSize
 
uint32 HolidayWorldState
 

Detailed Description

Definition at line 277 of file DBCStructure.h.

Member Data Documentation

◆ HolidayWorldState

uint32 BattlemasterListEntry::HolidayWorldState

◆ ID

uint32 BattlemasterListEntry::ID

Definition at line 279 of file DBCStructure.h.

Referenced by Player::SendBGWeekendWorldStates().

◆ InstanceType

uint32 BattlemasterListEntry::InstanceType

◆ MapID

int32 BattlemasterListEntry::MapID[8]

Definition at line 280 of file DBCStructure.h.

Referenced by BattlegroundMgr::LoadBattlegroundTemplates().

◆ MaxGroupSize

uint32 BattlemasterListEntry::MaxGroupSize

Definition at line 285 of file DBCStructure.h.

Referenced by Group::CanJoinBattlegroundQueue().

◆ Name

char const* BattlemasterListEntry::Name[16]

Definition at line 283 of file DBCStructure.h.

Referenced by BattlegroundMgr::CreateBattleground().


The documentation for this struct was generated from the following file: