Classes | |
struct | go_ulduar_towerAI |
Public Member Functions | |
go_ulduar_tower () | |
GameObjectAI * | GetAI (GameObject *go) const override |
virtual GameObjectAI * | GetAI (GameObject *go) const =0 |
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std::string const & | GetName () const |
Additional Inherited Members | |
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GameObjectScript (char const *name) | |
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ScriptObject (char const *name) | |
virtual | ~ScriptObject () |
Definition at line 1302 of file boss_flame_leviathan.cpp.
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inline |
Definition at line 1305 of file boss_flame_leviathan.cpp.
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inlineoverridevirtual |
Implements GameObjectScript.
Definition at line 1336 of file boss_flame_leviathan.cpp.