TrinityCore
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Group.cpp File Reference
#include "Group.h"
#include "Battleground.h"
#include "BattlegroundMgr.h"
#include "Common.h"
#include "CharacterCache.h"
#include "DatabaseEnv.h"
#include "Formulas.h"
#include "GameObject.h"
#include "GroupMgr.h"
#include "InstanceSaveMgr.h"
#include "LootMgr.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Player.h"
#include "MapManager.h"
#include "Log.h"
#include "LFGMgr.h"
#include "Random.h"
#include "SpellAuras.h"
#include "UpdateData.h"
#include "UpdateFieldFlags.h"
#include "Util.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
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Functions

bool CanRollOnItem (const LootItem &item, Player const *player)
 

Function Documentation

◆ CanRollOnItem()

bool CanRollOnItem ( const LootItem item,
Player const *  player 
)

Definition at line 1048 of file Group.cpp.

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