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TrinityCore
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#include <VMapFactory.h>
Static Public Member Functions | |
| static VMapManager2 * | createOrGetVMapManager () |
| static void | clear () |
Definition at line 31 of file VMapFactory.h.
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Definition at line 36 of file VMapFactory.cpp.
References VMAP::gVMapManager.
Referenced by World::~World().
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Definition at line 27 of file VMapFactory.cpp.
References VMAP::gVMapManager.
Referenced by Spell::CheckCast(), MapInstanced::DestroyInstance(), Map::ExistVMap(), DynamicMapTree::getAreaAndLiquidData(), Map::GetAreaInfo(), Map::GetFullTerrainStatusForPosition(), Map::GetHeight(), Map::GetLiquidStatus(), server_commandscript::HandleServerDebugCommand(), GameObjectModel::initialize(), Map::isInLineOfSight(), World::LoadConfigSettings(), Map::LoadVMap(), WorldObject::MovePositionToFirstCollision(), World::SetInitialWorldSettings(), Map::UnloadGrid(), and GameObjectModel::~GameObjectModel().