#include <ModelInstance.h>
Definition at line 42 of file ModelInstance.h.
◆ getBounds()
| const G3D::AABox & VMAP::ModelSpawn::getBounds |
( |
| ) |
const |
|
inline |
◆ operator==()
| bool VMAP::ModelSpawn::operator== |
( |
ModelSpawn const & |
other | ) |
const |
|
inline |
◆ readFromFile()
| bool VMAP::ModelSpawn::readFromFile |
( |
FILE * |
rf, |
|
|
ModelSpawn & |
spawn |
|
) |
| |
|
static |
◆ writeToFile()
| bool VMAP::ModelSpawn::writeToFile |
( |
FILE * |
rw, |
|
|
ModelSpawn const & |
spawn |
|
) |
| |
|
static |
◆ adtId
| uint16 VMAP::ModelSpawn::adtId |
◆ flags
| uint32 VMAP::ModelSpawn::flags |
◆ iBound
| G3D::AABox VMAP::ModelSpawn::iBound |
◆ ID
◆ iPos
| G3D::Vector3 VMAP::ModelSpawn::iPos |
◆ iRot
| G3D::Vector3 VMAP::ModelSpawn::iRot |
◆ iScale
| float VMAP::ModelSpawn::iScale |
◆ name
| std::string VMAP::ModelSpawn::name |
The documentation for this class was generated from the following files: